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Dev blog: DUST 514 enters the EVE Universe

First post First post
Author
Nomistrav
Center for Advanced Studies
Gallente Federation
#181 - 2013-01-09 12:47:35 UTC
CCP Nullarbor wrote:
Faffywaffy wrote:
Can DUST players see local (the list of people in the system)? Can they move to any system they want? If so, it will have a huge effect on intel as you could quickly and safely scout systems for hostile EVE fleets.


No they are contained to a set of high security stations for now, and cannot move around.


Feel sorry for the poor bastards who get stuck in Jita. Combined local channel is going to hurt.

"As long as space endures,

as long as sentient beings exist,

until then, may I too remain

and dispel the miseries of the world."

~ Vremaja Idama

Rek Seven
University of Caille
Gallente Federation
#182 - 2013-01-09 14:09:01 UTC  |  Edited by: Rek Seven
Nova Fox wrote:
Angelica Scatterbrain wrote:
Screw you and your NOT EVE game that screws with EVE.


CCP needs more games to survive the current market, EA is throwing a multimillion dollar project at them now. Planetside 2 has been having crazy ideas and eve has been inspiring them (though I don't see it in the ps2 game) and there are dozens of more sci-fi mmos in space heading down the development pipe that all threaten eve.

New Eden needs to start becoming agile, feature matching and feature overwhelming. Making it hard for a very well funded studio to play catch up to a game 10 years in the making.

Also I highly doubt you want ex-DICE employees toying with eve, they're shooter devs after all.


Yeah so why throw money into an uncertain project like dust when they could have spent the money on making eve even better? Then it would be impossible for other studios to catch up.

Right now they are taking a huge risk developing for a platform that will only be relevant for the next year or so. If they have money to burn then by all means, experiment with stuff like this but if not, they should put the money into eve and maybe we would have had a mass effect like RPG experience rather than CQ. Straight
Meytal
Doomheim
#183 - 2013-01-09 14:09:36 UTC
CCP Nullarbor wrote:
We are tracking EVE and DUST players with separate PCUs. You can decide for yourself if the combined total contributes to the New Eden population, we certainly think it does.

Will the API calls that report current users stay the same, ie: tracking EVE-only players, or will it be changed to the new inflated number, meaning a different API call would be needed to report the same number we look at now? It would be ideal to have a new API call for the combined/inflated number.


For those of us not in FW, what kind of impact will we see with DUST? Do future plans include allowing EVE players to randomly bombard DUST players, and conversely, allow DUST players to randomly shoot EVE players out of space? If an EVE player is shot by a DUST player, does the wreckage fall to the planet so the DUST player can profit from his or her actions? Will the random EVE player and random DUST player be able to just ignore one another without repercussion if so desired?


Since DUST introduces the concept of "Districts" on planets, finally, does this mean PI will be updated to reflect this and ownership of specific areas on planets? Or will PI remain connect-the-dots wherever you want, superimposed on any other players' structures at will as is present? If various "Districts" on the planets had more or less resources than others, on a semi-permanent basis, and were exclusively controlled, that would be reason to fight for control of those districts and would give more reason to the rest of us not in FW to care that DUST exists.
Di Mulle
#184 - 2013-01-09 14:36:04 UTC
Bob Killan wrote:


there is the NDA so without breaking it. all I can say is BETA they have already messed with pricing/income and im sure they will again before launch. Not going to be easy to balance the 2. Make isk too easy to get in Dust and eve player use dust as an Isk printing machine making another unwanted isk faucet in EVE. Make ISK too hard in Dust and you will find only dust mercs with an Eve friend can hope to compete. I dont envy them in that.


If DUST ISK became a seperate currency ie PK (planetarty credits) or something and Aurum use was increased in EVE (ie Aurum for EON, Aurum GFX instead of plex). They could operate an exchange involving the 3 currencies allowing them to have dynamic exchange rates to keep the currencies in order. This is where the Economist would be useful what ever happened to the good Doctor?


You should realize that, if there would be a free flow of game money, any kind of playing around with imaginary currencies will change almost nothing, as exchange rates will take care of everything.
If a handgun in DUST costs x PK, and PK is y ISK, then that handgun costs xy ISK, simple as that. If that xy, as suggested, lies in a magnitude of tens of thousands or lower, then we have a problem, as any noob will be able to finance a small DUST army, thus making "inside DUST" money making laughable.

For now, the problem is solved by forbidding the direct money flow, but my question remains - what about those DUST mercenary contracts ?

Tbh, I don't see how it can be even be started to balance without making the price scales in DUST and EVE equal. Thus completely breaking the lore and common sense... when a handgun should cost somewhere close to a T1 frigate.

But then again, we already have shirts costing like battleships...

The more rational analysis, however, will immediately remind, that any EVE noob with right connections can get a 100 mil or 1 bil right from the start, and this hasn't broken EVE so far. The only difference I see is that this inequality have evolved in EVE over yearsand it had time to adapt, while DUST will be hit by it at the very start.
<<Insert some waste of screen space here>>
Daisuke Aoki
Federal Navy Academy
Gallente Federation
#185 - 2013-01-09 15:11:13 UTC
Still wondering exactly how DUST is going to affect nullsec sov. It's seriously a big deal for a lot of us and there haven't been much specifics about the mechanics. Just kind of vague talk about planets.

The fact that CCP's been so mum on it concerns me, as if they're expecting it to be unpopular with EVE players and just going to spring it on us.
Steve Ronuken
Fuzzwork Enterprises
Vote Steve Ronuken for CSM
#186 - 2013-01-09 15:17:00 UTC
Daisuke Aoki wrote:
Still wondering exactly how DUST is going to affect nullsec sov. It's seriously a big deal for a lot of us and there haven't been much specifics about the mechanics. Just kind of vague talk about planets.

The fact that CCP's been so mum on it concerns me, as if they're expecting it to be unpopular with EVE players and just going to spring it on us.



For now, it's not.

Only Faction warfare, where it adjusts how much has to be done to flip a system

Woo! CSM XI!

Fuzzwork Enterprises

Twitter: @fuzzysteve on Twitter

Daisuke Aoki
Federal Navy Academy
Gallente Federation
#187 - 2013-01-09 15:20:48 UTC
I know it's not relevant right now, but I'm sure a lot of nullsec dwellers would like to know in advance of such a big change.
Griffin Omanid
Knights of the Zodiac
#188 - 2013-01-09 15:21:18 UTC
I honestly would prefer if DUST would be a PC game, or if you really want to add console kids to the EVE-universe support more interesting consoles like the Wii U.

But I try to see it in a good way: I can bombard console kidsTwisted and they can´t defend themselvesTwisted.

I think flying around and ruining some ground fights by getting paid by both sides and bombard them both will be funTwisted.

But I got one question: Will I be able to transfer Aurum from one Account to another (doesn´t matter if Dust or EVE)? Or will we only be able to transfer ISK, cause the Aurum can only be purchased by Microtransactions cause CCP need these as payment for the Infrastructure?
CCP Nullarbor
C C P
C C P Alliance
#189 - 2013-01-09 15:38:59 UTC
Daisuke Aoki wrote:
I know it's not relevant right now, but I'm sure a lot of nullsec dwellers would like to know in advance of such a big change.


We will absolutely be having this conversation with the community and the CSM when we are ready to tackle this problem. For now though we have a lot of new things to test and measure before we start making decisions on nullsec.

CCP Nullarbor // Senior Engineer // Team Game of Drones

BugraT WarheaD
#190 - 2013-01-09 16:34:03 UTC
BugraT WarheaD wrote:
BugraT WarheaD wrote:
Hi, i've a question for the Devs, Are Eve online CEO's able to give Director Power or Recruitement Rights to a Dust Mercenary as he can do to a 2 weeks old eve online pilots ?

I was really disappointed to see that it's not implemented at all in the actual version of the game on Sisi.

Yeah, i'm quoting myself, because I need an answer P

I see lot of response of people worrying about dust merc in local (let me laugh ... Read dev blogs dawgz) but nothing about this ... If rights can't be given to a dust merc in an eve online Corporation, even if it's contained to recruitement, corping Dusters will be useless.
Freelancer117
So you want to be a Hero
#191 - 2013-01-09 16:48:04 UTC
I wish I could leave this planet Bear

Eve online is :

A) mining simulator B) glorified chatroom C) spreadsheets online

D) CCP Games Pay to Win at skill leveling, with instant gratification

http://eve-radio.com//images/photos/3419/223/34afa0d7998f0a9a86f737d6.jpg

http://bit.ly/1egr4mF

Ranger 1
Ranger Corp
Vae. Victis.
#192 - 2013-01-09 17:17:09 UTC  |  Edited by: Ranger 1
Chal0ner wrote:
Niveuss Nye wrote:
All I hope is that the PSN network folks are better than what I remember of my Xbox Halo 2 days.

Lord, the screaming 12 year olds (and older ones with 12 year old minds)! I think I had to leave half the folks on ignore and mute those days.

Then again, maybe DUST is a bit too cerebral for the average to hold those kind of folk's attention for too long.


I really, really hope this goes well for CCP. If it works it would be completely awesome and revolutionary.
The culture differences is a real concern, but you would hope that Dust attract other people than the standard male pre-pub (or, shock horror, you average gaming male teen nerd).

You'd hope you'd be able to get a cloaky get down on a planet and watch them running around doing their thing ... and then ofc you'd want to swap your harmless cloaky for a stealth bomber ...Twisted

If the YouTube video's out there tell the tale, most of the 12yr olds looking for a mindless shooter will throw down their controller in disgust the moment the find out they need to put some thought into their character and fitting.

Fortunately, there is a large segment of console gamers that emphatically do not fall into that category.

Edit:
The video that most clearly depicts this I believe is the one where he complains bitterly all throughout the video (made in a rather early build).

He is running around in a untrained character with starter equipment (basically the same as running around EvE in a rookie ship) and complaining that it is too difficult to kill other players, or that it took far to long. He also complained it was too easy to see the characters around you and that you could never surprise anyone... while at the same time he himself is surprised by adversaries several times.

He'd have done better but he refused to take the time to read how to equip his character differently, or buy equipment, or anything about the game really. Just jumped in and figured it was a typical simplistic FPS.

His comments section was mostly comprised of people telling him he was a complete idiot. Big smile

View the latest EVE Online developments and other game related news and gameplay by visiting Ranger 1 Presents: Virtual Realms.

Ranger 1
Ranger Corp
Vae. Victis.
#193 - 2013-01-09 17:26:12 UTC
Rek Seven wrote:
Nova Fox wrote:
Angelica Scatterbrain wrote:
Screw you and your NOT EVE game that screws with EVE.


CCP needs more games to survive the current market, EA is throwing a multimillion dollar project at them now. Planetside 2 has been having crazy ideas and eve has been inspiring them (though I don't see it in the ps2 game) and there are dozens of more sci-fi mmos in space heading down the development pipe that all threaten eve.

New Eden needs to start becoming agile, feature matching and feature overwhelming. Making it hard for a very well funded studio to play catch up to a game 10 years in the making.

Also I highly doubt you want ex-DICE employees toying with eve, they're shooter devs after all.


Yeah so why throw money into an uncertain project like dust when they could have spent the money on making eve even better? Then it would be impossible for other studios to catch up.

Right now they are taking a huge risk developing for a platform that will only be relevant for the next year or so. If they have money to burn then by all means, experiment with stuff like this but if not, they should put the money into eve and maybe we would have had a mass effect like RPG experience rather than CQ. Straight

Again, it's never wise to have all of your eggs in one basket.

In this case they are rather cleverly diversifying, and yet at the same time that diversification is also adding value to their core product.

View the latest EVE Online developments and other game related news and gameplay by visiting Ranger 1 Presents: Virtual Realms.

Jade III
Sebiestor Tribe
#194 - 2013-01-09 17:28:14 UTC  |  Edited by: Jade III
Woot, I am so stoked about this! Orbital bombardment FTW!

I have a question....will we be able to have orbital bombardment in high sec as well?

My adventure blog: http://lonewolfadventures.wordpress.com/

Midnight Hope
Pator Tech School
Minmatar Republic
#195 - 2013-01-09 18:00:01 UTC
Congratz!
Good job CCP!!!
+!
Alx Warlord
The Scope
Gallente Federation
#196 - 2013-01-09 18:09:59 UTC
So, everyone is waiting for this to start working on the CSM minuttes? It is about time for them to be released.
Vartan Sarkisian
Phoenix Connection
#197 - 2013-01-09 18:34:15 UTC  |  Edited by: Vartan Sarkisian
Will we get this 5 hours (assuming it gos smoothly and not longer) added to our subscription time?
Vaju Enki
Secular Wisdom
#198 - 2013-01-09 20:35:55 UTC
My big problem with this, PS3 only. PS3 is outdated, Dusk should be a PC game.

The Tears Must Flow

Maul555
Xen Investments
#199 - 2013-01-09 21:16:55 UTC
Oh hellz yes... I bought a PS3 at the beginning of 2012, and then a new HDTV at the end of 2012 just because of Dust 514... I cant wait guys... I haven't been playing the beta much because I know of the coming wipe, but once it goes permanent, expect to see me in there a lot more Big smile
Nova Fox
Novafox Shipyards
#200 - 2013-01-09 21:20:50 UTC
Faffywaffy wrote:
Can DUST players see local (the list of people in the system)? Can they move to any system they want? If so, it will have a huge effect on intel as you could quickly and safely scout systems for hostile EVE fleets.



Read the dev blog concerning about chat changes, eve side infantry have a different counter and they all look different (I mean what capsuleer in their right mind dresses up in combat armor?) and when they chat they're highlighted a different color. As for vice versa, goto a dust starter system and say hi.

Dust 514's CPM 1 Iron Wolf Saber Eve mail me about Dust 514 issues.