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Pulling the Plug on WiS

First post First post First post
Author
Hakaru Ishiwara
Republic Military School
Minmatar Republic
#721 - 2013-01-07 16:51:39 UTC  |  Edited by: Hakaru Ishiwara
I'd rather see CCP focus its EVE-specific first person / avatar experience on the space exploration aspect. Boarding a derelict ship or ancient station in order to recover obscure tech would be cool as hell and add an interesting dynamic to existing game play / professions. There is a very clear "market" IMHO for well-executed enhancements to existing game play.

If CCP built upon this exploration idea with implant insertion whilst WiS, the tie-in between WiS and EVE might become more clear and, most importantly, relevant.

edits: my engrish was bad earlier today.

+++++++ I have never shed a tear for a fellow EVE player until now. Mark “Seleene” Heard's Blog Honoring Sean "Vile Rat" Smith.

oldbutfeelingyoung
Perkone
Caldari State
#722 - 2013-01-08 16:17:56 UTC  |  Edited by: oldbutfeelingyoung
Arduemont wrote:
oldbutfeelingyoung wrote:

So ,what gameplay ?


Orbital bombardment anyone? That's just one potential content generator, and it's not the only one.

Orbital Bombardment will add quite a lot of content through sheer opportunity and player initiative. If it's in your interest that Dust bunnies on your side win a certain battle, then your going to want to be there for orbital support. And if it's in the interest of your enemies that they lose, then they will be there as well. More opportunity for PvP, which ever way you look at it.



https://forums.eveonline.com/default.aspx?g=posts&m=2430338#post2430338

So that is the gameplay EvE gets from Dust ,it is a joke ,really

Only FW ,and the DUSTmites have to aprove a strike

Firing a weapon ,nothings happens ,other then some damage notifications

R.S.I2014

Buzzy Warstl
Quantum Flux Foundry
#723 - 2013-01-08 16:25:04 UTC
Dust is gameplay, and the market and social aspects are shared as well, so I fail to see what your gripe is here.

If they can come up with something for us to do that makes sense with WiS they should put more effort into it. If it's just going to be space poseurs in clothes more expensive than a battleship they can stuff it.

http://www.mud.co.uk/richard/hcds.htm Richard Bartle: Players who suit MUDs

oldbutfeelingyoung
Perkone
Caldari State
#724 - 2013-01-08 16:34:07 UTC
Buzzy Warstl wrote:
Dust is gameplay, and the market and social aspects are shared as well, so I fail to see what your gripe is here.

If they can come up with something for us to do that makes sense with WiS they should put more effort into it. If it's just going to be space poseurs in clothes more expensive than a battleship they can stuff it.


The WIS gameplay was prototyped ,But we don,t know how that prototype looks like.
But if there was gameplay in WIS ,how many players of EvE would benefit from that, compared to camping a planet with an destroyer .





R.S.I2014

Arduemont
Rotten Legion
#725 - 2013-01-08 18:10:49 UTC  |  Edited by: Arduemont
So much for Dust being a big drain on CCP resources and having another Incarna moment.

The Dust bunnies are getting integrated with Tranquillity this Thursday, with little to no pomp or ceremony. Looks like it wont be taking up any summer expansion resources.

http://community.eveonline.com/devblog.asp?a=blog&nbid=74180

"In the age of information, ignorance is a choice." www.stateofwar.co.nf

oldbutfeelingyoung
Perkone
Caldari State
#726 - 2013-01-08 23:54:08 UTC
Arduemont wrote:
So much for Dust being a big drain on CCP resources and having another Incarna moment.

The Dust bunnies are getting integrated with Tranquillity this Thursday, with little to no pomp or ceremony. Looks like it wont be taking up any summer expansion resources.

http://community.eveonline.com/devblog.asp?a=blog&nbid=74180



At least with Incarna A devblog warnt us about an 18 month period that a lot of resources were taken away from the game

Here they do the same ,but hoping nobody will notices it.

After Incarnagate everybody raged for getting recourses back to the game,did that really happen?
I often wonder why CCP failed on WIS ,with coming out with only 1 room.
I don,t think WIS never had so much DEV resources as we thought all these years.
I think the lack of resources was and always will be DUST

R.S.I2014

Flamespar
WarRavens
#727 - 2013-01-09 00:57:33 UTC
oldbutfeelingyoung wrote:
Arduemont wrote:
So much for Dust being a big drain on CCP resources and having another Incarna moment.

The Dust bunnies are getting integrated with Tranquillity this Thursday, with little to no pomp or ceremony. Looks like it wont be taking up any summer expansion resources.

http://community.eveonline.com/devblog.asp?a=blog&nbid=74180



At least with Incarna A devblog warnt us about an 18 month period that a lot of resources were taken away from the game

Here they do the same ,but hoping nobody will notices it.

After Incarnagate everybody raged for getting recourses back to the game,did that really happen?
I often wonder why CCP failed on WIS ,with coming out with only 1 room.
I don,t think WIS never had so much DEV resources as we thought all these years.
I think the lack of resources was and always will be DUST


I dunno why your whinging about Dust mate. If you think about it, Dust creates a strong reason for there to be shared environments in which Dust and EVE players can meet. Also some of the maps in Dust (like the one showed at fanfest) featured building interiors, which should ease the burden on EVEs art department when it comes to designing shared spaces as a lot of the modelling and texture work has already been done by Dust developers.
oldbutfeelingyoung
Perkone
Caldari State
#728 - 2013-01-09 03:18:44 UTC  |  Edited by: oldbutfeelingyoung
Flamespar wrote:
oldbutfeelingyoung wrote:
Arduemont wrote:
So much for Dust being a big drain on CCP resources and having another Incarna moment.

The Dust bunnies are getting integrated with Tranquillity this Thursday, with little to no pomp or ceremony. Looks like it wont be taking up any summer expansion resources.

http://community.eveonline.com/devblog.asp?a=blog&nbid=74180



At least with Incarna A devblog warnt us about an 18 month period that a lot of resources were taken away from the game

Here they do the same ,but hoping nobody will notices it.

After Incarnagate everybody raged for getting recourses back to the game,did that really happen?
I often wonder why CCP failed on WIS ,with coming out with only 1 room.
I don,t think WIS never had so much DEV resources as we thought all these years.
I think the lack of resources was and always will be DUST


I dunno why your whinging about Dust mate. If you think about it, Dust creates a strong reason for there to be shared environments in which Dust and EVE players can meet. Also some of the maps in Dust (like the one showed at fanfest) featured building interiors, which should ease the burden on EVEs art department when it comes to designing shared spaces as a lot of the modelling and texture work has already been done by Dust developers.


WIS development is stopped in EvE and you are talking about sharing art and textures in two completely different game engines

People were always whining about a 5 man dev team on the WIS part a lot of recourses is gone into DUST the so called revolution in the gaming world and all we see aim and fire at a planet ,the only shared aspect here is the chatbox

R.S.I2014

Arduemont
Rotten Legion
#729 - 2013-01-09 06:05:28 UTC
Flamespar wrote:

I dunno why your whinging about Dust mate.


Because he is one of the forum's most vocal pessimists.

"In the age of information, ignorance is a choice." www.stateofwar.co.nf

Thomas Gore
Blackfyre Enterprise
#730 - 2013-01-09 07:19:37 UTC
God I thought I hated EVE resources being taken for DUST development, but it seems I was very conservative after all.

oldbutfeelingyoung you are one bitter man.
Opertone
State War Academy
Caldari State
#731 - 2013-01-09 10:09:56 UTC
FOOLs

Unce upon a time you will be able to jump from your station clone, straight into battle - this is what DUST is good for...

It brings you combat action - when eve may bore... I envisioned it in 2006 .. I see through others' people eyes

This post sums up why the 'best' work with DCM inc.

WARP DRIVE makes eve boring

really - add warping align time 300% on gun aggression and eve becomes great again

Rek Seven
University of Caille
Gallente Federation
#732 - 2013-01-09 12:56:54 UTC
Rawk Chick
#733 - 2013-01-09 13:21:46 UTC
WIS is a stupid waste of time and resources...
Thomas Gore
Blackfyre Enterprise
#734 - 2013-01-09 13:25:58 UTC
Rawk Chick wrote:
WIS is a stupid waste of time and resources...


Thanks for your valuable input. Now back into your cave!
Sura Sadiva
Entropic Tactical Crew
#735 - 2013-01-09 14:07:15 UTC
Rawk Chick wrote:
WIS is a stupid waste of time and resources...


thank you for the evaluable analysis and bright contribute to the discussion. Your knowledge of the game is evident and your opinion will be surely taken in count by other players.

Sura Sadiva
Entropic Tactical Crew
#736 - 2013-01-09 14:17:08 UTC  |  Edited by: Sura Sadiva
Btw, where is that guy obsessed by the barbies used to post daily "I don't want emoting, I'm a big boy I play with spaceships". It's more than 48 hours he doesn't repost it.
Anslo
Scope Works
#737 - 2013-01-09 14:20:30 UTC
Hakaru Ishiwara wrote:
I'd rather see CCP focus its EVE-specific first person / avatar experience on the space exploration aspect. Boarding a derelict ship or ancient station in order to recover obscure tech would be cool as hell and add an interesting dynamic to existing game play / professions. There is a very clear "market" IMHO for well-executed enhancements to existing game play.

If CCP built upon this exploration idea with implant insertion whilst WiS, the tie-in between WiS and EVE might become more clear and, most importantly, relevant.

edits: my engrish was bad earlier today.


I'd pay $20 a month for this.

[center]-_For the Proveldtariat_/-[/center]

Ghazu
#738 - 2013-01-09 16:08:49 UTC
Anslo wrote:
Hakaru Ishiwara wrote:
I'd rather see CCP focus its EVE-specific first person / avatar experience on the space exploration aspect. Boarding a derelict ship or ancient station in order to recover obscure tech would be cool as hell and add an interesting dynamic to existing game play / professions. There is a very clear "market" IMHO for well-executed enhancements to existing game play.

If CCP built upon this exploration idea with implant insertion whilst WiS, the tie-in between WiS and EVE might become more clear and, most importantly, relevant.

edits: my engrish was bad earlier today.


I'd pay $20 a month for this.

Sure you would love to get your avatar bumped from behind.

http://www.minerbumping.com/ lol what the christ https://forums.eveonline.com/default.aspx?g=posts&m=2299984#post2299984

Jame Jarl Retief
Deep Core Mining Inc.
Caldari State
#739 - 2013-01-09 16:10:59 UTC  |  Edited by: Jame Jarl Retief
Anslo wrote:
Hakaru Ishiwara wrote:
I'd rather see CCP focus its EVE-specific first person / avatar experience on the space exploration aspect. Boarding a derelict ship or ancient station in order to recover obscure tech would be cool as hell and add an interesting dynamic to existing game play / professions. There is a very clear "market" IMHO for well-executed enhancements to existing game play.

If CCP built upon this exploration idea with implant insertion whilst WiS, the tie-in between WiS and EVE might become more clear and, most importantly, relevant.

edits: my engrish was bad earlier today.


I'd pay $20 a month for this.


Same here. Honest. WiS and WiS gameplay is the future of this game, and I'm amazed after a decade CCP still doesn't see it. Look guys, it's very simple. Ten years, give or take, of FiS stuff. Say it with me, TEN YEARS! And the game still hasn't busted through 500k subs. Out of which at least 1/3rd (very conservatively estimated, probably closer to 2/3rds in reality) is alt accounts. You think another 10 years of FiS will improve the situation? Because it's the very definition of insanity - doing something over and over and expecting a different result. Look at the last 18 months. Wall-to-wall FiS stuff, with some very heavy changes (ship rebalance, crimewatch, FW, etc.) Did population go up in any significant way? Nope! Try to figure out why.

Ghazu wrote:
Quote:
I'd pay $20 a month for this.

Sure you would love to get your avatar bumped from behind.


I think that's the kind of miner-bumping we can all get behind! Blink
oldbutfeelingyoung
Perkone
Caldari State
#740 - 2013-01-09 17:14:47 UTC
Arduemont wrote:
Flamespar wrote:

I dunno why your whinging about Dust mate.


Because he is one of the forum's most vocal pessimists.



That is bc the most of the pessimist people unsubbed at the time of some massive rage

Besides that i can almost safely say that after Incarna ,i have discussed and defended the idea of walking in stations in almost every thread about it.
And after a lot of promises of CCP, 1 of them was the promise of Team Absent and the promise to discus WIS and afterwards give it to some drunk people at some fanfest ,indeed made me pessimistic .

And then you have the barbie and emote obsessed players ,whining about a 5 men team ,when the integration of Dust must be tenfold. Sure we have a separate Dust team,but it will have to take a lot of manpower of the EvE side as well .

If WIS would be implemented it benefits most of EvE ,Dust only a certain part of it.

So ,yes i am pessimistic about the WIS part of this game

R.S.I2014