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The new TD-terror Sansha, what to do now?

Author
Nikadena
Star Forge Conclave
#1 - 2013-01-07 11:25:09 UTC
Greetings fellow capsuleers,

I have recently started playing EvE again and to get the isk flowing again picked up my default hobby of missioning to get comfortable again and see what I want to do this time around. I'm set up in amarr space using lazorpewpew and pretty much perfectly skilled to do that. I remember getting good completion times on my sansha missions and decent isk/hour.
However with all the new TD spamming my completon times are really getting hurt, and thus also the isk/hour and enjoyment in the game (waiting for drones to shoot down all the TD ships takes a while and is boring).
As a temp solution I started using my blaster proteus to kill the TD ships and then switch out to the paladin again wich is a bit better then just sitting in the paladin, but not my ideal situation. So what would you do in my situation, keeping in mind I want to keep lvl 4 missions as a back-up source of income regardless of what I plan to do in EvE.

- Sit it out and hope CCP changes the amount of TD/its effectiveness.

- Stay in amarr space and skill up for a different set up: I could skill up for say a Mach and facemelt at short distance, not caring for the TD penalty's. Or skill up missiles and caldari and just swap to that for missions (longer investment skillwise though)

- Stay in amarr space and get a second account to dualbox with. My alt is semi trained in combat and could be used for this in a month or so. More hassle and the isk/hour will go down as I need to play to pay 2 accounts then.

- Move to an other region with better NPC/less annoying EWAR. Seems to be the easiest and least intensive option, but then the question would be what region offers good targets for lasers that doesnt have annoying ewarr?

- Move to an other region and train for something else -> lasors arnt worth it in PvE anymore!

Those are basicly the 5 options I can think of. So what would you do in my posistion? Any other tips are also welcome!
LordSpock
Doomheim
#2 - 2013-01-07 11:33:14 UTC
Invest your isk in a (Navy) Geddon and use it as a droneboat with sentries (can't use T2 sentries? get some faction ones for a little more DPS and much more resilience).
Fit it with drone damage amplifiers, Mega pulses and you will be fine.
Daniel Plain
Doomheim
#3 - 2013-01-07 12:55:45 UTC
i'm currently sitting in blood raider space and i cannot say that TD is more than a nuisance. in the blockade, i usually kill the TD ships from 80k+, so they cannot get close enough to target me. in all other missions, switching to higher range crystals and optimal range scripts on your tracking computers usually does the trick.
also noteworthy: i use a nightmare rather than a paladin. i can imagine the tracking bonus being a major reason for my lack of problems.

I should buy an Ishtar.

Nikadena
Star Forge Conclave
#4 - 2013-01-07 12:57:40 UTC
Im currently in a beam paladin for the loot/salv on the go option, wich supplements my income nicely. I have considered going range, might eb I just have to try it out sometime (on the paladin then so i dont have to invest in a nightmare just yet if I dont like it)
Funky Lazers
Funk Freakers
#5 - 2013-01-07 13:50:40 UTC
I just moved to the ghetto space.
Angels rock, their EWAR is so-so if you fly a big ship.

Whatever.

Nikadena
Star Forge Conclave
#6 - 2013-01-07 14:34:19 UTC
Aye I considered that, but it would mean reskilling into either matar or caldari as lazer damage is the suck against angels. That said it is a good suggestion and I could always skill up while getting standing with a new matari corp... their ewar are painters right?
Funky Lazers
Funk Freakers
#7 - 2013-01-07 14:48:13 UTC
Yup, and a lot of webs.
Actually, you can find some Amarr agent in matar space. The number of Angel missions will be minimal. This is what I do actually, I have like 0-2 angel missions out of 10.

Whatever.

Nikadena
Star Forge Conclave
#8 - 2013-01-07 14:54:21 UTC
what factions do you face then? Because there is no point in moving if I still end up fighting sansha in missions :)
Funky Lazers
Funk Freakers
#9 - 2013-01-07 15:52:37 UTC
Nikadena wrote:
what factions do you face then? Because there is no point in moving if I still end up fighting sansha in missions :)


There are missions that never have a different faction in them, like Angel Extravaganza or Gurista Spies.
There are missions affected by the space.

So if you get a Blockade it will be with Angels. If you get Vengeance it will be with Angels too.
Those 2 missions are the most difficult to do, if they are a Sansha version.
In other words, you will be getting the hardest missions with Angels, and the doable ones with Sansha.

Whatever.

Turelus
Utassi Security
#10 - 2013-01-07 19:57:42 UTC
I'm still living in hope that CCP will do something to address the issue, though I'm starting to think I'm living a lie.

There has been a lot of feedback here about it https://forums.eveonline.com/default.aspx?g=posts&find=unread&t=178599

There are ways around it though the easiest being to dual-box or switch to missile ships. Still it's a PITA for people like me who can't dual-box for PVE and live in Sansha space.

Turelus CEO Utassi Security

Inkarr Hashur
Skyline Federation
#11 - 2013-01-07 20:02:23 UTC
Luckily, Amarr has the Khanid (missile) ships to play with.
Funky Lazers
Funk Freakers
#12 - 2013-01-07 21:35:11 UTC  |  Edited by: Funky Lazers
Turelus wrote:
I'm still living in hope that CCP will do something to address the issue, though I'm starting to think I'm living a lie.

There has been a lot of feedback here about it https://forums.eveonline.com/default.aspx?g=posts&find=unread&t=178599

There are ways around it though the easiest being to dual-box or switch to missile ships. Still it's a PITA for people like me who can't dual-box for PVE and live in Sansha space.


I never dual-box, but I have 3 accounts. It's easier to have all 4 races trained at your hands to play with.

In your case I'd say the same thing as I said above: move to the ghetto space with Amarr agent in it. It really makes your life easier, especially if you trained for lasers.

Moreover if you have guns trained it's not that hard to switch to some gallente ship by training hybrids. It's very similar to amarr ships: armor tankers, guns and drones. Only requires gallente ships (BS or anything you like) and hybrids.

Whatever.

Akuma Tsukai
State Protectorate
Caldari State
#13 - 2013-01-07 23:42:50 UTC
welcome to the club mate. Your options are:
1: train caldari (till CCP fuxks missiles) then
2: gtfo amarr space
Whether or not you want to spend your time on 1 is up to you.
Alternative option: go WHoring, class 1 offers around same isk as LVL 4 (+- thx to randomness of salvage) but no LP and no standings :(
Nikadena
Star Forge Conclave
#14 - 2013-01-08 00:30:41 UTC
Funky Lazers wrote:

Moreover if you have guns trained it's not that hard to switch to some gallente ship by training hybrids. It's very similar to amarr ships: armor tankers, guns and drones. Only requires gallente ships (BS or anything you like) and hybrids.


Might be the most pain-free option as I have the standings and most of the skills needed for a hybrid turret gallente ship back in gallente space (used to use drones fro lvl 4 missions). How is the serpentis ewar atm then? IIRC they use targeting dampeners and that could be a pain in the ass aswell... Did they get the same "boost" the Sansha mobs got?
Rip Minner
ARMITAGE Logistics Salvage and Industries
#15 - 2013-01-08 01:28:24 UTC
You got a few options here.

1.) Move to differnt space to do level 4's

2.) Train ether for a Navy Dominix or a Rattlesnake. aka drone boats.

2.) Train for Navy Raven aka Missiles.

I would do all 3. Move to another area to keep missioning till I could fly one of the above.

Also look into Noctis. It's a very fast loot/salvage ship.

There are alot of missions were I get as much and sometimes more in loot/salvage as I do in bountys/mission pay.

Is it a rock point a lazer at it and profit. Is it a ship point a lazer at it and profit. I dont see any problems here.

Funky Lazers
Funk Freakers
#16 - 2013-01-08 07:55:10 UTC
Rip Minner wrote:
You got a few options here.

1.) Move to differnt space to do level 4's

2.) Train ether for a Navy Dominix or a Rattlesnake. aka drone boats.

2.) Train for Navy Raven aka Missiles.

I would do all 3. Move to another area to keep missioning till I could fly one of the above.

Also look into Noctis. It's a very fast loot/salvage ship.

There are alot of missions were I get as much and sometimes more in loot/salvage as I do in bountys/mission pay.


I would not. Missiles are going to be nerfed and is the worst weapon system already.

Nikadena wrote:
How is the serpentis ewar atm then?


Well, you can do missions, but you can't do Blockade. They perma-damp you there so your targeting range is always like 5km.
As for other missions, it is not that hard to do them, especially if you use drone boat.

Whatever.

Turelus
Utassi Security
#17 - 2013-01-08 10:51:52 UTC
Funky Lazers wrote:
Turelus wrote:
I'm still living in hope that CCP will do something to address the issue, though I'm starting to think I'm living a lie.

There has been a lot of feedback here about it https://forums.eveonline.com/default.aspx?g=posts&find=unread&t=178599

There are ways around it though the easiest being to dual-box or switch to missile ships. Still it's a PITA for people like me who can't dual-box for PVE and live in Sansha space.


I never dual-box, but I have 3 accounts. It's easier to have all 4 races trained at your hands to play with.

In your case I'd say the same thing as I said above: move to the ghetto space with Amarr agent in it. It really makes your life easier, especially if you trained for lasers.

Moreover if you have guns trained it's not that hard to switch to some gallente ship by training hybrids. It's very similar to amarr ships: armor tankers, guns and drones. Only requires gallente ships (BS or anything you like) and hybrids.


I can't move to ghetto space as I live in Providence, kind of stuck with Sansha being the only NPCs out here.
I have all ships and weapons trained so I could easily switch over to a missile or drone boat. My problem is though that should that really be the only solution to all of this? If you ever want to live in Amarr space or fight Sansha you just don't ever use a turrets again?

Turelus CEO Utassi Security

Funky Lazers
Funk Freakers
#18 - 2013-01-08 11:07:02 UTC  |  Edited by: Funky Lazers
Turelus wrote:
My problem is though that should that really be the only solution to all of this? If you ever want to live in Amarr space or fight Sansha you just don't ever use a turrets again?


No.
Obviously CCP doesn't care about PvE much.
The lack of testing new NPC AI, no of new PvE content for casuals and the most important - absence of PvE balance between races confirms they don't care. I just can't get why it is always Minmatar>Gallente>>Amarr/Caldari.
Why lasers are the worst weapon system among the guns and missiles just can't compete with guns on every aspect?!

Anyways, your only solution is to use Rattle/Navy Domi. Those are the best mission runners against Sansha rats atm.

Whatever.