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EVE New Citizens Q&A

 
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Rvb or Fw

Author
Darth Tesco
Imperial Academy
Amarr Empire
#1 - 2012-12-31 16:03:19 UTC
Hi there

Loving the game. Been online. Read a Ton of stuff and have decided I'd like to get into pvp. For a newer player I'm thinking either rvb or FW any suggestions or advice?

Thanks in advanceBig smile
Major Trant
Brutor Tribe
Minmatar Republic
#2 - 2012-12-31 16:11:43 UTC
I've done both and both are great choices. Start with RvB, learn the basics, move onto FW and learn the advanced stuff.
Darth Tesco
Imperial Academy
Amarr Empire
#3 - 2012-12-31 17:41:44 UTC
Thanks for the reply
Merouk Baas
#4 - 2012-12-31 17:48:13 UTC
I'd recommend RvB first, too. You're only at war with the opposite corp (red or blue), and the point of the corp is to teach and help newbies.

FW is accessible to newbies, but the point is full-on war, and you'll be at war with a lot more players AND the opposite NPC starsystems.
Fenris Thunderfist
Caldari Provisions
Caldari State
#5 - 2012-12-31 18:00:26 UTC
What's rvb?
Maire Gheren
Imperial Shipment
Amarr Empire
#6 - 2012-12-31 18:01:57 UTC
Two corps with open recruitment that keep each other on perpetual war declaration.
Liam Inkuras
Furnace
Thermodynamics
#7 - 2012-12-31 18:08:42 UTC
RvB first so you learn the basics of pew pew, and so you don't trash standings with other races (I can't go in Gall or Minny space because of Caldari Militia P ). Then, once you feel more confident, go ahead and hop into the militia of your choosing.

I wear my goggles at night.

Any spelling/grammatical errors come complimentary with my typing on a phone

J'Poll
School of Applied Knowledge
Caldari State
#8 - 2012-12-31 20:46:37 UTC
Fenris Thunderfist wrote:
What's rvb?


www.rvbeve.com

Personal channel: Crazy Dutch Guy

Help channel: Help chat - Reloaded

Public roams channels: RvB Ganked / Redemption Road / Spectre Fleet / Bombers bar / The Content Club

Merouk Baas
#9 - 2012-12-31 21:48:39 UTC
Fenris Thunderfist wrote:
What's rvb?


Also, Evelopedia article. Two corporations, Red Alliance vs. Blue Republic, who are at war with each other for the purpose of training newbies in the art of PVP fights and wars. You join, you participate and get trained, and you leave once you've had enough. All for fun.
Caerfinon
Caldari Provisions
Caldari State
#10 - 2012-12-31 23:04:37 UTC
Fenris Thunderfist wrote:
What's rvb?


The most fun you can have with your mates in a T1 frigate :)

Cheers C.

@Caerfinon - Twitter

J'Poll
School of Applied Knowledge
Caldari State
#11 - 2013-01-01 01:56:08 UTC
Merouk Baas wrote:
Fenris Thunderfist wrote:
What's rvb?


Also, Evelopedia article. Two corporations, Red Alliance vs. Blue Republic, who are at war with each other for the purpose of training newbies in the art of PVP fights and wars. You join, you participate and get trained, and you leave once you've had enough. All for fun.


All true besides the training part.

RvB is NOT a training entity. They are new player friendly in the way that anybody is allowed to join at any time and as much as they want.

They are also helpful if you have questions and will answer them if you ask. They however don't have classes or special training facilities other then a special channel in game and a forum part where the "new to PvP" can talk to each other and those who are offering their assistance to help them.

Personal channel: Crazy Dutch Guy

Help channel: Help chat - Reloaded

Public roams channels: RvB Ganked / Redemption Road / Spectre Fleet / Bombers bar / The Content Club

Braxus Deninard
Hard Knocks Inc.
Hard Knocks Citizens
#12 - 2013-01-01 03:15:31 UTC  |  Edited by: Braxus Deninard
Yeah J'Poll has a point, RvB really isn't a dedicated training corp. You will still learn a lot there since everyone is so helpful, and there's so many new players in the corp, meaning that if you are new, there's probably tonnes of other people learning, just like you.

FW is a great idea as well, if you can find a good corp. I would start off with RvB as well though.
Nina Johnson
Ministry of War
Amarr Empire
#13 - 2013-01-02 17:38:12 UTC
Darth Tesco wrote:
Hi there

Loving the game. Been online. Read a Ton of stuff and have decided I'd like to get into pvp. For a newer player I'm thinking either rvb or FW any suggestions or advice?

Thanks in advanceBig smile


I've had an alt in RVB and tbh it was quite fun, constant fights which is a good thing (bad for the wallet though!). If your going to join FW and want to enjoy it my advice would be look for an established corp to join rather than one of the default FW corps. The default corps can seem rather dead most of the time and a lot of fleets aren't visible to you.
Cameron Zero
Sebiestor Tribe
#14 - 2013-01-02 17:43:57 UTC
J'Poll wrote:
All true besides the training part.

RvB is NOT a training entity. They are new player friendly in the way that anybody is allowed to join at any time and as much as they want.

They are also helpful if you have questions and will answer them if you ask. They however don't have classes or special training facilities other then a special channel in game and a forum part where the "new to PvP" can talk to each other and those who are offering their assistance to help them.


J'Poll is correct. RvB won't teach you anything, but we will help you learn, if you're willing to do so. There are a lot of people in RvB who know a lot about PVP, and who come from every walk of life (reformed carebears, reformed nullbears, dirty pirates, rifter alts for major nullsec alliance leaders, etc, etc).

That said, if you're a noob and looking for help, join RvB, then join the Noobfleet (details are provided in the welcome mail). The Noobfleet is full of people who are either new to PVP or who like to help those that are new. It's a great way to get your feet wet that isn't just "hop into a fleet, get killed, realise you didn't learn anything, repeat until you're out of isk".

;)

"I've seen things you people wouldn't believe. Attack ships on fire off the shoulder of Orion. I watched C-beams glitter in the dark near the Tannhauser Gate. All those moments will be lost in time, like tears in rain. …"

Taoist Dragon
Okata Syndicate
#15 - 2013-01-06 20:02:58 UTC
The thing with RvB is there is no isk making within it per say. It is also a contrived, set up scenario that while giving you the very basic experience it doesn't really translate over to pvp in the greater eve as it gives you a 'false' set of rules to fight under.

I prefer recomending FW to nower pvp'er and tell them to get into a decent corp that will activly show them the ropes. It also give them the means to be self sufficient in isk making opportunity to fund their pvp pretty easily with can be abig factor in new player enjoyment of pvp.

That is the Way, the Tao.

Balance is everything.

Iogrim
Matterhorn.
#16 - 2013-01-07 14:34:08 UTC
Major Trant wrote:
I've done both and both are great choices. Start with RvB, learn the basics, move onto FW and learn the advanced stuff.


Seconding this. Been in both, both offer great experience.

RvB is safer - there are fleets constantly that accept everyone, generally honoring 1v1, no podding, limited engagement area etc. Once RvB starts being boring/artificial, you can move to FW.

In FW there are less "fights per square meter" so to say, but once you get a fight, it feels more real.

Though, either in RvB or FW, start soloing as early as possible. It's a pity how many pilots are afraid to undock/fight unless in a gang (looking at you, Minmatar militia!)
Kimo Khan
Rage Against All Reds
GunFam
#17 - 2013-01-07 16:50:05 UTC
RVB - Gives a good idea of what fits you need for pvp operations, but not a good idea of how a unscheduled pvp fight might be setup. RVB does balanced fleet fights or 1v1. There are the gankings, but for the most part it is a balanced fight scenario. Rules don't allow podding. Limited EW (No ECM)

FW - More true free pvp, you do not know what the enemy will have and your fight may not even be close to fair. Poddiing happens more often. Full EW.

Both have a limited area of operations RVB fights each other in forge only so you are "safe" to do stuff out of the forge to make money. FW is "safe" in their high sec empire are so you can make money. Keep in mind safe is a relative term. It is possible to attack a FW member in their highsec, but faction navies do assist the target. It is possible to engage RVB members outside the forge, but you might get in trouble from command.

If I was missioning outside the forge and saw a large enemy group enter local, I don't care how many rules there are, I would dock.

I would suggest learn via RVB, then when ready to try the deep water go FW.
Vaju Enki
Secular Wisdom
#18 - 2013-01-07 21:19:46 UTC
Try both.

The Tears Must Flow

Tau Cabalander
Retirement Retreat
Working Stiffs
#19 - 2013-01-07 21:28:05 UTC
Taoist Dragon wrote:
The thing with RvB is there is no isk making within it per say. It is also a contrived, set up scenario that while giving you the very basic experience it doesn't really translate over to pvp in the greater eve as it gives you a 'false' set of rules to fight under.

RvB however is a great way to get over the fear many have of losing a ship, and also for learning that PvP can be fun even with losses.
Lost Greybeard
Drunken Yordles
#20 - 2013-01-07 22:46:30 UTC
RvB is much more friendly if you want your PvP sort of compartmentalized and separated from the rest of your game experience in a very definite fashion. People that start stuff outside the designated area get ejected from the corporation, and in general things are... arranged, is the closest word I can think of, though it doesn't quite fit. Maybe "selectable". Think of the "battleground" style instanced stuff in other games, the BGs in WoW, the Huttball in ToR, the little instanced war-grounds in WAR.

FW is more free-form and does much more to change the character of the game in general. The factions are built into the game itself, so there's no one enforcing "fair" play, and people can jump you in high-sec without CONCORD intervening or getting in any kind of trouble, really (well, the faction fleets, but they're mosquitoes on tranquilizers). Additionally, you can easily pay your replacement bills from FW alone, so it can more easily take over your entire game life. But the objectives out in the war area are in the form of small instances with choked warp-gates that give greater rewards to fewer people capping or defending them, sort of analogous to WoW's arenas. So there's a broader scope to FW, but also smaller actual encounters, typically.

If you've never fired an imaginary bullet at another player's pixels in your life, I would start with RvB. If you're reasonably familiar with small-scale tactical games and/or don't worry to much about preserving all your precious, precious ships then FW is probably better.

(Because the primary lesson of RvB is to stop worrying about ship losses, so if you've already got that bit down there's not much to gain from it.)
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