These forums have been archived and are now read-only.

The new forums are live and can be found at https://forums.eveonline.com/

Science & Industry

 
  • Topic is locked indefinitely.
Previous page12
 

T2 BPCs Price

Author
Iogrim
Matterhorn.
#21 - 2013-01-07 12:25:37 UTC
Mikhael Taron wrote:
Iogrim wrote:

E.g. producing Large Shield Extender II in POS makes you 2.2 bil per month using 10 slots. DCU II - 1.2bil. That's extremely high turnover items and such income is pretty decent for starting small-scale manufacturer.



I'd like you to define starting small-scale manufacturer, as I find it hard to imagine one as I define it having a POS. What are the numbers for someone using a hisec station?


No idea about stations. At best, as Steve wrote, you should decrease profits by 33% due to less throughput. However you will face bottleneck of copying slots.

Small scale - 1-3 characters, less than couple billions in capital. 1 account basically. It's not that training invention and T2 modules manufacturing skills takes much time.

Having a POS is actually simple - corp with standings IIRC costs ~300mil, medium POS ~200mil/month (though I would always recommend large) plus POS itself and labs+factories. Throughput increase alone should cover the POS fuel.

Plus it's definitely a nightmare to constantly look for empty slots in stations.
Iogrim
Matterhorn.
#22 - 2013-01-07 12:27:35 UTC
Annunaki soldier wrote:
Crexa wrote:
I used to invent. Used to.

Sorry for sounding trollish. But the whole process is so convoluted it became unbearable.

To a minor degree the ships I want to make, T2 industrials and exhumers are monopolized by he whomever holds the most Tech moons or a long lost lottery derived T2 BPO. If not monopolized, certainly affected by.


that. T2 production only worth in certain cases . When you buy the bpc that will grand you profit , or start inventing something that dont have t2 bpo. Anythng that has people with t2 they can monopolize the market by simply lowering their profits until it will make you leave.

Anything that use moon goo that the market is already monopolized to a big degree also dont worth it (we are talking about high sec people and not 0.0 that might get em cheaper) .

At the end myself involving with the industry part of the game with my alts i learned that you can have much more profits from t1 and the t2 production really is not that big and doesnt come hussle free as well. (invention is ...)


You are wrong ;) But smart people find out profitable niches themselves, instead of blaming "monopolies" and "those ebil people!!!!111".
Zifrian
Federal Defense Union
Gallente Federation
#23 - 2013-01-07 12:53:54 UTC
The copy slot bottle neck is pretty easy to get around. Just que in low null with an alt.

Maximze your Industry Potential! - Download EVE Isk per Hour!

Import CCP's SDE - EVE SDE Database Builder

Iogrim
Matterhorn.
#24 - 2013-01-07 12:55:53 UTC
Zifrian wrote:
The copy slot bottle neck is pretty easy to get around. Just que in low null with an alt.


I believe getting small or med POS in backwater system would require much much less efforts and risk ;)
Zifrian
Federal Defense Union
Gallente Federation
#25 - 2013-01-07 13:03:28 UTC
Well alts cost 0 to run and can do their work in a shuttle. After calculating the cost of copies in a pos, I dumped mine quickly. I never invented (no need, can't remote easily) or produced in mine really either. If I have the need for me/pe research or start T3 production again I'd get one. But I doubt I'll ever go back to high-sec anyway :p

Maximze your Industry Potential! - Download EVE Isk per Hour!

Import CCP's SDE - EVE SDE Database Builder

Backfyre
Hohmann Transfer
#26 - 2013-01-07 15:16:21 UTC
Leopold Jakuard wrote:
I really insist on ignoring the cost to make the BPC as there is, IMO, a real market for T2 BPCs. Just gonna take an example, as it seems to be what's the most popular. T2 heavy missiles BPCs are often found on contracts @ 2m per 10 runs, 200k per run. If you check quickly on fuzz's website you can see it costs 1,4m to make and sells for 2,3m. If you add the 200k, you still make 700k in profit, which is very good considering you can find a ton of these BPCs on the market. The prices are probably not 100% accurate, but I doubt they are far off (build at buy cost and sell at sell price).

To me, that whole paragraph makes no sense.

Your original question asked how people price their T2 BPCs. They do it by rolling up the cost to make the BPC and pad it with a profit margin.

If you meant to ask how people price their T2 missiles, they roll up the ingredient costs (including what the BPC cost to acquire) and pad the final number with a profit margin. If you buy your T2 BPCs, that is the price you put on the BP line. If you invent them, you roll up the cost to invent and use that number.
Leopold Jakuard
State Of Unrest
#27 - 2013-01-07 16:59:34 UTC
I asked for the producer that doesn't invent but from what I've read nobody seems to be manufacturing only from BPCs bought on contract. In the end, imo the question was silly and I got my answer elsewhere.
Una Achura
School of Applied Knowledge
Caldari State
#28 - 2013-01-08 12:31:39 UTC
Annunaki soldier wrote:


that. T2 production only worth in certain cases . When you buy the bpc that will grand you profit , or start inventing something that dont have t2 bpo. Anythng that has people with t2 they can monopolize the market by simply lowering their profits until it will make you leave.

Anything that use moon goo that the market is already monopolized to a big degree also dont worth it (we are talking about high sec people and not 0.0 that might get em cheaper) .

At the end myself involving with the industry part of the game with my alts i learned that you can have much more profits from t1 and the t2 production really is not that big and doesnt come hussle free as well. (invention is ...)


Invention is clickyclicky, but I really can't understand that "hard to profit"-whine.
I plotted in 14 items in my spreadsheets, 12 of them have T2-BPOs. All of them are profitable with profit margins from 11% to almost 80% atm. The 80% one is one with T2 BPOs btw.

Profit margins fluctuate, but are usually comfortable enough that I have no qualms having a rather large inventory of components to cut down on the hauling (or rather the red frog contracts). I have an inventory on hand sufficient to build 5000 T2 modules (500 each of 10 different mods).

Moderate comfortable profits that just keeps on giving and funding my soon-to-be RvB pilot.
Steve Ronuken
Fuzzwork Enterprises
Vote Steve Ronuken for CSM
#29 - 2013-01-08 13:42:11 UTC
Most people who are complaining are looking at ships.

Like with most production, ship profit margins are tiny. In some places, you can't even make a profit with a BPO.

Woo! CSM XI!

Fuzzwork Enterprises

Twitter: @fuzzysteve on Twitter

Previous page12