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EVE New Citizens Q&A

 
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WH Exploration?

Author
Silindra Hanaya
Ministry of War
Amarr Empire
#1 - 2013-01-06 21:28:42 UTC
Greetings guys. Been playing for about a month but first post. Curious about something though.

I've been running around low-sec a bit and having fun being chased around, not good enough for PvP yet obviously. The next thing I got interested in is WH's. So, despite the protesting from everyone else I started going inside some, scanning around and checking things out. Trying to investigate each sector via available resources to see what could be inside.

One thing I'm wondering about. Most sites I enter, after researching, show the possibility of 4-5 Radar sites, like 10 Grav sites, many magne sites and so on. But when I actually start scanning around, I find ... almost like in High Sec, maybe 2 unknown signatures that when scanned down end up being a radar or ladar site. Never yet found a Grav site. So, with the investigation I'm doing on the sector is the sites I'm reading about randomly generated? When a WH opens to the area for the first time that day is it " new " or is the sector just a section of space like any other that you just have to find the access to.

Pretty much, if I go into a WH sector the very second the hole opens into it, would the space have every probe site available or will it be like it is now, with just 1 or 2 appearing randomly in the region.

I wanted to go into WH's, scan down magne sites, grab the loot and GTFO, but even that is turning out to be frustrating. I have scanned about 40 systems in high sec and found absolutely nothing, except WH entrances and 1 magne site, 1 radar site lol. So it is a waste of time atm.

Do I need better skills to get these sites to pop more perhaps? Or is this just the way it is.
Ovv Topik
Sebiestor Tribe
Minmatar Republic
#2 - 2013-01-06 22:25:04 UTC
I don't know much about WH's but if you're happy in low you'll make a good living there!

Choose a patch, learn which systems are quietest, and make Dscan second nature.

Plenty of sigs to choose from, and much less competition.

Make safes in each system, and safe exits from stations you use.

You will also learn a lot of skills that apply to PVP.

Do it for as long as it's fun, then move on!

Fly Safe!

"Nicknack, I'm in a shoe in space, on my computer, in my house, with a cup of coffee, in't that something." - Fly Safe PopPaddi. o7

Bloemkoolsaus
Deep Core Mining Inc.
Caldari State
#3 - 2013-01-06 22:45:28 UTC  |  Edited by: Bloemkoolsaus
A w-space system is just like every other solarsystem in the game. There are just no jumpgates.
So, if you find a fresh new wormhole and jump through it, the system you'll end up in is not `new`. Just the connection to that system is new.

Best way is to see it as a regular solarsystem, but then imagine that all the jumpgates randomly connecting to different solarsystems each day. There might even be just one gate today, and 5 gates tomorrow.

A lot of the wormhole systems you can find in highsec have people living in them (in a POS for exemple). Wich basically means they log on and off in that system, and base from it to do their ingame activities. Many of these systems will not have a lot of sites/anomalies because the inhabitants will run them frequently.
A POS wil show up as `Control Tower` on your directional scanner.

If you go deeper into w-space, you'll find more uninhabited systems with a lot of sites, but these wormhole systems are generally of a higher class, and the sites are harder to run.
Merouk Baas
#4 - 2013-01-06 23:03:54 UTC  |  Edited by: Merouk Baas
There are 2500 or so J------ systems, and they are permanent. They connect to each other via wormholes that are... prefferential, let's put it that way; these wormholes expire and reset themselves but in general the J-- systems are connected to a preferred set of other J-- systems. Some of them connect to high, low, or nullsec space preferrentially, too.

In addition, when you scan, you may discover unstable wormholes (they appear randomly) that may form additional connections.

So, the wormholes are temporary, but the J- systems they lead to are permanent. As a matter of fact if you use the directional ship scanner (second tab), you'll see player-owned stations, planetary customs offices, and other players roaming about. People can set up bases in these J- spaces and they "claim" them in that they'll shoot anyone like in 0.0 space.

Resources with information:
Evelopedia index of wormholes
Staticmapper - index of J- systems

When you find a wormhole you can use the index to find out where it possibly leads. Then you can jump in and when you see the J number you can search Staticmapper to see in general what it has in it, and if there are any spikes of activity reported in the graphs. Do directional scan at maximum range 360 degrees, with your overview set up to discover ships, POS towers, and planetary customs offices. This will give you an idea of who is around. Show info on towers and customs and you should see corp logos.

Don't warp to POSes without a cov-ops cloak, the guns will shoot you if you're visible. Also, don't warp to 0, as you'll get close and be decloaked.

EDIT: Obviously if the J- system is inhabited, the locals will have probed down and completed the majority of the exploration sites there. That's what they're there for, to exploit the system. This is why you don't find much.
Nariya Kentaya
Ministry of War
Amarr Empire
#5 - 2013-01-07 00:41:36 UTC
Okay, so. low-end wormholes is probably what you are getting into. low-end C1-C3's dont usually have many, or at least not any good quality, sites. most of the sites that will net you profit ARE combat sites, and you will need an assault frigate or equivalent in firepower to take the lower ones.

how far have you gone into wormholes? if you ahev only entered the system right past k-space, often times those have been cleared out by people heading to k-space. i would recommend scanning down holes within holes to find womrholes increasingly more liekly to not have been ransacked by someone before you (however, as mentioned before, soemtimes insetad youll run into locals, if you se control towersor ships on d-scan, either cloak your ship, or GTFO immediately, ESPECIALLY if there are ships on d-scan, wormhole residents are rarely friendly to intruders.) not sure if im forgetting anything...


however if after a while you realize you enjoy the lack of local and the quiet isolation and near worry-free nature of wormholes, feel free to get into contact with representatives of Exhale., DoA, SYJ, etc for a more "high end" wormhole experience (500-800 mil a month in womrhole earnings, downside is you gotta live inside, think hardcore lowsec).
Doddy
Excidium.
#6 - 2013-01-07 12:03:23 UTC
Silindra Hanaya wrote:
Greetings guys. Been playing for about a month but first post. Curious about something though.

I've been running around low-sec a bit and having fun being chased around, not good enough for PvP yet obviously. The next thing I got interested in is WH's. So, despite the protesting from everyone else I started going inside some, scanning around and checking things out. Trying to investigate each sector via available resources to see what could be inside.

One thing I'm wondering about. Most sites I enter, after researching, show the possibility of 4-5 Radar sites, like 10 Grav sites, many magne sites and so on. But when I actually start scanning around, I find ... almost like in High Sec, maybe 2 unknown signatures that when scanned down end up being a radar or ladar site. Never yet found a Grav site. So, with the investigation I'm doing on the sector is the sites I'm reading about randomly generated? When a WH opens to the area for the first time that day is it " new " or is the sector just a section of space like any other that you just have to find the access to.

Pretty much, if I go into a WH sector the very second the hole opens into it, would the space have every probe site available or will it be like it is now, with just 1 or 2 appearing randomly in the region.

I wanted to go into WH's, scan down magne sites, grab the loot and GTFO, but even that is turning out to be frustrating. I have scanned about 40 systems in high sec and found absolutely nothing, except WH entrances and 1 magne site, 1 radar site lol. So it is a waste of time atm.



A w-space syetm is a system just like any other, it is only the fact that iti s connected the rest of eve by wormholes rather than gates that really makes it different. As such any w-space system you jump into could have people living in it, could have other wormholes connected to it etc. Find a wh that hasn't been visited for a while and you will find maybe 20 sites (and 20 anoms) in it. A w-space system with a corp resident will probably have only wormholes
Lamthara Lachesis
Emporio Amarr
#7 - 2013-01-07 12:37:45 UTC
magneto / radar sites in a wh usually are the toughest sites. You said you are only 1 month old so actually i'd train a bit before trying them all alone. At least be able to fly a good battlecruiser (hurricane for instance).

You need no less than a BC because you will need a lot of slots where to put all the tools for your job (salvagers, probe launcher, turrets, etc...) and still be able to resist the sleepers.

Consider that - others said it already - most of the WH that opens in high sec are already populated and people there won't think twice to pop you up if they see you in the D-scan... because you're stealing their signals or just because you're there. So watch out :D

If you want to try to live into quieter WH you can try to reach those c1/c2 that have a nullsec static... passing through wh to wh you should be able to reach one... just be patient because sometimes you have to wait days before you'll be able to go out and see the light of the suns of the Empire again.