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Pulling the Plug on WiS

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Author
psycho freak
Sebiestor Tribe
Minmatar Republic
#701 - 2013-01-06 15:23:29 UTC
Its abshame realy that ccp invested so much time and effort into dust first lets be honest console games are fad game hardly any stand the test of time and also new xbox and ps coming at the end of this year

that time effort and money would been much better going on wis and makeing eve truely the best game out there and collecting a hell of alot of new subs along the way

my spelling sux brb find phone number for someone who gives a fu*k

nop cant find it

Jame Jarl Retief
Deep Core Mining Inc.
Caldari State
#702 - 2013-01-06 15:47:42 UTC  |  Edited by: Jame Jarl Retief
Arduemont wrote:
We are left with quite a big conundrum.

The more content CCP add to Eve, the more stuff there is to take up development time. If they fix POSes and SOV, we will moan that WiS has been left abandoned. If they work on WiS, the opposite will happen. If they do both eventually, people will start to moan that PI has been abandoned, or that Incursions have been abandoned, and that WHs have been abandoned, and then eventually it gets full circle and people start to complain that FW has been abandoned, and then that the new bounty system has been abandoned.


It's only a conundrum because CCP is refusing to pool its resources in a single game, and is instead happy and content taking HUGE gambles like Dust 514 and WoD (of which we have seen precisely d*** so far, no gameplay, avatars, combat, etc.)

Look, CCP is not a tiny indie company. They had 600 employees pre-Incarna, and still have about 400 after Incarna? There's WAY smaller companies doing WAY bigger things (see Trion, among others, which has < 200 people) will significantly smaller staff.

But the problem is, not all of CCP employees are working on EVE. Instead, a goodly portion of them is off working on Dust. Which, let's face it, has a very reasonable chance of flopping. Especially in light of its PS3-only requirement and the fact that with PS4 coming within the next 18 months nobody in their right mind would buy a PS3 just for it. And lest we forget, Dust is going to be F2P. So what kind of revenue they can expect from it, I don't know. I'm guessing they're aiming at what TF2 did, but I don't think they're being realistic. TF2 is a franchise, for one, not a first game in the series. And secondly it is incredibly fun, addictive, accessible and yet deceptively simple with tons of hidden complexity. Not to mention is has FANTASTIC community support via Valve and lately the Steam Workshop. Just can't compare Dust to that and expect the same thing to happen.

And then there's WoD, which still hasn't graduated out of the vaporware category. We've seen virtually zero footage of it, aside from the map fly-by last year. Which showed a couple of city blocks, totally devoid of any moving parts, avatars, vehicles, NPCs, weather systems, etc. Considering the game has been in full production supposedly since 2009, that's hardly impressive.

So it boils down to a choice. Currently it seems CCP is white-knuckling it on Dust front, and to heck with the rest. We'll have to wait until the possible Dust flop before we will see more focus on EVE. And I doubt they'll just drop Dust within months when it becomes obvious it isn't going to fly. They'll likely waste months or even years trying to keep it going. But it's their business, literally, so they'll do what they want regardless of what we think. Which may be a good thing, and I have certainly been wrong before.

That is not to say that the current direction of EVE development is bad. No, far from it. In fact, it's needed. There's a lot of INSANELY outdated and broken stuff about this game that needs to be fixed. Like drones, for example. Or PoS. Or a ton of other things. Trouble is, things are happening too slow because CCP isn't focusing on any one game. Think about the latest "expansion". What was REALLY added, that was a huge game-changer? Nothing much. As such, old hands still get bored and quit. And new players are not really coming in either, because the game is "same old" thing. The little tweaks are invisible to new/casual players, and they're never compelling enough to make them stay.

For example, over this holiday weekend, I tried to lure my bother into EVE once again. He watched me play in the new FW stuff, saw new ships, etc. But at the end, he just shrugged and said that it's really same stuff he last saw years ago:

-Yes, the UI is a bit different, but it's still spreadsheets when it should be graphical representation (this is talking about D-scan).

-Yes, the AI is a bit better now, attacking drones and all. But combat is still simplistic and dull to the point of extinction (compared to newer games like GW2 with highly dynamic and interactive combat where an archer's arrow flying through a wall of fire produces a tertiary effect of fire arrows, or active dodge system reminiscent of fighter games).

-Yes, the new FW system is way nicer than the original implementation. But it's still orbiting a damn button and hoping not to fall asleep doing it.

-Yes, the targeting icons are now round instead of square. So what? Windows are still square. The entire UI still looks awkward and Frankenstein-like - the ship-related and targeting is round, the windows and overview and scan is all sharp-angle rectangular spreadsheet. And drone UI? lol Forgetaboutit!

In fact, the whole experience of showing him the "new and improved" EVE reminded me of that movie, "Crocodile Dundee", where Paul Hogan sees a TV in New York hotel and says he's seen one of these years ago in Australia. He turns it on, sees the opening credits of "I Love Lucy" and says "Yep, this is what I saw." and switches the TV set off. That's what's happening to EVE right now.

Etc., etc. My point is, these changes are NOT making new people, or people who tried EVE years ago and wrote it off, come to the game and try it. Never mind stay. And no matter how the game is improving, people who are playing right now WILL get bored and quit at some point, even if temporarily. That's stagnation.

Bottom line, I said it before and I'll say it again - WiS is NEEDED for EVE to keep going. It is the ONLY thing that will attract new players, or make players who tried it years ago come back and try it again. No amount of starship tweaking or adding a handful of new hulls is going to cut it. And the longer CCP puts it off, the worse it'll be.
marVLs
#703 - 2013-01-06 16:02:15 UTC
I'm really waiting for WIS

All those:
- mini games
- strip clubs (isk sink)
- bars
- discos
- smugglers
- corp rooms (isk sink)
- personalization of players owned rooms with paying isk for renting them (isk sink)
- new ship hangars with drones or machines repairing and fiting ships in very short time but not instant like now
- being able to walk in ship hangar
- seeing whats going outside through windows
- fighting in stations with sanshas on incursion systems
- medical bays to upgrade clones
- industry facilities with all that production machines going on (production would be like mini game)
- more avatar clothes etc

And all of that should be made that you don't have to waste a lot of time to get from one place to another. If you want you may walk around and waste time by watching at everything, but also you got choice to almost insta jump into another place (would be tricky to solve that so it dosn't look stupid).

Meeh it's just dream
Arduemont
Rotten Legion
#704 - 2013-01-06 16:35:03 UTC  |  Edited by: Arduemont
Jame Jarl Retief wrote:
It's only a conundrum because CCP is refusing to pool its resources in a single game, and is instead happy and content taking HUGE gambles like Dust 514 and WoD (of which we have seen precisely d*** so far, no gameplay, avatars, combat, etc.)...

But the problem is, not all of CCP employees are working on EVE. Instead, a goodly portion of them is off working on Dust. Which, let's face it, has a very reasonable chance of flopping. Especially in light of its PS3-only requirement and the fact that with PS4 coming within the next 18 months nobody in their right mind would buy a PS3 just for it. And lest we forget, Dust is going to be F2P.


Although I agree that CCP have definitely spread themselves too thin, I have to say your probably being a little harsh on Dust. For a start, Dust wasn't actually designed as a console specific game (coding wise), and as such will be easy to run on the PS4. Not only that, but CCP have let slip that the PS3 exclusive deal, is a limited term thing. If I could find the blog I read that in I would link it, but it might be more hassle than it's worth at the moment. I think I read it on an IGN blog. CCP has all intentions of keeping Dust running indefinitely, even if that means switching consoles. And lets face it, it will add to Eve (Eventually).

WoD of course is another matter entirely. If they can generalise the engine and use the tech in Eve once it's done, then it's fine that they have people working on it. If not, then frankly they messed up pretty bad.

Having said all that, CCP have spread themselves too thin and I would rather have them spending time on WiS then on either of the other games, but then I am biased... Because I play Eve obsessively. So my motivation for saying that is pretty selfish.

marVLs wrote:

And all of that should be made that you don't have to waste a lot of time to get from one place to another. If you want you may walk around and waste time by watching at everything, but also you got choice to almost insta jump into another place (would be tricky to solve that so it dosn't look stupid).


Easy solution. Elevators. Lots and lots of elevators.

"In the age of information, ignorance is a choice." www.stateofwar.co.nf

oldbutfeelingyoung
Perkone
Caldari State
#705 - 2013-01-06 17:38:51 UTC  |  Edited by: oldbutfeelingyoung
Quote:
CCP has all intentions of keeping Dust running indefinitely, even if that means switching consoles. And lets face it, it will add to Eve (Eventually).


I don,t and probably never will play console games ,so pls tell me what Dust will add to EvE.

R.S.I2014

Scatim Helicon
State War Academy
Caldari State
#706 - 2013-01-06 18:06:17 UTC
oldbutfeelingyoung wrote:
Quote:
CCP has all intentions of keeping Dust running indefinitely, even if that means switching consoles. And lets face it, it will add to Eve (Eventually).


I don,t and probably never will play console games ,so pls tell me what Dust will add to EvE.

Right now it means that if you're trying to take over factional warfare, then if your faction's Dust guys are winning it will be slightly easier.

(in other words, effectively nothing)

Every time you post a WiS thread, Hilmar strangles a kitten.

Opertone
State War Academy
Caldari State
#707 - 2013-01-06 18:11:26 UTC
One day CCP will announce EVE 2.0 with completely new core

but they will sure transfer all database

There is no other way around

This post sums up why the 'best' work with DCM inc.

WARP DRIVE makes eve boring

really - add warping align time 300% on gun aggression and eve becomes great again

oldbutfeelingyoung
Perkone
Caldari State
#708 - 2013-01-06 18:18:15 UTC
Scatim Helicon wrote:
oldbutfeelingyoung wrote:
Quote:
CCP has all intentions of keeping Dust running indefinitely, even if that means switching consoles. And lets face it, it will add to Eve (Eventually).


I don,t and probably never will play console games ,so pls tell me what Dust will add to EvE.

Right now it means that if you're trying to take over factional warfare, then if your faction's Dust guys are winning it will be slightly easier.

(in other words, effectively nothing)




So basically DUST is now ,what Incarna was for a few people ,when this so called Rage happened.

R.S.I2014

Scatim Helicon
State War Academy
Caldari State
#709 - 2013-01-06 18:32:13 UTC
oldbutfeelingyoung wrote:
So basically DUST is now ,what Incarna was for a few people ,when this so called Rage happened.


No, because Dust at least has gameplay.

Every time you post a WiS thread, Hilmar strangles a kitten.

oldbutfeelingyoung
Perkone
Caldari State
#710 - 2013-01-06 18:48:37 UTC
Scatim Helicon wrote:
oldbutfeelingyoung wrote:
So basically DUST is now ,what Incarna was for a few people ,when this so called Rage happened.


No, because Dust at least has gameplay.



Maybe for you .
I guess ,you own a console

like i said ,i don,t play on console.
I tried ,but i can not get myself used to the controls of it.

So ,Devs diverted to the DUST side of CCP gains me nothing.
But ,i don,t whine and especially don,t ragequit about it.

R.S.I2014

Lexmana
#711 - 2013-01-06 19:13:09 UTC
oldbutfeelingyoung wrote:
Scatim Helicon wrote:
oldbutfeelingyoung wrote:
So basically DUST is now ,what Incarna was for a few people ,when this so called Rage happened.


No, because Dust at least has gameplay.



Maybe for you .
I guess ,you own a console

like i said ,i don,t play on console.
I tried ,but i can not get myself used to the controls of it.

So ,Devs diverted to the DUST side of CCP gains me nothing.
But ,i don,t whine and especially don,t ragequit about it.

Dust will add gameplay to EVE players too.
oldbutfeelingyoung
Perkone
Caldari State
#712 - 2013-01-06 19:15:35 UTC
Lexmana wrote:
oldbutfeelingyoung wrote:
Scatim Helicon wrote:
oldbutfeelingyoung wrote:
So basically DUST is now ,what Incarna was for a few people ,when this so called Rage happened.


No, because Dust at least has gameplay.



Maybe for you .
I guess ,you own a console

like i said ,i don,t play on console.
I tried ,but i can not get myself used to the controls of it.

So ,Devs diverted to the DUST side of CCP gains me nothing.
But ,i don,t whine and especially don,t ragequit about it.

Dust will add gameplay to EVE players too.


So ,what gameplay ?

R.S.I2014

Ghazu
#713 - 2013-01-06 19:19:00 UTC
oldbutfeelingyoung wrote:
Lexmana wrote:
oldbutfeelingyoung wrote:
Scatim Helicon wrote:
oldbutfeelingyoung wrote:
So basically DUST is now ,what Incarna was for a few people ,when this so called Rage happened.


No, because Dust at least has gameplay.



Maybe for you .
I guess ,you own a console

like i said ,i don,t play on console.
I tried ,but i can not get myself used to the controls of it.

So ,Devs diverted to the DUST side of CCP gains me nothing.
But ,i don,t whine and especially don,t ragequit about it.

Dust will add gameplay to EVE players too.


So ,what gameplay ?

no emoting, sorry.

http://www.minerbumping.com/ lol what the christ https://forums.eveonline.com/default.aspx?g=posts&m=2299984#post2299984

oldbutfeelingyoung
Perkone
Caldari State
#714 - 2013-01-06 19:23:31 UTC  |  Edited by: oldbutfeelingyoung
Ghazu wrote:


no emoting, sorry.



lol that was fast .
i was just wondering how long it would take you to come in and come up with the same old routine.
and that is a real story .

R.S.I2014

Dersen Lowery
The Scope
#715 - 2013-01-06 20:47:24 UTC
Scatim Helicon wrote:
Here's a prediction: It will be at least two years before we see WiS revisited and done 'properly', and that will still be long before any competing product offers a remotely similar experience.


It may be two years before it's "revisited." "Done properly?" I don't know. If you look at the goals that CCP is shooting for, two years is unreasonably short. Presumably, they'll roll out something good enough and iterate it to excellence over something closer to five or ten years, instead of trying to shoot the moon the first time.

I think it'll take them two years to get their existing code to the point where they can introduce the technology. It's a ~ten year old game~, but in practice it's as old as its code base, and it's only run its course when CCP loses the mad gleam in its eye. I don't think it's accidental that CCP is on a tear to replace a lot of their old code. One does not put new wine in old skins, as the saying goes. If the jukebox was breaking things, I'll bet that both Incarna generally and CARBON specifically were made far more difficult by the problem of integrating with the old code.

Scatim Helicon wrote:
No, they really weren't. CCP spent five years working on a tech demo which set their players' video cards alight but neglected to design any gameplay into the project, opting instead for a boring room and $70 monocles and literally showing their players the door if they didn't want to run it. Incarna demonstrated more clearly than anything else that the project was a long way from completion.


Their development practices were also deeply suspect. Requiring new, finished assets from art every time you have a new idea is completely insane. Their detour into high fashion, which left us all with that self-conscious catwalk strut, is also unfortunate, given that they still had no gameplay. (Not to mention that their first attempt at space fashion was more runway friendly than the current crop of generic sci-fi-on-casual-day offerings.)

Proud founder and member of the Belligerent Desirables.

I voted in CSM X!

Red Teufel
Calamitous-Intent
#716 - 2013-01-06 20:57:38 UTC
Arduemont wrote:
I think that introducing WiS content with modular units for the new POSes would be a fantastic idea. Really looking forward tot he new POS system. If it came with WiS stuff as-well that would be doubly awesome.


and then you see the bulkheads burst as the pos gets destroyed when you are inside it....omg weeeeeeee
oldbutfeelingyoung
Perkone
Caldari State
#717 - 2013-01-06 21:47:37 UTC
Red Teufel wrote:
Arduemont wrote:
I think that introducing WiS content with modular units for the new POSes would be a fantastic idea. Really looking forward tot he new POS system. If it came with WiS stuff as-well that would be doubly awesome.


and then you see the bulkheads burst as the pos gets destroyed when you are inside it....omg weeeeeeee



i would like to sse that ?

R.S.I2014

Bagrat Skalski
Koinuun Kotei
#718 - 2013-01-06 22:46:02 UTC  |  Edited by: Bagrat Skalski
I would like to present you plan for EVE updates. Predictions made by professional Magic Eight Ball user.

summer 2013 - more clothes, ship and module stats iterations, DUST launch, iterations on iterations that were made in 2012
winter 2013 - more iterations on ships, DUST iterations, tatoos, ship skins in NEX store
summer 2014 - POS overhaul, null overhaul.
winter 2014 - iterations on null and POS system.
summer 2015 - sansha empire is defeated (definitely) and enslaved by amarr, sleepers are back and they are taking back the wormholes, all jove citizens able to breathe are obligated to wear womens underwear, noone will see them anyway.

as you can see, there is no WIS present there.
Jame Jarl Retief
Deep Core Mining Inc.
Caldari State
#719 - 2013-01-06 23:14:38 UTC
Quote:
So basically DUST is now ,what Incarna was for a few people ,when this so called Rage happened.


Ironically enough, that is exactly right.

Incarna wasn't for everyone, and neither is Dust. People who never owned consoles, and/or never will, have zero interest in Dust. Those who still hold out on the idea that Dust will be ported to PC, I just have one question for you - how do you think CCP will deal with cheaters, hackers and aimbotters in a F2P game anyone can download at any time? There will be absolutely no way to stop it. Look at other F2P titles, such as APB Reloaded. And this stuff will be having an effect on EVE? That could be the WORST thing to happen to the game in years! lol

Arduemont
Rotten Legion
#720 - 2013-01-07 14:37:51 UTC  |  Edited by: Arduemont
oldbutfeelingyoung wrote:

So ,what gameplay ?


Orbital bombardment anyone? That's just one potential content generator, and it's not the only one.

Orbital Bombardment will add quite a lot of content through sheer opportunity and player initiative. If it's in your interest that Dust bunnies on your side win a certain battle, then your going to want to be there for orbital support. And if it's in the interest of your enemies that they lose, then they will be there as well. More opportunity for PvP, which ever way you look at it.

Red Teufel wrote:
Arduemont wrote:
I think that introducing WiS content with modular units for the new POSes would be a fantastic idea. Really looking forward tot he new POS system. If it came with WiS stuff as-well that would be doubly awesome.


and then you see the bulkheads burst as the pos gets destroyed when you are inside it....omg weeeeeeee


I would love to see that. It would be so cool.

Dersen Lowery wrote:

Their development practices were also deeply suspect. Requiring new, finished assets from art every time you have a new idea is completely insane. Their detour into high fashion, which left us all with that self-conscious catwalk strut, is also unfortunate, given that they still had no gameplay. (Not to mention that their first attempt at space fashion was more runway friendly than the current crop of generic sci-fi-on-casual-day offerings.)


Wow, where did that come from? Haha, never saw that before.

"In the age of information, ignorance is a choice." www.stateofwar.co.nf