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Two T1 cruisers for duo low-sec PVP/piracy

Author
Ferdinand Camine
Aliastra
Gallente Federation
#1 - 2013-01-06 12:00:35 UTC
Hello!

Me and a friend are fairly new at PVP, but we're about to start experimenting with some duo roaming (as we don't know many people in EVE interested in PVP).

We're looking for cruisers well suited for this particular task, specifically fitted to fly with eachother, if this can bring us an advantage.

I'm limited to Amarr cruisers (and my skills being mainly in drones and lasers), my wingman can fly both Gallente and Caldari cruisers (missiles being his favoured weapon system, but now going into drones/hybrids aswell).

Any ideas? What would be your ultimate duo within these limitations? We'd love to be able to actually catch people, and to be able to deal with a variety of targets.

Any input appreciated!

Cirus Critikos
Raven's Flight
#2 - 2013-01-06 13:00:40 UTC
I would go with an Arbitrator for yourself and a Moa for your friend!

Arbitrator gets the tracking disruptor bonus so any with turrets is going to suffer especially if you put a few neuts in the high slots, you also get the advantage of carrying plenty of drones.

With the Moa you get bloody good tank out of them and still allot of DPS, with a utility mid for some ECCM or damp ect if you really want to, should tank fine if you are neuting someone and have them tracking disrupted from the arbitrator and are sat at the edge of neut range.
Ferdinand Camine
Aliastra
Gallente Federation
#3 - 2013-01-06 13:48:44 UTC
Cirus Critikos wrote:
I would go with an Arbitrator for yourself and a Moa for your friend!

Arbitrator gets the tracking disruptor bonus so any with turrets is going to suffer especially if you put a few neuts in the high slots, you also get the advantage of carrying plenty of drones.

With the Moa you get bloody good tank out of them and still allot of DPS, with a utility mid for some ECCM or damp ect if you really want to, should tank fine if you are neuting someone and have them tracking disrupted from the arbitrator and are sat at the edge of neut range.


Thank you, that's an inspiring idea! I've been thinking alot about the arbitrator - my skillset is perfect for it, as I mainly fly the Pilgrim for PVE. I've just been looking at Omen/Maller primarily because the arbitrator always seemed more complex/harder to use!

I'm going to look into some Moa setups for my friend. Great idea, thank you!

I'd love more ideas though, so everyone feel free to brainstorm along. Wich T1 cruisers synergize well for duo work?
sabre906
The Scope
Gallente Federation
#4 - 2013-01-06 14:12:17 UTC
Ferdinand Camine wrote:
Cirus Critikos wrote:
I would go with an Arbitrator for yourself and a Moa for your friend!

Arbitrator gets the tracking disruptor bonus so any with turrets is going to suffer especially if you put a few neuts in the high slots, you also get the advantage of carrying plenty of drones.

With the Moa you get bloody good tank out of them and still allot of DPS, with a utility mid for some ECCM or damp ect if you really want to, should tank fine if you are neuting someone and have them tracking disrupted from the arbitrator and are sat at the edge of neut range.


Thank you, that's an inspiring idea! I've been thinking alot about the arbitrator - my skillset is perfect for it, as I mainly fly the Pilgrim for PVE. I've just been looking at Omen/Maller primarily because the arbitrator always seemed more complex/harder to use!

I'm going to look into some Moa setups for my friend. Great idea, thank you!

I'd love more ideas though, so everyone feel free to brainstorm along. Wich T1 cruisers synergize well for duo work?


T1 cruisers are gimpy in general, especially Moa and Arby. If you want a cruiser droneboat, Vexor is far better, if you want a cruiser blasterboat... well, don't fly a cruiser blasterboat.

Any cane out there - and there are lots of them - will chew out your duo. It's a good idea to fly expendable frigs to get experience. Don't forget jump clones (socket closed, sucker! curtsey of CCP hamesters). Once you have the experience and SP, you will want to skip t1 cruiser and go directly to BC or HAC.

Look into RvB. It's a good way to get cheap fast pvp experience without being stomped on in the wild all the time.
http://wiki.eveonline.com/en/wiki/Red_Vs_Blue_%28RvB%29
Ferdinand Camine
Aliastra
Gallente Federation
#5 - 2013-01-06 14:28:52 UTC
I was under the impression that T1 cruisers were a lot more viable now after the changes Retribution introduced.

I've been playing around with T1 frigates, and having fun with it. The only problem for me is that with frigates, everything happens so quickly - I feel that with cruisers, even though i won't win any fights, I'll still (to a larger extent) be able to follow along what's happening, tracing my mistakes easier.

Also, they look really cool, and I want to be able to utilize my T2 gun skills etc.

Thanks for the input!
Garviel Tarrant
Beyond Divinity Inc
Shadow Cartel
#6 - 2013-01-06 15:51:39 UTC  |  Edited by: Garviel Tarrant
Duo?

2 Ham caracals with 1 web each.

No contest.



But you could also go 1 ham cara 1 rlml beli

Or 1 ham cara 1 Celestis (Because damps are the ****)


If you want to go balls deep and brawl i would suggest 2 dual prop thoraxes.



Also the MOA IS A BEAST... Just doesn't work very well without a group <.<




EDIT: After having actually read what you said i would say Omen (Although its a lolboat) and a caracal.. As a recovering Amarrfag i must tell you though that you might want to switch races right away.. It gets rather depressing <.<

BYDI recruitment closed-ish

Escomboli
Ministry of War
Amarr Empire
#7 - 2013-01-06 15:55:20 UTC
I'd say go with the arbi as in the 1st rey for you, and probably HAM caracal for added DPS. Arbi acts as heavy tackle and TDs, and a hurricane should be takeable given his guns are going to really struggle.
Pinaculus
Aliastra
Gallente Federation
#8 - 2013-01-06 15:57:21 UTC
Ferdinand Camine wrote:
I was under the impression that T1 cruisers were a lot more viable now after the changes Retribution introduced.

I've been playing around with T1 frigates, and having fun with it. The only problem for me is that with frigates, everything happens so quickly - I feel that with cruisers, even though i won't win any fights, I'll still (to a larger extent) be able to follow along what's happening, tracing my mistakes easier.

Also, they look really cool, and I want to be able to utilize my T2 gun skills etc.

Thanks for the input!


T1 Cruisers are a lot more viable. Well fit battlecruisers will still kill them, but cruisers are faster so you can usually disengage before you die. Don't underestimate the ability of people to make dumb mistakes and fail-fit battlecruisers, though.

I know exactly how you feel about frigate fights. I usually have to read the lossmail and sleuth what the other guy's fit was from his loss mails to figure out what I did wrong. That means I don't really know what happened in any fight until the next day, which is somewhat frustrating.

I know sometimes it's difficult to realize just how much you spend on incidental things each month or year, but seriously, EVE is very cheap entertainment compared to most things... If you are a smoker, smoke one less pack a week and pay for EVE, with money left over to pick up a cheap bundle of flowers for the EVE widow upstairs.

CausticS0da
Shrubbery Acquisitions
Blohm and Voss Shipyards Alliance
#9 - 2013-01-06 22:01:25 UTC  |  Edited by: CausticS0da
sabre906 wrote:
Ferdinand Camine wrote:
Cirus Critikos wrote:
I would go with an Arbitrator for yourself and a Moa for your friend!

Arbitrator gets the tracking disruptor bonus so any with turrets is going to suffer especially if you put a few neuts in the high slots, you also get the advantage of carrying plenty of drones.

With the Moa you get bloody good tank out of them and still allot of DPS, with a utility mid for some ECCM or damp ect if you really want to, should tank fine if you are neuting someone and have them tracking disrupted from the arbitrator and are sat at the edge of neut range.


Thank you, that's an inspiring idea! I've been thinking alot about the arbitrator - my skillset is perfect for it, as I mainly fly the Pilgrim for PVE. I've just been looking at Omen/Maller primarily because the arbitrator always seemed more complex/harder to use!

I'm going to look into some Moa setups for my friend. Great idea, thank you!

I'd love more ideas though, so everyone feel free to brainstorm along. Wich T1 cruisers synergize well for duo work?


T1 cruisers are gimpy in general, especially Moa and Arby. If you want a cruiser droneboat, Vexor is far better, if you want a cruiser blasterboat... well, don't fly a cruiser blasterboat.

Any cane out there - and there are lots of them - will chew out your duo. It's a good idea to fly expendable frigs to get experience. Don't forget jump clones (socket closed, sucker! curtsey of CCP hamesters). Once you have the experience and SP, you will want to skip t1 cruiser and go directly to BC or HAC.

Look into RvB. It's a good way to get cheap fast pvp experience without being stomped on in the wild all the time.
http://wiki.eveonline.com/en/wiki/Red_Vs_Blue_%28RvB%29


Ignore everything this guy just wrote. T1 cruisers are very good now with the thorax being a great choice.
chris elliot
Lazerhawks
L A Z E R H A W K S
#10 - 2013-01-06 22:23:11 UTC
Do you two plan on brawling with people or learning to do the kitey nanofaggotry type stuff?


Thorax's both armor and shield are good. Same goes for Omens and Arbitrators. HAM Caracals are bossly for more damage projection than a Moa will give you. Stabbers and Ruptures are nasty customers too, and the stabber is ungodly fast when fitted for it properly.

That being said, I would eschew using a support ship like the arby for the initial stages of your experiments. Since there are only two of you, you are going to lack dps to kill things quickly if one of you is in a support ship.

If you want to brawl I would say take an Omen/Maller for yourself and a Thorax or Moa for your buddy. Fit them like bricks and brawl whatever you can catch.

If you want to do range stuff go with a shield Omen for yourself and a HAM Caracal for your buddy. The omen fit this way is a paper plane but it flies a lot like the nano zealot, just with a little less damage projection.

Batelle
Federal Navy Academy
#11 - 2013-01-06 23:22:25 UTC
There are a lot of ship combos that compliment each other in pvp. However, if you want to pirate then you'll need two ships that don't immediately melt under gate guns. You'll want an armor buffer. Bc's are often preferred for this sort of thing.

"**CCP is changing policy, and has asked that we discontinue the bonus credit program after November 7th. So until then, enjoy a super-bonus of 1B Blink Credit for each 60-day GTC you buy!"**

Never forget.

Cage Man
Fusion Enterprises Ltd
Pandemic Horde
#12 - 2013-01-07 00:57:20 UTC
I would not suggest going to pvp in a drone boat if you new to PVP, there is enough to worry about and still trying to remember to launch/retrieve drones. I would suggest go with an omen/maller and a caracal if you have missile skills or moa if you have blasters.
Reuqh Dew
Anasta.
#13 - 2013-01-07 03:35:59 UTC
Arbitrator and dual prop Thorax Twisted
Spheranzinne
Color of Violence
#14 - 2013-01-07 06:43:28 UTC
when duo, you should always consider one being the bait. so u could try a brick vexor and a gank shield fitted thorax.
Garviel Tarrant
Beyond Divinity Inc
Shadow Cartel
#15 - 2013-01-07 11:08:54 UTC
If you really want to see your mistakes the only way is to Fraps the thing.

Then watch the fraps and think "wtf is this ****** doing?"


Even the best pvpers feel like facepalming constantly while watching their own vids.. There is so much you can **** up, noone does it perfectly.

BYDI recruitment closed-ish

mama guru
Yazatas.
#16 - 2013-01-07 11:30:36 UTC
Scythe and shield Thorax.

Arbitrator and Vexor

Arbitrator and anything

Two Caracals or Stabbers.

Just dont skip consistency, if you fly an armor Vexor and your friend a Caracal/Stabber then you will die at the first sign of trouble.

EVE online is the fishermans friend of MMO's. If it's too hard you are too weak.

Ferdinand Camine
Aliastra
Gallente Federation
#17 - 2013-01-07 15:35:16 UTC
Thanks for the great feedback, everyone!

mama guru wrote:
Scythe and shield Thorax.

Arbitrator and Vexor

Arbitrator and anything

Two Caracals or Stabbers.

Just dont skip consistency, if you fly an armor Vexor and your friend a Caracal/Stabber then you will die at the first sign of trouble.


Hmm, could you expand on that last sentence? Why would an armor vexor and a Carcal die at the first sign of trouble?
Garviel Tarrant
Beyond Divinity Inc
Shadow Cartel
#18 - 2013-01-07 15:53:10 UTC
Ferdinand Camine wrote:
Thanks for the great feedback, everyone!

mama guru wrote:
Scythe and shield Thorax.

Arbitrator and Vexor

Arbitrator and anything

Two Caracals or Stabbers.

Just dont skip consistency, if you fly an armor Vexor and your friend a Caracal/Stabber then you will die at the first sign of trouble.


Hmm, could you expand on that last sentence? Why would an armor vexor and a Carcal die at the first sign of trouble?



They won't really

The only real problem with that is that one is more of a kiter and the other a brawler.. Which can work up to some extent.


He might also have meant that 1 is armor and the other is shield in which case he is wrong.

BYDI recruitment closed-ish

Mortimer Civeri
Aliastra
Gallente Federation
#19 - 2013-01-07 16:12:40 UTC
I would go with an Arbitrator for you, and a Celestis for your friend. The tracking disruptors and sensor dampeners synergise well together. (They can't kite because of the damps, and getting brawling close they can't track because of the disruptor.) They are both armor tankers and carry drones, so you each can have a few light armor bots to patch each other up between fights. The Arbitrator can also carry a couple of neuts to be a baby Curse.

"I don't know which is worse, ...that everyone has his price, or that the price is always so low." Calvin

mama guru
Yazatas.
#20 - 2013-01-07 18:34:13 UTC
Ferdinand Camine wrote:
Thanks for the great feedback, everyone!

mama guru wrote:
Scythe and shield Thorax.

Arbitrator and Vexor

Arbitrator and anything

Two Caracals or Stabbers.

Just dont skip consistency, if you fly an armor Vexor and your friend a Caracal/Stabber then you will die at the first sign of trouble.


Hmm, could you expand on that last sentence? Why would an armor vexor and a Carcal die at the first sign of trouble?




If you are using one brawler then you should use one cruiser that supports that, an arby is great since it reduces turret damage, a scythe remote reps etc. If you don't the brawler runs the risk of getting killed relatively quickly. So either run two kiters to have better survivability or run a brawler with support.

EVE online is the fishermans friend of MMO's. If it's too hard you are too weak.

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