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Super Cap & Titan Baby Sitting

Author
Toku Jiang
Jiang Laboratories and Discovery
#41 - 2013-01-04 16:39:32 UTC  |  Edited by: Toku Jiang
Given the limitations of supercaps as to where they go, and what their weapons systems are, I'm not sure what the difference is if you dock one or not. As we all know these ships can be brought down, they are not invinceable or instant I win buttons for all of eve. I would not be opposed to having them dock. Perhaps with the new POS revamp there will be something put in place for this where supercaps can be parked (safely that is CSMA's are way to open to Corp Theft) and toons can change ships. This way they are only as protected as the POS and players do have options. There is still risk involved if the structure is destroyed the ship should either be instantly un-docked allowing for anyone to hop into it to steal it, or take severe damage from the POS explosion leaving it crippled and in need of repair or leaves it open to futher gun fire.

Either way I understand the OP's feelings of wanting to be able to do more than sit in big ship and stare out into the black.
RubyPorto
RubysRhymes
#42 - 2013-01-04 16:43:33 UTC
Taharqua10 wrote:
RubyPorto wrote:
Taharqua10 wrote:
Park ship in array........go do shopping......oh dear.......POS is reinforced.......can't get back into ship.......can't rep POS back up in time......Oh dear.....hostile fleet is back......POP............goes looking for a new ship......mmmmm..... that worked well but thanks for your help.


Oh, so you want risk and effort free storage for the supercapital that you bought knowing full well that you couldn't dock it. I see.


It's also clear that you don't know how POSes work under RF. Read the description of the CSMA again.


Don't really matter whether I know or not....I'm not parking my ship in one-EVER-so up yours Mr. Smart Ar*e



Well that's your choice. You asked for a way to park your Titan, a way to do park it is available, and you're whining because you're choosing not to use it. So... what's this thread about now?

"It's easy to speak for the silent majority. They rarely object to what you put into their mouths." -Abrazzar "the risk of having your day ruined by other people is the cornerstone with which EVE was built" -CCP Solomon

RubyPorto
RubysRhymes
#43 - 2013-01-04 16:47:53 UTC
Ptraci wrote:
Yeah, call me when you manage to park a titan in one, Mr. pedant.

EDIT: Just for clarification I am given to understand they will not hold supers and titans, only "capital ships".



A CSMA can store 155 million m3 of ships. A Titan has a volume of 155 million m3.

A regular Carrier can easily be stored in a normal SMA. An SMA doesn't require Sov (like most things related to supers) and doesn't paint a "there's a Super here" bullseye on the POS it's in.

Just like CSAAs are for building Supercapital Ships (X-Larges are for normal caps), CSMAs are for storing Supercapital ships.

"It's easy to speak for the silent majority. They rarely object to what you put into their mouths." -Abrazzar "the risk of having your day ruined by other people is the cornerstone with which EVE was built" -CCP Solomon

Vaerah Vahrokha
Vahrokh Consulting
#44 - 2013-01-04 17:01:40 UTC
Dear OP, there are people who have it worse.

I'd like to fly a Titan, I even have the holding alt and the ISK to buy the ship... yet I don't have the time to get in a suitable corp so no hope to ever see the "end game" for me.
Nex apparatu5
GoonWaffe
Goonswarm Federation
#45 - 2013-01-04 17:14:30 UTC
Ptraci wrote:
Nex apparatu5 wrote:
Ptraci wrote:

I mean seriously, if you're proposing some sort of stucture where a titan can dock up, like a CSMA, I'm not sure that's a good idea. I'm not even sure allowing titans inside a POS bubble is a good idea because lo and behold, this is where most titans live out their lives 23/7.

Sure, create a CSMA. However I propose that any POS with a CSMA anchored has 1/2 shield strength, no resists, and no reinforcement. So instead of baby-sitting your super, you can baby-sit your POS instead.


You do realize CSMAs exist already?


Yeah, call me when you manage to park a titan in one, Mr. pedant.

EDIT: Just for clarification I am given to understand they will not hold supers and titans, only "capital ships".


You can park supers and titans in them. Anything else you want to add to the game that already exists?
Ptraci
3 R Corporation
#46 - 2013-01-04 17:23:31 UTC
Nex apparatu5 wrote:

You can park supers and titans in them. Anything else you want to add to the game that already exists?


I was wrong. Sorry.

Andski
Science and Trade Institute
Caldari State
#47 - 2013-01-04 18:26:02 UTC
Vaerah Vahrokha wrote:
Dear OP, there are people who have it worse.

I'd like to fly a Titan, I even have the holding alt and the ISK to buy the ship... yet I don't have the time to get in a suitable corp so no hope to ever see the "end game" for me.


You really do not need much time for the game if you're a supercap pilot.

Twitter: @EVEAndski

"It's easy to speak for the silent majority. They rarely object to what you put into their mouths."    - Abrazzar

Beekeeper Bob
Beekeepers Anonymous
#48 - 2013-01-04 19:05:26 UTC
Ptraci wrote:
Kerdrak wrote:
At least, when supers were not ultra-nerfed they could be used more often. Now is paying the subscription for bridging fleets (or popping ihubs in case of SCs)

The problem is not the nerf, is that CCP can't find a true role for super caps.


No, it's the players who are afraid to use their super-caps for fear of losing them. Supers seem to turn people into care-bears, with some notable exceptions. That and the plague of NAP/NIPs all over nullsec that has brought structure grinding to a halt. More or less.



Congratulations of proving yourself clueless.....Shocked


Of course people are concerned about losing their Super...CCP nerfed them into oblivion in a misguided attempt to control proliferation. Unless you belong to the endless isk hive, you'd be foolish to even log one on now....Lol


Signature removed - CCP Eterne

Vaerah Vahrokha
Vahrokh Consulting
#49 - 2013-01-04 19:08:36 UTC  |  Edited by: Vaerah Vahrokha
Andski wrote:
Vaerah Vahrokha wrote:
Dear OP, there are people who have it worse.

I'd like to fly a Titan, I even have the holding alt and the ISK to buy the ship... yet I don't have the time to get in a suitable corp so no hope to ever see the "end game" for me.


You really do not need much time for the game if you're a supercap pilot.


Most days I can play 10-15 minutes tops. Would not even have the time to bridge a fleet away and log off. Much less to talk with the alliance officers about how / when to setup the task.
Frostys Virpio
State War Academy
Caldari State
#50 - 2013-01-04 19:19:31 UTC
Taharqua10 wrote:
killorbekilled TBE wrote:
So sell it and move on


Move on?.......to where?...as somebody said Titan owners "Win" EveLol


You are a loser if you belive that.
Andski
Science and Trade Institute
Caldari State
#51 - 2013-01-04 19:31:00 UTC
Vaerah Vahrokha wrote:
Most days I can play 10-15 minutes tops. Would not even have the time to bridge a fleet away and log off. Much less to talk with the alliance officers about how / when to setup the task.


Yeah, it doesn't work like that anymore. You're already positioned to bridge at your logoff spot. Most alliances have enough titans these days that bridges are done on demand rather than planned in advance in any way.

Twitter: @EVEAndski

"It's easy to speak for the silent majority. They rarely object to what you put into their mouths."    - Abrazzar

Alavaria Fera
GoonWaffe
#52 - 2013-01-04 20:18:20 UTC
Andski wrote:
Vaerah Vahrokha wrote:
Most days I can play 10-15 minutes tops. Would not even have the time to bridge a fleet away and log off. Much less to talk with the alliance officers about how / when to setup the task.

Yeah, it doesn't work like that anymore. You're already positioned to bridge at your logoff spot. Most alliances have enough titans these days that bridges are done on demand rather than planned in advance in any way.

Opps, we accidentally proliferated so many moving jump bridges.

Triggered by: Wars of Sovless Agression, Bending the Knee, Twisting the Knife, Eating Sov Wheaties, Bombless Bombers, Fizzlesov, Interceptor Fleets, Running Away, GhostTime Vuln, Renters, Bombs, Bubbles ?

Ralitge boyter
Brutor Tribe
Minmatar Republic
#53 - 2013-01-04 20:20:11 UTC
So ok as a pilot able to fly a super cap two if I wanted to all I can say is stop crying.

First of all from their launch super capitals have been broken. They where alternately to powerful , to weak, to boring not boring enough and pretty much all other states of hopeless and pointless in between.
CCP made a big mistake when they introduced these as they attempted to make them nearly impossible to afford in order to prevent to many people from owning them. They had underestimated the POD pilots as within a few months one of them already died, and soon enough these enormous ships where a common enough occurrence on most killboards. The high price and long build time with high skill requirements for both production and usage where no limitation just a little annoying to most who fly or build them.

Now you are asking for them to be basically the same as all other ships. Just dock them without any risk of ever loosing them and only pull them out of the hanger when your corp needs you to. In other words break them further then they already are...

Due to the nature of the game CCP can't get rid of super caps nor change their role to much without upsetting players with deep pockets and usually long histories in the game. The only thing that CCP can do is promote these types of complaints from players that have been in their coffin for a long time and want to get out to as many young players as possible hoping to convince them not to use the one game mechanic that is more broken then level 4 missions.

The only good super cap solution would be to remove their offensive capabilities and simply employ them as staging points for fleets, while they can be destroyed of course. That would remove the need for any serious alliance to have fleets of super caps and it would make most players stop wanting to be in them.
I would very much like to see a super cap free eve. Not only was it much more fun in fleet fights it also allowed for more senior players to fly any ship they liked without having to cry about flying a coffin.
Like many others suggested before if you don't like it there is no reason why you could not sell your current ship and buy a new one in a few months. This is as close to perfectly save parking as any super cap pilot should ever come.
Fluffy Sheep
Contra Operative Knights
#54 - 2013-01-04 20:57:58 UTC  |  Edited by: Fluffy Sheep
Random thinking from a noob who has no idea about this **** but what the hell....

1) Titan pilot selects a special option to vacate ship in space & have it do some weird dimensional shift or something so it's there but not. Like in between normal space and some where else. Meh, whatever works. If this happens during downtime, the ship re spawns when they relog and the process has to be restarted.
2) This action takes a decent amount of time and is unstoppable once started (maybe an hour or so like deploying a station egg). While in process, the ship is immobile and dead in the water. It takes takes this amount of time due to the complexity of the connections between the pod 'n ship.
3) After this is complete and the titan pod exits the ship, the titan enters that space and the pod pilot is now free to do as they please.
4) To recall the ship, the titan pod has to be back in the system to recall the titan. Maybe the same location? Maybe a special titan beacon that is there for all to see?
5) Pilot re enters the Titan like step #2 with it being a slow unstoppable process once started.


So there they would have some risk involved while not being effectively stuck in / with the titan to keep it safe.


Also, what if the specific pod that left the titan was the only thing that could recall it? If that pod is lost, the titan is lost forever in that weird space it's in.

So, the titan pod would need to be docked and the pilot would have to jump to another clone if they wanted to "fly safe". This in turn adds it's own cool down so to speak before they could re enter their titan as they'd have to wait 24 hr's before jumping back to the titan pod.

The end.

:P
Scynner
South of Heaven Ltd
Ishuk-Raata Enforcement Directive
#55 - 2013-01-04 21:06:20 UTC  |  Edited by: Scynner
I'm a complete noob and new to the game. Give me your character for a bit and I will take that ship out for a spin. Big smile

PS: It would make a noobs dream come true and take it off your hands.
Unsuccessful At Everything
The Troll Bridge
#56 - 2013-01-04 21:24:25 UTC
Posting in yet another 'let supercaps and titans dock' thread.

Sorry, Supers/Titans have consequences.

Since the cessation of their usefulness is imminent, may I appropriate your belongings?

James Amril-Kesh
Viziam
Amarr Empire
#57 - 2013-01-05 11:17:44 UTC
Pohbis wrote:
Before they we nerfed into niche roles, you could just pour more on the field and remove the sub-cap risk, they weren't any more at risk back then

The killboards say otherwise.

Enjoying the rain today? ;)

RubyPorto
RubysRhymes
#58 - 2013-01-05 16:21:05 UTC
James Amril-Kesh wrote:
Pohbis wrote:
Before they we nerfed into niche roles, you could just pour more on the field and remove the sub-cap risk, they weren't any more at risk back then

The killboards say otherwise.


If there is a 10% chance of losing something in combat, and you use it 100 times, the killboards will show ~10 losses.
If there is a 20% chance of losing something in combat, and you only use it 25 times, the killboards will only show ~5 losses.


It is quite possible that the use of Titans/Supers in combat has become riskier at the same time that the usage of Titans/Supers has decreased (due to nerfs to their usefulness), leading to an overall reduction in the number killed.


I'm not saying that's true, because I don't have the experience to comment, but "fewer Titans killed" is not strong evidence for "Titans are less risky to field."

If you wanted good evidence that Titans/Supers are less/not-more risky to field, you could compare the number of Titan/Super Lossmails to the number of non-structure Killmails they got on, providing a rough indication of losses/activity.

"It's easy to speak for the silent majority. They rarely object to what you put into their mouths." -Abrazzar "the risk of having your day ruined by other people is the cornerstone with which EVE was built" -CCP Solomon

Murk Paradox
Ministry of War
Amarr Empire
#59 - 2013-01-05 16:59:24 UTC
Taharqua10 wrote:
Do you ever feel that you could be doing something else with your character other than sitting in your Titan or super cap?

I wish I could keep it safe then go & jump in some other ship. It is sad that the only thing you can do with your character is stay in space when your logged on or get an alt which again puts the alt in the same predicament.

I would like a safe haven for my ship whilst I play the game in another ship- & no it's not a POS or an alt who is once again tied to the ship.

I guess it is all about choices.......and you pay the price but I'm not sure with the nerf that CCP gave to these classes of ships that it's worth it anymore.Cry



I see plenty of large ships parked in a POS as the pilot is off flying a different ship.

This post has been signed by Murk Paradox and no other accounts, alternate or otherwise. Any other post claiming to be this holder's is subject to being banned at the discretion of the GM Team as it would violate the TOS in regards to impersonation. Signed, Murk Paradox. In triplicate.

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