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Cosmic signature respawn

Author
Fenris DeCortavar
Sebiestor Tribe
Minmatar Republic
#1 - 2013-01-04 10:27:04 UTC
So I started exploration for a while and I love it but :

I asked around and people says that cosmic signature respawn after downtime but others also says thats its respawn in another system after one is cleared...

If someone know the answer please share it and maybe with some proof if possible.


Thanks,

Fenris DeCortavar
Robertina Bering
Doomheim
#2 - 2013-01-04 11:21:51 UTC
Fenris DeCortavar wrote:
I asked around and people says that cosmic signature respawn after downtime but others also says thats its respawn in another system after one is cleared...
If someone know the answer please share it and maybe with some proof if possible.


Signature WILL respawn in the same system/position after downtime if it's not cleared. Sometimes signature "disappears", and it means its timer has expired, and signature respawned in another system.

If it's cleared (say, in a system A), it will respawn in another system (B), and you won't see it again in system A immediately or after downtime.
Fenris DeCortavar
Sebiestor Tribe
Minmatar Republic
#3 - 2013-01-04 11:23:39 UTC
Thanks for your answer
Robertina Bering
Doomheim
#4 - 2013-01-04 11:27:22 UTC
np
dexington
Caldari Provisions
Caldari State
#5 - 2013-01-04 12:01:09 UTC
Fenris DeCortavar wrote:
I asked around and people says that cosmic signature respawn after downtime but others also says thats its respawn in another system after one is cleared...


All signatures and anomalies are assigned new alphanumeric id's after each downtime, but their type and location remain the same. It seems like some signatures have despawn timers that are synchronized with the daily downtime, which is why you can expect some signatures to disappear and new to spawn after the daily downtime.

The popular theory on the respawn mechanic is that once a site is completed and has despanwed, it will respawn in a new system. As fare as i know no one has been able to provide any hard evidence to support this theory, but it would mean that there always is the same amount of sites available which makes sense.

I'm a relatively respectable citizen. Multiple felon perhaps, but certainly not dangerous.

Flakey Foont
#6 - 2013-01-04 19:53:18 UTC  |  Edited by: Flakey Foont
dexington wrote:
Fenris DeCortavar wrote:
I asked around and people says that cosmic signature respawn after downtime but others also says thats its respawn in another system after one is cleared...


... their type and location remain the same.



I wish...

That is patently untrue.
DeMichael Crimson
Republic University
Minmatar Republic
#7 - 2013-01-05 23:29:46 UTC
Flakey Foont wrote:
dexington wrote:
Fenris DeCortavar wrote:
I asked around and people says that cosmic signature respawn after downtime but others also says thats its respawn in another system after one is cleared...


... their type and location remain the same.



I wish...

That is patently untrue.

Actually it is true, especially when you see the entire sentence. Guess he could have added a few more words at the end just for clarification -

Quote:
All signatures and anomalies are assigned new alphanumeric id's after each downtime, but their type and location remain the same.

Until completed or expired.


DMC
Fonac
Imperial Academy
Amarr Empire
#8 - 2013-01-06 01:25:46 UTC
I've done complexes extensively the last couple of years, and to the whole "the sites respawns in another system blah blah" i only have one thing to say: I dont believe it.

I'm not saying it's untrue, because as with many other things here in eve, mechanics like this can surprise you.
Some people say they have seen sigs spawn later during the day.
This however is not my experience, after DT i usually scan my respective region each day, or almost each day... and to this day i have not had a day i didn't get a complex.


However i have never _NEVER_ seen new plexes spawn during the day, this make me believe that each plex is spawned during DT, and after it's done it will not come back until the next DT.

And yes, i have tried to rescan whole regions again later after i've already done it once that day, just to test it out.
and until this day i've either been very unlucky or my theory is right.

I would love to be proven wrong, as it means i can do rescans and hope for new plexes.

Obivously WH's does not come under this theory as they respawn shortly after being despawned.



This is a problem for those coming on later as those whos TZ favours "just after DT" have a big advantage.


CCP has of course not given a comment on it... something this unbalanced would create a havoc of drama Twisted
Zhilia Mann
Tide Way Out Productions
#9 - 2013-01-06 01:41:49 UTC
Fonac wrote:
I've done complexes extensively the last couple of years, and to the whole "the sites respawns in another system blah blah" i only have one thing to say: I dont believe it.

I'm not saying it's untrue, because as with many other things here in eve, mechanics like this can surprise you.
Some people say they have seen sigs spawn later during the day.
This however is not my experience, after DT i usually scan my respective region each day, or almost each day... and to this day i have not had a day i didn't get a complex.


However i have never _NEVER_ seen new plexes spawn during the day, this make me believe that each plex is spawned during DT, and after it's done it will not come back until the next DT.

And yes, i have tried to rescan whole regions again later after i've already done it once that day, just to test it out.
and until this day i've either been very unlucky or my theory is right.

I would love to be proven wrong, as it means i can do rescans and hope for new plexes.

Obivously WH's does not come under this theory as they respawn shortly after being despawned.



This is a problem for those coming on later as those whos TZ favours "just after DT" have a big advantage.


CCP has of course not given a comment on it... something this unbalanced would create a havoc of drama Twisted


If it spawns at DT, it will have a DT sig ID. If it spawns after DT, it won't. Most sites I run have non-DT IDs. Thus, sites respawn.
Fonac
Imperial Academy
Amarr Empire
#10 - 2013-01-06 02:49:25 UTC
Zhilia Mann wrote:
Fonac wrote:
I've done complexes extensively the last couple of years, and to the whole "the sites respawns in another system blah blah" i only have one thing to say: I dont believe it.

I'm not saying it's untrue, because as with many other things here in eve, mechanics like this can surprise you.
Some people say they have seen sigs spawn later during the day.
This however is not my experience, after DT i usually scan my respective region each day, or almost each day... and to this day i have not had a day i didn't get a complex.


However i have never _NEVER_ seen new plexes spawn during the day, this make me believe that each plex is spawned during DT, and after it's done it will not come back until the next DT.

And yes, i have tried to rescan whole regions again later after i've already done it once that day, just to test it out.
and until this day i've either been very unlucky or my theory is right.

I would love to be proven wrong, as it means i can do rescans and hope for new plexes.

Obivously WH's does not come under this theory as they respawn shortly after being despawned.



This is a problem for those coming on later as those whos TZ favours "just after DT" have a big advantage.


CCP has of course not given a comment on it... something this unbalanced would create a havoc of drama Twisted


If it spawns at DT, it will have a DT sig ID. If it spawns after DT, it won't. Most sites I run have non-DT IDs. Thus, sites respawn.


Execuse My ignorance but what is a dt id and how do you identify what is and what is not such an id?
Zhilia Mann
Tide Way Out Productions
#11 - 2013-01-06 05:23:40 UTC
Fonac wrote:
Zhilia Mann wrote:
If it spawns at DT, it will have a DT sig ID. If it spawns after DT, it won't. Most sites I run have non-DT IDs. Thus, sites respawn.


Execuse My ignorance but what is a dt id and how do you identify what is and what is not such an id?


You scan a system. Two anomolies and three sigs come up. They are:

GYX-138
VYX-743
UWX-826
ICB-557
VYX-991

Notice 1, 2, 3, and 5 look more or less alike? Those spawned at downtime. ICB-557 is different and spawned after downtime.
Zoltan Lazar
#12 - 2013-01-06 10:44:11 UTC
If you base anything you're saying about respawn rates off of high, null or crowded lowsec, you're absolutely wrong, because there are so many others scanning you have no way to get a good idea.

I see plexes spawn all the time. All sigs can spawn at any time, any where. No one knows if they spawn because they were completed elsewhere, or because an RNG decided to spit it out. All timed despawns seem to be (but not totally sure) set to happen at downtimes.

Kora Mi
Deep Core Mining Inc.
Caldari State
#13 - 2013-01-06 11:27:08 UTC
I too have scanned regularly for several years now and I too question the “spawn immediately” in some localized area after completed” notion. I do seem to have better luck after DT.

On the other hand, I have observed signatures spawning throughout the day as I try to keep records to limit the amount of rescanning the same systems over.

I suspect there has been nothing definitive stated by CCP about this as they may alter the rates of spawn to “cool” drop rates but I have nothing to back this statement.
St Mio
Imperial Academy
Amarr Empire
#14 - 2013-01-06 12:13:25 UTC  |  Edited by: St Mio
Oh dear, this is going to be one of those threads isn't it...

AttentionCosmic signatures despawning
Cosmic signatures will remain in the same location until:
a) A player runs and completes them, or
b) They expire naturally

Downtime does not force sigs to despawn, if you scan and bookmark a Gurista Scout Outpost, and downtime hits, it will still be there after downtime (albeit with a new sig ID) unless a) or b) above.

AttentionCosmic signatures spawning
Sites respawn constantly during the day regardless of downtime.

If you don't believe it, scan a system after downtime, write down the list of all the IDs, then rescan it 12 hours or so later. There will probably be new signatures. Remember that there are thousands of solar systems that sites can respawn in, just because a system doesn't always have new sigs doesn't mean it never gets them. Also, remember that just because you didn't see them, someone didn't run them while you were out.

AttentionCosmic signatures respawning
  • Cosmic signatures, when completed, can but don't always always respawn in the same region (or constellation, or system). (Proof).
  • However, it is possible to complete a site and have it respawn in the exact same solar system. (i.e. It's happened before (rarely) to multiple people on multiple occasions)
  • If it causes a signature of the exact same name to respawn, I would guess that the new location would probably be limited to the set of all eligible solar systems (high/low/null sec, correct pirate faction).
  • It wouldn't cause a new cosmic signature of random type to respawn, because everyone blitzing combat sites would eventually turn all the new sites into gravimetrics (this doesn't happen) (see below)
  • New sites only seem to respawn once other sites are completed. The only viable way to see this is on the test server due to low population and almost no one exploring. If you take a list of all the sig IDs in a region and come back after a few hours, you'll see that there are no sites despawning or spawning (unless sites have naturally expired).


AttentionDowntime sig IDs
After downtime, signatures get allocated a new ID. The numeric portion seems random, but the alphabet portion works with a counter. Multiple signatures in the same solarsystem will have the left most letter increased until it reaches Z, after which it will reset to A and the second letter will be increased, which upon reaching Z will increase the third letter. When it skips letters on your scan results, remember that POS and abandoned ships in the system receive sig IDs too!

The counter seems to be persistent between regions as well. Again, on the test server, most of the solar systems will boot up in an offline state. When the first player enters the solarsystem after DT, everything will be allocated new sig IDs.

The main point of this is that if you have multiple signatures in a system, and some of them have the same second and third letters, it means they've been there since downtime. This usually means that:
a) They are gravimetrics or wormholes (as these usually take long to despawn), or
b) Sites that no one wants (i.e. drone sites, mags in highsec)


AttentionType of new spawns
While it is possible that new sites are chosen on a weighted random basis depending on how many of each sites are currently spawned, it seems like an overly complicated solution, especially compared to all the other mechanics in game.

Having a list of fixed x amount of y site would appear just as random to the average player given the range of systems they can spawn in. If you consider high sec Sansha, there are +- 337 solar systems that a Sansha Lookout can spawn in. Even if there are a fixed number of 20 of them at any given time, the chances of finding one will still seem random to a single player.

Having the weighted random approach would mean having to keep a running total of how many of each site exist at any given time, as well as desired min and max limits. IMHO, to a single player exploring over a normal play session, it would seem just as random as having fixed amounts.
Kora Mi
Deep Core Mining Inc.
Caldari State
#15 - 2013-01-06 13:23:54 UTC
Most excellent response. Thank you