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NBSI Nullsec = Fail

First post
Author
Nicolo da'Vicenza
Viziam
Amarr Empire
#41 - 2013-01-04 05:21:56 UTC
James Amril-Kesh wrote:
Liang Nuren wrote:
-A- took no losses)

Wait...
What?

http://wiki.eveonline.com/en/wiki/D-GTMI_%28Battle_of%29

It was one of the first big cap battles post-Dominion release. nobody realized how bad it would suck until the entire CVA cap fleet timed out from server while SoCo killed them. such a big fiasco they made a wiki page about it
Alavaria Fera
GoonWaffe
#42 - 2013-01-04 05:28:54 UTC
Nicolo da'Vicenza wrote:
James Amril-Kesh wrote:
Liang Nuren wrote:
-A- took no losses)

Wait...
What?

http://wiki.eveonline.com/en/wiki/D-GTMI_%28Battle_of%29

It was one of the first big cap battles post-Dominion release. nobody realized how bad it would suck until the entire CVA cap fleet timed out from server while SoCo killed them. such a big fiasco they made a wiki page about it

Quote:
With the recent demise of Goonswarm as a functional enemy, AAA was free to focus on continuing their offensive,

Shocked

My my.

Triggered by: Wars of Sovless Agression, Bending the Knee, Twisting the Knife, Eating Sov Wheaties, Bombless Bombers, Fizzlesov, Interceptor Fleets, Running Away, GhostTime Vuln, Renters, Bombs, Bubbles ?

Cindare
Perkone
Caldari State
#43 - 2013-01-04 05:29:25 UTC
Things best left unsaid:
Modeling on CVA --
Signing all my posts
Ghazu
#44 - 2013-01-04 06:04:15 UTC
christ we've blued up half of null and now we're not supposed to shoot at random neutral carebears?

http://www.minerbumping.com/ lol what the christ https://forums.eveonline.com/default.aspx?g=posts&m=2299984#post2299984

Liang Nuren
No Salvation
Divine Damnation
#45 - 2013-01-04 06:25:59 UTC
James Amril-Kesh wrote:
Liang Nuren wrote:
-A- took no losses)

Wait...
What?


The battle of D-GTMI seems to have been a few battleships for 103 dreads, 23 carriers, and hundreds of support... I'd call that "no losses".

-Liang

I'm an idiot, don't mind me.

Remiel Pollard
Aliastra
Gallente Federation
#46 - 2013-01-04 06:31:04 UTC
Cameron Cahill wrote:
Corpies are green, allies are blue.
If he's orange, red or neutral,
He's here to kill you. :)


People sometimes forget how easy it is for a neutral to be an enemy cyno alt or spy.

“Some capsuleers claim that ECM is 'dishonorable' and 'unfair'. Jam those ones first, and kill them last.” - Jirai 'Fatal' Laitanen, Pithum Nullifier Training Manual c. YC104

Alavaria Fera
GoonWaffe
#47 - 2013-01-04 06:32:24 UTC
Remiel Pollard wrote:
Cameron Cahill wrote:
Corpies are green, allies are blue.
If he's orange, red or neutral,
He's here to kill you. :)


People sometimes forget how easy it is for a neutral to be an enemy cyno alt or spy.

Suddenly, PL's titans.

Triggered by: Wars of Sovless Agression, Bending the Knee, Twisting the Knife, Eating Sov Wheaties, Bombless Bombers, Fizzlesov, Interceptor Fleets, Running Away, GhostTime Vuln, Renters, Bombs, Bubbles ?

Super spikinator
Hegemonous Conscripts
#48 - 2013-01-04 06:33:38 UTC
Yusef Yeasef Yosef wrote:
Cameron Cahill wrote:
NRDS does not work because nothing prevents me from rolling a 5 day cyno hero and blaping you while you rat there, like awoxing but with no effort. No one would live there due to the lack of protection while doing pve.

Also why should you or anyone else enjoy the benefit of our space when you did nothing to take it and do nothing to help defend it.



Easy way to make NRDS the way to go would be to allow the Sov holder collect a 10-20% tax on all bounties claimed in the areas controlled by them regardless of who killed the rat. The more Neuts they have rattin in their space, the more income they get.



Why would I then go to nullsec when I could make a 1 man shell company and farm low sec and get 100% of my rat bounty for myself?
Katran Luftschreck
Royal Ammatar Engineering Corps
#49 - 2013-01-04 06:48:28 UTC
Nullbears always whine how they want more players to come there, but at the end of the day all they really want is more serfs to make their e-peens feel bigger and more baby seals to club. So trying to get them to make any kind of positive change to nullsec is never going to happen. They are incapable of thinking in that way. They only understand negative change, hence it's all just a "nerf hisec" mantra for them.

http://youtu.be/t0q2F8NsYQ0

Nicolo da'Vicenza
Viziam
Amarr Empire
#50 - 2013-01-04 06:58:16 UTC
^ dude is so mad he rages in completely different topics
Scatim Helicon
State War Academy
Caldari State
#51 - 2013-01-04 07:23:23 UTC
Its friday, so must be a 'Goons suck because they shoot everybody' day, tomorrow will be the 'Goons suck because they blue everybody' day.

Every time you post a WiS thread, Hilmar strangles a kitten.

Angelina Joliee
Malakim Zealots
Angel Cartel
#52 - 2013-01-04 09:02:16 UTC
No! Because we want the resources (complexes) for ourself.
Ioci
Bad Girl Posse
#53 - 2013-01-04 09:06:56 UTC
Liang Nuren wrote:
James Amril-Kesh wrote:
Liang Nuren wrote:
-A- took no losses)

Wait...
What?


The battle of D-GTMI seems to have been a few battleships for 103 dreads, 23 carriers, and hundreds of support... I'd call that "no losses".

-Liang


And before that it was Inside POS doomsdays
Before that is was some other clusterfuck mechanic.

Now you know why old Vets like me and 50,000 like me have walked away from Null.

R.I.P. Vile Rat

Malcanis
Vanishing Point.
The Initiative.
#54 - 2013-01-04 09:27:55 UTC
Diablo Ex wrote:
There is nothing at all wrong with the game mechanics, the problem in Nullsec is the way that Sov Holders govern. There would be more folks moving into Nullsec if the Sov Holders would simply set NRDS rules in their space. It worked before with great success, and there are many old veterans that remember that time. Just let neutrals come and go as long as they mind their own business. Not everybody wants to be enslaved to the narcissistic petty dictators who are currently in charge.


Well with your superior, more efficient model, you should easily be able to displace the foolish, short-sighted dinosaurs whom you will easily outcompete.

I for one welcome our new Diablo Ex overlord. All hail El Presidente!

"Just remember later that I warned against any change to jump ranges or fatigue. You earned whats coming."

Grath Telkin, 11.10.2016

Signal11th
#55 - 2013-01-04 10:54:30 UTC
Nicolo da'Vicenza wrote:
yeah come on down
NRDS'll float down here
everything floats down here...



I'd imagine in a strange quirk of role reversal that the pure amount of blueballing that is going on at the moment that NBSI has actually become NRDS.

God Said "Come Forth and receive eternal life!" I came fifth and won a toaster!

James Amril-Kesh
Viziam
Amarr Empire
#56 - 2013-01-04 11:01:24 UTC
Signal11th wrote:
Nicolo da'Vicenza wrote:
yeah come on down
NRDS'll float down here
everything floats down here...



I'd imagine in a strange quirk of role reversal that the pure amount of blueballing that is going on at the moment that NBSI has actually become NRDS.

No, NRDS has by necessity set so many people red it's effectively NBSI.

Enjoying the rain today? ;)

Sergeant Acht Scultz
School of Applied Knowledge
Caldari State
#57 - 2013-01-04 12:55:33 UTC
Brooks Puuntai wrote:
There is a reason why NBSI is the norm.


Did anyone around ever thought if this wasn't one of the reasons why null is as it stands?
Just asking, never thought about this in the large scheme of things, just like everyone else I expect awoxing cynos etc but would be interested to know the opinion of the older players about this, was null better and populated back then?

removed inappropriate ASCII art signature - CCP Eterne

Malcanis
Vanishing Point.
The Initiative.
#58 - 2013-01-04 13:44:37 UTC
Sergeant Acht Scultz wrote:
Brooks Puuntai wrote:
There is a reason why NBSI is the norm.


Did anyone around ever thought if this wasn't one of the reasons why null is as it stands?
Just asking, never thought about this in the large scheme of things, just like everyone else I expect awoxing cynos etc but would be interested to know the opinion of the older players about this, was null better and populated back then?


0.0 has always been NBSI by default. Only a few specific alliances had NRDS policies for their own specific reasons.

NBSI is the prudent choice for the reasons given above: better to assume a stranger is hostile and kill him than to assume he's friendly and die yourself.

"Just remember later that I warned against any change to jump ranges or fatigue. You earned whats coming."

Grath Telkin, 11.10.2016

Lord Zim
Gallente Federation
#59 - 2013-01-04 14:05:44 UTC
Diablo Ex wrote:
There is nothing at all wrong with the game mechanics, the problem in Nullsec is the way that Sov Holders govern.

Nope. The problems in nullsec is that the sov system sucks, and the industrial capacity is dwarfed by hisec.

Diablo Ex wrote:
There would be more folks moving into Nullsec if the Sov Holders would simply set NRDS rules in their space.

No, they wouldn't. If they would, they would just have to hop into NPC nullsec, or scoot over to CVA space.

Cyno's lit, bridge is up, but one pilot won't be jumping home.

RIP Vile Rat

Signal11th
#60 - 2013-01-04 14:07:55 UTC
Scatim Helicon wrote:
Its friday, so must be a 'Goons suck because they shoot everybody' day, tomorrow will be the 'Goons suck because they blue everybody' day.



How about "Goons just suck" that way we cover everyday?

God Said "Come Forth and receive eternal life!" I came fifth and won a toaster!