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Time for a map redraw?

Author
Feyd Rautha Harkonnen
Doomheim
#1 - 2013-01-02 18:56:57 UTC
The EVE universe map with respect to how hisec, losec and null interact should be redrawn to encourage....

- More players transiting losec or null
- More players living or travelling to losec or null
- Less incentive to stay in hisec & carebear forever
- Break up the huge swaths of nullsec sov grind and allow smaller alliances to get some null

The solution.....

- Make hisec 4 faction pockets of smaller size
- Bisect the hisec & nullsec pockets with losec pockets
- Place a trade-boosted hub in each faction losec bisect (i.e. Super Jita)
- Reduce mission & mineral payouts in hisec, boost them in losec and super-boost them in null

The sample...

http://i1307.photobucket.com/albums/s591/evegod/HowItShouldBe_zps1b44428b.jpg

(Obviously VERY ROUGH -- but something to get people thinking...ultimately its time for a rethink of the map to resolve the issues mentioned....)

Sincerely,
The Dark Lord of Crux,

F
masternerdguy
Doomheim
#2 - 2013-01-02 18:58:21 UTC
Jita is an emergent thing, CCP can't just add more trade hubs.

And why would anyone want to segregate nullsec into pockets?

Things are only impossible until they are not.

Tarvos Telesto
Blood Fanatics
#3 - 2013-01-02 19:00:08 UTC  |  Edited by: Tarvos Telesto
Feyd Rautha Harkonnen wrote:

- Reduce mission & mineral payouts in hisec, boost them in losec and super-boost them in null



Another therad caled im bad in null space, carebears earn more than me.

Maybe you spent to much time on gate camping instead of farming fat ded sites, anomalys, rating, exploring, mining rare ore, pick what you want...

Believe me or not here nothing wrong with hi sec economy, people who play less than other are poor while these who play a lot are rich, same thing in null space.

its all depend how much time people spent in game, nothing is for free.

EvE isn't game, its style of living.

Toku Jiang
Jiang Laboratories and Discovery
#4 - 2013-01-02 19:00:25 UTC
Ugh Yet another thread on "the right way" to play EVE.
Klarion Sythis
Caldari Provisions
Caldari State
#5 - 2013-01-02 19:01:40 UTC
Give me a crayon and 5 minutes. I've got this CCP.
Unsuccessful At Everything
The Troll Bridge
#6 - 2013-01-02 19:03:33 UTC


Not sure if map, or smeared fecal material on wall...

Since the cessation of their usefulness is imminent, may I appropriate your belongings?

Frostys Virpio
State War Academy
Caldari State
#7 - 2013-01-02 19:04:23 UTC
Feyd Rautha Harkonnen wrote:
The EVE universe map with respect to how hisec, losec and null interact should be redrawn to encourage....

- More players transiting losec or null
- More players living or travelling to losec or null
- Less incentive to stay in hisec & carebear forever
- Break up the huge swaths of nullsec sov grind and allow smaller alliances to get some null

The solution.....

- Make hisec 4 faction pockets of smaller size
- Bisect the hisec & nullsec pockets with losec pockets
- Place a trade-boosted hub in each faction losec bisect (i.e. Super Jita)
- Reduce mission & mineral payouts in hisec, boost them in losec and super-boost them in null

The sample...

http://i1307.photobucket.com/albums/s591/evegod/HowItShouldBe_zps1b44428b.jpg

(Obviously VERY ROUGH -- but something to get people thinking...ultimately its time for a rethink of the map to resolve the issues mentioned....)

Sincerely,
The Dark Lord of Crux,

F


Won't work. People would stay in thier "island".

The mineral stuff is stupid to ask for as the payout for mining is completely market driven.

You don't "palce" a trade hub. Trade hub are player driven content where player more or less agreed to sell/buy all at the same place. Noone want a trade hub in non secure space because most people dont want to buy **** and get blown up just as they undock just like you would not want to get robbed just as you got out of wallmart.
Destination SkillQueue
Doomheim
#8 - 2013-01-02 19:05:04 UTC
I prefer the current distribution over your proposal. I especially dislike your idea of CCP designed boosted tradehubs.
Pak Narhoo
Splinter Foundation
#9 - 2013-01-02 19:05:51 UTC
Play EVE may wey!

Eh, no.
Feyd Rautha Harkonnen
Doomheim
#10 - 2013-01-02 19:07:21 UTC
While the thoughtful and intelligent responses so far have been heartwarming...allow me to carry on...

- Jita is emergent, but why not trade-boosted hubs in the losec bisects shown to encourage travel to losec? i.e. All trades done there get less tax/boosted/etc
- Its not about 'the right way..' to play EVE, its about making it better without changes to mechanics at all.
- To wit, having 'chunks' of null allow for smaller alliances or large corps to aquire SOV, rather than just the big guys always owning all the big swaths

Give it some thought before knee-jerk dissing this idea guys, and with some tweaks I am confident it has merit.

F
Ginger Barbarella
#11 - 2013-01-02 19:09:33 UTC
Unsuccessful At Everything wrote:


Not sure if map, or smeared fecal material on wall...


I'm going with the latter. OP clearly has no concept of what it takes to manage this kind of data in software (and it's DATA, not lines drawn on a piece of paper).

"Blow it all on Quafe and strippers." --- Sorlac

Steven Seaga1
Doomheim
#12 - 2013-01-02 19:10:45 UTC
Feyd Rautha Harkonnen wrote:
While the thoughtful and intelligent responses so far have been heartwarming...allow me to carry on...

- Jita is emergent, but why not trade-boosted hubs in the losec bisects shown to encourage travel to losec? i.e. All trades done there get less tax/boosted/etc
- Its not about 'the right way..' to play EVE, its about making it better without changes to mechanics at all.
- To wit, having 'chunks' of null allow for smaller alliances or large corps to aquire SOV, rather than just the big guys always owning all the big swaths

Give it some thought before knee-jerk dissing this idea guys, and with some tweaks I am confident it has merit.

F


Who gave the tard crayons?
Some Rando
University of Caille
Gallente Federation
#13 - 2013-01-02 19:13:37 UTC
Personally, I'd like to see all high-sec systems (0.5 or better) drop their sec by 0.1. Then make all newbie school systems (12 IIRC) 1.0 sec. Adjust the map slightly after doing this so there are contiguous high-sec paths through all empires, although they should be long; none of this Niarja/Uedama bullshit.

This should nicely reduce the size of high-sec in favor of low-sec, which is a Good Thing, IMO.

CCP has no sense of humour.

Marlona Sky
State War Academy
Caldari State
#14 - 2013-01-02 19:16:30 UTC
I'm all about the four high sec faction space being separated by low sec.
Generals4
#15 - 2013-01-02 19:18:31 UTC
Feyd Rautha Harkonnen wrote:
The EVE universe map with respect to how hisec, losec and null interact should be redrawn to encourage....

- More players transiting losec or null
- More players living or travelling to losec or null
- Less incentive to stay in hisec & carebear forever
- Break up the huge swaths of nullsec sov grind and allow smaller alliances to get some null

The solution.....

- Make hisec 4 faction pockets of smaller size
- Bisect the hisec & nullsec pockets with losec pockets
- Place a trade-boosted hub in each faction losec bisect (i.e. Super Jita)
- Reduce mission & mineral payouts in hisec, boost them in losec and super-boost them in null

The sample...

http://i1307.photobucket.com/albums/s591/evegod/HowItShouldBe_zps1b44428b.jpg

(Obviously VERY ROUGH -- but something to get people thinking...ultimately its time for a rethink of the map to resolve the issues mentioned....)

Sincerely,
The Dark Lord of Crux,

F


No, i don't want to go through null when going to harrass some gallente in their territory.

_-Death is nothing, but to live defeated and inglorious is to die daily. _

Dave stark
#16 - 2013-01-02 19:19:23 UTC
Feyd Rautha Harkonnen wrote:
- Reduce mission & mineral payouts in hisec, boost them in losec and super-boost them in null


low/null sec ores, for the most part, are already worth more than high sec ores. it hasn't made people go to null/low sec.

hence i must conclude that if all of your other suggestions are on par with this one, then this thread is bad and you should feel bad.
Krixtal Icefluxor
INLAND EMPIRE Galactic
#17 - 2013-01-02 19:31:25 UTC
It will never ever get through thick heads that playstyles and preferences are determined long before anyone starts playing EVE, and once started, they will stick to their preferences and ideals.

This applies to both sides of the PvP/PvE equation.

The pipedream of having more 'high sec carebears' moving to Low and Null is moot as those areas' mechanics are predetermined to not be in the parameters of what they enjoy doing.

They will just leave for other games more hospitable to their playstyle.

If the opposite were true and this were an idea that would work, this tired discussion would have ended a full decade ago and never held again, and again, and again, and again, and again...... (like a sweater someone keeps on knitting, and knitting, and knitting, and knitting....)

"He has mounted his hind-legs, and blown crass vapidities through the bowel of his neck."  - Ambrose Bierce on Oscar Wilde's Lecture in San Francisco 1882

Tali Ambraelle
Federal Navy Academy
Gallente Federation
#18 - 2013-01-02 19:36:10 UTC
Yet another belligerent undesirable attempting to force filth and lawlessness on we the True Citizens and Desirables of Eve, the High Security Players.

Back to the bad lands, savage. Smile
Randolph Rothstein
whatever corp.
#19 - 2013-01-02 19:37:42 UTC  |  Edited by: Randolph Rothstein
elephant painter disagrees with your proposal and paints his own

http://www.show.me.uk/dbimages/chunked_image/2004_0817.jpg
Sentamon
Imperial Academy
Amarr Empire
#20 - 2013-01-02 19:37:56 UTC
Where is my crayon drawn map?

~ Professional Forum Alt  ~

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