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You did it to yourselves - Yet Another Boost null/low, nerf hi thread, except not.

Author
Nicolo da'Vicenza
Viziam
Amarr Empire
#241 - 2013-01-02 04:08:56 UTC
Garou Carew wrote:
Nicolo da'Vicenza wrote:
Garou Carew wrote:
Have any of you null dwellers ever stopped to think that Null is exactly what YOU have made it!

You whine and fart about in the forums while you sit in null in a continuous circle jerk, if you got off your sorry arses and encouraged settlers into your area of Null you could perhaps develop it to a respectable level
game mechanics you are unfamiliar with prevent this


I’m sorry to disillusion you but the only game mechanics that prevent a solution are the entitled egomaniacs ensconced in positions of power in null, in a Sand Box anything is possible they just lack the intelligence to make it happen.

guy who thinks saying a game is 'sandbox' means that hardcoded game mechanics can be overwritten is attacking other people's intelligence.
Alavaria Fera
GoonWaffe
#242 - 2013-01-02 04:10:48 UTC
Nicolo da'Vicenza wrote:
Garou Carew wrote:
Nicolo da'Vicenza wrote:
Garou Carew wrote:
Have any of you null dwellers ever stopped to think that Null is exactly what YOU have made it!

You whine and fart about in the forums while you sit in null in a continuous circle jerk, if you got off your sorry arses and encouraged settlers into your area of Null you could perhaps develop it to a respectable level
game mechanics you are unfamiliar with prevent this

I’m sorry to disillusion you but the only game mechanics that prevent a solution are the entitled egomaniacs ensconced in positions of power in null, in a Sand Box anything is possible they just lack the intelligence to make it happen.

guy who thinks saying a game is 'sandbox' means that hardcoded game mechanics can be overwritten is attacking other people's intelligence.

And people aren't game mechanics either !

Triggered by: Wars of Sovless Agression, Bending the Knee, Twisting the Knife, Eating Sov Wheaties, Bombless Bombers, Fizzlesov, Interceptor Fleets, Running Away, GhostTime Vuln, Renters, Bombs, Bubbles ?

Nicolo da'Vicenza
Viziam
Amarr Empire
#243 - 2013-01-02 04:11:47 UTC
perhaps ev0ke could find a 'sandbox' solution for this problem, but the rest of us are screwed
EI Digin
irc.zulusquad.org
#244 - 2013-01-02 04:14:28 UTC
if only all of the leaders would work together in peace and harmony instead of blowing eachother up then we would have real industry in nullsec!
Alavaria Fera
GoonWaffe
#245 - 2013-01-02 04:15:00 UTC
EI Digin wrote:
if only all of the leaders would work together in peace and harmony instead of blowing eachother up then we would have real industry in nullsec!

I thought blue lists were the problem, not the solution !

Triggered by: Wars of Sovless Agression, Bending the Knee, Twisting the Knife, Eating Sov Wheaties, Bombless Bombers, Fizzlesov, Interceptor Fleets, Running Away, GhostTime Vuln, Renters, Bombs, Bubbles ?

Garou Carew
Doomheim
#246 - 2013-01-02 04:25:03 UTC
Nicolo da'Vicenza wrote:
Garou Carew wrote:
Nicolo da'Vicenza wrote:
Garou Carew wrote:
Have any of you null dwellers ever stopped to think that Null is exactly what YOU have made it!

You whine and fart about in the forums while you sit in null in a continuous circle jerk, if you got off your sorry arses and encouraged settlers into your area of Null you could perhaps develop it to a respectable level
game mechanics you are unfamiliar with prevent this


I’m sorry to disillusion you but the only game mechanics that prevent a solution are the entitled egomaniacs ensconced in positions of power in null, in a Sand Box anything is possible they just lack the intelligence to make it happen.

guy who thinks saying a game is 'sandbox' means that hardcoded game mechanics can be overwritten is attacking other people's intelligence.


I call Bullshit on this one, anything can be overcome and trying to blame it on “hardcoded game mechanics” just demonstrates that very lack of intelligence that I was attacking in my earlier posts.
I’ll say it again if you want a change to Null the Solution rests with the characters not the Devs, I’ll concede that there may be some changes that would make life in Null easier but they wouldn’t have the effect that your looking for without a change to the strategy currently being used by Null Sec CEO’s.
Nicolo da'Vicenza
Viziam
Amarr Empire
#247 - 2013-01-02 04:37:07 UTC  |  Edited by: Nicolo da'Vicenza
Garou Carew wrote:
Nicolo da'Vicenza wrote:
Garou Carew wrote:

I’m sorry to disillusion you but the only game mechanics that prevent a solution are the entitled egomaniacs ensconced in positions of power in null, in a Sand Box anything is possible they just lack the intelligence to make it happen.

guy who thinks saying a game is 'sandbox' means that hardcoded game mechanics can be overwritten is attacking other people's intelligence.


I call Bullshit on this one, anything can be overcome and trying to blame it on “hardcoded game mechanics” just demonstrates that very lack of intelligence that I was attacking in my earlier posts.

Tell me more about how, for example, the second law of thermodynamics can be overcome by introspection.
James Amril-Kesh
Viziam
Amarr Empire
#248 - 2013-01-02 04:45:54 UTC
Garou Carew wrote:
I call Bullshit on this one, anything can be overcome and trying to blame it on “hardcoded game mechanics” just demonstrates that very lack of intelligence that I was attacking in my earlier posts.
I’ll say it again if you want a change to Null the Solution rests with the characters not the Devs, I’ll concede that there may be some changes that would make life in Null easier but they wouldn’t have the effect that your looking for without a change to the strategy currently being used by Null Sec CEO’s.

EVE is a sandbox, therefore let's all steal the game engine's source code off CCP's internal servers, modify it, recompile it, and upload it back onto Tranquility during downtime.

Player created content!

Behold, tech 52 titans in highsec running level 10 missions.

Enjoying the rain today? ;)

Frying Doom
#249 - 2013-01-02 05:20:25 UTC
Nicolo da'Vicenza wrote:
Garou Carew wrote:
Nicolo da'Vicenza wrote:
Garou Carew wrote:

I’m sorry to disillusion you but the only game mechanics that prevent a solution are the entitled egomaniacs ensconced in positions of power in null, in a Sand Box anything is possible they just lack the intelligence to make it happen.

guy who thinks saying a game is 'sandbox' means that hardcoded game mechanics can be overwritten is attacking other people's intelligence.


I call Bullshit on this one, anything can be overcome and trying to blame it on “hardcoded game mechanics” just demonstrates that very lack of intelligence that I was attacking in my earlier posts.

Tell me more about how, for example, the second law of thermodynamics can be overcome by introspection.

Second law of thermodynamics: The entropy of any isolated system not in thermal equilibrium almost always increases. Isolated systems spontaneously evolve towards thermal equilibrium—the state of maximum entropy of the system—in a process known as "thermalization". Equivalently, perpetual motion machines of the second kind are impossible.

As far as we know but lets face it we are hardly an intelligent species, I was not that long ago we thought the earth was flat, actually some people still do or that the end of the Mayan calendar meant the end of the earth.

Any spelling, grammatical and punctuation errors are because frankly, I don't care!!

Garou Carew
Doomheim
#250 - 2013-01-02 05:31:09 UTC
James Amril-Kesh wrote:
Garou Carew wrote:
I call Bullshit on this one, anything can be overcome and trying to blame it on “hardcoded game mechanics” just demonstrates that very lack of intelligence that I was attacking in my earlier posts.
I’ll say it again if you want a change to Null the Solution rests with the characters not the Devs, I’ll concede that there may be some changes that would make life in Null easier but they wouldn’t have the effect that your looking for without a change to the strategy currently being used by Null Sec CEO’s.

EVE is a sandbox, therefore let's all steal the game engine's source code off CCP's internal servers, modify it, recompile it, and upload it back onto Tranquility during downtime.

Player created content!

Behold, tech 52 titans in highsec running level 10 missions.


I would dearly love to move my Capitals into a Hi Sec System instead of having to hide them in remote locations, we can dream however the reality is that we have to work with what we are given and I can not see the sense in complaining about it. And yes it is workable with the application of intelligent strategy, I know **** happens but there are still solutions and work a rounds and it is these that make the game interesting, as one of our Prime ministers famously said “Life wasn’t meant to be easy”.
Frying Doom
#251 - 2013-01-02 06:17:19 UTC
Garou Carew wrote:
James Amril-Kesh wrote:
Garou Carew wrote:
I call Bullshit on this one, anything can be overcome and trying to blame it on “hardcoded game mechanics” just demonstrates that very lack of intelligence that I was attacking in my earlier posts.
I’ll say it again if you want a change to Null the Solution rests with the characters not the Devs, I’ll concede that there may be some changes that would make life in Null easier but they wouldn’t have the effect that your looking for without a change to the strategy currently being used by Null Sec CEO’s.

EVE is a sandbox, therefore let's all steal the game engine's source code off CCP's internal servers, modify it, recompile it, and upload it back onto Tranquility during downtime.

Player created content!

Behold, tech 52 titans in highsec running level 10 missions.


I would dearly love to move my Capitals into a Hi Sec System instead of having to hide them in remote locations, we can dream however the reality is that we have to work with what we are given and I can not see the sense in complaining about it. And yes it is workable with the application of intelligent strategy, I know **** happens but there are still solutions and work a rounds and it is these that make the game interesting, as one of our Prime ministers famously said “Life wasn’t meant to be easy”.

You are quoting Fraser, why not just quote the worlds best treasurer and tell us this is the recession we had to have.

Any spelling, grammatical and punctuation errors are because frankly, I don't care!!

Garou Carew
Doomheim
#252 - 2013-01-02 06:32:58 UTC  |  Edited by: Garou Carew
Frying Doom wrote:
Garou Carew wrote:
James Amril-Kesh wrote:
Garou Carew wrote:
I call Bullshit on this one, anything can be overcome and trying to blame it on “hardcoded game mechanics” just demonstrates that very lack of intelligence that I was attacking in my earlier posts.
I’ll say it again if you want a change to Null the Solution rests with the characters not the Devs, I’ll concede that there may be some changes that would make life in Null easier but they wouldn’t have the effect that your looking for without a change to the strategy currently being used by Null Sec CEO’s.

EVE is a sandbox, therefore let's all steal the game engine's source code off CCP's internal servers, modify it, recompile it, and upload it back onto Tranquility during downtime.

Player created content!

Behold, tech 52 titans in highsec running level 10 missions.


I would dearly love to move my Capitals into a Hi Sec System instead of having to hide them in remote locations, we can dream however the reality is that we have to work with what we are given and I can not see the sense in complaining about it. And yes it is workable with the application of intelligent strategy, I know **** happens but there are still solutions and work a rounds and it is these that make the game interesting, as one of our Prime ministers famously said “Life wasn’t meant to be easy”.

You are quoting Fraser, why not just quote the worlds best treasurer and tell us this is the recession we had to have.


Lol, recession we had to have was good but from memory Keating’s best line was the “Bannana Republic” bit; I also like Lathams “Conga Line of Suckholes”, Latham had a bit [a lot really] of Keating’s mongrel attitude in him, a nice contrast to the current lot.
Hrothgar Nilsson
#253 - 2013-01-02 07:17:53 UTC
Alavaria Fera wrote:
EI Digin wrote:
if only all of the leaders would work together in peace and harmony instead of blowing eachother up then we would have real industry in nullsec!

I thought blue lists were the problem, not the solution !

This EVE truly does exist: http://go-dl.eve-files.com/media/corp/VeriteChina/Cinfluence.png
Alavaria Fera
GoonWaffe
#254 - 2013-01-02 07:48:22 UTC
James Amril-Kesh wrote:
Garou Carew wrote:
I call Bullshit on this one, anything can be overcome and trying to blame it on “hardcoded game mechanics” just demonstrates that very lack of intelligence that I was attacking in my earlier posts.
I’ll say it again if you want a change to Null the Solution rests with the characters not the Devs, I’ll concede that there may be some changes that would make life in Null easier but they wouldn’t have the effect that your looking for without a change to the strategy currently being used by Null Sec CEO’s.

EVE is a sandbox, therefore let's all steal the game engine's source code off CCP's internal servers, modify it, recompile it, and upload it back onto Tranquility during downtime.

Player created content!

Behold, tech 52 titans in highsec running level 10 missions.

The best reward and the lowest risk. Nice combo.

Triggered by: Wars of Sovless Agression, Bending the Knee, Twisting the Knife, Eating Sov Wheaties, Bombless Bombers, Fizzlesov, Interceptor Fleets, Running Away, GhostTime Vuln, Renters, Bombs, Bubbles ?

James Amril-Kesh
Viziam
Amarr Empire
#255 - 2013-01-02 08:06:06 UTC  |  Edited by: James Amril-Kesh
Alavaria Fera wrote:
James Amril-Kesh wrote:
Garou Carew wrote:
I call Bullshit on this one, anything can be overcome and trying to blame it on “hardcoded game mechanics” just demonstrates that very lack of intelligence that I was attacking in my earlier posts.
I’ll say it again if you want a change to Null the Solution rests with the characters not the Devs, I’ll concede that there may be some changes that would make life in Null easier but they wouldn’t have the effect that your looking for without a change to the strategy currently being used by Null Sec CEO’s.

EVE is a sandbox, therefore let's all steal the game engine's source code off CCP's internal servers, modify it, recompile it, and upload it back onto Tranquility during downtime.

Player created content!

Behold, tech 52 titans in highsec running level 10 missions.

The best reward and the lowest risk. Nice combo.

Yeah, and furthermore we'll be able to defy the laws of nature, so the 10 billion isk bounties paid out by every ship killed in a level 10 mission (all destroyed instantly by 100 km range smartbomb that doesn't do damage to anything that would get you concorded) will magically not cause inflation in any way.

In nullsec, everything is permanently reinforced and ships explode as soon as they leave pos shields or undock, so nobody goes there anymore.

Enjoying the rain today? ;)

Frying Doom
#256 - 2013-01-02 12:35:43 UTC
James Amril-Kesh wrote:


In nullsec, everything is permanently reinforced and ships explode as soon as they leave pos shields or undock, so nobody goes there anymore.

Would still make it better than the current boredomfest.

Any spelling, grammatical and punctuation errors are because frankly, I don't care!!