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The new targeting interface is a PITA for armor logi

Author
DarthNefarius
Minmatar Heavy Industries
#1 - 2013-01-01 07:08:03 UTC  |  Edited by: DarthNefarius
The shield logi's I doubt have trouble seeing when thier reps are needed to whom but for armour logis it is WAY too close!!!
The circular red lines don't differentiate well because they are so closeAttention
An' then Chicken@little.com, he come scramblin outta the    Terminal room screaming "The system's crashing! The system's    crashing!" -Uncle RAMus, 'Tales for Cyberpsychotic Children'
Professor Clio
Apocalypse Lancers
#2 - 2013-01-01 07:17:10 UTC
If you're looking at anything but your broadcast window or your watchlist as a logi pilot you're doing it wrong. I'm going to go ahead and say it: "you're doing it wrong"
DarthNefarius
Minmatar Heavy Industries
#3 - 2013-01-01 07:25:10 UTC  |  Edited by: DarthNefarius
Professor Clio wrote:
If you're looking at anything but your broadcast window or your watchlist as a logi pilot you're doing it wrong. I'm going to go ahead and say it: "you're doing it wrong"


The watchlist & broadcast window doesn't help much to diferentiate whom is being ALPHA'd versus whom is getting split damage... in an armor fleet both ships' shield rings turn red almost simultaneosly
An' then Chicken@little.com, he come scramblin outta the    Terminal room screaming "The system's crashing! The system's    crashing!" -Uncle RAMus, 'Tales for Cyberpsychotic Children'
Benny Ohu
Royal Amarr Institute
Amarr Empire
#4 - 2013-01-01 07:33:43 UTC
I don't understand. The red rings only show who is doing damage to yourself, right?
Alavaria Fera
GoonWaffe
#5 - 2013-01-01 08:00:08 UTC
DarthNefarius wrote:
Professor Clio wrote:
If you're looking at anything but your broadcast window or your watchlist as a logi pilot you're doing it wrong. I'm going to go ahead and say it: "you're doing it wrong"

The watchlist & broadcast window doesn't help much to diferentiate whom is being ALPHA'd versus whom is getting split damage... in an armor fleet both ships' shield rings turn red almost simultaneosly

Some sort of stealth nerf to armor logi?

Or rather brought about by CCP's "improved UI experience" ... :(

Triggered by: Wars of Sovless Agression, Bending the Knee, Twisting the Knife, Eating Sov Wheaties, Bombless Bombers, Fizzlesov, Interceptor Fleets, Running Away, GhostTime Vuln, Renters, Bombs, Bubbles ?

Ame Sonoda
Perkone
Caldari State
#6 - 2013-01-01 09:50:19 UTC
I agree completely. It used to be 3 easily distinguished straight bars that you could see clearly. Now I find if their shield/armour is bouncing up and down it's often hard to tell what is happening.
It's proof if ever it were needed that the UI team don't play the game.
Ghazu
#7 - 2013-01-01 10:16:10 UTC
Clean whatever is crusting over your eyes, yuck.

http://www.minerbumping.com/ lol what the christ https://forums.eveonline.com/default.aspx?g=posts&m=2299984#post2299984

Ur235
Appetite 4 Destruction
#8 - 2013-01-01 10:17:10 UTC
Ame Sonoda wrote:
I agree completely. It used to be 3 easily distinguished straight bars that you could see clearly. Now I find if their shield/armour is bouncing up and down it's often hard to tell what is happening.
It's proof if ever it were needed that the UI team don't play the game.


Lol bit harsh they probably never just antcipated such a problem, I do agree though being a Logi pilot it does make it harder to tell how well people are holding when your looking at 3 pretty small rings

hmm

Seleia O'Sinnor
Drop of Honey
#9 - 2013-01-01 10:44:55 UTC
aesthetics over function

Odyssey: Repacking in POS hangars for modules +1,  but please for other stuff too, especially containers. Make containers openable in POS hangars.

FoxBird Freir
Bloomberg Horizont
#10 - 2013-01-01 10:50:50 UTC
UI scaling, it works !
Ame Sonoda
Perkone
Caldari State
#11 - 2013-01-01 10:59:22 UTC  |  Edited by: Ame Sonoda
Ur235 wrote:
Lol bit harsh


Maybe but it feels a lot like the initial inventory changes: 'here's the new system, there's no option to make it like the old system, even if the old system worked better for you. Deal with it.'
ihcn
Life. Universe. Everything.
#12 - 2013-01-01 11:31:26 UTC
Ame Sonoda wrote:
Ur235 wrote:
Lol bit harsh


Maybe but it feels a lot like the initial inventory changes: 'here's the new system, there's no option to make it like the old system, even if the old system worked better for you. Deal with it.'

You are the worst kind of person.
Ame Sonoda
Perkone
Caldari State
#13 - 2013-01-01 11:35:52 UTC
ihcn wrote:
Ame Sonoda wrote:
Ur235 wrote:
Lol bit harsh


Maybe but it feels a lot like the initial inventory changes: 'here's the new system, there's no option to make it like the old system, even if the old system worked better for you. Deal with it.'

You are the worst kind of person.


no u
Arduemont
Rotten Legion
#14 - 2013-01-01 11:38:06 UTC
All I hear is whines. You'll get used to it. I've acted as armour logi in PvP relatively frequently and have no problems with the new UI, but then I spend most of my time looking at the watch list. Perhaps you should do the same.

"In the age of information, ignorance is a choice." www.stateofwar.co.nf

Ame Sonoda
Perkone
Caldari State
#15 - 2013-01-01 11:44:08 UTC  |  Edited by: Ame Sonoda
for what it's worth I don't really fly logi and I have kind of got used to it. Still I find it less easy to get the info you need, quickly, when you're fighting 3 guys solo and busy managing mods, overheating and range.

and yes I have been a **** in this thread but i'm always grumpy as **** for about 2 hours after i wake up.
Eight Two
SWIFT Inc.
#16 - 2013-01-01 12:39:49 UTC
FoxBird Freir wrote:
UI scaling, it works !


This pretty much.

It's a tad annoying to switch back and forth between scales but when you have certain targets pre-locked in addition to the watchlist it's really hard to tell at times who can hold out and who needs attention asap.

Especially since wasted cycles don't affect shield logis nearly as much as armor logis. You're doing it wrong and all that Blink
baltec1
Bat Country
Pandemic Horde
#17 - 2013-01-01 13:55:31 UTC
Are you playing on a two inch screen or something?
Ptraci
3 R Corporation
#18 - 2013-01-01 14:43:48 UTC
baltec1 wrote:
Are you playing on a two inch screen or something?


Or maybe you've never flown logi in a real fight. Sometimes things get - pretty hectic. I agree that the new rounded format sacrifices functionality for eye candy. Human brains take longer to process curves especially when they're close together. I'm not suggesting abandon the format but maybe adding something else to it, like flashing the icon or background of a ship that just took critical damage or something to guide your eye quickly to the right place.
Remiel Pollard
Aliastra
Gallente Federation
#19 - 2013-01-01 15:17:45 UTC
That's what your watchlist is for, mate. Working as intended.

“Some capsuleers claim that ECM is 'dishonorable' and 'unfair'. Jam those ones first, and kill them last.” - Jirai 'Fatal' Laitanen, Pithum Nullifier Training Manual c. YC104

Nicoli Voldkif
Legion of the Obsidion Star
#20 - 2013-01-01 16:08:53 UTC
Ptraci wrote:
baltec1 wrote:
Are you playing on a two inch screen or something?


Or maybe you've never flown logi in a real fight. Sometimes things get - pretty hectic. I agree that the new rounded format sacrifices functionality for eye candy. Human brains take longer to process curves especially when they're close together. I'm not suggesting abandon the format but maybe adding something else to it, like flashing the icon or background of a ship that just took critical damage or something to guide your eye quickly to the right place.


If your looking at the targeting icons you are doing it wrong as a Logi. Watchlists and Broadcasts are your friends, Watch lists covers a 10 man group just fine while broadcasts are required for anything that exceeds your lock capacity anyway.
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