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So I've just had my first gank from gate campers

Author
Red Maiden
Aliastra
Gallente Federation
#41 - 2012-12-31 05:19:45 UTC
Janus Darkjudge wrote:
I see barely 40,000 players online on weekends and half that number during the week.


If that's what you're seeing, it's time to go to the eye doctor. At EVE's peak time, I'm seeing around 45k during the week, 50k+ on the weekends. The population has been steadily increasing over the past few months. Get a clue.

dexington
Caldari Provisions
Caldari State
#42 - 2012-12-31 05:46:31 UTC
Janus Darkjudge wrote:
Look, I took the bare minimum equipment with me and I was flying in a Vexor that I could afford to lose so I'm not bitter about the loss.


Then what are you doing here?

Yes it sucks to get blown up in gate camps, not so much because you lose a ship, but because there is nothing you can do about it and it has nothing to do with pvp.

If you can handle losing one vexor then stay out of low-sec, if you keep flying there you are going to lose a lot more.

I'm a relatively respectable citizen. Multiple felon perhaps, but certainly not dangerous.

Derath Ellecon
University of Caille
Gallente Federation
#43 - 2012-12-31 06:01:22 UTC
3 pages and nothing new from the OP. Decent troll thread in the making.
Sidrat Flush
School of Applied Knowledge
#44 - 2012-12-31 06:02:43 UTC
My first gate gank in low sec I was transporting garbage on a courier mission. I cant remember if it was to or from a low sec system but I was flying through anyway. I got sniped from 150km as I was approaching the gate to jump. Oh yes this was before warp to zero for manual flight and I didnt know about the map intel - pilots undocked and in space, ships destroyed etc- what I do remember is the pilots name frankinator or sometuing like that.

Anyway it hurts now but it'll fade in time and with practice you will learn to avoid making excessive risks without all the facts at your disposal.

It's a learning thing. Dont worry about it.

Its time to stand up against the bad empire based CEO telling falsehoods about what new characters can accomplish and pushing them towards an in game experience of drudgery and loneliness keeping them in the shadow of ignorance for at nest their own profit at worse apathy towards all the experiences that Eve has to offer.

Aditu Riraille
Federal Navy Academy
Gallente Federation
#45 - 2012-12-31 06:08:42 UTC  |  Edited by: Aditu Riraille
Janus Darkjudge wrote:
I know I'm the millions noob to make this complaint. But not fussed.

I see barely 40,000 players online on weekends and half that number during the week.

One of the oldest, and I would have to say more interesting, MMOs seems to be stuck with low numbers whilst new comers like WOT etc grow substantially, the old rivals like WOW and LOTRO go from strength to strenth.

I've been playing a month and I couldn't put my finger on why.

Now I know.

Look, I took the bare minimum equipment with me and I was flying in a Vexor that I could afford to lose so I'm not bitter about the loss.

But on my very first time exploring outside high sec, the fact 3 idiots are spending their time at midnight on a Sunday next to a jump gate in a 0.3 sec system in the middle of nowhere and have nothing better to do than take out a crappy vexor in 3 shots then podkill the owner means there are clearly a lot of tossers playing this game.

And if the mechanics allow them to scare off new players, then 40k peak numbers is all there is going to be.

I was warned, I read all the reports, I am not surprised or shocked. I had just hoped things weren't as bad as everyone made out. Perhaps it was just bad luck and 9 times out of 10 I would have been fine. But I doubt it.

I'll keep playing for a while but all those whining that hi-sec should be nerfed should know why no-one goes null sec. I suspect most of us are more than happy to leave to tossers to their onanism and we'll fly space ships for fun instead.


Janus:
I have been playing just over a month now so we aren't that far apart in experience. I have to say though... if you were smart enough to anticipate all the factors above, why did you stick your hand in the meatgrinder anyway? Granted, many times there won't be some putz on the other end of the handle ready to grind your fingers off, but jeez, if you want to get around in EVE you need to help yourself by doing some homework ahead of time. There are plenty of good guides in the Evelopedia to get you started so you can be a bit more prepared the next time. For now, my answer to you is you shouldn't have been there in the first place. There are plenty of areas and pursuits in EVE for a new player to experience without swimming with the sharks.

I will use this opportunity to talk about what I think is the actual issue at hand here- getting gate-camped and popped is just one of many symptoms. I honestly think CCP is aware of the issue of how to introduce new players to EVE, but progress is slow. Due to the nature of EVE Online, you don't want to spoon-feed new players too much or they end up with unrealistic expectations and attitudes about the game. Not enough and they aren't properly prepared for what lies ahead. I don't claim to have the answer, but it would be nice if the whole of EVE's tutorials and introduction better prepared new players and laid out common EVE concepts in a logical manner with a minimum of confusion. Once you get the initial concepts down, you can start to take the "training wheels" off and broaden the scope.

At the end of the day though, humans will be humans I suppose- some of them just have to discover the truth first-hand, regardless of what has been laid down before. We aren't about to change human nature anytime soon!

Anyways Janus- I hope you stick with it, you just need to adjust your viewpoint on EVE and do some reading.
AR

"We shall not cease from exploration, and the end of all our exploring will be to arrive where we started and know the place for the first time." T. S. Eliot   

Super spikinator
Hegemonous Conscripts
#46 - 2012-12-31 06:17:35 UTC
Herzog Wolfhammer wrote:
Anna Karhunen wrote:
I was on my way to the Christmas event with newbie ship and foolishly thought I would cut half of the travel distance by taking shortcut through lowsec. I ran into a gatecamp, about twelve strong, and my Ibis was blasted to small bits. Fine, no problems, it wasn't ship I was using much anymore. Then I got message from the Comedian-In-Charge: I would have to pay 75 million ISk or they would pod me. As my character is about month old, and I haven't spent any money on PLEX (and I have spent ISK as it has come), the demand just made me laugh. In fact, it paralyzed me with laughter to the point where I failed to heed to the order to stop and thus they promptly podded me. I did get to the event with another ship, so there was no harm done. I am just warmed by the thought that low-sec has such enterprising comedy groups.




Very good. But there is only one problem.

I am not sure if I want to have anything to do with people who are dumb enough to think they can get 75 mil ISK from a 1/mo char. I mean, WTF?


I don't even want to play the same game as people that stupid. Don't want their tard-cooties on me.



It never hurts to try in a dedicated gate camp. For every 10 that pass through maybe 1-2 will have the 75million isk to pay you. That less than one month character could be an alt, it could be someone who bought plex and sold it, they could just be good at this game and have a bit of cash to splash. Heck depending on who is camping you have a small window of negotiation and might let them drive the price down and you still get isk out of them as well as the wreck for cargo, modules and salvage.
Ghazu
#47 - 2012-12-31 06:21:15 UTC
Not bitter so don't post about it.

http://www.minerbumping.com/ lol what the christ https://forums.eveonline.com/default.aspx?g=posts&m=2299984#post2299984

Keno Skir
#48 - 2012-12-31 07:33:20 UTC  |  Edited by: Keno Skir
Janus Darkjudge wrote:
I know I'm the millions noob to make this complaint. But not fussed.

I see barely 40,000 players online on weekends and half that number during the week.

One of the oldest, and I would have to say more interesting, MMOs seems to be stuck with low numbers whilst new comers like WOT etc grow substantially, the old rivals like WOW and LOTRO go from strength to strenth.

I've been playing a month and I couldn't put my finger on why.


If you can't see why from your own post, you sir are too stupid for this game.

More people eat at McDonalds than most other resteraunts. It's not the ****** food, its all the bright colors and speed of turnover.

You went into the dangerous part of the game on your own after 1 month of playtime, ignored the blatant warning and died as a result of your own stupidity.

In WOW you would have respawned a short distance away with everything you had still on you. That's because WOW is for toddlers and lazy un-intelligent gamers. No risk at all, and just enough mouse clicking to keep you awake enough to eat burgers and jack off. Very similar in fact to McDonalds in the world of cuisine.

Easier doesn't always mean better, in games it almost never does.

Boo Hoo you died...

(you also didn't consider that you could easily be an alt of a far older player scouting their gate camp and whatevers behind it. In actual fact you really didn't think of very much aside from your own butt-hurtness over losing your ship)

leoplusma wrote:
come on ! you cant call them idiots just because they were three of them hanging around and having fun kicking your butt !

:)

leo


Your name and picture are next to every post you write, there is no need to write your name at the bottom of every post :)
Tarn Kugisa
Kugisa Dynamics
#49 - 2012-12-31 07:45:24 UTC
No More Heroes wrote:
Rengerel en Distel wrote:
don't think someone has to be upset to point out that low sec gate camps keep a lot of high sec people in high sec


People in highsec lack experience in dealing with these kind of things. Anyone who has lived in 0.0 for a while develops habits and behaviors which allow them to function in the area of space they live in. Namely- assuming every gate is camped whether intel shows so or not and having plans already in place with how you are going to react.

These things become second nature to 0.0 pilots and when we go through low sec its actually astonishing how much easier it is to move around from the simple fact that you cant use bubbles, cant aggress on gates unless you can tank the sentry guns and realistically the only way to get caught on a gate in low sec is by being asleep at the wheel, a number of high scan res, sensor-boosted insta-lockers, smartbombers, or just plain old lack of experience. Like what happened here.

All in all, business as usual Smile


I hardly do any PvP, yet I live in nullsec and have found the best way to navigate is to assume all gates are camped and bubbles, at least in hostile/neutral systems.

I can normally count on little hostile interference in friendly space, but I don't rely on it.

Be polite. Be efficient. Have a plan to troll everyone you meet - KuroVolt

Alavaria Fera
GoonWaffe
#50 - 2012-12-31 07:46:57 UTC
Keno Skir wrote:
You went into the dangerous part of the game on your own after 1 month of playtime, ignored the blatant warning and died as a result of your own stupidity.

In WOW you would have respawned a short distance away with everything you had still on you. That's because WOW is for toddlers and lazy un-intelligent gamers. No risk at all, and just enough mouse clicking to keep you awake enough to eat burgers and jack off.

Well, admittedly our newbies come out a lot faster. Then again, they also get blown up a lot ...

The idea of "playing" WOW and jacking off is.... why not AFK mine in EVE Online?

Triggered by: Wars of Sovless Agression, Bending the Knee, Twisting the Knife, Eating Sov Wheaties, Bombless Bombers, Fizzlesov, Interceptor Fleets, Running Away, GhostTime Vuln, Renters, Bombs, Bubbles ?

Funky Lazers
Funk Freakers
#51 - 2012-12-31 07:51:59 UTC  |  Edited by: Funky Lazers
Janus Darkjudge wrote:
I know I'm the millions noob to make this complaint. But not fussed.

I see barely 40,000 players online on weekends and half that number during the week.

One of the oldest, and I would have to say more interesting, MMOs seems to be stuck with low numbers whilst new comers like WOT etc grow substantially, the old rivals like WOW and LOTRO go from strength to strenth.

I've been playing a month and I couldn't put my finger on why.

Now I know.

Look, I took the bare minimum equipment with me and I was flying in a Vexor that I could afford to lose so I'm not bitter about the loss.

But on my very first time exploring outside high sec, the fact 3 idiots are spending their time at midnight on a Sunday next to a jump gate in a 0.3 sec system in the middle of nowhere and have nothing better to do than take out a crappy vexor in 3 shots then podkill the owner means there are clearly a lot of tossers playing this game.

And if the mechanics allow them to scare off new players, then 40k peak numbers is all there is going to be.

I was warned, I read all the reports, I am not surprised or shocked. I had just hoped things weren't as bad as everyone made out. Perhaps it was just bad luck and 9 times out of 10 I would have been fine. But I doubt it.

I'll keep playing for a while but all those whining that hi-sec should be nerfed should know why no-one goes null sec. I suspect most of us are more than happy to leave to tossers to their onanism and we'll fly space ships for fun instead.


PvP in this game is not about skill and brain, it's all about numbers.
If you had 2 more buddies with you those "3 idiots" wouldn't shoot you because fair fight is not for low/nullbears.

I wasted like 3 yars in null, I know that stuff.

Whatever.

Valleria Darkmoon
Imperial Academy
Amarr Empire
#52 - 2012-12-31 07:56:18 UTC
Remarkably similar to my first loss, except mine was a shitfit Caracal.

5 years later and the number of ships I've destroyed breaking up gatecamps now vastly outnumbers the ones I've lost to gatecamps. Largely because I've learned to spot camps on the map before jumping in and experience has taught me to predict the gate that is camped so I can get in to assess the situation safely. I'm even -9.9 for what that's worth, campers wouldn't even take gate guns to shoot me. I rarely camp but when I do it's because I'm not able to get a fight and sitting in one spot for a long time being shot by gate guns is a great way to get others to take a run at you.

From your description you're even in a better spot than I was at the time, I couldn't afford another Caracal and had to get back into the Kestrel I had gotten as a reward from my first 10 noob mission chain. So you can leave in which case don't feel bad you join the thousands of others who couldn't hack it either or you try again and see what you can really do in the one place that really lets you see what you're made of. Either way this game will teach you about yourself.

Reality has an almost infinite capacity to resist oversimplification.

Flurk Hellbron
Science and Trade Institute
Caldari State
#53 - 2012-12-31 08:01:56 UTC
Fit a fast t1 frig with a cloack and try again OP
Kestrix
The Whispering
#54 - 2012-12-31 08:14:50 UTC
AstraPardus wrote:
I'm pretty sure this has happened to every single new EVE player, and will continue to happen to every single new EVE player. It's just part of the deal.

I, however, persisted...because I like spaceships. I don't know if I've ever mentioned that...but just to make things clear, I like spaceships. :3


Ginger Magician destroyed my first Thorax in low sec :)
TharOkha
0asis Group
#55 - 2012-12-31 08:26:31 UTC
Dont worry OP. According those people, gatecamping is the TRUE PVP in game. Those are the same people that constantly complains about extremely high risk in low/null compared to rewards. Ironicaly, this high risk was made by gamers themselves (player driven).

Also you can see several posts in this thread that just confim this. Gheto thinking that shoot what moves is the way of low/null. Gangsters, who living in the woods are complaining that there is high criminality in the woods and demands higher rewards.

There were several ideas how to restrict (not remove) those gatecamps in low sec... Man, you should see that emo rage and flamewars from those ppl Lol

Thomas Gore
Blackfyre Enterprise
#56 - 2012-12-31 08:27:48 UTC
Herzog Wolfhammer wrote:
Janus Darkjudge wrote:
I know I'm the millions noob to make this complaint. But not fussed.

I see barely 40,000 players online on weekends and half that number during the week.

One of the oldest, and I would have to say more interesting, MMOs seems to be stuck with low numbers whilst new comers like WOT etc grow substantially, the old rivals like WOW and LOTRO go from strength to strenth.

I've been playing a month and I couldn't put my finger on why.

Now I know.

Look, I took the bare minimum equipment with me and I was flying in a Vexor that I could afford to lose so I'm not bitter about the loss.

But on my very first time exploring outside high sec, the fact 3 idiots are spending their time at midnight on a Sunday next to a jump gate in a 0.3 sec system in the middle of nowhere and have nothing better to do than take out a crappy vexor in 3 shots then podkill the owner means there are clearly a lot of tossers playing this game.

And if the mechanics allow them to scare off new players, then 40k peak numbers is all there is going to be.

I was warned, I read all the reports, I am not surprised or shocked. I had just hoped things weren't as bad as everyone made out. Perhaps it was just bad luck and 9 times out of 10 I would have been fine. But I doubt it.

I'll keep playing for a while but all those whining that hi-sec should be nerfed should know why no-one goes null sec. I suspect most of us are more than happy to leave to tossers to their onanism and we'll fly space ships for fun instead.





Well, the tossers are at least a little smarter than NPC drones, and more predictable (hence the low population).


Now, there are many ways to deal with this, and you will learn these ways eventually if you bother to do so. Surely you will be made fun of for your post, and may choose to try again, or not. Your prerogative.


I blame the gate mechanics more than anything. The only reason why you can get three players sitting on a gate in the middle of nowhere on a Saturday night, is because of gates. Also, "middle of nowhere" can still be what I like to call a "gank pipeline". So while there is nobody out there for the most part, a lot of people passing through.


For a while now I have made, and will make once more, the argument that gates and the mechanics around them, such that favors this type of "having nothing better to do" gameplay (which is crap game for BOTH sides of the interaction, BTW) is what forms a "Great Wall of Carebear" around highsec. There are bears on both sides of this wall for while low sec has players who kill everything that moves for no reason (and then comes to the forums to complain about the low population in lowsec) , further out there are intel network and campers to ensure that the nullsec systems, most of them deserted, remain so that lone ratters in carriers can do so without interference.

(Having used wormholes to get to deep null, I have seen lone carriers ratting - you know who you are)


If ships could dial in system to system like in some of our favorite sci-fi movies, we would see the entire playing field open up. The gate camp is replaced by the combat patrol and those who can't run scans and hunt for their prey while semi-AFK will have to find another game.

Whether such capability is done by module or whatever, is not the topic. Certainly if by module, then the fleet that uses gates to have that extra combat module may have an advantage over the fleet that used the warp drive module (or whatever they call it). So it's not like the precious gate camp will be lost to all those leet PVPers.






Agree that gates are bad design, but a design that would require MAJOR work to change into something better. The scanner system would have to be completely revamped for starters.

I would be happy with just a bit of reiteration of the gates, such as entering and exiting with speed, sort of like Mass Relays in the Mass Effect series. Would also eliminate the need of gate cloaking, as you would be loaded and ready before you would actually land on grid with the bad guys waiting at the gate. As a bonus CCP could eliminate the awkward loading screen when jumping systems and replace it with a warp-like effect.
Draco Starfire
Takeda Interstellar
#57 - 2012-12-31 08:40:19 UTC
so basically you are upset because there are regions with essentially no police element; where robbers, killers, con-artists, and bloodthirsty savages are a given; where large groups wage endless wars against the neighboring large groups; where anyone that is neutral is viewed as a spy, enemy, or lunchmeat of some sort; where everyone gets bored if they don't see things blow up semi-regularly...

and you decided to go there by yourself, with no intel or support of any kind, and subsequently had a bad time?

1/10
Herzog Wolfhammer
Sigma Special Tactics Group
#58 - 2012-12-31 09:22:54 UTC
Super spikinator wrote:
Herzog Wolfhammer wrote:
Anna Karhunen wrote:
I was on my way to the Christmas event with newbie ship and foolishly thought I would cut half of the travel distance by taking shortcut through lowsec. I ran into a gatecamp, about twelve strong, and my Ibis was blasted to small bits. Fine, no problems, it wasn't ship I was using much anymore. Then I got message from the Comedian-In-Charge: I would have to pay 75 million ISk or they would pod me. As my character is about month old, and I haven't spent any money on PLEX (and I have spent ISK as it has come), the demand just made me laugh. In fact, it paralyzed me with laughter to the point where I failed to heed to the order to stop and thus they promptly podded me. I did get to the event with another ship, so there was no harm done. I am just warmed by the thought that low-sec has such enterprising comedy groups.




Very good. But there is only one problem.

I am not sure if I want to have anything to do with people who are dumb enough to think they can get 75 mil ISK from a 1/mo char. I mean, WTF?


I don't even want to play the same game as people that stupid. Don't want their tard-cooties on me.



It never hurts to try in a dedicated gate camp. For every 10 that pass through maybe 1-2 will have the 75million isk to pay you. That less than one month character could be an alt, it could be someone who bought plex and sold it, they could just be good at this game and have a bit of cash to splash. Heck depending on who is camping you have a small window of negotiation and might let them drive the price down and you still get isk out of them as well as the wreck for cargo, modules and salvage.




Yeah I figure it's a slim bet on a 1 month character though. Maybe such a player has that much in implants or it's an alt of a generous main who thinks "how adorable, pirates, just like old times".

Bring back DEEEEP Space!

Tara Read
Blackwater USA Inc.
Pandemic Horde
#59 - 2012-12-31 09:31:15 UTC
Janus Darkjudge wrote:
I know I'm the millions noob to make this complaint. But not fussed.

I see barely 40,000 players online on weekends and half that number during the week.

One of the oldest, and I would have to say more interesting, MMOs seems to be stuck with low numbers whilst new comers like WOT etc grow substantially, the old rivals like WOW and LOTRO go from strength to strenth.

I've been playing a month and I couldn't put my finger on why.

Now I know.

Look, I took the bare minimum equipment with me and I was flying in a Vexor that I could afford to lose so I'm not bitter about the loss.

But on my very first time exploring outside high sec, the fact 3 idiots are spending their time at midnight on a Sunday next to a jump gate in a 0.3 sec system in the middle of nowhere and have nothing better to do than take out a crappy vexor in 3 shots then podkill the owner means there are clearly a lot of tossers playing this game.

And if the mechanics allow them to scare off new players, then 40k peak numbers is all there is going to be.

I was warned, I read all the reports, I am not surprised or shocked. I had just hoped things weren't as bad as everyone made out. Perhaps it was just bad luck and 9 times out of 10 I would have been fine. But I doubt it.

I'll keep playing for a while but all those whining that hi-sec should be nerfed should know why no-one goes null sec. I suspect most of us are more than happy to leave to tossers to their onanism and we'll fly space ships for fun instead.


Peak times have nothing to do with who or who may not be in a system you wish to go in. Creating a forum topic on you having your cherry popped in low sec will only garner others telling you to grow up because we've all been through it. It's actually being ganked by Pirates that got me into the shady side of Eve in the first place.

There is a certain power said players have over a victim when they see nothing but flashy red screaming at them as they foolishly realize they are done for. Your pod my friend is just another part of your mistake. You should have been spamming ANY celestial to save your pod as soon as your Vexor was fried.

There is also various ways to avoid or elude gatecamps. One is a cloak. Two is sending in a scout first. Three is looking at the map and seeing how many active pilots are in a system within the last half hour or ship kills when planning a route. It's all very elementary and simple if you plan right.

The fact you jumped blind into low sec while also IGNORING warning signs just proves to me you are careless and wreckless. You gambled and you lost. And see? Some of us gritty blood thirsty "tossers" as you put it are nice enough to give you three simple tips on how NOT to be a complete idiot.

A little brain power goes a long way....
Mara Pahrdi
The Order of Anoyia
#60 - 2012-12-31 09:54:23 UTC  |  Edited by: Mara Pahrdi
Aditu Riraille wrote:
...
For now, my answer to you is you shouldn't have been there in the first place. There are plenty of areas and pursuits in EVE for a new player to experience without swimming with the sharks.
I

Not necessarily. But he shouldn't have been there in that Vexor. Regardless whether he can afford the loss or not.

Instead he should have been flying a T1 frig with a cloak and all sorts of prop mods. The first thing you do, when you go into unknown areas, is scouting.

Sure, you'll probably die to a smartbomb sooner or later. And maybe you'll get caught in a camp on some occasions. But you'll learn how to move around in dangerous space. If you know how to get along on your own, then you can bring in other ships.

Ofc, you also can just get into an experienced group with a good fleet commander and learn by flying with them. Things will not change in one respect though: Scouting takes up most of the time you're out there.

Remove standings and insurance.