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Warfare & Tactics

 
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Our Christmas present to FW

First post First post
Author
Mutnin
SQUIDS.
#201 - 2012-12-29 16:15:00 UTC
X Gallentius wrote:
Mutnin wrote:

This is why I'm a critic of the current Sov System because it's pretty much just arena PVP where only a few key systems are fought over while the vast majority are just farmed back & forth.

You have never been a part of sovereignty warfare anyways. And you never log in. So... why do you care so much ?


Sov war was a joke before CCP started toying with it and it's a bigger joke now. The difference is, now you are forced into playing Sov War if you stay in FW. Did you ever consider that the reason I rarely log on, is because FW was largely the only thing that interested me in this game until CCP decided to fix it, by turning it into even a worse version of null sec.
SAJUK NIGARRA
Ministry of War
Amarr Empire
#202 - 2012-12-29 16:37:00 UTC
Mutnin wrote:


So how would you expect them to flip 80 systems in two days?



Well, let's see. IBS and co can get a 20 man fleet of gank tier3s easly. Templis and Happy Endings can get another 20 easly if not 2 x 20. I have also seen 10 Happy Endings dreads on field, but let's consider 6 online at the same time.

At 25k DPS from a fleet of 20 gank tier 3 BCs , you can do a bunker roughly every 10 min. A fleet of 6 dreads can do a bunker in one cycle. With moving around and what not let's double the time. 20 min/bunker for a 20 man gank tier 3 fleet and 10 min /bunker for dreads. You do ****** far away systems with dreads, other systems with the 2 fleets of gank tier 3s. Each Tier3 fleet flips 3 bunkers/hr at the very minimum, so together they flip a minimum of 6 systems/hr. Dreads do another 6/hr. YOu have a bear minimum of 12 systems flipped per hr.

If your gank tier3s get bridged you just warp away and lose max 1-2, move to another system. In the end they will get bored of bridging you. For the guys that lost BCs you JF corp funded replacements from Jita , which is one jump away. In the same time you start forming a militia fleet of kitchen sinks (mostly stealth bombers) , that will also flip a couple systems/hr.

Push one day like that and you'll have flipped at least 50 systems. And don;t tell me your dreads will get dropped, ofc at some point they will, but losing 2-3 dreads to make sure you are not stuck with only a handfull of systems is a small price.


Honestly, it was doable with a huge effort, problem is that you guys have nowhere near that level of organisation and coordination. That in itself is no problem I understand ppl that want to play a more relaxed game, but if you want a more relaxed game why complain when others that put more effort in achieve more ?
masternerdguy
Doomheim
#203 - 2012-12-29 17:55:02 UTC
Mutnin wrote:
X Gallentius wrote:
Mutnin wrote:

This is why I'm a critic of the current Sov System because it's pretty much just arena PVP where only a few key systems are fought over while the vast majority are just farmed back & forth.

You have never been a part of sovereignty warfare anyways. And you never log in. So... why do you care so much ?


Sov war was a joke before CCP started toying with it and it's a bigger joke now. The difference is, now you are forced into playing Sov War if you stay in FW. Did you ever consider that the reason I rarely log on, is because FW was largely the only thing that interested me in this game until CCP decided to fix it, by turning it into even a worse version of null sec.


This sounds like so many of the nullsec rants that losing alliances make.

Things are only impossible until they are not.

X Gallentius
Black Eagle1
#204 - 2012-12-29 19:41:12 UTC
Caldari only needed to get to Tier 3, which is not all 80 systems.
Feffri
Dead's Prostitutes
The Initiative.
#205 - 2012-12-29 22:50:46 UTC
[/quote]

I was out of game at that point, but I've heard repeatedly that Cal Militia guys didn't know of the change, until it happened. Honestly don't yea think if they knew in advance that they would have taken the systems or at least as many as possible?[/quote]

Even after the flip all those systems were vulnerable for like 3 days because they were all so far into vuln.. but we didn't flip one system. Cal mil is an unorganized group that doesn't trust each other and trolls each other more then working together.

Which is why I left I have to thank gal for making the short comings glaringly obvious in cal mil and making people in cal mil show their true colors. I'm hoping I can find a corp that is organized, coordinated and works together whether it be in one of the other fw's or with some other corp.

I also wish you would leave the amarr warzone alone the amarrians are just getting on their feet and looks like they are having fairly equal and fun fights. If your campaign has proved anything it's that fw is not broken. You guys didn't win because of game mechanics or the plex system. You won because you were more organized and worked together. While we bickered, in fought and trolled eachother. We couldn't make any kind of adequate defense and you took raka in 2.5 days.

Impressive feat guys and my hats off to you I hope i can find pilots who fly the way you do. This game is gun and I can't imagine how fun it is when you play with people that work together and are organized.. Other then dce guys, 2 years in cal mil has only shown me the opposite of this.

Either way most of you guys are respectable and after this ordeal I have more respect for the gal mil and the way they handle themselves then I do for the cal mil. Hopefully that changes because until the general attitude of cal mil changes it will always suck to be a part of.

Andre Vauban
Federal Defense Union
Gallente Federation
#206 - 2012-12-29 23:30:04 UTC  |  Edited by: Andre Vauban
Feffri wrote:


Even after the flip all those systems were vulnerable for like 3 days because they were all so far into vuln.. but we didn't flip one system. Cal mil is an unorganized group that doesn't trust each other and trolls each other more then working together.

Which is why I left I have to thank gal for making the short comings glaringly obvious in cal mil and making people in cal mil show their true colors. I'm hoping I can find a corp that is organized, coordinated and works together whether it be in one of the other fw's or with some other corp.

I also wish you would leave the amarr warzone alone the amarrians are just getting on their feet and looks like they are having fairly equal and fun fights. If your campaign has proved anything it's that fw is not broken. You guys didn't win because of game mechanics or the plex system. You won because you were more organized and worked together. While we bickered, in fought and trolled eachother. We couldn't make any kind of adequate defense and you took raka in 2.5 days.

Impressive feat guys and my hats off to you I hope i can find pilots who fly the way you do. This game is gun and I can't imagine how fun it is when you play with people that work together and are organized.. Other then dce guys, 2 years in cal mil has only shown me the opposite of this.

Either way most of you guys are respectable and after this ordeal I have more respect for the gal mil and the way they handle themselves then I do for the cal mil. Hopefully that changes because until the general attitude of cal mil changes it will always suck to be a part of.



You are giving Gallente Militia too much credit. We are horribly disorganized and have major differences of opinions that constantly results in corps spawning new splinter corps and alliances breaking apart. We cannot form an actual alliance, as that always highlights our differences. About the only positive is that we understand that our corps and alliances are different and can respect that. We remain mostly civil towards each other and almost never war dec each other. The only thing we can agree on is that we disagree.

.

Naomie Hunter
Doomheim
#207 - 2012-12-30 00:26:33 UTC  |  Edited by: Naomie Hunter
Reading the forum is making my head explode and making Faction Warfare appear very trivial and unbalanced.
Personally, I would like to join the Caldari Militia and fight for my nation, though that does not come across as being a good idea.

Now these may be a bold questions, but is everyone as bad as each other?
Do players seek to change faction and dominate on one particular side, just to make profit?


All of this is very off putting for me.
Cromwell Savage
The Screaming Seagulls
#208 - 2012-12-30 00:29:19 UTC
Andre Vauban wrote:
... and almost never war dec each other.



...torpedo.... Big smile
S810 Jr
Lowlife.
Snuffed Out
#209 - 2012-12-30 01:32:18 UTC
Naomie Hunter wrote:
Reading the forum is making my head explode and making Faction Warfare appear very trivial and unbalanced.
Personally, I would like to join the Caldari Militia and fight for my nation, though that does not come across as being a good idea.

Now these may be a bold questions, but is everyone as bad as each other?
Do players seek to change faction and dominate on one particular side, just to make profit?


All of this is very off putting for me.



I would say join the Amarr Militia if you are put off by the Caldari Militia (they are allied). Then you maybe able to get into a corp that can work with others and gain experience in FW. There is nothing stopping you then joining Caldari at a later date and even starting your own Caldari corp if you so feel.
Deen Wispa
Sheriff.
Caldari Tactical Operations Command
#210 - 2012-12-30 02:03:45 UTC  |  Edited by: Deen Wispa
All this talk of winners and losers, I find myself asking the question, "Within the landscape of FW, how does one define "winning"?

When I joined FW in early 2012, I had two goals in mind;

1- Become a better PVPer
2- Learn how to FC fleets

I imagine most individuals entering FW were like me. As 2012 closes, I consider myself as 'winning' because I've accomplished both those goals to a certain degree irrespective of what warzone control my militia is at. Thanks to tiercide, I find myself motivated to solo pvp. And I've never considered myself as someone who was motivated to solo because of the horrible plexing mechanics prior to Retribution. December is a record month for me in kills (over 200) and I've soloed more than ever! This, despite that I don't like flying frigs and dessies, which is what most of my soloing has been done in.

#2 has been a journey for me as well as I'm finally surrounded by a very active corp full of decent combat pilots and competent FCs. We all learn from each other and grow in the process thus creating a new generation of Gal Mil pilots.

For new individuals such as Naomie who wants to know if they should join Caldari or FW despite a complete failscade of Caldari. I would say the answer is 'yes'. But with the caveat that you ask yourself, "What do I want to accomplish when joining?"

If you keep your goals to something humble as mine, you'll be fine. If, however, you fall prey to all the noise of 'winning and losing' the sov war then you won't enjoy FW for long because as has been said, Caldari don't really work together. And even if they did, it would be hard for them to match the organization of the Gallente armada when they're pissed off at you. But like Andre said, we don't even consider ourselves THAT organized.

The fight for Rakapas and the few remaining systems is really a microcosm of the mindset of Caldari militia pilots in general. To piggy back off of Major Killz dissertation of the Caldari Militia, consider the following;

1-What happens when your use of boost is negated by a opponent who uses similar boost?
2-What happens when the constant batphones you make to blued pirate gangs such as, say Exodus, is no longer there to help you?
3-What happens when the fight is brought to your home turf and your opponent is forcing you to pvp rather than avoiding the fight?

I think an alliance like Happy Endings found out the answer to those questions in 3 days.

I would caution any Gal Mil pilot to not take too much ownership of this victory though. On a weekly basis, I still see alot of pilots who think a GF is blobbing their opponent. I still see pilots who lack grid awareness. I still see pilots who are afraid of soloing an opponent and needs backup. I still see some who are incapable of undocking and creating their own content without an FC to serve them PVP on a platter. I still see some who can't call targets when the primary FC goes down.

But that's practically alot of pilots in any militia or New Eden for that matter. When presented with the opportunity, some choose to better themselves on an individual basis. Others choose to hide behind numbers. But that's the magic behind FW. You have freewill to choose how you want to "win"

High Five. Yeah! C'est La Eve .

Deen Wispa
Sheriff.
Caldari Tactical Operations Command
#211 - 2012-12-30 02:22:22 UTC
Shadow Adanza wrote:
Major Killz wrote:
Caldari factional warfare will NEVER recover

I had no doubt while I was in factional warfare that the current iteration of the Caldari millitia was the MOST POWERFUL it has ever been...

(snip-snip)

I've actually had this discussion before with former members of the Caldari Militia who'd joined RvB when I was there. It's definitely an interesting point.

Someone brought up the question the other day if the biography for the factions on new player creation steer a certain type of player towards one faction or the other. So you have a Caldari player, that should they decide to join faction war, will often join the faction of their character's race over another. So you have all these players who chose Caldari because the bio appealed to them sharing similar mindsets and you get what you addressed in your post.


Ok. I'm curious. What is in a Caldari toon's bio that would result in the current mindset with Caldari militia?

High Five. Yeah! C'est La Eve .

Shadow Adanza
Gold Crest Salvage
#212 - 2012-12-30 03:02:57 UTC
Deen Wispa wrote:
Shadow Adanza wrote:
Major Killz wrote:
Caldari factional warfare will NEVER recover

I had no doubt while I was in factional warfare that the current iteration of the Caldari millitia was the MOST POWERFUL it has ever been...

(snip-snip)

I've actually had this discussion before with former members of the Caldari Militia who'd joined RvB when I was there. It's definitely an interesting point.

Someone brought up the question the other day if the biography for the factions on new player creation steer a certain type of player towards one faction or the other. So you have a Caldari player, that should they decide to join faction war, will often join the faction of their character's race over another. So you have all these players who chose Caldari because the bio appealed to them sharing similar mindsets and you get what you addressed in your post.


Ok. I'm curious. What is in a Caldari toon's bio that would result in the current mindset with Caldari militia?

I'd have to look at it to tell you, but my character's Caldari in origin and I picked the race because of what I read in the bio. My friend's far better with words on this than I am, but we actually had this discussion in Black Ops II this morning, lol.

Are you suggesting coconuts migrate?

Desra Mascani
Eleutherian Guard
#213 - 2012-12-30 04:22:33 UTC  |  Edited by: Desra Mascani
When I started with EVE, I was on an evil vibe so I made an Amarr char. But then I said this is bullshit, that I want to have something I can relate with. I'm no religious slaver nutjob! Then I saw the video of Yakia Tovil-Toba (or whatever his name is) suiciding a carrier into Hueromont full of innocent people and being glorified by the State, few Caldari posters, then some stuff about Gallente democracy and capitalism. I decided that I'm no whiny regime lackey IRL, so I could not relate in game. On the other hand, these frogs are my kind of people.

No wonder Caldari are what they are. This fascist state must attract people who like to hide behind masses, act glorious when winning and being pathetic when losing. Just like similar regimes in our actual history.

Also, like those similar regimes, they have brilliant/decent individuals who are not powerful enough to steer the mob.
masternerdguy
Doomheim
#214 - 2012-12-30 04:25:58 UTC  |  Edited by: masternerdguy
Desra Mascani wrote:
When I started with EVE, I was on an evil vibe so I made an Amarr char. But then I said this is bullshit, that I want to have something I can relate with. I'm no religious slaver nutjob! Then I saw the video of Yakia Tovil-Toba (or whatever his name is) suiciding a carrier into Hueromont full of innocent people and being glorified by the State, few Caldari posters, then some stuff about Gallente democracy and capitalism. I decided that I'm no whiny regime lackey IRL, so I could not relate in game. On the other hand, these frogs are my kind of people.

No wonder Caldari are what they are. This fascist state must attract people who like to hide behind masses, act glorious when winning and being pathetic when losing. Just like similar regimes in our actual history.

Also, like those similar regimes, they have brilliant/decent individuals who are not powerful enough to steer the mob.


Actually you can act glorious when losing too, just look at AAA.

Things are only impossible until they are not.

Major Killz
inglorious bastards.
#215 - 2012-12-30 05:01:37 UTC  |  Edited by: Major Killz
Mutnin wrote:
Madbuster73 wrote:
Caldari should not give up IMO, remember when Minmatar had like 95% of all the systems. and now the Amarr have managed to get a lot of systems back and in the proces made shitloads of isk/LP. so Caldari, plz stop whining and start plexing.
At 1 point Caldari had like 75% of all the systems but they failed to flip the systems and make good use of it. If they would have flipped the systems before the last changes they would be on the winning side. they knew the changes were coming but did nothing with it. too bad, but thats not our fault.


I was out of game at that point, but I've heard repeatedly that Cal Militia guys didn't know of the change, until it happened. Honestly don't yea think if they knew in advance that they would have taken the systems or at least as many as possible?



Mutnin I'll try to correct some of your assumptions and whatever hearsay you've heard.

The Caldari WERE perpared for the changes. However, the ninja changes to the loyalty points store wasn't foreseen.

The State, just lost.

Recently I suggested the effort to take Nennamaila was a worthy cause. Well! The sh!t THAT effort started rolled down hill and became an avalanche.

While, I thought it was a cause worthy of a warrior. I made it known many times before that decision. If the intent was to "win", thereby printing isk and or hold Caldari factional warfare as is and or make it better. Then starting a sovereignty style war with the Gallente milltia is a bad idea. But! I also said 'I could be wrong' v0v

Side Note: while, I was there. The States strength and 90% of all active combat pilots were within 5 large entities. Of those, 3 entities were working closely together. The State may have had more pilots, but most of them weren't combat pilots.

With that said.

From the outset. The States effort was SUCCESSFUL and farming the HELL out of the Federation. Regularly forming large fleets and ganking left, right, up, down and center.

I would think or atleast I thought most leaders knew the difference, in terms of strength between militias. I mean, for each of our strongest entities. There are 2 to 3 Federation entities who were as strong individually. After awhile, it was clear most of State leaders were ignorant of that fact or ignored it.

Now.

I doubt many Federation entities cared whether or not the Caldari were working together for a common purpose. Infact, I know most of them didn't care. However, some Federation entities were suffering massive losses regularly and started to organize.

Once that happened it was OVER. Cause and effect.

An organized Cause to displace entites from thier home, inflicting massive losses and sh!t talking in local was a catalyst and made things personal. The effect is what we have now. The organized effort to displace Caldari from thier homes, territorial control and to engage a common and annoying foe.

Close to the end. The Gallente were fielding as much or more fleets in terms of numbers, comparatively. The tables turned. Now, the State was being blobed and ganked by WAY more experienced pilots and better fleet commanders regularly.

Might I add. There were and still are some gallente entities that haven't contributed MUCH to the effort at all.

OFC I'm leaving out one of the biggest drivers of the conflict. Loyalty points (isk) and short term thinking.

Isk was the chief culprit behind most if not all decisions made. If the Caldari just kept the status quo and individual entities focused on improving themselves. In 1 - 3 years our milltia may have had enough strength to match the Federation.

I mean, think about it. The Caldari made so much isk and lost it all within a month.

Anyway. Like I said. It was an amazing effort and would have worked if we had more experienced pilots, corporations, alliances, fleet commanders and leaders. The Caldari tried to run before they learn't to walk.

The sad thing is. Caldari leaders haven't learned anything from the experience and are near delusional. Mutnin, you've been relaying thier delusional view points. I listened to these delusionals while they were "winning" and when things started to turn and when they started "losing".

Most of them haven't even benifited from the whole thing. Think about that! The ones that organized the loyalty point dumps and territorial efforts are broke or have become defunct. There are some exceptions; Happy Endings and Black Rise guerilla force are stronger and more effective than they were 4 - 6 months ago.

When I think back to the whole thing. ROFL

[u]Ich bin ein Pirat ![/u]

Shaalira D'arc
Aliastra
Gallente Federation
#216 - 2012-12-30 07:57:01 UTC  |  Edited by: Shaalira D'arc
It's interesting hearing about recent events from the Caldari perspective. While we hear second-hand about all the drama, we don't often get the full scoop on internal planning, upper-level decisions, etc. And many of us are indeed wondering where all the isk went after the Caldari hit T5 several times post-Inferno.


Aside from what has been stated elsewhere in the thread, there are a couple additional reasons why Gallente Militia tends to persevere. First is that many of the major groups are dedicated to FW, rather than treating it as a stepping stone to somewhere else. The second is that many of us are comfortable with being the underdogs, and are rather resilient to setbacks on the war front.

On the first point, the Caldari militia has repeatedly suffered from corporations and alliances making a big impact, drawing in skilled pilots and FCs, and then setting off for greener pastures. Usually, the final destination is nullsec. In Gallente Militia, the major organizations are either focused on FW and low-sec, or have already tried nullsec and found that lifestyle lacking. We're all familiar with the advantages of accessible low-sec PvP. By comparison, there's a distinct lack of appeal in structure-grinding, TiDi, and a strategic 'metagame' based on node-crashing.

And if things get dull in our area, we can always liven things up by moving headquarters, trying out the other war-zone, or taking 'field trips' into interesting areas of space. We've actually done this a lot. SLAPD even threw themselves into the Alliance Tournament, doing quite well for an insane troupe of goggle-collectors.

The second reason is the fact that GalMil is used to being the underdog in the sov war. A lot of the veteran members (not myself, mind) have been in Gallente militia since the Federation controlled a grand total of 0 systems in the warzone. They were there when GalMil pulled itself out of that hole and clawed its way back to parity. Even after that point, GalMil as a whole is accustomed to being outnumbered and always on the verge of losing space. Up until recently (and even now!), CalMil has had an edge in daily victory points and sheer numbers of pilots.

All this has made many of the GalMil regulars rather blase about facing adversity or ceding parts of the map to the enemy. When we read the Fast Forward patch notes, many of us honestly thought that CalMil would get their act together and steamroll 40-60 systems over the course of the week. We were laying out frank plans about which systems to cling to as our 'must-have' bases. We were prepared to fight out of those toeholds in order to claw our way to tier 2.

And even if that was how it turned out, most of us would still be here, fighting the fight. Being part of Gallente militia means accepting the fact that you're usually working against the odds. And if we lost our home systems, we'd probably just move and be annoying elsewhere in the warzone.

tl;dr - We're here for the pew pew and we're planning on keeping up the fight, 'win' or 'lose.' This mindset helps explain the success and resilience of the Gallente militia.

P.S. Of course, we're still playing to win.
Dread Operative
Lowlife.
Snuffed Out
#217 - 2012-12-30 08:31:03 UTC
A lot of us were even training gank t3's to put into Caldari militia and flip bunkers so we could take them back before the patch. We were ready for the worst case scenario.
Machiavelli's Nemesis
Angry Mustellid
#218 - 2012-12-30 09:38:30 UTC
Dread Operative wrote:
A lot of us were even training gank t3's to put into Caldari militia and flip bunkers so we could take them back before the patch. We were ready for the worst case scenario.


The amarr served us some incredibly juicy tears when we started using an alt corp to do that over here. Then CCP moved the patch forward a month and spoiled our trolling...
Cat Casidy
Percussive Diplomacy
Sedition.
#219 - 2012-12-30 11:27:07 UTC  |  Edited by: Cat Casidy
Shaalira D'arc wrote:

.

tl;dr - We're here for the pew pew and we're planning on keeping up the fight, 'win' or 'lose.' This mindset helps explain the success and resilience of the Gallente militia.

P.S. Of course, we're still playing to win.


If you watched the vid I posted earlier, one of my favorite moments is our fc yelling " F it, we'll whelp the whole fleet as long as we kill more of them" And everyone in fleet (fleet being several corps and alliances working together) said ok, lets keep rolling. End result, after a full hour of fighting we held the field, and they lost an ungodly number of ships.

.

Cromwell Savage
The Screaming Seagulls
#220 - 2012-12-30 14:23:41 UTC
Shaalira D'arc wrote:
... doing quite well for an insane troupe of goggle-collectors.



My coffee almost ended up on my keyboard.... Big smile