These forums have been archived and are now read-only.

The new forums are live and can be found at https://forums.eveonline.com/

EVE General Discussion

 
  • Topic is locked indefinitely.
 

In defence of AFK mining

First post First post
Author
Casanunda
Sebiestor Tribe
Minmatar Republic
#261 - 2012-12-29 19:07:08 UTC
Mag's wrote:
Murk Paradox wrote:
Mag's wrote:
As long as bots are not used, I don't see any problem with people AFK mining. Neither do CCP btw.



Correct. CCP also doesn't have an issue with players reacting to it.
Correct. If you want to shoot them, then do it. I don't see any point in moaning about it on the forum. Either put up, or shut up. Big smile


We do, we're averaging 10 to 15 exhumer explosions a day over the last month and coming up on 90 billion Isk worth of damage, not to shabby for a small but determined group of people (who are probably all alts of James 315 if the miners are to be believed)

The fact that I am not a gazillionaire Gallente aristocrat with the sexual capacity of a rutting rhino is a constant niggle.

Mag's
Azn Empire
#262 - 2012-12-29 19:14:02 UTC
Casanunda wrote:
Mag's wrote:
Correct. If you want to shoot them, then do it. I don't see any point in moaning about it on the forum. Either put up, or shut up. Big smile


We do, we're averaging 10 to 15 exhumer explosions a day over the last month and coming up on 90 billion Isk worth of damage, not to shabby for a small but determined group of people (who are probably all alts of James 315 if the miners are to be believed)
Nice. Cool

Destination SkillQueue:- It's like assuming the Lions will ignore you in the Savannah, if you're small, fat and look helpless.

Vaerah Vahrokha
Vahrokh Consulting
#263 - 2012-12-29 20:46:43 UTC  |  Edited by: Vaerah Vahrokha
Dave stark wrote:
enjoy ccp losing all those alt miners when mining goes "interactive" because you won't be able to play the ****** mini-quick time game on several accounts at once unless you're the octopus man.

also for the isk/hour if you have to be at the pc, you're not going to be mining.


If mining was made interactive like other games, it'd take few seconds to dig a chunk of roid, no need to stay hours doing it.

I am sure CCP can come up with some viable solution to make everyone happy: i.e. a "passive, fall back mode" similar to today and an "active mode" that yields way more minerals for those who choose to really play the game.

In the latter case, the Hulk could be "the ship" for active mining. The only one able to i.e. "detect" rings to mine, those rings would contain compressed minerals like "super tritanium" (as asked on Mittani.com by a GS director) and would deplete after few short cycles. Then the ship would need to discover the next ring.
Alavaria Fera
GoonWaffe
#264 - 2012-12-29 20:49:16 UTC
Casanunda wrote:
Mag's wrote:
Murk Paradox wrote:
Mag's wrote:
As long as bots are not used, I don't see any problem with people AFK mining. Neither do CCP btw.



Correct. CCP also doesn't have an issue with players reacting to it.
Correct. If you want to shoot them, then do it. I don't see any point in moaning about it on the forum. Either put up, or shut up. Big smile


We do, we're averaging 10 to 15 exhumer explosions a day over the last month and coming up on 90 billion Isk worth of damage, not to shabby for a small but determined group of people (who are probably all alts of James 315 if the miners are to be believed)

James 315, I salute your alts.

Triggered by: Wars of Sovless Agression, Bending the Knee, Twisting the Knife, Eating Sov Wheaties, Bombless Bombers, Fizzlesov, Interceptor Fleets, Running Away, GhostTime Vuln, Renters, Bombs, Bubbles ?

Dave Stark
#265 - 2012-12-29 20:49:47 UTC
Vaerah Vahrokha wrote:
Dave stark wrote:
enjoy ccp losing all those alt miners when mining goes "interactive" because you won't be able to play the ****** mini-quick time game on several accounts at once unless you're the octopus man.

also for the isk/hour if you have to be at the pc, you're not going to be mining.


If mining was made interactive like other games, it'd take few seconds to dig a chunk of roid, no need to stay hours doing it.

I am sure CCP can come up with some viable solution to make everyone happy: i.e. a "passive, fall back mode" similar to today and an "active mode" that yields way more minerals for those who choose to really play the game.


there is an active mode, it's called changing which t2 crystal is equipped.
is mining fixed now?
Vaerah Vahrokha
Vahrokh Consulting
#266 - 2012-12-29 20:52:35 UTC
Dave stark wrote:
Vaerah Vahrokha wrote:
Dave stark wrote:
enjoy ccp losing all those alt miners when mining goes "interactive" because you won't be able to play the ****** mini-quick time game on several accounts at once unless you're the octopus man.

also for the isk/hour if you have to be at the pc, you're not going to be mining.


If mining was made interactive like other games, it'd take few seconds to dig a chunk of roid, no need to stay hours doing it.

I am sure CCP can come up with some viable solution to make everyone happy: i.e. a "passive, fall back mode" similar to today and an "active mode" that yields way more minerals for those who choose to really play the game.


there is an active mode, it's called changing which t2 crystal is equipped.
is mining fixed now?


No, I talk about a new mechanic, I edited my post you have quoted, how do you think about the draft idea?
Dave Stark
#267 - 2012-12-29 20:55:47 UTC
Vaerah Vahrokha wrote:
Dave stark wrote:
Vaerah Vahrokha wrote:
Dave stark wrote:
enjoy ccp losing all those alt miners when mining goes "interactive" because you won't be able to play the ****** mini-quick time game on several accounts at once unless you're the octopus man.

also for the isk/hour if you have to be at the pc, you're not going to be mining.


If mining was made interactive like other games, it'd take few seconds to dig a chunk of roid, no need to stay hours doing it.

I am sure CCP can come up with some viable solution to make everyone happy: i.e. a "passive, fall back mode" similar to today and an "active mode" that yields way more minerals for those who choose to really play the game.


there is an active mode, it's called changing which t2 crystal is equipped.
is mining fixed now?


No, I talk about a new mechanic, I edited my post you have quoted, how do you think about the draft idea?


not sure i understand it but... active mining is just 1 special ship that can see special asteroids that you mine in exactly the same way as every other asteroid so the only active part of it is simply clicking "board hulk" before you undock?
Murk Paradox
Ministry of War
Amarr Empire
#268 - 2012-12-29 21:05:01 UTC
I still think its ok to be bored at your keyboard if you mine. If you can't find friends to go on a mining fleet and be social, that's your own fault.

But I also think it is WITH the rules to afk mine, just as it's ok to shoot afk miners. Hell, the miner doesn't have to be afk for that matter.

I do however, have an issue with miners whining, and yes, I am a miner and I do mine in different barges depending on where I'm mining.

There's just no excuse or justifying for crying about what you choose to do in my opinion.

So NO defense for afk mining here.

This post has been signed by Murk Paradox and no other accounts, alternate or otherwise. Any other post claiming to be this holder's is subject to being banned at the discretion of the GM Team as it would violate the TOS in regards to impersonation. Signed, Murk Paradox. In triplicate.

Vaerah Vahrokha
Vahrokh Consulting
#269 - 2012-12-29 21:11:20 UTC  |  Edited by: Vaerah Vahrokha
Dave stark wrote:
Vaerah Vahrokha wrote:
Dave stark wrote:
Vaerah Vahrokha wrote:
Dave stark wrote:
enjoy ccp losing all those alt miners when mining goes "interactive" because you won't be able to play the ****** mini-quick time game on several accounts at once unless you're the octopus man.

also for the isk/hour if you have to be at the pc, you're not going to be mining.


If mining was made interactive like other games, it'd take few seconds to dig a chunk of roid, no need to stay hours doing it.

I am sure CCP can come up with some viable solution to make everyone happy: i.e. a "passive, fall back mode" similar to today and an "active mode" that yields way more minerals for those who choose to really play the game.


there is an active mode, it's called changing which t2 crystal is equipped.
is mining fixed now?


No, I talk about a new mechanic, I edited my post you have quoted, how do you think about the draft idea?


not sure i understand it but... active mining is just 1 special ship that can see special asteroids that you mine in exactly the same way as every other asteroid so the only active part of it is simply clicking "board hulk" before you undock?


No, the Hulk (just making an example) would be able to fit a mod with 99% CPU reduction blah blah able to make it scan rings. It'd basically warp in there, find some "super trit / other mineral" "nuggets" which it would gather fast. Those nuggets could not be stored but in ships having a "ore bay" (so, no iterons etc).
In 5 minutes that ship would gather the same amount a Mack would AFK in 1 hour.
Ring mining would start an account wide timer that would only let the ship be used for half hour a day and then no mining barges / exhumers could be used for till the next day.
Tarvos Telesto
Blood Fanatics
#270 - 2012-12-29 21:21:16 UTC  |  Edited by: Tarvos Telesto
All what i have to say.

1. You are EvE subsciriber.
2. You living in democracy countrys, not in Notrh Korea, you can play EvE like you want.
3. You got rights to be afk while in null space in covert ships.
3. You got right to mining in afk mode, again because you are free, in worse case your ore hold got full or your strip mining stop working.
4 AFK has nothing to do with macro boting mining .

Fell free to be afk every time you want, and feel free to mining afk, while you need afk because you are free.

Hovewer CCP politic in general are against mass afk gaming because CCP want to make this game living virtual word, nothing wrong with this and i understand CCP, but you are free and you can play like you want.

EvE isn't game, its style of living.

Dave Stark
#271 - 2012-12-29 21:23:35 UTC
Vaerah Vahrokha wrote:
No, the Hulk (just making an example) would be able to fit a mod with 99% CPU reduction blah blah able to make it scan rings. It'd basically warp in there, find some "super trit / other mineral" "nuggets" which it would gather fast. Those nuggets could not be stored but in ships having a "ore bay" (so, no iterons etc).
In 5 minutes that ship would gather the same amount a Mack would AFK in 1 hour.
Ring mining would start an account wide timer that would only let the ship be used for half hour a day and then no mining barges / exhumers could be used for till the next day.


so more akin to scanning for grav sites? sounds good, but i'd rather they just added more grav sites instead. there's no real need for an increase in mineral yield.
Murk Paradox
Ministry of War
Amarr Empire
#272 - 2012-12-29 21:25:03 UTC
Tarvos Telesto wrote:
All what i have to say.

1. You are EvE subsciriber.
2. You living in democracy countrys, not in Notrh Korea, you can play EvE like you want.
3. You got rights to be afk while in null space in covert ships.
3. You got right to mining in afk mode, again because you are free, in worse case your ore hold got full or your strip mining stop working.
4 AFK has nothing to do with macro boting mining .

Fell free to be afk every time you want, and feel free to mining afk, while you need afk because you are free.



dafuq?

This post has been signed by Murk Paradox and no other accounts, alternate or otherwise. Any other post claiming to be this holder's is subject to being banned at the discretion of the GM Team as it would violate the TOS in regards to impersonation. Signed, Murk Paradox. In triplicate.

baltec1
Bat Country
Pandemic Horde
#273 - 2012-12-29 21:33:55 UTC
Murk Paradox wrote:
Tarvos Telesto wrote:
All what i have to say.

1. You are EvE subsciriber.
2. You living in democracy countrys, not in Notrh Korea, you can play EvE like you want.
3. You got rights to be afk while in null space in covert ships.
3. You got right to mining in afk mode, again because you are free, in worse case your ore hold got full or your strip mining stop working.
4 AFK has nothing to do with macro boting mining .

Fell free to be afk every time you want, and feel free to mining afk, while you need afk because you are free.



dafuq?


Merica or something.
Nevyn Auscent
Broke Sauce
#274 - 2012-12-30 05:07:24 UTC
Dave stark wrote:


so more akin to scanning for grav sites? sounds good, but i'd rather they just added more grav sites instead. there's no real need for an increase in mineral yield.


Grav sites do not increase yield in any meaningful manner, you still have exactly the same m3 per hour as in a belt on your strips.
If you don't have a scanner you may have a few less wasted cycles, something the Covetor/Hulk has the least issue out of all the Barges to start with since it doesn't have multiplied strips.

As for removing the low off the Mack not making any difference, rubbish. If you remove the low you have to either sacrifice tank or yield. Macks are quite gankable if you don't tank them, I've seen claims of solo ganks on untanked Macks, though not seen the kill mail, but a double gank is certainly possible if they are untanked.
And if they sacrifice yield, then the Hulk is further ahead than it currently is on Yield, so the profit difference is larger, providing more incentive to use the Hulk instead in those situations.
It also means the Skiff actually does mine an equal amount to the Mack also, since it will have the same low slot yield options, rather than the Skiff actually getting outdone by a Mack currently.

So removing that extra slot the Mack has above the other Barges will go a significant step towards knocking it back, without needing any huge tank changes.
Dave Stark
#275 - 2012-12-30 11:23:18 UTC
Nevyn Auscent wrote:
Dave stark wrote:


so more akin to scanning for grav sites? sounds good, but i'd rather they just added more grav sites instead. there's no real need for an increase in mineral yield.


Grav sites do not increase yield in any meaningful manner, you still have exactly the same m3 per hour as in a belt on your strips.
If you don't have a scanner you may have a few less wasted cycles, something the Covetor/Hulk has the least issue out of all the Barges to start with since it doesn't have multiplied strips.

As for removing the low off the Mack not making any difference, rubbish. If you remove the low you have to either sacrifice tank or yield. Macks are quite gankable if you don't tank them, I've seen claims of solo ganks on untanked Macks, though not seen the kill mail, but a double gank is certainly possible if they are untanked.
And if they sacrifice yield, then the Hulk is further ahead than it currently is on Yield, so the profit difference is larger, providing more incentive to use the Hulk instead in those situations.
It also means the Skiff actually does mine an equal amount to the Mack also, since it will have the same low slot yield options, rather than the Skiff actually getting outdone by a Mack currently.

So removing that extra slot the Mack has above the other Barges will go a significant step towards knocking it back, without needing any huge tank changes.


that's my point, i don't want an increase in minerals there's no need for it.

sure removing a low slot from the mackinaw changes things, but it doesn't really solve a problem, the mackinaw just loses an mlu and will still be king mackinaw. it won't really change much since the mackinaw still has a superior tank and ore bay to the hulk and the yield difference will still be roughly less than 10% (haven't done the maths but it should be somewhere around there, i'll confirm that later when i'm more awake).

the skiff will never have a role for mining, ever. the tank on the current exhumers is sufficient that the skiff's tank is never going to be useful, pretty much ever.

no, removing the mid slot on the mack is not a significant step towards anything. all you do is lower the yield on the mackinaw and nothing really changes at all. all you do is make it's yield the same as the skiff and nothing more. it still doesn't address the imbalance between the barges and won't dethrone the mackinaw.

to be honest, the issue is as i've said before; there aren't three roles that need to be filled. there are, at most, two roles that need to be filled. a tanked mining ship low yield mining ship, and an untanked high yield mining ship.

if we're going to be messing around with low slots as you insist, add a third low slot to the hulk instead. that way players can choose if they want the hulk to be the complete pimp daddy of mining yield, or if they would like to add more tank to the weakest ship of the bunch.
ACE McFACE
Dirt 'n' Glitter
Local Is Primary
#276 - 2012-12-30 12:11:10 UTC
Are you the new Poetic Stanizel?

Now, more than ever, we need a dislike button.