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I rejoined EVE because of Incarna, and now they're taking it away?!?

Author
Eko Fromtv
Center for Advanced Studies
Gallente Federation
#101 - 2011-10-23 08:17:23 UTC
I care about Incarna. It's the reason i signed up. The new CQs will do for now, but scrapping Establishments is a bad idea.

(Ice) Miner for life.

Flamespar
WarRavens
#102 - 2011-10-23 08:40:23 UTC
Eko Fromtv wrote:
I care about Incarna. It's the reason i signed up. The new CQs will do for now, but scrapping Establishments is a bad idea.


Agreed. Especially considering in a devblog they implied that they were just about ready to go, now they are years away. Honestly WTF?

Given the amount of misinformation in the past I don't know why players are so excited about the refocus on FiS. I can cite numerous examples of CCP making big promises than under delivering.

WTB. Clarification on the future of Establishments.
Pent'nor
#103 - 2011-10-23 09:11:36 UTC
I did initially join because of the incarna talk a few years ago. I eventually got bored with the game because I felt no connection to my character, so I left for other games. I would come back from time to time to see whats going on (as I do with atleast a dozen other games) and this last time I was really hoping for incarna, but we got something that was called an expansion, however, it really wasn't. While a fantasic accomplishment of programming and artistic design, it was something that probably should of been never released as an expansion. It was unfinished and many that rejoined or did a trial to check it out, were probably let down because it was just some room.

I do support ccp and their vision for what they want to do, but the incarna expansion was so horribly executed that I'm left speechless at times. Although they did a great job in explaining what they envision for the future with little incarna video ads. I really hope that they will come back to incarna after the winter expansion. However, this time do it right.

I myself, will probably stop playing again sometime in the future so I can get my avatar fix in another game. I love the internet space ship thing, but it's not enough to keep me playing consistantly as the years go by. I want to feel connected to my avatar, own player shops, sneak up behind people and blast them (or backstab depending on the game), do my stupid emotes, and have dumb achievements to work towards. These are just some of the things I miss when playing eve and if incarna had them, then i'd probably never leave for other games.

Maybe when dust 514 comes out, I can get my avatar fix from that game.
Jashmyne
Federal Navy Academy
Gallente Federation
#104 - 2011-10-23 10:45:09 UTC  |  Edited by: Jashmyne
mkint wrote:
Reverand Pastor wrote:
He posted because he cared about the game. If you cant see that then maybe EVE really isnt the game for YOU.

See, that's the problem... EVE is fundamentally broken. No amount of walking in stations will fix it. Not even close. And if EVE is not fixed soon, it will die and never recover. If he cared about the game, he wouldn't be complaining that CCP is focusing on fixing the game. And, if he prioritizes one toy over the health of the game... maybe EVE isn't the game for him.

The sad thing is, with all the good stuff posted about the winter expansion, I have yet to see anything announced that will fix what is fundamentally broken. I really hope CCP sees the real problems, the ones that really give EVE an expiration date, and really fix them by the summer expansion at the latest.

That's the thing, even after the winter expansion and any number of expansion focusing on FiS, Eve Online will still be broken.
As long as there are features in the game that does nothing it will always be broken.
And the presence of the CQs will continue to make it broken until they add a point to them and even there it's a easy fix like for example allowing to invite at max 3 people into the CQ. It would be a good start to something bigger.

And before the PVP-crowd comes rushing in, foaming at the mouth going on about the regular nonsense about Second Life or Barbie Online, remember that Eve Online is not about blowing up spaceships.
There are various groups playing this game and yours is just one of them and suggest you respect that.
I do not care about PI but there are people that do and I respect that.
Kengutsi Akira
Doomheim
#105 - 2011-10-23 13:48:45 UTC  |  Edited by: Kengutsi Akira
Dammit, quit calling it FiS
FiS was a term the developers of the game came up with cause theydgoten so out of touch WITH THE GAME they thought they COULD differentiate between the CORE OF THE GAME and split it into two bits:

the whole interactable game
and a side game where you walk around

Now given how many people turned off the CQ as soon as it was put in, I dont get how the people who want to be able to do crap in the stations as opposed to going out in space and blowing **** (and each other) up, is suddenly a majority of the players. You HAVE to be delusional

Jashmyne wrote:
Barbie Online, remember that Eve Online is not about blowing up spaceships.
There are various groups playing this game and yours is just one of them and suggest you respect that.
I do not care about PI but there are people that do and I respect that.


If you really think that youre in the wrong game, kid
What drives this game, what they advertise more than anything else, ****, lool at the "I was there" vid. was it people walking around in a bar getting lap dances, noooooo

IT WAS SPACESHIPS BLOWING UP SPACESHIPS

lol please, do the rest of this game a favor an move on. Its ppl like you that try to infect other games with the features from other games, only to make the game you play worse in the end.

EVE isnt about spaceships lol

"Is it fair that CCP can get away with..." :: checks ownership on the box ::

Yes

Ranzabar
Doomheim
#106 - 2011-10-24 02:01:15 UTC
WiS is a distraction. Eve is a strategy game, not a social MMO or a FPS. WiS kept CCP occupied with development that has no place in Eve. Promising WiS and CQ as part of a larger strategy to merge with Dust cannot be allowed to sidetrack the fundamental fact that Eve is about ships, in space. That's ships...not avatars, in space playing a bad-ass, tough as nails, 3D chess game on steroids.

Not hanging around in stations, sipping coffee, watching big screen TV's and making faces at each other.

Abide

Flamespar
WarRavens
#107 - 2011-10-24 02:14:05 UTC
Ranzabar wrote:
WiS is a distraction. Eve is a strategy game, not a social MMO or a FPS. WiS kept CCP occupied with development that has no place in Eve. Promising WiS and CQ as part of a larger strategy to merge with Dust cannot be allowed to sidetrack the fundamental fact that Eve is about ships, in space. That's ships...not avatars, in space playing a bad-ass, tough as nails, 3D chess game on steroids.

Not hanging around in stations, sipping coffee, watching big screen TV's and making faces at each other.


No. EVE is about becoming a full sci-fi simulator, which includes ships, planets, stations and lots of explosions. This message is pretty much the only message that CCP has been consistent on.
Sara XIII
The Carnifex Corp
#108 - 2011-10-24 02:21:33 UTC
I encourage everyone to vote with their wallet.

Also the first 20 levels of WoW are free! Elwynn Forest is beautiful this time of year w/ all the Halloween frivolity going on.

Must put those fires out! Lol
Between Ignorance and Wisdom
Pent'nor
#109 - 2011-10-24 02:25:46 UTC
I take eve as it has no end game, no correct way to play it, and can be played in many diffrent ways. A silly statement that everyone already knows.

They tried to release incarna before it was ready and everyone that was waiting for it got hosed. Now its time to focus on the space ship part. Its not a big deal as long as they still have someone working on incarna. They can have a focus on one aspect or another, but they don't have to give up on their vision. I would like to see them say they still have a team working on incarna (much like wod), but their focus is on this winters expansion. When the time is right (maybe next year), they can split development efforts between the two aspects.

I think to completely ignore the avatar issue is a mistake because eventually some other game will have internet spaceships with avatars.
Ranka Mei
TANoshii Incorporated
#110 - 2011-10-24 02:30:58 UTC
Oriaita Lee wrote:
"Backburner" is as good as dead given that it's taken them five years to design one room when it apparently wasn't on the backburner.


Indeed. It takes them ages to implement stuff they actually are planning. That doesn't bode well for the stuff that's on the backburner. :P

And kudos for a good start-post.

-- "All your monies AUR belong to us!" -- CCP

Skunk Gracklaw
Caldari Provisions
Caldari State
#111 - 2011-10-24 02:36:00 UTC
Joining eve just for incarna was p dumb.
Ranka Mei
TANoshii Incorporated
#112 - 2011-10-24 02:43:24 UTC
Pent'nor wrote:
I think to completely ignore the avatar issue is a mistake because eventually some other game will have internet spaceships with avatars.


Precisely! See, Hilmar was not entirely wrong with his vision: do ships-only, and at some point another player will come along and offer another 3D WiS space game. Stand-still = death.

Also, despite people's near endless hate for Incarna, the Barbie in Space avatars are superior to anything the competition has to offer (think Mass Effect and such). Hilmar's big mistake was not introducing Incarna, but pushing it forward without actual content to justify it.

Seems the haters have won, for now. I still feel something potentially marvelous was lost with shelving further Incarna development.

-- "All your monies AUR belong to us!" -- CCP

mkint
#113 - 2011-10-24 02:49:05 UTC
Jashmyne wrote:
mkint wrote:
Reverand Pastor wrote:
He posted because he cared about the game. If you cant see that then maybe EVE really isnt the game for YOU.

See, that's the problem... EVE is fundamentally broken. No amount of walking in stations will fix it. Not even close. And if EVE is not fixed soon, it will die and never recover. If he cared about the game, he wouldn't be complaining that CCP is focusing on fixing the game. And, if he prioritizes one toy over the health of the game... maybe EVE isn't the game for him.

The sad thing is, with all the good stuff posted about the winter expansion, I have yet to see anything announced that will fix what is fundamentally broken. I really hope CCP sees the real problems, the ones that really give EVE an expiration date, and really fix them by the summer expansion at the latest.

That's the thing, even after the winter expansion and any number of expansion focusing on FiS, Eve Online will still be broken.
As long as there are features in the game that does nothing it will always be broken.
And the presence of the CQs will continue to make it broken until they add a point to them and even there it's a easy fix like for example allowing to invite at max 3 people into the CQ. It would be a good start to something bigger.

And before the PVP-crowd comes rushing in, foaming at the mouth going on about the regular nonsense about Second Life or Barbie Online, remember that Eve Online is not about blowing up spaceships.
There are various groups playing this game and yours is just one of them and suggest you respect that.
I do not care about PI but there are people that do and I respect that.

What makes EVE broken is not that there are incomplete features. What makes EVE broken is that there isn't really any one feature worth doing for more than 6 months straight. Go through the time for going through all features until they are not worth doing any more, and I'll bet you've been playing for 2 years. 2 years from rookie to retirement, and CCP has lost a customer. 2 years also is about the same amount of time since we've had devs work on EVE. That's what concerns me about the plans for the winter expansion... nothing proposed makes it worth playing longer than 2 years, except to try out the new changes, then unsub again.

Maxim 6. If violence wasn’t your last resort, you failed to resort to enough of it.

Toshiroma McDiesel
Lupus Draconis
The Lost Drone Society
#114 - 2011-10-24 03:08:04 UTC  |  Edited by: Toshiroma McDiesel
Was Eve broken since it first came out? Bugs to be fixed ? I demand that they turn it all back to source code, and restart from there.

Nothing new gets added till it is completely bug and exploit free...then add the next expansion, and nothing new till that one is completed.

I"m not really the Evil One, I'm just his answering service.

Kengutsi Akira
Doomheim
#115 - 2011-10-24 03:26:10 UTC  |  Edited by: Kengutsi Akira
Skunk Gracklaw wrote:
Joining eve just for incarna was p dumb.

Joining EVE for a feature that was designed as a "prototype" (read: Beta) for another MMO (that is essentially defunct now) Is about as stupid as Ive heard

If you joined JUST for Incarna, dont let the door hit you on the ass on the way out moron.

"Is it fair that CCP can get away with..." :: checks ownership on the box ::

Yes

Naari Talvanis
Doomheim
#116 - 2011-10-24 04:38:18 UTC  |  Edited by: Naari Talvanis
Joined in 08 cause I liked what I saw in EvE, something no other MMO was able to offer me, a good looking game with space ship combat sci-fi. Didn't play past the trial the first time after playing for about 2 days because my friend and I had a headache trying to figure out how the hell everything worked.
The point where I had to go into the forums to ask about basic game functions and rely on google to fly my ship, was the point I realised that as a semi-casual player this was not the game for me.
This is still a complete nightmare though for a new player joining, and probably a major reason alot of people get turned off by EvE.
The steep learning curve sets the tone for one's further EvE experiences, and takes a certain type of player to appreciate, agreed, but the steepness shouldn't be defined by having no clue what is going on. And not giving you a manual to your new spaceship. And doing a Men in Black styled memory whipe right after giving you your license to fly. Lol

The second major reason I didn't get hooked right away is because, like many people I know, I wasn't able to get out of the damn ship. Did some research on EvE, (and it's potential as an MMO I wanted to invest valuable time and money in) and found out about walking in stations. With (what seemed) working Fan-Fest tech-demo's of pilots walking around, playing a chess-like mini game against other pilots, etc etc.
That was enough to pull me in and start playing in advance, even though the stuff was still probably at least a year or 2 away.
The game has lot's that I like that has nothing to do with Incarna and it's been enough to have kept me playing since 08 and come to love the game.

But still, I want to get out of my damn ship.
Not to apply make-up, but because it broke the immersion of playing a spaceship pilot in a vast universe. Doing all manner of things..
I didn't, and don't like the fact that you're basically your ship, all the time.
And not just a ship, an EvE ship. Which means it has a very short lifespan and I don't get to bond with my "character" or ship. I can buy a new one in an instant, and there's a big chance alot of people are flying one quite like it.
It's a PROVEN FACT that people like to identify themselves within computergames, be different, have more choices when it comes to what they are playing as, or looking at.
Secondary outfits in the fighting games of old, unlockable skins in pretty much every (goodBlink) game ever made, different paintjob, etc.
Just because I could create (in that day and age) pretty diverse characters in the first unreal tournament didn't mean the game suddenly was about fasion shows for me. Was nice to at least look different than the other 10 people jumping and shooting their way through my screen though..
Just like it was just a little bit better to kick as with scorpion in his non-standard outfit, and have a kickass armor or car in other multiplayer games.
In EvE, ships often don't last long, are easily replaced, can all be flown by everyone who has half a brain, look exactly the same, and don't feel like "me", but like "that rifter I just bought and am about to let die in a fire somewhere."

Because EvE is so much more than simply blowing up spaceships, it's important for alot of people to have something to identify themselves with ingame. Industrialists, bankers, diplomats, PI players, logistics people, researchers, etc do so much more than simply fly around shooting and loosing ships in mind-numbing repetition. Because that's what it would become if EvE didn't have ALOT more content and different factors to consider, eventually leading to violence. Boring.
That's why you don't play that 3 year old multiplayer FPS anymore. There's a new one out that offers more or less the same.. but shinier.. and in a new setting.

Hell even people who mostly PvP in combat ships (cause marketing, manufacturing, etc is just as much pvp as shooting cannons) have downtime. Sure you can spend that time spinning your ships, but the option to play a quick hand of poker with corpmates doing the same, checking their skills, working their spreadsheets would be welcome right? While still being ingame? Checking stuff out and working out a plan with your corpmates on the starmap without having to resort to massive linkage and external sites like dotlan. The possibilities are endless.
And even if you still feel comfortable sitting in your ship in a hangar with other options available, shouldn't mean a ship manufacturer should be forced to sit in his, looking at a freighter he uses once a month to move some stuff around.
As it stands, Flying In Space should be the foundation on which all of that is built, YES, but nothing but FiS will reject a major playerbase that can be valuable to EvE in many other ways (beartears, bankers, industrialists, researchers, truckdrivers, pvp pilots, SUB-MONEY, etc.) .
Because it's only a matter of time untill a new spaceships MMO lands on the market, possibly doing it better.
I hope EvE is still interesting over the long term due to game mechanics and being able to invest in the game over time by then.

I still love the game, and don't mind them focussing on some dire-needed FiS improvements/repairs this winter, but ditching Incarna entirely or for an extended period of time would be a mistake as I see it. Even more so cause what little we have now would go stale.

They just released it in the dumbest way ever* and alot of people have the right to be pissed off..
No establishments would've been okay, but OPTIONAL and all 4 quarters like it's at least out of beta TO BEGIN WITH.
Naari Talvanis
Doomheim
#117 - 2011-10-24 04:39:21 UTC  |  Edited by: Naari Talvanis
Doublepost. Forum's are working as intended.
Shu Jia
Mineski Infinity
Pandemic Horde
#118 - 2011-10-24 05:50:59 UTC
Naari Talvanis wrote:
Joined in 08 cause I liked what I saw in EvE, something no other MMO was able to offer me, a good looking game with space ship combat sci-fi. Didn't play past the trial the first time after playing for about 2 days because my friend and I had a headache trying to figure out how the hell everything worked.
The point where I had to go into the forums to ask about basic game functions and rely on google to fly my ship, was the point I realised that as a semi-casual player this was not the game for me.
This is still a complete nightmare though for a new player joining, and probably a major reason alot of people get turned off by EvE.
The steep learning curve sets the tone for one's further EvE experiences, and takes a certain type of player to appreciate, agreed, but the steepness shouldn't be defined by having no clue what is going on. And not giving you a manual to your new spaceship. And doing a Men in Black styled memory whipe right after giving you your license to fly. Lol

The second major reason I didn't get hooked right away is because, like many people I know, I wasn't able to get out of the damn ship. Did some research on EvE, (and it's potential as an MMO I wanted to invest valuable time and money in) and found out about walking in stations. With (what seemed) working Fan-Fest tech-demo's of pilots walking around, playing a chess-like mini game against other pilots, etc etc.
That was enough to pull me in and start playing in advance, even though the stuff was still probably at least a year or 2 away.
The game has lot's that I like that has nothing to do with Incarna and it's been enough to have kept me playing since 08 and come to love the game.

But still, I want to get out of my damn ship.
Not to apply make-up, but because it broke the immersion of playing a spaceship pilot in a vast universe. Doing all manner of things..
I didn't, and don't like the fact that you're basically your ship, all the time.
And not just a ship, an EvE ship. Which means it has a very short lifespan and I don't get to bond with my "character" or ship. I can buy a new one in an instant, and there's a big chance alot of people are flying one quite like it.
It's a PROVEN FACT that people like to identify themselves within computergames, be different, have more choices when it comes to what they are playing as, or looking at.
Secondary outfits in the fighting games of old, unlockable skins in pretty much every (goodBlink) game ever made, different paintjob, etc.
Just because I could create (in that day and age) pretty diverse characters in the first unreal tournament didn't mean the game suddenly was about fasion shows for me. Was nice to at least look different than the other 10 people jumping and shooting their way through my screen though..
Just like it was just a little bit better to kick as with scorpion in his non-standard outfit, and have a kickass armor or car in other multiplayer games.
In EvE, ships often don't last long, are easily replaced, can all be flown by everyone who has half a brain, look exactly the same, and don't feel like "me", but like "that rifter I just bought and am about to let die in a fire somewhere."

Because EvE is so much more than simply blowing up spaceships, it's important for alot of people to have something to identify themselves with ingame. Industrialists, bankers, diplomats, PI players, logistics people, researchers, etc do so much more than simply fly around shooting and loosing ships in mind-numbing repetition. Because that's what it would become if EvE didn't have ALOT more content and different factors to consider, eventually leading to violence. Boring.
That's why you don't play that 3 year old multiplayer FPS anymore. There's a new one out that offers more or less the same.. but shinier.. and in a new setting.

Hell even people who mostly PvP in combat ships (cause marketing, manufacturing, etc is just as much pvp as shooting cannons) have downtime. Sure you can spend that time spinning your ships, but the option to play a quick hand of poker with corpmates doing the same, checking their skills, working their spreadsheets would be welcome right? While still being ingame? Checking stuff out and working out a plan with your corpmates on the starmap without having to resort to massive linkage and external sites like dotlan. The possibilities are endless.
And even if you still feel comfortable sitting in your ship in a hangar with other options available, shouldn't mean a ship manufacturer should be forced to sit in his, looking at a freighter he uses once a month to move some stuff around.
As it stands, Flying In Space should be the foundation on which all of that is built, YES, but nothing but FiS will reject a major playerbase that can be valuable to EvE in many other ways (beartears, bankers, industrialists, researchers, truckdrivers, pvp pilots, SUB-MONEY, etc.) .
Because it's only a matter of time untill a new spaceships MMO lands on the market, possibly doing it better.
I hope EvE is still interesting over the long term due to game mechanics and being able to invest in the game over time by then.

I still love the game, and don't mind them focussing on some dire-needed FiS improvements/repairs this winter, but ditching Incarna entirely or for an extended period of time would be a mistake as I see it. Even more so cause what little we have now would go stale.

They just released it in the dumbest way ever* and alot of people have the right to be pissed off..
No establishments would've been okay, but OPTIONAL and all 4 quarters like it's at least out of beta TO BEGIN WITH.



thumbs up....for you
MotherMoon
Tribal Liberation Force
Minmatar Republic
#119 - 2011-10-24 06:00:30 UTC
Large Collidable Object wrote:
So? **** off to second life already...

Kthxbye


nerd

http://dl.eve-files.com/media/1206/scimi.jpg

xanderh
Red Viking Conglomerate
#120 - 2011-10-24 07:02:53 UTC
Quote:
or even Minecraft


Well, **** you. Minecraft is a beautiful game. The graphics aren't bad, they're just square and pixellated. It looks a lot better than a lot of new games, especially with the new lighting system. The game was made based on being all squares, and everything just fits together perfectly.