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We want tech 3 frigates !

First post
Author
Lexmana
#21 - 2012-12-27 17:41:32 UTC
Eternal Montage wrote:
Imagine a frigate that could probe and do sites and has a low skill requirement. It might actually give high sec exploration more of a purpose and more of a draw.

I think you have difficulties thinking outside the box. What you describe is not a Tech 3 frigate - it is an assaultship with a probe launcher.
Lord Wamphyri
Starside Lost
#22 - 2012-12-27 17:45:17 UTC
I think one of the biggest motivations behind wanting T3 frigates is the thought of being able to slap a covops/nullified frigate together and be pretty much untouchable.

Personally I wouldn't like to see this happen. As previous posters have said I would prefer to see the existing ships ingame properly balanced first.

[IMG]http://go-dl1.eve-files.com/media/corp/ChrisW73/WampsigFinal.jpg[/IMG]

Roime
Mea Culpa.
Shadow Cartel
#23 - 2012-12-27 17:46:47 UTC
-1

Quote:
with tech 3 frigates, it would be possible to have PvP tournaments that involve hundreds of players. where tech 3 cruisers are too expensive for most players to be interested using them for that.


Sucks to be you, there are real fights out there with hundreds of those "too expensive T3 cruisers"P

.

Tiberious Thessalonia
True Slave Foundations
#24 - 2012-12-27 17:48:33 UTC
Yeah, let's start by finishing fixing the existing ships and then seeing if there is a role that still needs to be filled before we go around throwing shinies, Mkay?
Atticus Lowa
Lowa Corp Industries and Security
#25 - 2012-12-27 17:49:46 UTC
Ranger 1 wrote:
Personally I think that a T3 destroyer platform would be the ideal way to go. Currently destroyers are very limited in roles available and this (if handled properly) could lend a lot of versatility to the line up without treading on their current roles... or existing frigate or cruiser roles.


About the only way to go with this... id like more strategic ships, but thats ME
Balance is more important, if I'm ending pretty much everything, its not fun.
So lets see how hard the Tengu gets hit with the nerfbat and we will talk Big smile
fukier
Gallente Federation
#26 - 2012-12-27 18:05:37 UTC
Tippia wrote:
Do we?

I can't really see a good place for them at the moment.

Even with the (incredibly loose) plans CCP had for them – low cost, no SP loss — they'd still not be for newbies, nor would they be particularly interesting to old players since that entire segment is shock full of ships that will do what such a frigate can offer, only better and for less ISK.


no i would love to see a tech III frig... though it would have to be something akin to destroyer size...

i guess i would be an older player and would enjoy flying these around...
At the end of the game both the pawn and the Queen go in the same box.
Scatim Helicon
State War Academy
Caldari State
#27 - 2012-12-27 18:14:25 UTC
Tech 3 is a balancing headache, as can be seen by the current state of the cruisers. Introducing T3 frigates, when there is already a massive range of frigates already available, would be a horrible mess.

If there's any expanding of the Tech 3 concept, modules would be a smarter way to go.

Every time you post a WiS thread, Hilmar strangles a kitten.

FluffyDice
Kronos Research
#28 - 2012-12-27 18:21:26 UTC
fukier wrote:
stuff

You sure do have a similar writing style to the OP.
Ranger 1
Ranger Corp
Vae. Victis.
#29 - 2012-12-27 18:26:22 UTC
Atticus Lowa wrote:
Ranger 1 wrote:
Personally I think that a T3 destroyer platform would be the ideal way to go. Currently destroyers are very limited in roles available and this (if handled properly) could lend a lot of versatility to the line up without treading on their current roles... or existing frigate or cruiser roles.


About the only way to go with this... id like more strategic ships, but thats ME
Balance is more important, if I'm ending pretty much everything, its not fun.
So lets see how hard the Tengu gets hit with the nerfbat and we will talk Big smile


Yep, the T3 cruiser balancing will tell the tale.

If that goes well I could see T3 destroyer hull configurations aimed at an assault role (heavy tanking bonuses), logistics, electronic warfare, and exploration.

If this were done it would probably ensure that we would see no additioinal T2 destroyer hulls, due to the difficulties of balancing so many variations on a theme. If we never see T3 destroyer hulls, I'd like to at least see the inclusion of more T2 destroyer hulls instead.

View the latest EVE Online developments and other game related news and gameplay by visiting Ranger 1 Presents: Virtual Realms.

Vaju Enki
Secular Wisdom
#30 - 2012-12-27 18:58:02 UTC
No we don't.

The Tears Must Flow

Kirjava
Lothian Enterprises
#31 - 2012-12-27 21:16:58 UTC
As long as I get my tech 3 mining barge. I want to **** belts and rats at the same time.

Then we can go get Pizza and Margarita Shooters Cool

[center]Haruhiists - Overloading Out of Pod discussions since 2007. /人◕‿‿◕人\ Unban Saede![/center]

Opertone
State War Academy
Caldari State
#32 - 2012-12-27 21:39:39 UTC
I expect tier 3 battlecruisers... basically T3 cruisers, but bigger and better.

I want them to have 100 EHP from start adn 90 90 90 resists.

Yeah and I wish for 1300 DPS and covops cloak

This post sums up why the 'best' work with DCM inc.

WARP DRIVE makes eve boring

really - add warping align time 300% on gun aggression and eve becomes great again

ISD Suvetar
ISD Community Communications Liaisons
ISD Alliance
#33 - 2012-12-27 21:44:03 UTC
Moved to the appropriate forum.

I want T3 Frigates too!

[b]ISD Suvetar Captain/Commando Community Communication Liaisons (CCLs) Interstellar Services Department[/b]

fukier
Gallente Federation
#34 - 2012-12-27 21:45:22 UTC
FluffyDice wrote:
fukier wrote:
stuff

You sure do have a similar writing style to the OP.



do i? he must be from Toronto too... and border line illiterate...
At the end of the game both the pawn and the Queen go in the same box.
Glathull
Warlock Assassins
#35 - 2012-12-27 21:53:24 UTC
What an incredible bunch of humbugs. Does anyone in this game ever actually have fun? Or are you all too busy whinging on the forums about nerfbats and balancebeams and crying alone at the corner of your homes because someone, somewhere, somehow, might be making more Internet spaceship dollars than you are?

Good giant Jesus' ****. You people are amazing.

I honestly feel like I just read fifty shades of dumb. --CCP Falcon

Lloyd Roses
Artificial Memories
#36 - 2012-12-27 22:39:30 UTC
Fully supporting a non-combat t3 frigate that does a little bit of noctis, transport ship in size xs and with a full rack of analyzer, codebreaker, salvager and tractors... Taking a look at t1 exploration ships... Nah, no need for t3 frigates.

Really, they should fix balancing issues with current t3s first. Nerfbat till they don't need sp losses anymore. From the point of a loki-pilot: at least the loki is way overpowered. Considering a regular battleship cries like a girl when shot compared to a loki/prot/legion.
Excuse this, but it's annoying that you can't 'stop' t3s unless you jam them.
Griffin Omanid
Knights of the Zodiac
#37 - 2012-12-27 23:13:51 UTC
I would only except them if all of the tech 3 are nerfed so far that it is impossible for them to be stronger then any tech2 ship in the same size and their specialised role. This includes nerfing dps and tank further then it is already. And of course the coast should stay the same cause you normally get more ship bonis then with any other ship.

whix wrote:

with tech 3 frigates, it would be possible to have PvP tournaments that involve hundreds of players. where tech 3 cruisers are too expensive for most players to be interested using them for that.


Who the f... use a T3 in a mass pvp. This is obviously a reason why they should get nerfed. Because a ordered fleet of assault, logi and ewar ships should easily **** a fleet of T3 with the same size.
Scatim Helicon
State War Academy
Caldari State
#38 - 2012-12-27 23:49:00 UTC
Glathull wrote:
What an incredible bunch of humbugs. Does anyone in this game ever actually have fun? Or are you all too busy whinging on the forums about nerfbats and balancebeams and crying alone at the corner of your homes because someone, somewhere, somehow, might be making more Internet spaceship dollars than you are?

Good giant Jesus' ****. You people are amazing.

Confirming that imbalance = fun.

Every time you post a WiS thread, Hilmar strangles a kitten.

Tsobai Hashimoto
State War Academy
Caldari State
#39 - 2012-12-28 09:30:49 UTC
De'Veldrin wrote:
I wouldn't expect any new ship classes (especially T3 ships) until the tiericide and rebalance are done for the existing ships.

Following that, I would like to see faction Battlecruisers - the rats have them, why can't we?



My vote would be along these lines, when they rebalanced BC throw in Faction BC!

Only a handful of BC anyways so whats 4 more ships?

They did every t1 frig, t1 destroyer and t1 cruiser in a big blob
Hakan MacTrew
Konrakas Forged
Solyaris Chtonium
#40 - 2012-12-28 11:27:28 UTC
Ranger 1 wrote:
Tarvos Telesto wrote:
Sorry but nope.

T3 cruisers was a mistake, they cool, but they kill roles and usage of other ships, since t3 cruisers relase, here less recons-heavy assault ships usage on pvp and battleships - commands on pve, believe me or not people stop using normal and tech 2 frigates if CCP relase all in one tech 3 lillte ships.

Im not against good ideas but i sceptic about this.

Form other perspective ok lets do it... balance is a lie.

I think the problems you describe with the current T3 cruisers are going to be fully resolved when the rebalancing is done.

I hope this is true. They are trying to narrow the power gap between tech levels some. That to me says they will also be giving themselves room to maneuver with the current tech levels. I know I'm not expecting T4 any time.

From what I have seen of what CCP have been putting forward for their view in how each tech level should be, you have the T1 baseline, a T2 specialist and then there's the T3 multipurpose ships.

T3 hulls, at this time, put out the DPS of a command ship with the tank of a BS and the maneuverability of a cruiser. They also have access to specialist gear and can combine this to amazing effect. Realistically, they are comparable to sooped up Command ships.
What would a T3 frigate equate to? a souped up hac?

I expect CCP to reduce the overall effectiveness of T3s, making them a jack of all trades but masters of none.

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