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The best and only way to nerf highsec

Author
Alavaria Fera
GoonWaffe
#61 - 2012-12-25 23:06:42 UTC
James Amril-Kesh wrote:
Sergeant Acht Scultz wrote:
Nerf high sec mission payouts didn't fixed low/null

Because the underlying problems weren't fixed. Did anyone unsubscribe over this?

Sergeant Acht Scultz wrote:
Nerf high sec missions loot didn't fixed mining or low/null

Because the underlying problems weren't fixed. Did anyone unsubscribe over this?

Sergeant Acht Scultz wrote:
[insert another of the numerous nerfs of high sec] didn't fixed low/null.

Because the underlying problems weren't fixed. Did anyone unsubscribe over this?

Didn't you see the ragequit threads?

They didn't give away their stuff.

Triggered by: Wars of Sovless Agression, Bending the Knee, Twisting the Knife, Eating Sov Wheaties, Bombless Bombers, Fizzlesov, Interceptor Fleets, Running Away, GhostTime Vuln, Renters, Bombs, Bubbles ?

Brooks Puuntai
Solar Nexus.
#62 - 2012-12-25 23:08:39 UTC  |  Edited by: Brooks Puuntai
While I still think nerfing high-sec in order to "incentivize" low/null is a bad idea. I wouldn't be completely against toning down the industrial complex in highsec, or switching majority of mission income to LP instead of bounty/isk rewards.

CCP's Motto: If it isn't broken, break it. If it is broken, ignore it. Improving NPE / Dynamic New Eden

James Amril-Kesh
Viziam
Amarr Empire
#63 - 2012-12-25 23:10:30 UTC
Alavaria Fera wrote:
James Amril-Kesh wrote:
Sergeant Acht Scultz wrote:
Nerf high sec mission payouts didn't fixed low/null

Because the underlying problems weren't fixed. Did anyone unsubscribe over this?

Sergeant Acht Scultz wrote:
Nerf high sec missions loot didn't fixed mining or low/null

Because the underlying problems weren't fixed. Did anyone unsubscribe over this?

Sergeant Acht Scultz wrote:
[insert another of the numerous nerfs of high sec] didn't fixed low/null.

Because the underlying problems weren't fixed. Did anyone unsubscribe over this?

Didn't you see the ragequit threads?

They didn't give away their stuff.

ISK sink!

Enjoying the rain today? ;)

James Amril-Kesh
Viziam
Amarr Empire
#64 - 2012-12-25 23:11:14 UTC
Randolph Rothstein wrote:
James Amril-Kesh wrote:
Sergeant Acht Scultz wrote:
Nerf high sec mission payouts didn't fixed low/null

Because the underlying problems weren't fixed. Did anyone unsubscribe over this?

Sergeant Acht Scultz wrote:
Nerf high sec missions loot didn't fixed mining or low/null

Because the underlying problems weren't fixed. Did anyone unsubscribe over this?

Sergeant Acht Scultz wrote:
[insert another of the numerous nerfs of high sec] didn't fixed low/null.

Because the underlying problems weren't fixed. Did anyone unsubscribe over this?


so history teaches us that underlying problems were not fixed

guess what you can expect with another nerf?

Did you even read the thread? The OP proposed something significantly more comprehensive than a simple nerf.

Enjoying the rain today? ;)

Randolph Rothstein
whatever corp.
#65 - 2012-12-25 23:20:28 UTC
James Amril-Kesh wrote:

Did you even read the thread? The OP proposed something significantly more comprehensive than a simple nerf.


doesnt matter

even if OP idea is the best of the best the underlying problems wont be fixed,you said it bro *fistbump*
Alavaria Fera
GoonWaffe
#66 - 2012-12-25 23:22:06 UTC
Randolph Rothstein wrote:
James Amril-Kesh wrote:

Did you even read the thread? The OP proposed something significantly more comprehensive than a simple nerf.

doesnt matter

even if OP idea is the best of the best the underlying problems wont be fixed,you said it bro *fistbump*

Dispair, EVE is totally broken, except for highsec. Highsec, you're my only hope ~~

Triggered by: Wars of Sovless Agression, Bending the Knee, Twisting the Knife, Eating Sov Wheaties, Bombless Bombers, Fizzlesov, Interceptor Fleets, Running Away, GhostTime Vuln, Renters, Bombs, Bubbles ?

James Amril-Kesh
Viziam
Amarr Empire
#67 - 2012-12-25 23:22:19 UTC
Randolph Rothstein wrote:
James Amril-Kesh wrote:

Did you even read the thread? The OP proposed something significantly more comprehensive than a simple nerf.


doesnt matter

even if OP idea is the best of the best the underlying problems wont be fixed,you said it bro *fistbump*

No, I didn't. Whoever taught you how to read didn't do a good job.

Enjoying the rain today? ;)

Peter Raptor
Galactic Hawks
#68 - 2012-12-25 23:28:17 UTC
OPs ideas are truly terrible. Such drastic changes will just push industrialists outta the game,

make null / lo more desirable, not hisec useless Roll

Evelopedia; 

The Amarr Empire, is known for its omnipresent religion  †  

Rutger Gist
Caldari Provisions
Caldari State
#69 - 2012-12-26 03:45:07 UTC
The main reason why someone asks for someone else's game play to be nerfed is because they don't know how to play themselves.
Alavaria Fera
GoonWaffe
#70 - 2012-12-26 04:16:09 UTC
Rutger Gist wrote:
The main reason why someone asks for someone else's game play to be nerfed is because they don't know how to play themselves.

People need to learn about the joys of CONCORD and NPC Corps, fo' realz

Triggered by: Wars of Sovless Agression, Bending the Knee, Twisting the Knife, Eating Sov Wheaties, Bombless Bombers, Fizzlesov, Interceptor Fleets, Running Away, GhostTime Vuln, Renters, Bombs, Bubbles ?

Cat Troll
Incorruptibles
#71 - 2012-12-26 12:32:03 UTC  |  Edited by: Cat Troll
Vaerah Vahrokha wrote:
Cat Troll wrote:

I remember seeing somewhere an industrialist say that he sells ships at a loss and makes a profit out of the modules.
Yup, that's really smart!


I won't intrude in the umpteenth cry nerf thread but this sentence sort of hit me as expecially misplaced.

Go and read about what a loss leader is. Large companies (like Sony and Amazon) and many supermarkets do it. Apparently that's really smart!

I don't know about others, but Sony gets royalties from game companies in the millions, those more than cover the loss.
But selling ships at a loss don't guarantee that they buy modules FROM YOU, or your friends, or whoever, so its different.
Hence, its really stupid.
And the fact that people have to do it shows how ridiculous the industrial power of high sec is.

Rutger Gist wrote:
The main reason why someone asks for someone else's game play to be nerfed is because they don't know how to play themselves.


I have 3 billion in liquid ISK and even more billions in assets.
I ask to nerf the very thing I do.
So I don't know how to play the game?

Lolwut: "Yes, you kids don't know how lucky you have it. These days noobs get given free tackle ships for PvP but back in the old days the only tackle ships we were given were our pods. We had to use them to bump their rookie ships out of alignment to stop them warping off."

Alavaria Fera
GoonWaffe
#72 - 2012-12-26 17:33:25 UTC
Cat Troll wrote:
I have 3 billion in liquid ISK and even more billions in assets.
I ask to nerf the very thing I do.
So I don't know how to play the game?

YOu need more billions, to hell with "balance"

Triggered by: Wars of Sovless Agression, Bending the Knee, Twisting the Knife, Eating Sov Wheaties, Bombless Bombers, Fizzlesov, Interceptor Fleets, Running Away, GhostTime Vuln, Renters, Bombs, Bubbles ?

Cat Troll
Incorruptibles
#73 - 2012-12-26 17:37:17 UTC  |  Edited by: Cat Troll
Alavaria Fera wrote:
Cat Troll wrote:
I have 3 billion in liquid ISK and even more billions in assets.
I ask to nerf the very thing I do.
So I don't know how to play the game?

YOu need more billions, to hell with "balance"

You don't get me do you?
I'm a high sec industrialist saying that High sec industry is OP.
So how does it equate to me having more billions?

Lolwut: "Yes, you kids don't know how lucky you have it. These days noobs get given free tackle ships for PvP but back in the old days the only tackle ships we were given were our pods. We had to use them to bump their rookie ships out of alignment to stop them warping off."

Frostys Virpio
State War Academy
Caldari State
#74 - 2012-12-26 17:37:35 UTC
Alavaria Fera wrote:
Cat Troll wrote:
I have 3 billion in liquid ISK and even more billions in assets.
I ask to nerf the very thing I do.
So I don't know how to play the game?

YOu need more billions, to hell with "balance"


I want my wallet icon to flash more often. Please make it flash more often.
Cat Troll
Incorruptibles
#75 - 2012-12-26 17:38:23 UTC
Frostys Virpio wrote:
Alavaria Fera wrote:
Cat Troll wrote:
I have 3 billion in liquid ISK and even more billions in assets.
I ask to nerf the very thing I do.
So I don't know how to play the game?

YOu need more billions, to hell with "balance"


I want my wallet icon to flash more often. Please make it flash more often.

It also flashes when you spend money.

Lolwut: "Yes, you kids don't know how lucky you have it. These days noobs get given free tackle ships for PvP but back in the old days the only tackle ships we were given were our pods. We had to use them to bump their rookie ships out of alignment to stop them warping off."

Frostys Virpio
State War Academy
Caldari State
#76 - 2012-12-26 17:38:37 UTC
Cat Troll wrote:
Alavaria Fera wrote:
Cat Troll wrote:
I have 3 billion in liquid ISK and even more billions in assets.
I ask to nerf the very thing I do.
So I don't know how to play the game?

YOu need more billions, to hell with "balance"

You don't get me do you?
I'm a high sec industrialist saying that High sec industry is OP.
So how does it equate to me having more billions?


You would need to read Alavaria's posting history a bit more to understand...
Cat Troll
Incorruptibles
#77 - 2012-12-26 17:39:06 UTC
Frostys Virpio wrote:
Cat Troll wrote:
Alavaria Fera wrote:
Cat Troll wrote:
I have 3 billion in liquid ISK and even more billions in assets.
I ask to nerf the very thing I do.
So I don't know how to play the game?

YOu need more billions, to hell with "balance"

You don't get me do you?
I'm a high sec industrialist saying that High sec industry is OP.
So how does it equate to me having more billions?


You would need to read Alavaria's posting history a bit more to understand...

Hmm... wat

Lolwut: "Yes, you kids don't know how lucky you have it. These days noobs get given free tackle ships for PvP but back in the old days the only tackle ships we were given were our pods. We had to use them to bump their rookie ships out of alignment to stop them warping off."

Frostys Virpio
State War Academy
Caldari State
#78 - 2012-12-26 17:39:18 UTC
Cat Troll wrote:
Frostys Virpio wrote:
Alavaria Fera wrote:
Cat Troll wrote:
I have 3 billion in liquid ISK and even more billions in assets.
I ask to nerf the very thing I do.
So I don't know how to play the game?

YOu need more billions, to hell with "balance"


I want my wallet icon to flash more often. Please make it flash more often.

It also flashes when you spend money.


But then I'll go broke...
Cat Troll
Incorruptibles
#79 - 2012-12-26 17:41:58 UTC  |  Edited by: Cat Troll
Alavaria Fera wrote:
Dave stark wrote:
Cat Troll wrote:
Dave stark wrote:

your figures are as right as i am when i say "the sky is made of cheese"

6.3m per can of kernite, 20 mins (23 mins with t1 strips) to fill a retriever, 18.9m isk per hour.

takes about 30 seconds to do the correct maths and not look like a moron insisting you're right instead of actually researching the topic being discussed.

Didn't do the math, I looked at a clock >_>

please, never post again.

This might be good advice.

I looked at the clock when I started mining, written down the hour, went on to fill a retriever, and checked my clock again.
The time it took was 1.2 hours.
Why is it stupid to you?

Lolwut: "Yes, you kids don't know how lucky you have it. These days noobs get given free tackle ships for PvP but back in the old days the only tackle ships we were given were our pods. We had to use them to bump their rookie ships out of alignment to stop them warping off."

Alavaria Fera
GoonWaffe
#80 - 2012-12-26 17:44:12 UTC
Cat Troll wrote:
Alavaria Fera wrote:
Dave stark wrote:
Cat Troll wrote:
Dave stark wrote:

your figures are as right as i am when i say "the sky is made of cheese"

6.3m per can of kernite, 20 mins (23 mins with t1 strips) to fill a retriever, 18.9m isk per hour.

takes about 30 seconds to do the correct maths and not look like a moron insisting you're right instead of actually researching the topic being discussed.

Didn't do the math, I looked at a clock >_>

please, never post again.

This might be good advice.

I looked at the clock when I started mining, written down the hour, went on to fill a retriever, and checked my clock again.
The time it took was 1.2 hours.
Why is it stupid to you?

What skills, what fit, what boosts.

I know I can fill a retriever in 20mins, clearly you are failing at EVE. Don't worry, we all do...

Triggered by: Wars of Sovless Agression, Bending the Knee, Twisting the Knife, Eating Sov Wheaties, Bombless Bombers, Fizzlesov, Interceptor Fleets, Running Away, GhostTime Vuln, Renters, Bombs, Bubbles ?