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Missions & Complexes

 
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NPC Tracking Disruption Feedback

First post
Author
Bjron
501st Amarr
#161 - 2012-12-25 22:20:15 UTC
Glad to see I am not the only one with issues regard TD.

Ran into some the other day and again today.
Even at 80+ Km in a level 2 I was still TD-ed, tried beams, tired pulses. tired a missile boat as well, all to no effect. (my missile skills are low.)

Even after I got out to 80+ Km, I still was getting effects from the npc TD.
sabre906
The Scope
Gallente Federation
#162 - 2012-12-26 00:28:05 UTC
Here's what happens when a fleet of ships put the ewar on you.

Rats/mobs are not real ships/players, but game resource designed to be farmed. You wouldn't expect to live when 20 real players gank you. A NM does 2k dmg to you, a Sansha rat does 20 dmg, or 1%. NPC ewar has to follow the same ratio to be balanced - 1% of real ewar effect.
Ventrethrax
Rock Chewers Local 14
#163 - 2012-12-26 07:37:22 UTC
Was very glad to see I'm not the only one getting angry over this. Sansha anoms were doable, though difficult with the TD in my Navy Geddon before, but now I had to just quite because 3 battleships TDing me and the instalock on the sentries made it impossible to actually kill anything. I mean seriously whats with all the hate on turrets?
Jose Montalvo
Federal Navy Academy
Gallente Federation
#164 - 2012-12-26 08:04:58 UTC
Spc One wrote:
10 Friends of mine quit eve because of hard npc changes.
So much for new AI.


I'm sad to hear that cause I do love this game, the thing is many will follow if CCP don't start addressing this problems that we the community are experiencing the right way. Like you said " So much for the new AI " the thing still bugged and no proper fix in the horizon.
Ohto Pach
Doomheim
#165 - 2012-12-26 15:38:19 UTC  |  Edited by: Ohto Pach
Confirming that for example Sansha Blockade level 4 is currently virtually impossible to complete in a laser battleship. I don't know if this is intentional or not ( Amarr in general seems to be EVE on hard mode) but it would seem kinda silly if you were forced to crosstrain - especially when Blood raiders and Sansha's nation are the only rat factions laser damage profile is any good against.

There also seems to be a bug that at least occasionally TD is applied as long as the TDing ships are alive even if the TD from the rats shouldn't be active based on the HUD EWAR notifications. This happened in level 4 Sansha Pirate invasion (Centus Slave Lords, I believe).
Funky Lazers
Funk Freakers
#166 - 2012-12-26 16:06:43 UTC
Ohto Pach wrote:
Confirming that for example Sansha Blockade level 4 is currently virtually impossible to complete in a laser battleship. I don't know if this is intentional or not ( Amarr in general seems to be EVE on hard mode) but it would seem kinda silly if you were forced to crosstrain - especially when Blood raiders and Sansha's nation are the only rat factions laser damage profile is any good against.

There also seems to be a bug that at least occasionally TD is applied as long as the TDing ships are alive even if the TD from the rats should't be active based on the HUD EWAR notifications. This happened in level 4 Sansha Pirate invasion (Centus Slave Lords, I believe).


You know, the only option is a Drone ship if you want to crosstrain. Missiles are going to be nerfed soon, TDs will be affecting them too.

Whatever.

Kraven90
Skynet Security Division
#167 - 2012-12-26 18:45:30 UTC
After retribution hit the only gun boat i am still able to use in anomalies is the legion with 2x tracking computers with tracking scripts.

When the tracking disruption ships spawn i just aproach at 0, web and shoot them down without any problem, but the isk / hour is pretty poor since it doesn't have the same dps output as a battleship and you allways have to move.

The other solution is to use drone boats with sentries.

We could also keep this topic alive with the hope it's going to get fixed for real this time.

Funky Lazers
Funk Freakers
#168 - 2012-12-26 18:57:21 UTC
Kraven90 wrote:
After retribution hit the only gun boat i am still able to use in anomalies is the legion with 2x tracking computers with tracking scripts.

When the tracking disruption ships spawn i just aproach at 0, web and shoot them down without any problem, but the isk / hour is pretty poor since it doesn't have the same dps output as a battleship and you allways have to move.

The other solution is to use drone boats with sentries.

We could also keep this topic alive with the hope it's going to get fixed for real this time.



Ya I actually meant Sentries by saying "Drone ship".

The only thing that bothers me is how a Single TD kills your guns.
It doesn't matter if you have 1000 TDs on you or one.

Whatever.

March rabbit
Aliastra
Gallente Federation
#169 - 2012-12-27 10:19:16 UTC
Gerard Hareka wrote:
CCP Ytterbium wrote:


Yes keep holding players by hand instead of letting them adapt - for example as fitting long range guns and use new module that you introduced tha gets you 100k away , and i dont know outsmarting stupid ai instead of whining.


- you do understand that any weapon shooting to 100km has pathetic DPS don't you?
- you do understand that TD reduces shooting range don't you?
- you do understand that dampeners reduces your targeting range don't you?
- you do understand that NPC uses EWAR from crazily far distances? Like serpentis ship can damp you from 70+ kilometers. In serpentis blocade 4 my Hyperion with 2 SeBos (targeting range scripts) was damped from 150 to 16 kilometers sometime.

at result micro WD would help to drone boats (warp away, launch sentry drones, wait for rats come too close, repeat). However gunships will have little help from this silver bullet

The Mittani: "the inappropriate drunked joke"

Zen Dad
Solitary Sad Bastard In Space
#170 - 2012-12-28 23:57:23 UTC  |  Edited by: Zen Dad
Hi. A bit late in this thread but heres another angle on the new AI. Ive never even run a level 4 mission being a solo pilgrim pilot (Dont hate me for trying to get you in a signature or mission with some AI assistance -Its my bit part in Eve )

The new AI hates TD or Neuts - if i try to jump a stronger ship now and get help from the rats ' the bastards now all turn on me They absolutely hate EWAR and even if they were getting their asses shot off by you, they turn their fury on me. E.g. Pilgrim tackles drake that has a few rats on it in a radar site. Applies TD and neuts onto said ubertank ship. BOOM. Pilgrim takes 42% drake damage and 58% rat damage in no time. If you think missions are stuffed' youve got to understand that i cant even defend myself with my bonused and skill intensive modules without getting total aggression from any rats in the vicinity

I posted " AI rats attack wrong ship " in the forums a few days ago

The conclusion seems to be that one camp thinks the rats are acting intelligently , the other camp thinks they are totally ****** up.

Gankers and Gankees are in this together. New AI stinks to high heaven in my opinion.
TheUnholyTerror
Tactical Grace.
Vanguard.
#171 - 2012-12-29 01:58:48 UTC  |  Edited by: TheUnholyTerror
Also a bit late on the thread, but this Tracking Disruption has caused all Turrets to be completely useless. The only way i can rat at all against sansha is by burning my Tempest to about 7km of a battleship and shooting them. It has become so bad i bought a >Drake<, really the AI before was absolutely perfect, and the current AI needs to be changed.
Dea della Morte
Perkone
Caldari State
#172 - 2012-12-29 04:29:46 UTC  |  Edited by: Dea della Morte
... Yea its pretty bad atm.

New NPC AI vs Drones is nothing to whine about, but i was doing a L3 in a navy caracal (Didn't have an issue with TD here obviously..). whatever its name was, i was up against 11-15 NPC Caracals, and at least 8 of them were TD'ing my ship.

One of them also had a warp dis on me, however it only seemed to cycle once.

The kicker for me is that NPC Jamming is still borked. Was jammed for 3 cycles (60 seconds). After being unable to attack, they went after my drones, which all died. . . This is in a L3 in caldari space, so don't know what its like for others. Quickly warped out and Came back in my navy raven just to be able to tank it and get some statistics:

10 mins in site:

340s-Jammed. (abit over 5.6 mins).... -_-
TD the entire time
Was disrupted only two cycles, however if i wasn't in an overtanked BS, and was using turrets, this would have ended very poorly

-I'm sorry i don't remember the name to the mission >< all NPCs were Caracals With commander somewhere in the name, mission awarded 1600 LP or something near that

Overall, yea its pretty broken... Pain as well.
Dea della Morte
Perkone
Caldari State
#173 - 2012-12-29 04:34:54 UTC
^----- I really hate complaining on forums >.>
Grombutz
The Scope
Gallente Federation
#174 - 2012-12-29 04:48:37 UTC
It's funny that E-War is completely broken for years, and noone ever considered the DR as a solution, lolz.
Mina Sebiestar
Minmatar Inner Space Conglomerate
#175 - 2012-12-30 08:00:39 UTC  |  Edited by: Mina Sebiestar
So far every e-war out there can be prevented using single mod,with correct "pulling" of rats.

Damp - faction sensor booster with range script(fleeting noob/alt just to be undocked in same system helps gain more targeting range too).

Jam - T2 ECCM + that new skill will render 0% chance of you being jamd or one in a mil.

TP - nothing needed

Neuts - range

TD - kill asap problem solved alternative use drone dmg bonus ship ,Amarr sentry drones will eat elite cruisers for breakfast.

Because of this missions tend to take more time to finish.

Few notes

IMHO changes are made to make mission more challenging they are,there are always some mission that are tricky because of changes not sure why is that not understand by community as given.

Missile ships got huge pad in the back by CCP by buffing every single missile system in game bar HAM that was OP to amount of ridiculous maybe carry extra flight of light drones but don't we all.

EDIT

Farming complexes isn't my thing no idea about that.

Turret ships operating in amarr/sansha/blood space got the worst of it,caldari tend to give sansha mission too but mostly easy garbage.

You choke behind a smile a fake behind the fear

Because >>I is too hard

Rain6635
GoonWaffe
Goonswarm Federation
#176 - 2012-12-30 10:55:56 UTC
Grombutz wrote:
It's funny that E-War is completely broken for years, and noone ever considered the DR as a solution, lolz.


what's DR

Rainf1337 on Twitch

Skurga
Ministry of War
Amarr Empire
#177 - 2012-12-30 12:47:47 UTC
Rain6635 wrote:
Grombutz wrote:
It's funny that E-War is completely broken for years, and noone ever considered the DR as a solution, lolz.


what's DR


Perhaps he means diminishing returns. That certain modules are less effective if they are used frequently within a short period of time.
atestpilot013
Pandemic Horde Inc.
Pandemic Horde
#178 - 2012-12-31 04:58:14 UTC
It's really bad in 'The Blockade' with Sansha, my guns are completely useless unless I switch to beams and fill my ship with tracking mods, and the bug where the TD still affects even after the icon is gone is still there. I'm throwing together a Domi for all of my Sansha missions at least until the bug is gone.
Grombutz
The Scope
Gallente Federation
#179 - 2012-12-31 07:50:37 UTC
Skurga wrote:
Rain6635 wrote:
Grombutz wrote:
It's funny that E-War is completely broken for years, and noone ever considered the DR as a solution, lolz.


what's DR


Perhaps he means diminishing returns. That certain modules are less effective if they are used frequently within a short period of time.


Yep, this is it.
Turelus
Utassi Security
The Curatores Veritatis Auxiliary
#180 - 2012-12-31 09:31:19 UTC
Rain6635 wrote:
Grombutz wrote:
It's funny that E-War is completely broken for years, and noone ever considered the DR as a solution, lolz.


what's DR

Drone Regions I believe, as drones have no EWAR.

Turelus CEO Utassi Security