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NPC Corps - Time for a change?

Author
Funky Lazers
Funk Freakers
#21 - 2012-12-25 19:48:39 UTC
Lady Spank wrote:
I love when people are proud and act tough about their own cowardice and failing.


Me too! Want to share your experiance?

Whatever.

Solhild
Doomheim
#22 - 2012-12-25 20:04:13 UTC
NPC corps from opposing empires should permanently be at war.
Also, tax should be 50% for characters over one month old.
Merry Christmas
Funky Lazers
Funk Freakers
#23 - 2012-12-25 20:09:15 UTC
Yeah, and if you don't pay your 50% tax little elfs come out to wardec you permanently.

Whatever.

Lady Spank
Get Out Nasty Face
#24 - 2012-12-25 20:10:55 UTC
Solhild wrote:
NPC corps from opposing empires should permanently be at war.
Also, tax should be 50% for characters over one month old.
Merry Christmas


This would be excellent. You should automatically be shot at by opposing Navies.

(ಠ_ృ) ~ It Takes a Million Years to Become Diamonds So Lets Just Burn Like Coal Until the Sky's Black ~ (ಠ_ృ)

DeMichael Crimson
Republic University
Minmatar Republic
#25 - 2012-12-25 20:15:02 UTC
Heh, this is how I remember Lady Spank, spouting out stuff that I disagree with.

Big smile

Due to the new Crimewatch mechanic, there should be plenty of targets for you to shoot at without having to cry about players in NPC corps. As for the players in NPC corps, what's it matter to you anyway? What, you don't like the corp jumpers who constantly leave player corps when they get a WarDec? Can't find enough easy targets to gank?

Heh, too bad.

Try posting a proposal in the Assemble Hall to limit the amount of times a player can leave and rejoin the same player corp within a certain time frame. Or if the player corp has a WarDec then no members can leave while the WarDec is active, etc.

Now if you want to include NPC Corps in the WarDec mechanic, then you're just asking for a lot of trouble.

Like no docking access in that corps stations, being attacked by station guns whenever you're in range, having the other allied NPC corps also not allow you access to their stations as well as attacking too. If you think you'll just be fighting players in one specific NPC corp and still be allowed to access it's services, you can forget about that. Since the NPC Corps all belong to a Faction, you'll also have to contend with Faction NPC's fighting and helping the player members in those NPC corps.


Anyway, this game is all about having different options and a variety of choices available. Trying to force people to play this game one certain way will only encourage lower subscription numbers.


DMC
Lady Spank
Get Out Nasty Face
#26 - 2012-12-25 20:22:22 UTC
DeMichael Crimson wrote:
Like no docking access in that corps stations, being attacked by station guns whenever you're in range, having the other allied NPC corps also not allow you access to their stations as well as attacking too. If you think you'll just be fighting players in one specific NPC corp and still be allowed to access it's services, you can forget about that. Since the NPC Corps all belong to a Faction, you'll also have to contend with Faction NPC's fighting and helping the player members in those NPC corps.

This sounds amazing. I'd totally go for it.

(ಠ_ృ) ~ It Takes a Million Years to Become Diamonds So Lets Just Burn Like Coal Until the Sky's Black ~ (ಠ_ృ)

Sentamon
Imperial Academy
Amarr Empire
#27 - 2012-12-25 20:31:56 UTC
Enjoy your 75% drop in subs.

~ Professional Forum Alt  ~

Pyre leFay
Doomheim
#28 - 2012-12-25 20:37:02 UTC
Sentamon wrote:
Enjoy your 75% drop in subs.


58% of all subscription speculation about 75% un-subscription reaction to any form of change is fictitious 100% of the time.
SegaPhoenix
Chicks on Speed
Weapons Of Mass Production.
#29 - 2012-12-25 20:39:13 UTC
All of these suggestions are missing the point completely. Eve is driven by player interaction. There's no way you can tax/wardec or grief the interaction into them.

Here's the kicker, I'll say it again, Eve is driven by player interaction. As a player it would be YOUR sole responsibility to show NPC corp solo players what makes the rest of EVE so great. Befriend them, show them the ropes and teach them. I have personally cuddled up to introverted players, gained their trust, and taken them on their first gank or taken them pvping. Every single time you introduce a different aspect of emergent gameplay to somebody who doesn't know it you open their brains to the adrenaline rush and the fun involved in creating or destroying something. These players become smart, skilled and loyal players in any corp or alliance in EVE.
Malphilos
State War Academy
Caldari State
#30 - 2012-12-25 20:43:31 UTC
One slot per account.
Permanent death.

Merouk Baas
#31 - 2012-12-25 20:48:01 UTC
Please keep in mind that NPC corps are where players get dumped when inactive or when kicked out of corp. by their peers. You can't put hangar rental fees or any such automatic payments on characters that are inactive, that would screw them up.

Also, you guys are talking about "incentives" to leave the NPC corps, but your specifics are all to force people out of the NPC corps. There are plenty of incentives already, what you want aren't incentives. I don't disagree with your proposals, but call a horse by its name.

Personally, I'd like to see CCP get rid of the NPC corp membership mechanic altogether. Independents should have no corp at all. And as far as whether a group can declare war on an independent individual, maybe they can expand the bounty-hunting system to allow independent individuals to be hunted (as if wardecced) somehow.

But anyway, no rental fees; unsubscribed characters sit in NPC corps and can't pay monthly fees while unsubbed.
James Amril-Kesh
Viziam
Amarr Empire
#32 - 2012-12-25 20:51:57 UTC
Lady Spank wrote:
Stolen from Natsett Amuinn's post...

Quote:
The "wider game" is what Soundwave is talking about when he says:
Quote:
NPC corporations are meant to be temporary spaces where people can go about their daily activities while searching for a player corporation. Currently the level of comfort they provide, both in terms of war declaration immunity and 0% tax, give them an inherent advantage over player corporations which was never intended. Hopefully, this will let player corporations compete on equal footing with NPC corporations.

We would prefer that players join player corporations, or other entities that shape the world of EVE at a higher degree than the NPC corporations do, due to their impersonal and somewhat isolated role. That said, this change is not implemented to “destroy” NPC corps, they should be considered a small motivation to join a player corporation, where you can develop and flourish as a player.


NPC corps aren't being used for their intended purpose. They're being exploited for the increased safety with no penalty.


What with the changes made in Retribution I think it's high time that NPC corporations are reconsidered since they do not fit with the general flow of player activity intended by CCP.

Agreed completely.

Enjoying the rain today? ;)

Alavaria Fera
GoonWaffe
#33 - 2012-12-25 21:11:21 UTC
James Amril-Kesh wrote:
Lady Spank wrote:
Stolen from Natsett Amuinn's post...

Quote:
The "wider game" is what Soundwave is talking about when he says:
Quote:
NPC corporations are meant to be temporary spaces where people can go about their daily activities while searching for a player corporation. Currently the level of comfort they provide, both in terms of war declaration immunity and 0% tax, give them an inherent advantage over player corporations which was never intended. Hopefully, this will let player corporations compete on equal footing with NPC corporations.

We would prefer that players join player corporations, or other entities that shape the world of EVE at a higher degree than the NPC corporations do, due to their impersonal and somewhat isolated role. That said, this change is not implemented to “destroy” NPC corps, they should be considered a small motivation to join a player corporation, where you can develop and flourish as a player.


NPC corps aren't being used for their intended purpose. They're being exploited for the increased safety with no penalty.

What with the changes made in Retribution I think it's high time that NPC corporations are reconsidered since they do not fit with the general flow of player activity intended by CCP.

Agreed completely.

AFKing your freighter should be expected, it's been done ~forever~.

Triggered by: Wars of Sovless Agression, Bending the Knee, Twisting the Knife, Eating Sov Wheaties, Bombless Bombers, Fizzlesov, Interceptor Fleets, Running Away, GhostTime Vuln, Renters, Bombs, Bubbles ?

Shepard Wong Ogeko
Native Freshfood
Minmatar Republic
#34 - 2012-12-25 21:29:12 UTC
I'd like to see some of the following;

NPC corps under the same war system as Faction Warfare militias. This is the only way to nerf to wardec avoiding freighters I can think of without some contrived NPC corp limit on piloting those ships. No more having the freedom to go anywhere by hiding in an NPC corp.

Players in NPC corps only having access to factory/research lines in stations owned by their NPC corp.

A 10x increase in per hour cost factory/research in all NPC stations, and a 100x increase in install cost that can be brought down with standings.

Alavaria Fera
GoonWaffe
#35 - 2012-12-25 21:31:41 UTC
Shepard Wong Ogeko wrote:
I'd like to see some of the following;

NPC corps under the same war system as Faction Warfare militias. This is the only way to nerf to wardec avoiding freighters I can think of without some contrived NPC corp limit on piloting those ships. No more having the freedom to go anywhere by hiding in an NPC corp.

Players in NPC corps only having access to factory/research lines in stations owned by their NPC corp.

A 10x increase in per hour cost factory/research in all NPC stations, and a 100x increase in install cost that can be brought down with standings.

Pretty sure the one man disbanding corp can do most of the same things. It's more effort though since every mining alt would have to move to the new corp or perhaps make its own corp and all that.

Triggered by: Wars of Sovless Agression, Bending the Knee, Twisting the Knife, Eating Sov Wheaties, Bombless Bombers, Fizzlesov, Interceptor Fleets, Running Away, GhostTime Vuln, Renters, Bombs, Bubbles ?

Shepard Wong Ogeko
Native Freshfood
Minmatar Republic
#36 - 2012-12-25 21:41:10 UTC
Alavaria Fera wrote:
Shepard Wong Ogeko wrote:
I'd like to see some of the following;

NPC corps under the same war system as Faction Warfare militias. This is the only way to nerf to wardec avoiding freighters I can think of without some contrived NPC corp limit on piloting those ships. No more having the freedom to go anywhere by hiding in an NPC corp.

Players in NPC corps only having access to factory/research lines in stations owned by their NPC corp.

A 10x increase in per hour cost factory/research in all NPC stations, and a 100x increase in install cost that can be brought down with standings.

Pretty sure the one man disbanding corp can do most of the same things. It's more effort though since every mining alt would have to move to the new corp or perhaps make its own corp and all that.



The effort of jumping corps is at least something. Permanently parking high skilled characters in NPC corps and having access to _everything_ in highsec is too much though.
Sergeant Acht Scultz
School of Applied Knowledge
Caldari State
#37 - 2012-12-25 21:51:02 UTC
CCP needs to start taxing stupidity so this kind of thread stops showing, specially from individuals using/abusing game mechanics for years and crying all day long "CCP gimme yer hand I can't do it by my self".

The problem is not NPC corps, the problem is not those players or alts in, the problem once again comes from fps shooters moaning crying mumma (ccp) for candies (nerf) because their life is too hard...oulàlà.

...always remember if eve becomes too hard or boring for you, it's time to get some fresh air, have a drink with a nice lady and eventually have some real sex, then you'll be back and figure out there's no problem with NPC corps or with Eve pixels, well except if you're using W8 64 pro versions.

Lol

removed inappropriate ASCII art signature - CCP Eterne

Alavaria Fera
GoonWaffe
#38 - 2012-12-25 21:52:22 UTC
Sergeant Acht Scultz wrote:
CCP needs to start taxing stupidity so this kind of thread stops showing, specially from individuals using/abusing game mechanics for years and crying all day long "CCP gimme yer hand I can't do it by my self".

The problem is not NPC corps, the problem is not those players or alts in, the problem once again comes from fps shooters moaning crying mumma (ccp) for candies (nerf) because their life is too hard...oulàlà.

...always remember if eve becomes too hard or boring for you, it's time to get some fresh air, have a drink with a nice lady and eventually have some real sex, then you'll be back and figure out there's no problem with NPC corps or with Eve pixels, well except if you're using W8 64 pro versions.

And then you can join an NPC corp and make use of all the NPC protectection and highsec game mechanics you want.

NPC, because non-players are the best players.

Triggered by: Wars of Sovless Agression, Bending the Knee, Twisting the Knife, Eating Sov Wheaties, Bombless Bombers, Fizzlesov, Interceptor Fleets, Running Away, GhostTime Vuln, Renters, Bombs, Bubbles ?

Sarah Schneider
Native Freshfood
Minmatar Republic
#39 - 2012-12-25 21:53:33 UTC
Imho, there should be severe limitations for people still in NPC corps, but not to the extent that they can't play and enjoy the game albeit those limitations. For instance (just throwing up random ideas here), production slots, sell/buy order slots, etc. and there should be way(s) to interfere with those activities (production, trading, or anything else major) via wardecs or other form of ingame conflicts.

Sentamon wrote:
Enjoy your 75% drop in subs.

Throwing random numbers are we? I can do it too, Eve'll be getting 28.59% increase in subs by the end of 2013, 15.4% of total population at the time will move to lowsec, 32.5% will move to null and the rest will stay in hisec. My numbers have two digits decimal, I win!

"I'd rather have other players get shot by other players than not interacting with others" -CCP Soundwave

Jack Miton
School of Applied Knowledge
Caldari State
#40 - 2012-12-25 21:53:57 UTC  |  Edited by: Jack Miton
i cant think of anything wrong with NPC corps.
the only thing they do is make it harder to grief people at the cost of losing all corp tools, such as hangers, POSs, BMs ect, and i don't have a problem with this.

There is no Bob.

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