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You CANT Nerf HighSec!

First post First post First post
Author
Vaerah Vahrokha
Vahrokh Consulting
#981 - 2012-12-24 08:45:07 UTC
Tesal wrote:
Varius Xeral wrote:
rofl

you aren't facilitating any higher order of play by buying and selling stuff on the market

VV's examples of what he does are valid, though I would classify him as the exception that proves the rule


Buying and selling is content though. It has a valid space within the sandbox. The people presuming they are a higher order are mostly Goons in this thread. They are debasing what happens in other parts of the sandbox so they can justify nerfing hi-sec and buffing nullsec industry. When you are talking about industry, buying and selling and building are the most important things to talk about.



What they are saying is quite contradicting:

"You hi seccers don't create content, all you do is industry, AFK (obviously!) mining and trading! No news come from that!"

"We null seccers, instead, want to become able to do industry, mine and trade. We create great news!

Anyone able to spot the odd?
Vaerah Vahrokha
Vahrokh Consulting
#982 - 2012-12-24 08:52:59 UTC
La Nariz wrote:

It would force people into null just as much as moving L5s to lowsec forced them into low sec Roll


The attempt HAS been made, in fact a lot of people "stuck" to the last years debates come directly to this thread to state exactly this: the umpteenth attempt at pushing more people out.

Now, evidently, moving people out is not the topic any more in these days, but L5 are a testament to the utter failure at pushing people to against what they want.
People who pay to play don't adapt, CCP now knows this, and this is why they cannot ravage hi sec like it'd be needed to improve null sec industry to competitivity.
Vaju Enki
Secular Wisdom
#983 - 2012-12-24 09:06:14 UTC  |  Edited by: Vaju Enki
Vaerah Vahrokha wrote:
La Nariz wrote:

It would force people into null just as much as moving L5s to lowsec forced them into low sec Roll


The attempt HAS been made, in fact a lot of people "stuck" to the last years debates come directly to this thread to state exactly this: the umpteenth attempt at pushing more people out.

Now, evidently, moving people out is not the topic any more in these days, but L5 are a testament to the utter failure at pushing people to against what they want.
People who pay to play don't adapt, CCP now knows this, and this is why they cannot ravage hi sec like it'd be needed to improve null sec industry to competitivity.


It doesn't matter if people play in highsec, lowsec or nullsec, what matters the most is EvE Online risk/reward balance.

The Tears Must Flow

Varius Xeral
Doomheim
#984 - 2012-12-24 09:10:03 UTC
Your confusion arises from your inexplicable need to spazz around a thread picking different quotes at seeming random instead of attempting to find a narrative in what people are saying that inform the contexts of each quote you pick.

I am not actually writing this response for your sake, as you will just chop it up and barf out 4 or 5 nonresponsive and somewhat to completely spastic comments that will in no way further any form of discourse as known by man. However, other people read this, so I will take the opportunity to further clarify these points for them.

The complaint is that nullsec is lacking the guts of day to day gameplay that facilitates content creation, the gameplay that gets people logging in, in space, and interacting. This core gameplay is what is then used by leaders to create higher order content. Nullsec has so far survived just because the experience was novel, so it was easier for content-creators to create a narrative for their people. Now the same old story is getting tired, and they need the gaping holes in gameplay to be filled.

Hisec, on the other hand, is lacking the freedom of action to take the abundant lowlevel canned gameplay and create something greater out of it. This is because people have no need whatsoever to plant a flag of any sort, so there is no way to create content over the attack or defense of property there, as no property is actually vulnerable.

Official Representative of The Nullsec Zealot Cabal

Malcanis
Vanishing Point.
The Initiative.
#985 - 2012-12-24 09:41:02 UTC  |  Edited by: Malcanis
Vaerah Vahrokha wrote:
La Nariz wrote:

It would force people into null just as much as moving L5s to lowsec forced them into low sec Roll


The attempt HAS been made, in fact a lot of people "stuck" to the last years debates come directly to this thread to state exactly this: the umpteenth attempt at pushing more people out.

Now, evidently, moving people out is not the topic any more in these days, but L5 are a testament to the utter failure at pushing people to against what they want.
People who pay to play don't adapt, CCP now knows this, and this is why they cannot ravage hi sec like it'd be needed to improve null sec industry to competitivity.



Yeah who could forget all those attempts that CCP have made to "push people out" of hi sec. 3 CONCORD buffs, 2 increases to hi-sec belt spawn rates, raising all agents to +20 Quality, Incursions, Crimewatch, removing drone alloys, the mining barge buff, a bounty system, war-dec nerfs - WHEN WILL THIS BRUTAL PERSECUTION OF HI-SEC STOP???

"Just remember later that I warned against any change to jump ranges or fatigue. You earned whats coming."

Grath Telkin, 11.10.2016

Elrich Kouvo
Doomheim
#986 - 2012-12-24 09:42:56 UTC
Varius Xeral wrote:
Your confusion arises from your inexplicable need to spazz around a thread picking different quotes at seeming random instead of attempting to find a narrative in what people are saying that inform the contexts of each quote you pick.

I am not actually writing this response for your sake, as you will just chop it up and barf out 4 or 5 nonresponsive and somewhat to completely spastic comments that will in no way further any form of discourse as known by man. However, other people read this, so I will take the opportunity to further clarify these points for them.

The complaint is that nullsec is lacking the guts of day to day gameplay that facilitates content creation, the gameplay that gets people logging in, in space, and interacting. This core gameplay is what is then used by leaders to create higher order content. Nullsec has so far survived just because the experience was novel, so it was easier for content-creators to create a narrative for their people. Now the same old story is getting tired, and they need the gaping holes in gameplay to be filled.

Hisec, on the other hand, is lacking the freedom of action to take the abundant lowlevel canned gameplay and create something greater out of it. This is because people have no need whatsoever to plant a flag of any sort, so there is no way to create content over the attack or defense of property there, as no property is actually vulnerable.


That can be implemented without a nerf though.
Sharise Dragonstar
Big Strong
Hisec Miners
#987 - 2012-12-24 10:38:41 UTC
Nerfing high sec would hurt null and low sec even more. If profits in hi sec were reduced prices of materials would just rise and get passed onto the manufacturers who then pass that increase onto the players who need a constant supply of pvp ships and fittings. Null sec industry needs buffing so it can compete with high sec, this will aid everyone as the competitition would lower prices. High seccers would not make as much profit as before but would not be forced to enter low/null sec (which to be honest is the real reason why low/null seccers want high sec nerfed) where they risk being shot at at every gate they jump through.

For null to become appealing to industrialists it would have to be safer and would non industrialists want a safer null sec.

Maybe if you low and null seccers stopped shooting barges and transports just for the sake of it then maybe a nerf/buff would not be needed as industry would then be viable but lets be honest, this thread is just a whine about not being able to shoot at players who have no interest in ship to ship pvp
Vaju Enki
Secular Wisdom
#988 - 2012-12-24 10:44:31 UTC  |  Edited by: Vaju Enki
Sharise Dragonstar wrote:
Nerfing high sec would hurt null and low sec even more. If profits in hi sec were reduced prices of materials would just rise and get passed onto the manufacturers who then pass that increase onto the players who need a constant supply of pvp ships and fittings. Null sec industry needs buffing so it can compete with high sec, this will aid everyone as the competitition would lower prices. High seccers would not make as much profit as before but would not be forced to enter low/null sec (which to be honest is the real reason why low/null seccers want high sec nerfed) where they risk being shot at at every gate they jump through.

For null to become appealing to industrialists it would have to be safer and would non industrialists want a safer null sec.

Maybe if you low and null seccers stopped shooting barges and transports just for the sake of it then maybe a nerf/buff would not be needed as industry would then be viable but lets be honest, this thread is just a whine about not being able to shoot at players who have no interest in ship to ship pvp


This type of carebear extraordinary mentally is what killed the great Ultima Online. Their is a reason for EvE Online sucess, the ruthless PvP centric sandbox. Remove that and you will effectively kill EvE Online.

So no, the game doesn't need less risk.

The Tears Must Flow

Il Feytid
State War Academy
Caldari State
#989 - 2012-12-24 10:49:26 UTC
Malcanis wrote:
Vaerah Vahrokha wrote:
La Nariz wrote:

It would force people into null just as much as moving L5s to lowsec forced them into low sec Roll


The attempt HAS been made, in fact a lot of people "stuck" to the last years debates come directly to this thread to state exactly this: the umpteenth attempt at pushing more people out.

Now, evidently, moving people out is not the topic any more in these days, but L5 are a testament to the utter failure at pushing people to against what they want.
People who pay to play don't adapt, CCP now knows this, and this is why they cannot ravage hi sec like it'd be needed to improve null sec industry to competitivity.



Yeah who could forget all those attempts that CCP have made to "push people out" of hi sec. 3 CONCORD buffs, 2 increases to hi-sec belt spawn rates, raising all agents to +20 Quality, Incursions, Crimewatch, removing drone alloys, the mining barge buff, a bounty system, war-dec nerfs - WHEN WILL THIS BRUTAL PERSECUTION OF HI-SEC STOP???

Confirming that everything you listed is only available in high sec. Roll
Vaerah Vahrokha
Vahrokh Consulting
#990 - 2012-12-24 10:55:11 UTC
EI Digin wrote:
The current install cost to produce something in highsec is 1000 (one-thousand) isk. On top of that, the cost per hour is 333 (three-hundred-and-thirty-three) isk.

I seriously hope you don't think that if you spend any more than 5000 isk on producing a battleship, it would result in the destruction of the highsec economy and the game.


Do you believe any hi sec industry alt (of a null sec player) will bother moving off hi sec once he has to pay 5000 ISK instead of 1000? They'd have to pay 20M to be "incentivized" (as they say) to leave hi sec, that is a nerf of 2,000,000%!
Vaerah Vahrokha
Vahrokh Consulting
#991 - 2012-12-24 11:05:14 UTC
Varius Xeral wrote:
Your confusion arises from your inexplicable need to spazz around a thread picking different quotes at seeming random instead of attempting to find a narrative in what people are saying that inform the contexts of each quote you pick.


I am not confused at all, I just don't share your opinion.
Also, if Tippia would come here to do 5000 times more in depth nitpicking than I'd ever dream to do, you'd crowdclap him/her because he could be sharing your opinions.

Your weak counter-points do not impress me.

I plentily agree with a LOT of what Goons say (not with you, you have yet to say who the hell are you talking for when you say "we", "us").
I don't agree with the timing nor the reckless and unchecked for changes they'd want to impose to the game, like CCP are not already some good masters at borking stuff working since years.

Also, I don't agree with minimizing the nerfs needed. I just read above somebody talking 5k isk vs 1k ISK. Be real, the only functioning and "incentivizing enough" nerfs to make null sec alts go to null sec would be to completely destroy hi sec industry.
They are off a factor of *1000* to say the least.
I don't even believe any MMO nerfed something by 1000 ever. Even NGE was not as destructive.
Sharise Dragonstar
Big Strong
Hisec Miners
#992 - 2012-12-24 11:06:25 UTC
Vaju Enki wrote:
Sharise Dragonstar wrote:
Nerfing high sec would hurt null and low sec even more. If profits in hi sec were reduced prices of materials would just rise and get passed onto the manufacturers who then pass that increase onto the players who need a constant supply of pvp ships and fittings. Null sec industry needs buffing so it can compete with high sec, this will aid everyone as the competitition would lower prices. High seccers would not make as much profit as before but would not be forced to enter low/null sec (which to be honest is the real reason why low/null seccers want high sec nerfed) where they risk being shot at at every gate they jump through.

For null to become appealing to industrialists it would have to be safer and would non industrialists want a safer null sec.

Maybe if you low and null seccers stopped shooting barges and transports just for the sake of it then maybe a nerf/buff would not be needed as industry would then be viable but lets be honest, this thread is just a whine about not being able to shoot at players who have no interest in ship to ship pvp


This type of carebear extraordinary mentally is what killed the great Ultima Online. Their is a reason for EvE Online sucess, the ruthless PvP centric sandbox. Remove that and you will effectively kill EvE Online.

So no, the game doesn't need less risk.


I agree with you eve should not lower its risk. I don't believe there is any truly effective way to make null sec industry as efficient as high sec and I dont believe it should either. Null sec industry should just be there to enable players to live in null sec to do what they want. Industry in high sec is not only for that but also to make a profit. The only way null sec would become as efficient would be to make null sec safer to locate your business in but that comes at a big risk of hurting what eve is about.
Vaerah Vahrokha
Vahrokh Consulting
#993 - 2012-12-24 11:06:54 UTC  |  Edited by: Vaerah Vahrokha
Malcanis wrote:
Vaerah Vahrokha wrote:
La Nariz wrote:

It would force people into null just as much as moving L5s to lowsec forced them into low sec Roll


The attempt HAS been made, in fact a lot of people "stuck" to the last years debates come directly to this thread to state exactly this: the umpteenth attempt at pushing more people out.

Now, evidently, moving people out is not the topic any more in these days, but L5 are a testament to the utter failure at pushing people to against what they want.
People who pay to play don't adapt, CCP now knows this, and this is why they cannot ravage hi sec like it'd be needed to improve null sec industry to competitivity.



Yeah who could forget all those attempts that CCP have made to "push people out" of hi sec. 3 CONCORD buffs, 2 increases to hi-sec belt spawn rates, raising all agents to +20 Quality, Incursions, Crimewatch, removing drone alloys, the mining barge buff, a bounty system, war-dec nerfs - WHEN WILL THIS BRUTAL PERSECUTION OF HI-SEC STOP???


I don't recall CCP posting hundreds of "let's make hi sec people move to low and null" in the last years.
Do you?

I recall certain players doing that and CCP doing exactly the opposite.


Edit:

I see you are also bending to ideology and that is not good, the game needs free thinkers of your rank.

The CONCORD buffs, do you mean closing exploits like boomerang? That's not a nerf, that's just closing a gaping hole.
Who caused the "nerf"? You guess it, those who suddenly started doing it so much (and posting on GD how to do it even more) that CCP promoted it from "who really cares?" status to "we must fix it NAO!".
That was stupid, exaggerated self damaging game play from a certain alliance players, not a nerf. As I said in an earlier post: "do your greed know no limits"? When there are no limits, we end in those situations where the police has to deal with those irresponsible who can't stop themselves and then the police stops them (sometimes dead).

2 increases to belt spawn rates: this is a nerf as ISK is concerned, more abundance = less profit. CCP did not make it to please te ebil hi seccers but because trit + scordite were simply not enough. Hell, I got emptied belts in **Concord territory, in secluded systems with no stations!**

Raising agents to Q20 = WRONG change that should be immediately reverted. Q20 = more ISK faucet and most of all they pushed the remaining good SOE combat agents out of Gallente space and put them in Caldari space (another big wrong move). It's been a massive kick in the balls to 2 empires missioneers.

Removing drone allowys = massive and WRONGly implemented hi sec nerf. I could easily (and have done) build capitals and freighters with the free and highly compressed high ends. Now we got another stupid ISK faucet instead. So it's been a nerf to hi sec industrialists and also in the wrong direction (of increasing ISK faucets), if anything CCP should have had to replace the drone alloys with another non ISK faucet drop or just be smart and simply change nullsec drones drops to have more low ends (nice compressed stuff in loco) and alter the T1 BPOS to just require more minerals or have more unreprocessable minerals quota (i.e. what they did with tiericided ships).

Mining barges buff is a buff to idiots unable to tank their ship, a nerf to everybody else who now have to compete with many more miners.

Bounty system: not sure how it's an hi sec buff since everybody got a bounty. It's been made quite pointless imo. Actually, I have suggested to Baltec1 how to use it to automate payouts in the next Hulkageddon. In that case it'd not be exactly a big buff, eh?

War dec nerfs: that was an indirect buff, but indeed a buff.
Smoey Cesaille
The Scope
Gallente Federation
#994 - 2012-12-24 11:13:38 UTC
Surely if the 'High-Sec' was nerfed there will be a massive eventual deflation and High-Sec will be exactly where it is again in the future?
Yongtau Naskingar
Yongtau Naskingar Corporation
#995 - 2012-12-24 11:26:00 UTC
So.... if NPC corps are the problem 'cause of industry, then corporations should be able to tax industry (needing more parts than the BP says) and refinery (take a cut of the result) of their members (besides the current tax by the refinery owner).

NPC corps should have high tax.

Player corps can set their own tax level.

That way, people who don't do missions can still have an incentive to start a player corp.

Just a newb throwing in an idea.
Vaerah Vahrokha
Vahrokh Consulting
#996 - 2012-12-24 11:31:21 UTC
Yongtau Naskingar wrote:
So.... if NPC corps are the problem 'cause of industry, then corporations should be able to tax industry (needing more parts than the BP says) and refinery (take a cut of the result) of their members (besides the current tax by the refinery owner).

NPC corps should have high tax.

Player corps can set their own tax level.

That way, people who don't do missions can still have an incentive to start a player corp.

Just a newb throwing in an idea.


That's a cool idea... until you notice how anyone can make a 1 man corp for 1M and can drop / hop between corps like a bunny (dropping wardecs and so on).

I don't eat this "force people in corps" concept because it's indeed good on paper yet it is totally ineffective.
Malcanis
Vanishing Point.
The Initiative.
#997 - 2012-12-24 11:36:36 UTC
Yongtau Naskingar wrote:
So.... if NPC corps are the problem 'cause of industry, then corporations should be able to tax industry (needing more parts than the BP says) and refinery (take a cut of the result) of their members (besides the current tax by the refinery owner).

NPC corps should have high tax.

Player corps can set their own tax level.

That way, people who don't do missions can still have an incentive to start a player corp.

Just a newb throwing in an idea.



NPC corps aren't "the" problem. They're a minor facet of the overall situation. The existing 11% NPC corp tax is sufficient.

"Just remember later that I warned against any change to jump ranges or fatigue. You earned whats coming."

Grath Telkin, 11.10.2016

Elrich Kouvo
Doomheim
#998 - 2012-12-24 11:54:10 UTC
Malcanis wrote:
Vaerah Vahrokha wrote:
La Nariz wrote:

It would force people into null just as much as moving L5s to lowsec forced them into low sec Roll


The attempt HAS been made, in fact a lot of people "stuck" to the last years debates come directly to this thread to state exactly this: the umpteenth attempt at pushing more people out.

Now, evidently, moving people out is not the topic any more in these days, but L5 are a testament to the utter failure at pushing people to against what they want.
People who pay to play don't adapt, CCP now knows this, and this is why they cannot ravage hi sec like it'd be needed to improve null sec industry to competitivity.



Yeah who could forget all those attempts that CCP have made to "push people out" of hi sec. 3 CONCORD buffs, 2 increases to hi-sec belt spawn rates, raising all agents to +20 Quality, Incursions, Crimewatch, removing drone alloys, the mining barge buff, a bounty system, war-dec nerfs - WHEN WILL THIS BRUTAL PERSECUTION OF HI-SEC STOP???

Low sec agent quality went up to 20 too. Crimewatch was needed longtime ago, but hulkageddon proves high sec aint the safest place. Drone alloys were ruining the economy as more minerals were coming from drones than asteroids.
Malcanis
Vanishing Point.
The Initiative.
#999 - 2012-12-24 12:18:02 UTC
Elrich Kouvo wrote:
Malcanis wrote:
Vaerah Vahrokha wrote:
La Nariz wrote:

It would force people into null just as much as moving L5s to lowsec forced them into low sec Roll


The attempt HAS been made, in fact a lot of people "stuck" to the last years debates come directly to this thread to state exactly this: the umpteenth attempt at pushing more people out.

Now, evidently, moving people out is not the topic any more in these days, but L5 are a testament to the utter failure at pushing people to against what they want.
People who pay to play don't adapt, CCP now knows this, and this is why they cannot ravage hi sec like it'd be needed to improve null sec industry to competitivity.



Yeah who could forget all those attempts that CCP have made to "push people out" of hi sec. 3 CONCORD buffs, 2 increases to hi-sec belt spawn rates, raising all agents to +20 Quality, Incursions, Crimewatch, removing drone alloys, the mining barge buff, a bounty system, war-dec nerfs - WHEN WILL THIS BRUTAL PERSECUTION OF HI-SEC STOP???

Low sec agent quality went up to 20 too. Crimewatch was needed longtime ago, but hulkageddon proves high sec aint the safest place. Drone alloys were ruining the economy as more minerals were coming from drones than asteroids.


I'm not disagreeing with you (although what lo-sec has to do with it I'm not sure), I'm just saying that hi-sec has received repeated significant buffs over the last 2-3 years.

"Just remember later that I warned against any change to jump ranges or fatigue. You earned whats coming."

Grath Telkin, 11.10.2016

Elrich Kouvo
Doomheim
#1000 - 2012-12-24 12:24:20 UTC
Malcanis wrote:
Elrich Kouvo wrote:
Malcanis wrote:
Vaerah Vahrokha wrote:
La Nariz wrote:

It would force people into null just as much as moving L5s to lowsec forced them into low sec Roll


The attempt HAS been made, in fact a lot of people "stuck" to the last years debates come directly to this thread to state exactly this: the umpteenth attempt at pushing more people out.

Now, evidently, moving people out is not the topic any more in these days, but L5 are a testament to the utter failure at pushing people to against what they want.
People who pay to play don't adapt, CCP now knows this, and this is why they cannot ravage hi sec like it'd be needed to improve null sec industry to competitivity.



Yeah who could forget all those attempts that CCP have made to "push people out" of hi sec. 3 CONCORD buffs, 2 increases to hi-sec belt spawn rates, raising all agents to +20 Quality, Incursions, Crimewatch, removing drone alloys, the mining barge buff, a bounty system, war-dec nerfs - WHEN WILL THIS BRUTAL PERSECUTION OF HI-SEC STOP???

Low sec agent quality went up to 20 too. Crimewatch was needed longtime ago, but hulkageddon proves high sec aint the safest place. Drone alloys were ruining the economy as more minerals were coming from drones than asteroids.


I'm not disagreeing with you (although what lo-sec has to do with it I'm not sure), I'm just saying that hi-sec has received repeated significant buffs over the last 2-3 years.

Nah your saying CCP fixing things that were horrible broken buffed high sec. I'm saying CCP fixing things buffed the entire game.