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Hisec carries the weight of every problem this game has

Author
EvEa Deva
Doomheim
#41 - 2012-12-24 01:40:04 UTC
Amarr, Caldari, Gallente and Minmatar do not want to give up their power anymore then any nullsec alliance so deal with it.
Jenn aSide
Worthless Carebears
The Initiative.
#42 - 2012-12-24 01:45:11 UTC
Tah'ris Khlador wrote:
Jenn aSide wrote:
After my years in this game, I know this will fly completely over the heads of the High Sec shallow ego crowd that needs to believe that "we just don't like their play style", but it's the truth, we don't give a crap about you, we give a crap about out game, and protected themepark space should not enjoy so many advantages as it does now.



You realize you just said "I don't care what anyone in high sec thinks, high sec needs to be nerfed because it ruins my game in null sec."

You also threw in an insult about the ego's of people, because they disagree with you. I'm going to assume you're not much for diplomacy either.

I don't even care about the carebearing of the various security spaces, but some of these arguments are funny. Keep up the rants!


Must be a person who never leaves high sec. I say that because it's typical that high sec people take someting that is said, then morph it into some self serving BS that no one ever said. It seems to affect every high sec poster.

High sec is not ruining my game in null sec. Just because something isn't having a direct negative affect on someone doesn't mean that something is right. Quite the contrary, some thigns that were good for me (like the old null sec anomaly system) were good for me, bad for the game.

I know selfless thinking is foriegn to you who hide above 0.5, but at least try to understand. The high sec cabal isn't wrong because the disagree with us, they are wrong because their persepctive is too narrow. Many of them are casuals, not really invested in the game, so they don't care what happens, if EVE falls for some reason they'll just log in their LotR or WoW chars and forget about it.

And yes, we will keep up the rants till ccp sees the errors of their ways and restore balance to EVE.
Bane Necran
Appono Astos
#43 - 2012-12-24 03:49:25 UTC  |  Edited by: Bane Necran
Wacktopia wrote:
I didn't miss your point and you did make it clear. The thing is you keep saying stuff like 'get started' in relation to hi sec like its the first step on the PVP ladder. I disagree.


I meant 'get started' literally. As soon as someone lands in this game they begin in hisec, and it's important PvP is one of the things they experience, because it's something present everywhere. There should always be groups there to initiate new players to the hard realities of EVE, but It would make sense in terms of game design for there to be other areas they can advance to, and lowsec and 0.0 are supposed to serve those purposes. I have respect for many hisec PvP corps, but think they would leave hisec in a minute if lowsec or 0.0 was a viable option for them.

Quote:
Hi sec PVP can be as challenging if not more so than anywhere else. Just because you can't bubble and hot drop 20 titans it does not make it any less likely to get your ass handed to you.


I agree entirely, but i'm not making this about challenge. If i did, i might discuss the safety of a hisec carebear relative to that of a nullbear. P

"In the void is virtue, and no evil. Wisdom has existence, principle has existence, the Way has existence, spirit is nothingness." ~Miyamoto Musashi

Piugattuk
Litla Sundlaugin
#44 - 2012-12-24 03:54:36 UTC
In my opinion hi sec is working as intended, as far as other "non-secure" areas of the game it's not broken it's just inconvenient and always having to "watch your back" is not an appealing way spend an hour or two.

If you we're a wealthy person in real life would you move to a ghetto or to a nice Beverly hills area, where is life more interestinga ghetto has gangs, drugs, drunks, prostitutes, shooting, murders, and all manner of human detritus imaginable.

Where as in Beverly hills you can have the same but in an environment more conducive for life....mainly your own.

Really where would you rather be? A ghetto is more interesting but walk around with shiny shinys and see if you enjoy yourself.
Apocryphal Noise
Close Encounters of the EVE Kind
Goonswarm Federation
#45 - 2012-12-24 04:07:09 UTC
Bane Necran wrote:
0.0 is empty


wut
Bane Necran
Appono Astos
#46 - 2012-12-24 04:12:55 UTC
Apocryphal Noise wrote:
Bane Necran wrote:
0.0 is empty


wut


Anyone can open the ingame map and see the population of various systems. There is no question 0.0 is empty.

Some people will tell you it's because they can make better money in hisec, and all have alts there, but only a fool would believe that.

"In the void is virtue, and no evil. Wisdom has existence, principle has existence, the Way has existence, spirit is nothingness." ~Miyamoto Musashi

Apocryphal Noise
Close Encounters of the EVE Kind
Goonswarm Federation
#47 - 2012-12-24 04:14:31 UTC
Bane Necran wrote:
Apocryphal Noise wrote:
Bane Necran wrote:
0.0 is empty


wut


Anyone can open the ingame map and see the population of various systems. There is no question 0.0 is empty.

Some people will tell you it's because they can make better money in hisec, and all have alts there, but only a fool would believe that.


I don't think you've ever been to 0.0.....

Bane Necran
Appono Astos
#48 - 2012-12-24 04:19:32 UTC  |  Edited by: Bane Necran
Apocryphal Noise wrote:
I don't think you've ever been to 0.0.....



Lived up north and on the east siiide. I've also been known to travel to 0.0 alliance capitals from hisec and make drunken threads about it.

Post on your main and i'll visit your alliance HQ. It'll be good fun.

"In the void is virtue, and no evil. Wisdom has existence, principle has existence, the Way has existence, spirit is nothingness." ~Miyamoto Musashi

James Amril-Kesh
Viziam
Amarr Empire
#49 - 2012-12-24 04:35:32 UTC
Bane Necran wrote:
Apocryphal Noise wrote:
I don't think you've ever been to 0.0.....



Lived up north and on the east siiide. I've also been known to travel to 0.0 alliance capitals from hisec and make drunken threads about it.

Post on your main and i'll visit your alliance HQ. It'll be good fun.

Feel free to stop by S-EVIQ anytime.

Enjoying the rain today? ;)

Tah'ris Khlador
Space Ghosts.
Break-A-Wish Foundation
#50 - 2012-12-24 04:37:30 UTC
Jenn aSide wrote:
Must be a person who never leaves high sec. I say that because it's typical that high sec people take someting that is said, then morph it into some self serving BS that no one ever said. It seems to affect every high sec poster.

High sec is not ruining my game in null sec. Just because something isn't having a direct negative affect on someone doesn't mean that something is right. Quite the contrary, some thigns that were good for me (like the old null sec anomaly system) were good for me, bad for the game.

I know selfless thinking is foriegn to you who hide above 0.5, but at least try to understand. The high sec cabal isn't wrong because the disagree with us, they are wrong because their persepctive is too narrow. Many of them are casuals, not really invested in the game, so they don't care what happens, if EVE falls for some reason they'll just log in their LotR or WoW chars and forget about it.

And yes, we will keep up the rants till ccp sees the errors of their ways and restore balance to EVE.


LOL. I like how only high sec players are self serving. Everyone else is just elite and above pettiness. Which is why your posts drip with disdain for anyone who doesn't live in null sec full time. I mean really. "You narrow minded idiots need to understand, we don't care about you or your play styles. We care about our game!!!1" Selfless thinking my ass. Your arguments are still tied to your own bias or you wouldn't give a ****.

But yes, you caught me. I am risk-adverse and refuse to enter low sec/null sec/wormhole space. I might die there or something. I hear AFK mining in rookie systems is more profitable anyway.

Member of the Pink Pony Killboard Padding Alliance

Higgs Maken
The Metal Box Company
#51 - 2012-12-24 04:40:08 UTC
Jenn aSide wrote:
Tah'ris Khlador wrote:
Jenn aSide wrote:
After my years in this game, I know this will fly completely over the heads of the High Sec shallow ego crowd that needs to believe that "we just don't like their play style", but it's the truth, we don't give a crap about you, we give a crap about out game, and protected themepark space should not enjoy so many advantages as it does now.



You realize you just said "I don't care what anyone in high sec thinks, high sec needs to be nerfed because it ruins my game in null sec."

You also threw in an insult about the ego's of people, because they disagree with you. I'm going to assume you're not much for diplomacy either.

I don't even care about the carebearing of the various security spaces, but some of these arguments are funny. Keep up the rants!


Must be a person who never leaves high sec. I say that because it's typical that high sec people take someting that is said, then morph it into some self serving BS that no one ever said. It seems to affect every high sec poster.

High sec is not ruining my game in null sec. Just because something isn't having a direct negative affect on someone doesn't mean that something is right. Quite the contrary, some thigns that were good for me (like the old null sec anomaly system) were good for me, bad for the game.

I know selfless thinking is foriegn to you who hide above 0.5, but at least try to understand. The high sec cabal isn't wrong because the disagree with us, they are wrong because their persepctive is too narrow. Many of them are casuals, not really invested in the game, so they don't care what happens, if EVE falls for some reason they'll just log in their LotR or WoW chars and forget about it.

And yes, we will keep up the rants till ccp sees the errors of their ways and restore balance to EVE.


You're are as foreign to the concept of selfless thinking as the guy you're criticizing. This game isn't about you and most of the problems it faces isn't as simple as you would like. If your idea is let's nerf high sec, force its dwellers to move to low/null, and we live happily ever after, right? That is as narrow perspective as the high-sec whiners you're criticizing, because it isn't that simple. There is players whose high sec alt is funding their low sec PvP, a nerf/buff to high sec have other secondary effects which is being ignored, simply because it doesn't suit your agenda.

I live at high and been to low, and dislike the environment there. Everyone love to say pick your battle, but what are they looking for exactly? Guaranteed win fights! Both camp are as risk averse as the other; but low sec dwellers insist on blaming high sec guys for not visiting, honestly ask yourself if you're a high sec dweller would you be interested to go to low get scan down and fight a 1(you) v 2 or 5?
Bane Necran
Appono Astos
#52 - 2012-12-24 04:41:28 UTC
James Amril-Kesh wrote:
Feel free to stop by S-EVIQ anytime.


Challenge accepted.

"In the void is virtue, and no evil. Wisdom has existence, principle has existence, the Way has existence, spirit is nothingness." ~Miyamoto Musashi

Frying Doom
#53 - 2012-12-24 04:41:50 UTC  |  Edited by: Frying Doom
Shepard Wong Ogeko wrote:
Frying Doom wrote:
Shepard Wong Ogeko wrote:
[quote=Bane Necran] Countless times has their 'advice' been followed and hisec has been nerfed, with more incentive added to 0.0...



What was the last buff/incentive added to 0.0?


[quote]
But actually the last one I believe was


You mean they made the huge fleets that they have always been advertising forever actually workable. It isn't a perfect solution, but it is better than completely lagging out.



So the great Frying Doom can only find CCP moving the deck chairs around on the titanic (shifting moon goo bottlenecks) and making an activity they promised from day 1 kinda-sorta doable buy lagging everyone equally.

Over the past year, the only resources CCP has devoted to nullsec is TiDi.

Meanwhile, the rest of the game got Faction Warfare, Crimewatch, a new bounty system, several Wardec changes, buffed mining ships and an easymode mining frigate for the newbies.

Anyone else want to claim nullsec is tying up developer resources or getting manna from heaven?




PS; No faceless nullsecer made the 75% of highsec alts claim. It was a highsec defender using an outrageous strawman about isk sinks if 75% of industry alts moved to nullsec.

Actually I only listed the welfare system and the last thing done for Null, the list in the last year is a lot longer, and the list all up is more than any other part of the game.

As to what parts of Null get welfare payments? Well frankly the fact that any do is 1 too many, saying they just moved it sideways makes it no better, so they moved welfare from the sick and gave it to the unemployed and?

I have previously listed in other threads the fact that besides the last 2 Null has had resources used on it in every one for the past 4 years.

Just makes you guys sound like complaining children when you go "but, but, but, some other part of the game had resources spent on it this time and not us"

There are a lot of parts of the game that have needed resources spent on it for a lot longer than 12 months and they are still waiting.

Manufacturing is a good start, more than a rebalance and a frigate might be nice for mining, Mission runners would like more missions.

A lot of part of this game have had nothing done in years, so Null should just bloody wait.

Oh and it was a null sec supporter claiming 75% of Hi-sec was Was Null alts, not a hi-sec defender. But glad you agree that Null is only 20% of the player base.

Any spelling, grammatical and punctuation errors are because frankly, I don't care!!

James Amril-Kesh
Viziam
Amarr Empire
#54 - 2012-12-24 04:43:10 UTC
Higgs Maken wrote:
You're are as foreign to the concept of selfless thinking as the guy you're criticizing. This game isn't about you and most of the problems it faces isn't as simple as you would like. If your idea is let's nerf high sec, force its dwellers to move to low/null, and we live happily ever after, right?

So you believe highsec deserves the best industrial capability by a large margin despite nobody in highsec ever having done anything for that capability, whereas in nullsec the best possible system upgrades, stations, and POS setups don't come anywhere close to what people in highsec get for literally no effort whatsoever.

Enjoying the rain today? ;)

pussnheels
Viziam
#55 - 2012-12-24 06:20:20 UTC
Bane Necran wrote:


Another group are the vocal minority of 0.0 players. Everyone knows the many reasons why 0.0 is bad, and why it's empty, but in the mind of the few who live in 0.0 all the blame for 0.0 being empty falls squarely on hisec and the people there. Countless times has their 'advice' been followed and hisec has been nerfed, with more incentive added to 0.0 and elsewhere, and it has never even helped slightly. It's still being suggested even after repeated failures. That is ridiculous. People fully know they can make more isk anywhere outside of hisec, they just don't because everywhere outside of hisec is so terribly broken, or chronically unfun.

.


0.0 is NOT bad, it is different , what makes you think it is bad , nor is it empty , you got JB to blame for that

One of the main reasons people in HS tend to avoid 0.0 sec or have a negative idea about 0.0 is because of politicsz , very strict recruitment policies ( because of the politics ) and it can be a logistical nightmare for any player or a small corps just to get there

Without the politics and all associated dramma it would just be low sec but without the gate guns and npc stations and certainly would be empty

I do not agree with what you are saying , but i will defend to the death your right to say it...... Voltaire

Tah'ris Khlador
Space Ghosts.
Break-A-Wish Foundation
#56 - 2012-12-24 07:19:39 UTC
James Amril-Kesh wrote:
Higgs Maken wrote:
You're are as foreign to the concept of selfless thinking as the guy you're criticizing. This game isn't about you and most of the problems it faces isn't as simple as you would like. If your idea is let's nerf high sec, force its dwellers to move to low/null, and we live happily ever after, right?

So you believe highsec deserves the best industrial capability by a large margin despite nobody in highsec ever having done anything for that capability, whereas in nullsec the best possible system upgrades, stations, and POS setups don't come anywhere close to what people in highsec get for literally no effort whatsoever.


I don't think he said that at all actually. I think he said it wasn't a simple fix, while calling out Mr.Selfless at the same time.

Member of the Pink Pony Killboard Padding Alliance

Angeal MacNova
Holefood Inc.
Warriors of the Blood God
#57 - 2012-12-24 07:20:45 UTC
Played for a couple days in 0.0. It was good. Compared to high sec, it is severely lacking in the population department. Although you don't have to even leave high to see it for yourself. The map gives you all the intel you need. Each day, once a day, log in and open up the map. Change the setting to show number of players in last 24h and watch as high sec glows brightly while low and null glow ever increasingly dim from system to system away from high sec.

It has nothing to do with earnings. Since the majority of the population plays in high sec, nerf high sec income enough and market prices with change accordingly. Sure, the risk vs isk is 'more appropriate' but with the market impact that will follow, the value of isk will just go up. People will continue to play and earn isk in high sec and they will continue to buy the same stuff for less isk. So really, nerfing high sec income won't change risk vs isk with regard to isk value at all.

It's not what keeps people playing in high sec anyway. The game mechanics that exist in high sec (primarily concord) that maintains order (to a certain degree) is what keeps people there. First you have concord which basically makes it so that in order for a person to make a profit off of killing you, they must be able to earn off of you more than what they will lose after concord is done with them. In low or null, with no concord, them simply killing you means they will profit since they will not likely lose their ship in the process.

Now there is the new flagging system which only really means something in high sec since it allows everyone to engage you without concord intervention. In low and null, there is no concord so you don't need the person to be flagged to engage them. This flagging system was designed for high sec and served the purpose of making it safer. Now crimes that don't bring down the wrath of concord opens you up to be attacked by the entire player base instead of just the person you offended against. It even pulls in neutral logi support during high sec engagements meaning offenders who previously used an alt or friend logi to support them against the person they offended against now can't because while before they only had to worry about the one person (and possible corp mates), they now have to worry about everyone around and if they try and use a logi, the logi has to now worry too.

Finally there is the new bounty system. So now if you don't fight back and lose your ship, you get a kill right that can now be used by other people.


Sure, there is ganking for the sake of ganking but let's be honest here. It really doesn't happen that often because it costs the ganker isk to do it in high sec. Usually someone only ganks at a loss if the person who got ganked was in a situation that provoked the ganker in some way. Concord was a pretty powerful deterrent before but now with the new changes, high sec is safer than ever.

The only way you are gonna get a shift of players from high sec to low is if you make low safer. Profit has nothing to do with it. It just needs to be safer.

Which is why I made a suggestion with regards to the weapon lock feature. Allowing alliances to force a weapon lock level on those that enter their system. Then watch as null becomes more populated.

Hell, make it so that 1.0 to .8 is forced green, .7 to .5 allows for yellow but not red, .4 to .1 is anything you want, and remove concord from the game.


http://www.projectvaulderie.com/goodnight-sweet-prince/

http://www.projectvaulderie.com/the-untold-story/

CCP's true, butthurt, colors.

Because those who can't do themselves keep others from doing too.

James Amril-Kesh
Viziam
Amarr Empire
#58 - 2012-12-24 07:37:38 UTC
Tah'ris Khlador wrote:
James Amril-Kesh wrote:
Higgs Maken wrote:
You're are as foreign to the concept of selfless thinking as the guy you're criticizing. This game isn't about you and most of the problems it faces isn't as simple as you would like. If your idea is let's nerf high sec, force its dwellers to move to low/null, and we live happily ever after, right?

So you believe highsec deserves the best industrial capability by a large margin despite nobody in highsec ever having done anything for that capability, whereas in nullsec the best possible system upgrades, stations, and POS setups don't come anywhere close to what people in highsec get for literally no effort whatsoever.


I don't think he said that at all actually. I think he said it wasn't a simple fix, while calling out Mr.Selfless at the same time.

I'd suggest then that Mr. Higgs be more careful with his strawmen.

Enjoying the rain today? ;)

Alavaria Fera
GoonWaffe
#59 - 2012-12-24 08:01:19 UTC
Angeal MacNova wrote:
Hell, make it so that 1.0 to .8 is forced green, .7 to .5 allows for yellow but not red, .4 to .1 is anything you want, and remove concord from the game.

Hm, so what happens when someone tries to gank in those colored zones? They just can't?

I like this idea, we need more ways to stop people from activating guns and the like on NPC corp alts.

Triggered by: Wars of Sovless Agression, Bending the Knee, Twisting the Knife, Eating Sov Wheaties, Bombless Bombers, Fizzlesov, Interceptor Fleets, Running Away, GhostTime Vuln, Renters, Bombs, Bubbles ?

Jenn aSide
Worthless Carebears
The Initiative.
#60 - 2012-12-24 08:55:32 UTC
Piugattuk wrote:
In my opinion hi sec is working as intended, as far as other "non-secure" areas of the game it's not broken it's just inconvenient and always having to "watch your back" is not an appealing way spend an hour or two.

If you we're a wealthy person in real life would you move to a ghetto or to a nice Beverly hills area, where is life more interestinga ghetto has gangs, drugs, drunks, prostitutes, shooting, murders, and all manner of human detritus imaginable.

Where as in Beverly hills you can have the same but in an environment more conducive for life....mainly your own.

Really where would you rather be? A ghetto is more interesting but walk around with shiny shinys and see if you enjoy yourself.


Me personally, if it were a VIDEO GAME or someone came up with a way to magically not die in real life, it'd be Ghetto all the way for me.