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You CANT Nerf HighSec!

First post First post First post
Author
Vaerah Vahrokha
Vahrokh Consulting
#901 - 2012-12-23 22:57:01 UTC
Varius Xeral wrote:
The reason WHs don't get mentioned in these threads is because they are alien to most of us, and they have their own effective lobby to look out for their interests. Furthermore, any pos revamp, which is part of an industry revamp, would nececessarily have input from WHers about pos and industry in WHs. It is far from a condemnation that we try not to speak for WHers, rather it is a point our "side" should be congratulated for.


Buffing / revamping POSes is not a point to your "side", it's an ancient, "dead horse" (including AGES old threads titled with "flogging the dead horse" and similar) from the whole community since well before you ever emerged as prominent alliance.
Jenn aSide
Soul Machines
The Initiative.
#902 - 2012-12-23 23:01:10 UTC
Buzzy Warstl wrote:
Jenn aSide wrote:

As for "you aren't reaping them either" WTf are you talking about?

I'll bet you own lots of stations, after all, you are such an expert on everything nullsec.


I'm not an expert on everything nullsec, i simply know light years more than you.Rather than getting butthurt about it why don't you stop posting and learn about it, then you can come back and tell everyone what should be done.
Varius Xeral
Doomheim
#903 - 2012-12-23 23:01:25 UTC
Vaerah Vahrokha wrote:
Buffing / revamping POSes is not a point to your "side", it's an ancient, "dead horse" (including AGES old threads titled with "flogging the dead horse" and similar) from the whole community since well before you ever emerged as prominent alliance.


Non responsive as usual. You would be a far more effective communicator if you actually read what you were attempting to respond to instead of just hammering through spam responses to everything in a thread.

Official Representative of The Nullsec Zealot Cabal

Vaerah Vahrokha
Vahrokh Consulting
#904 - 2012-12-23 23:06:45 UTC
Shepard Wong Ogeko wrote:
La Nariz wrote:
Buzzy Warstl wrote:

If the only metric of "winning EvE" you have is how big your virtual bank balance is, you lost before the first time you logged in.

The point of EvE is to have fun playing EvE. That means different things to different people, from being a part of massive fleets of gigantic ships competing for control of nullsec to sitting in a quiet backwater listening to the hum of your mining lasers as they steadily fill your hold.

Isk is just how you gain access to the parts of the game that you enjoy.


Find us a better quantifiable metric and we'll be happy to use it until then all we have is isk/hr.


Eve is a sandbox, and we should be able to measure our success how ever we choose.


Goonswarm success meter instructions for dummies:

1) Notice how you are in the empire builders section of the game.

2) Open the sov map.

3) Look at CFC + HBC areas.

4) Entertrain a massive grimace as you immediately notice the extension of your empire: you won!
Scatim Helicon
State War Academy
Caldari State
#905 - 2012-12-23 23:08:33 UTC  |  Edited by: Scatim Helicon
Vaerah Vahrokha wrote:
NOBODY comes to EvE with ISK as their "dream", ISK is just a stupid fake currency.


Excellent. In that case there's no issue with a rebalancing of risk vs isk in the various levels of security space, since it's just a stupid fake currency a slight decrease in the reward that nobody really cares about in the first place.

Glad we could wrap up this thread in agreement.

Every time you post a WiS thread, Hilmar strangles a kitten.

Vaerah Vahrokha
Vahrokh Consulting
#906 - 2012-12-23 23:08:37 UTC  |  Edited by: Vaerah Vahrokha
Varius Xeral wrote:
Vaerah Vahrokha wrote:
Buffing / revamping POSes is not a point to your "side", it's an ancient, "dead horse" (including AGES old threads titled with "flogging the dead horse" and similar) from the whole community since well before you ever emerged as prominent alliance.


Non responsive as usual. You would be a far more effective communicator if you actually read what you were attempting to respond to instead of just hammering through spam responses to everything in a thread.


Not responsive to what you want to say, sure!

Responsive to taking away proper credits off the whole EvE community, yes!

"rather it is a point our "side" should be congratulated for."
Skydell
Bad Girl Posse
#907 - 2012-12-23 23:08:40 UTC
Varius Xeral wrote:
Vaerah Vahrokha wrote:
Buffing / revamping POSes is not a point to your "side", it's an ancient, "dead horse" (including AGES old threads titled with "flogging the dead horse" and similar) from the whole community since well before you ever emerged as prominent alliance.


Non responsive as usual. You would be a far more effective communicator if you actually read what you were attempting to respond to instead of just hammering through spam responses to everything in a thread.


From a forum perspective, this makes sense. As solutions and seeing ideas ferment, it isn't. The fact is, it's broke and has been for 10 years. I understand Vaerah Vahrokha and the other people who have been here on EVE-O for a while and I know what drives them to act the way they do. In the end it's just another thread, another cloned debate of the ones we have been having for a decade. Nothing will change.
Varius Xeral
Doomheim
#908 - 2012-12-23 23:09:57 UTC
Seriously. Take a deep breath, go back to the start of the chain. You are literally not responding to what you quoted, at all. You have utterly misunderstood the post you quoted.

Official Representative of The Nullsec Zealot Cabal

Vaerah Vahrokha
Vahrokh Consulting
#909 - 2012-12-23 23:12:43 UTC  |  Edited by: Vaerah Vahrokha
Varius Xeral wrote:
Seriously. Take a deep breath, go back to the start of the chain. You are literally not responding to what you quoted, at all. You have utterly misunderstood the post you quoted.


Judging by the mad inflow of "likes" I am getting, there are some others who read what I type and understand it.
They are not hi seccers either (those I know, many I don't).

They are probably as irritated as I am when you try impose your vision on the game vesting it in holyness and then steal credit when the EvE community as a whole deserves it.
Varius Xeral
Doomheim
#910 - 2012-12-23 23:13:22 UTC
I should add that I am in no way affiliated with GS or any allied entity. I currently play strictly in hisec, further focused only on market and industrial play.

Official Representative of The Nullsec Zealot Cabal

Vaerah Vahrokha
Vahrokh Consulting
#911 - 2012-12-23 23:15:53 UTC
Varius Xeral wrote:
I should add that I am in no way affiliated with GS or any allied entity. I currently play strictly in hisec, further focused only on market and industrial play.


Then if you also say you are in hi sec you are impersonating them. Your usage of "we" and the text content totally hint at you being an alt or something.


The reason WHs don't get mentioned in these threads is because they are alien to most of us, and they have their own effective lobby to look out for their interests. Furthermore, any pos revamp, which is part of an industry revamp, would nececessarily have input from WHers about pos and industry in WHs. It is far from a condemnation that we try not to speak for WHers, rather it is a point our "side" should be congratulated for.


So who are those "we", "our side" and so on, in a thread mostly posted by GS people?
Varius Xeral
Doomheim
#912 - 2012-12-23 23:18:08 UTC
The side that can see past childish divides and understands what needs to be done across the game as a whole for the game as a whole.

Official Representative of The Nullsec Zealot Cabal

Vaerah Vahrokha
Vahrokh Consulting
#913 - 2012-12-23 23:18:15 UTC
Scatim Helicon wrote:
Vaerah Vahrokha wrote:
NOBODY comes to EvE with ISK as their "dream", ISK is just a stupid fake currency.


Excellent. In that case there's no issue with a rebalancing of risk vs isk in the various levels of security space, since it's just a stupid fake currency a slight decrease in the reward that nobody really cares about in the first place.

Glad we could wrap up this thread in agreement.


I have no issue rebalancing anything, I just happen having a well different concept of rebalancing and that does not involve flooding the already richest and most potent alliance of EVER with more currency. Getting 100 times the industrial power is already a massively huge buff to your already staggering military potential.

Does your greed know no limit?
Vaerah Vahrokha
Vahrokh Consulting
#914 - 2012-12-23 23:23:13 UTC
Varius Xeral wrote:
The side that can see past childish divides and understands what needs to be done across the game as a whole for the game as a whole.



"Divides" are one of the ways people use to discuss in democracy. Childish is certainly a legitimate opinion of yours. But that's it, yours.

By the way, does your side actually have a name and the 'nads to talk their mind?
Merouk Baas
#915 - 2012-12-23 23:25:46 UTC
Historically, CCP has balanced the game in terms of min/max (what's the maximum mining income, mission income, etc). In high-sec, this is what players do, they eventually max out their trained industry or PVE skills and then keep grinding at the maximum efficiency level, for as long as they aren't bored. And when they do get bored, others take their place.

I don't think this works for low and nullsec, and I believe CCP should have different balancing criteria for these two regions of space. Lowsec and nullsec players can sometimes achieve maximum PVE income, but it's never for long; in lowsec you're constantly interrupted by pirates and PVP, and in nullsec there are periodic wars (hopefully).

CCP can't look at just the spread of ABC ores, mission reward increases with sec. rating, moon goo, etc., to determine "reward", because the risk of PVP isn't quantifiable, and it drastically lowers the "reward" that can be achieved.

I believe they should switch to a "reactive" balancing scheme for lowsec and nullsec.

For lowsec: instead of using formulas, ore distribution, etc., to code and predict "reward", look at what happened over the last 6 months; did the players consider it worth it to move to lowsec? Did the population numbers increase? The answer currently seems to be "no", so increase the rewards of lowsec and see what happens. Keep increasing, regardless of what happens in high-sec and null, until they have the population density they want.

For nullsec: life is governed by PVP, and really influenced by the periodic wars waged out there. Personal income and safety can vary wildly, depending on whether there's a war or not. Really drives the whole economy. Rather than ignoring the cycle, CCP should try to encourage it, and I'm not sure how they can cause wars when everybody gets too fat, but it's a cycle that I think the game needs. In any case, the situation is completely different from high-sec and lowsec, and so nullsec needs balancing independently of how high-sec and lowsec are balanced. Completely different method. I believe they should implement some sort of periodic (6-month? year?) movement of where the riches are that coincides with how often nullsec has gone to war before, so that wars are encouraged by the desire to chase the riches in addition to the usual politics that normally cause these wars to happen.



TLDR: Balance highsec independently of lowsec independently of nullsec. Balance high-sec with min/max hard-coded limits to income (what they've done, lowsec based on how popular (and populated) each area has been in the past, and nullsec based on the periodicity of alliance wars.
Varius Xeral
Doomheim
#916 - 2012-12-23 23:34:01 UTC
Excellent post.

Generally what most of us are arguing for is a gameplay reform. However, we understand that no gameplay reform will be enough if the relative reward in hisec, the base level reward for the game, remains too high.

A change in gameplay should go hand-in-hand with a balancing of rewards, as neither on its own will have much of a positive impact. In fact, I strongly believe that farms and fields type gameplay should scale right through into hisec, and if this gameplay reform is done properly, the balancing of rewards will go almost completely unnoticed.

Again, thank you for an excellent post.

Official Representative of The Nullsec Zealot Cabal

Tesal
#917 - 2012-12-23 23:46:54 UTC
Even if CCP tripled the number of manufacturing slots in outposts it wouldn't be enough, people in nullsec would still complain. Nullsec isn't a good place to build ordinary stuff. Hi-sec industry is more reliable, cheaper, and its a safer environment to work in.

Nerfing hi-sec severely would wreck the EvE economy, people would stop building. There would be massive inflation if hi-sec were nerfed severely because goods would be scarce. Many people would not want to go to nullsec to build things and hi-sec industrialists would also be out of a job, causing them to unsub their industry accounts. Many newbs would stop building as well. In the short term, nullseccers would make some money if they could pick up the slack and sell things at inflated prices, but long term it would drain the game of industry players, killing off part of the player base, and people in nullsec would have to spend more time grinding isk to pay for ships and modules.

As far as risk vs. reward goes, manufacturing products in hi-sec are often sold at below or near build costs. The reward isn't that great building things in hi-sec. There is insane competition. It keeps things cheap though, and thats good for pvpers. Frankly, nullsec is better off with a strong hi-sec economy. They don't have to waste time building things for near zero profit, giving them more time to pvp. The risk vs. reward argument is a false argument because there isn't that much profit in hi-sec industry.
Dinsdale Pirannha
Pirannha Corp
#918 - 2012-12-23 23:53:38 UTC
I find it fascinating that the null/ low/ wh/ high sec industry mechanics have changed little for years.
But suddenly, after goons et all have conquered null sec, and there is nothing to do down there, NOW there is an enormous high sec / null sec industry imbalance.

Where are the threadnaughts about this "imbalance" that threatens the very existence of Eve, 6 months ago, 12 months ago, 2 years ago?

Why is this suddenly a huge problem NOW, but we have not heard much of this before?
The first I heard of it was in May in Soundwvave's post in May when he said: "We want to move T2 production more towards low and zero-sec."

https://forums.eveonline.com/default.aspx?g=posts&m=1230077#post1230077

But then very very little on the forums.
But now, if this is not fixed, it is likely the Mayans were right, just a little off on their timing.
SaKoil
Brutor Tribe
Minmatar Republic
#919 - 2012-12-24 00:03:36 UTC  |  Edited by: SaKoil
Vaerah Vahrokha wrote:


Also, ATM I am in hi sec and creating content. You just don't head to the Market Discussion forum to read about it, because you don't consider market PvP "content".


Neither will the potential new subscribers. Your stories are not very exciting.
La Nariz
Aliastra
Gallente Federation
#920 - 2012-12-24 00:10:42 UTC  |  Edited by: La Nariz
Vaerah Vahrokha wrote:

My point, in case those many pages were not clear, is to:

- fully support a null sec industry buff including stations.

- fully support a WH industry buff (WHs being what GS posters oddly "forgot" to mention).

- fully support further low sec getting special perks only available in there. You want candy XYZ you dirty your hands and go get it there.

Then STOP for a patch cycle and look at what happens to the economy.
THEN take additional decisions.
It's for your own good, you don't even imagine what kind of issues you are going to get to yourself for increasing your efficiency (namely, a possible GREAT loss in earnings and a supercaps proliferation knowing no equals).

As for goonspiracy, as I said multiple time, stop pretending being so prosecuted or even important.
You are a lobby sponsoring your lobby plans, nothing more.
Some at the top of your organization actually believe in your needs - and some are very understandable and shareable, but the message transpiring by the "grunts" transcripts is of menial corporate interest dressed by thin ideology, seasoned by their own personal preferences and interests.
]


Okay that's fine to buff them but you are forgetting you cannot be better than perfect and highsec industry is perfect. A buff of such is a nerf to the highsec industry. The entire game is connected so you can't really isolate an action. Wait and observe after a change that's fine. You are on EVE-O every 8th or so thread is one whining/raging about us. Bolded the tinfoil.

The solution I'm fond of is nerfing stations across the board and moving the majority of services to POS AFTER the POS revamp(do not skip the second half its important). POS can't be possessed by NPC corps so it nerfs NPC corps, adds conflict drivers to all areas, it makes wardecs more significant, and makes POS something everyone would want like CCP Greyscale intends.

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