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Jump Freighter lv 5 ?

Author
lab geek011
I am not a Crook
#1 - 2012-12-22 22:48:01 UTC
trying to decide if taking JF to Lv 5 is worth it as i cant see any benefits from the 1 month skill, Is there any benefits to doing it ?

Paikis
Vapour Holdings
#2 - 2012-12-23 05:34:54 UTC
Name: Anshar
Hull: Obelisk
Role: Jump Freighter

Creodron surprised many by their quick conception of the Anshar, a stark diversification from their usual drone centric ship designs. The Anshar's specially-developed cargo-manipulation drones allowed Creodron to optimize their loading algorithms and fully utilize every nook and cranny of the ship's spacious interior, ensuring it more than holds its own amongst its peers.

Developer : CreoDron

As the largest drone developer and manufacturer in space, CreoDron has a vested interest in drone carriers but has recently began to expand their design focus and employ drone techniques on whole other levels which has lead some to question where this leap in technology came from.

Gallente Freighter Skill Bonus: 5% bonus to cargo hold capacity and 5% bonus to agility per level
Jump Freighters Skill Bonus: 10% bonus to shield, armor and hull hitpoints and 10% reduction in jump fuel need per level
Disposable Drunkard
Doomheim
#3 - 2012-12-24 10:02:34 UTC
As the man above said: The benefits are negligible.

1) If 10% reduction in fuel is crucial for your alliance, you're poor and don't deserve to have JF logistics.
2) If you get your JF into a situation where it needs more HP, you're doing something awfully wrong and don't deserve to fly a JF.
Malcanis
Vanishing Point.
The Initiative.
#4 - 2012-12-24 10:42:18 UTC
Going from IV to V is actually a 1/6th reduction in the amount of fuel used. This increases the effective range of your JF between refuelling points (or allows you to carry more cargo).

It's a nice, but minor benefit. If you're looking to maximise your profit margin and you're making frequent trips with it, then you might feel it's worthwhile on a dedicated JF/Capital pilot.

"Just remember later that I warned against any change to jump ranges or fatigue. You earned whats coming."

Grath Telkin, 11.10.2016

Disposable Drunkard
Doomheim
#5 - 2012-12-24 20:12:38 UTC
Malcanis wrote:
Going from IV to V is actually a 1/6th reduction in the amount of fuel used. This increases the effective range of your JF between refuelling points (or allows you to carry more cargo).

With JF 4 you can do 6 maximum-range jumps with the fuel in fuel bay. I guess some people MIGHT do longer round-trips but the typical use of JF is 1-2 jumps in, 1-2 jumps back.
zatazon
State War Academy
Caldari State
#6 - 2012-12-25 01:18:39 UTC
As said above, you save on fuel. That is really the only reason to train JF 5. So you need to ask yourself how much are you really going to use it? Are you doing a 4-6 jump round trip from null to high sec just once a week? Well then it prob isnt worth it. Are you doing that same run every other day or more? Then you might want to start considering it.

Just my .02
Rain6639
GoonWaffe
Goonswarm Federation
#7 - 2012-12-25 05:36:23 UTC
those 1 month skills are great to have for extended afk.