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incursions are slowly killing off LP store profits

First post
Author
Zrygthn Azurlm Zharous
Pink Sockers
#101 - 2011-10-23 16:42:32 UTC
Why would you bother doing null sec missions when you can make more doing high sec incursions without having to worry about get camped in station, probes, etc etc?

I was working out how much I can make in incursions today...

120mil in bounties per hour
almost 14k lp per hour which converts at about 3k isk per LP (42mil)
= 162mil per hour in the safety of high sec and the majority of it is in liquid isk...pretty ridiculous when you don't have to care about getting cynoned on, afk cloakers, roaming gangs, etc (all the usual null stuff) or hordes of pirates with a hard on for pvers (in low sec).

Ah well, I'll exploit it till they nerf it.
Umamasyean
Aliastra
Gallente Federation
#102 - 2011-10-23 18:10:48 UTC  |  Edited by: Umamasyean
Whatever is happening, there definately is an imbalance in the amount of ISK is being farmed. All you have to do is look at the PLEX charts and you can see there definately has been some decent infaltion going on recently. Blink
Umamasyean
Aliastra
Gallente Federation
#103 - 2011-10-23 18:11:33 UTC  |  Edited by: Umamasyean
mispost ignore
Goose99
#104 - 2011-10-23 19:18:40 UTC  |  Edited by: Goose99
Umamasyean wrote:
Whatever is happening, there definately is an imbalance in the amount of ISK is being farmed. All you have to do is look at the PLEX charts and you can see there definately has been some decent infaltion going on recently. Blink


Get a clue. That has to do with market speculation since CCP announces it will focus on fixes, plus spaceship content. The correlation matches to within the hour devblog is up, it's actually pretty remarkable. If you look at price history, there is actually no correlation of plex prices to Implementation of Incursion expansion.

Goose99 wrote:
Highsec incursions are limited to at most 3 constellations, with 3-4 vanguard systems, supporting at most 3 or 4 dozen people each running at the same time time. The amount of LP and isk gain is a drop in the ocean when compared to missioning or sanctums/ratting. You might as well claim an ant can move a mountain.


Zrygthn Azurlm Zharous wrote:
Why would you bother doing null sec missions when you can make more doing high sec incursions without having to worry about get camped in station, probes, etc etc?CryOopsOops



The butthurt is unbearable.Cry
Ammzi
Dreddit
Test Alliance Please Ignore
#105 - 2011-10-23 19:34:04 UTC  |  Edited by: Ammzi
Zrygthn Azurlm Zharous wrote:
Why would you bother doing HIGH sec incursions when you can make more doing null sec incursions without having to worry about getting hot dropped?

I was working out how much I can make in NULLSEC incursions today...

171 mil in bounties per hour
almost 23k lp per hour which converts at about 3k isk per LP (69mil)
= 240mil per hour in the safety of my null sec alliance space and the majority of it is in liquid isk...pretty ridiculous when you don't have to care about getting cynoned on, afk cloakers, roaming gangs, etc (all the usual null stuff) or hordes of pirates with a hard on for pvers (in low sec).

Ah well, I'll exploit it till they nerf it.


Fixed your post.
Zoe Alarhun
The Proactive Reappropriation Corporation
#106 - 2011-10-23 20:36:48 UTC
Zrygthn Azurlm Zharous wrote:
Why would you bother doing null sec missions when you can make more doing high sec incursions without having to worry about get camped in station, probes, etc etc?

I was working out how much I can make in incursions today...

120mil in bounties per hour
almost 14k lp per hour which converts at about 3k isk per LP (42mil)
= 162mil per hour in the safety of high sec and the majority of it is in liquid isk...pretty ridiculous when you don't have to care about getting cynoned on, afk cloakers, roaming gangs, etc (all the usual null stuff) or hordes of pirates with a hard on for pvers (in low sec).

Ah well, I'll exploit it till they nerf it.


And what exactly is this mythical item that sells for 3K lp ?
Zrygthn Azurlm Zharous
Pink Sockers
#107 - 2011-10-23 20:49:54 UTC
Ammzi wrote:
Zrygthn Azurlm Zharous wrote:
Why would you bother doing HIGH sec incursions when you can make more doing null sec incursions without having to worry about getting hot dropped?

I was working out how much I can make in NULLSEC incursions today...

171 mil in bounties per hour
almost 23k lp per hour which converts at about 3k isk per LP (69mil)
= 240mil per hour in the safety of my null sec alliance space and the majority of it is in liquid isk...pretty ridiculous when you don't have to care about getting cynoned on, afk cloakers, roaming gangs, etc (all the usual null stuff) or hordes of pirates with a hard on for pvers (in low sec).

Ah well, I'll exploit it till they nerf it.


Fixed your post.


if you include all the time you spend waiting for an incursion to show up in friendly space you make about 13k per hour...

Zrygthn Azurlm Zharous
Pink Sockers
#108 - 2011-10-23 20:50:46 UTC
Zoe Alarhun wrote:
Zrygthn Azurlm Zharous wrote:
Why would you bother doing null sec missions when you can make more doing high sec incursions without having to worry about get camped in station, probes, etc etc?

I was working out how much I can make in incursions today...

120mil in bounties per hour
almost 14k lp per hour which converts at about 3k isk per LP (42mil)
= 162mil per hour in the safety of high sec and the majority of it is in liquid isk...pretty ridiculous when you don't have to care about getting cynoned on, afk cloakers, roaming gangs, etc (all the usual null stuff) or hordes of pirates with a hard on for pvers (in low sec).

Ah well, I'll exploit it till they nerf it.


And what exactly is this mythical item that sells for 3K lp ?


why would I tell you?
Goose99
#109 - 2011-10-23 20:56:42 UTC
Zrygthn Azurlm Zharous wrote:

if you include all the time you spend waiting for an incursion to show up in friendly space you make about 13k per hour...CryCryCryOopsOopsOops



Yes, you must wait for an incursion to show up deep within the blue ass of a large alliance, where you don't see hostiles for weeks on end. Lowsec and npc null is clearly too unsafe for whiny nullbear.Lol
Ammzi
Dreddit
Test Alliance Please Ignore
#110 - 2011-10-23 21:20:36 UTC
Zrygthn Azurlm Zharous wrote:


if you include all the time you spend waiting for an incursion to show up in friendly space you make about 13k per hour...



So let me get this straight... you don't wanna risk your ships doing incursions in nullsec that isn't blue to you?
Zrygthn Azurlm Zharous
Pink Sockers
#111 - 2011-10-23 21:21:43 UTC
hmmm how am I a whiny nullbear when I live in high sec and do incursions there? I don't like pvp but I do like easy ~160mil an hour in high sec :D
Zrygthn Azurlm Zharous
Pink Sockers
#112 - 2011-10-23 21:25:32 UTC
Ammzi wrote:
Zrygthn Azurlm Zharous wrote:
Why would you bother doing HIGH sec incursions when you can make more doing null sec incursions without having to worry about getting hot dropped?

I was working out how much I can make in NULLSEC incursions today...

171 mil in bounties per hour
almost 23k lp per hour which converts at about 3k isk per LP (69mil)
= 240mil per hour in the safety of my null sec alliance space and the majority of it is in liquid isk...pretty ridiculous when you don't have to care about getting cynoned on, afk cloakers, roaming gangs, etc (all the usual null stuff) or hordes of pirates with a hard on for pvers (in low sec).

Ah well, I'll exploit it till they nerf it.


Fixed your post.



grow a brain then we can talk ok?
Ammzi
Dreddit
Test Alliance Please Ignore
#113 - 2011-10-23 21:30:41 UTC
Zrygthn Azurlm Zharous wrote:



grow a brain then we can talk ok?


Hey mate, I've put up reasonable explanations and analysis, you're the one comparing an apple to a pear.
Tsubutai
Perkone
Caldari State
#114 - 2011-10-23 21:40:37 UTC
Goose99 wrote:
Zrygthn Azurlm Zharous wrote:

if you include all the time you spend waiting for an incursion to show up in friendly space you make about 13k per hour...CryCryCryOopsOopsOops



Yes, you must wait for an incursion to show up deep within the blue ass of a large alliance, where you don't see hostiles for weeks on end. Lowsec and npc null is clearly too unsafe for whiny nullbear.Lol

Safety has nothing to do with it; the key points are practicality and convenience. It can take several weeks for an incursion to spawn in a nearby area of lowsec/NPC 0.0, and even if one spawns, you'd need a dedicated group of incursion-running people within your corp/alliance to take advantage of one. To put that last point into perspective, the TEST/goon lowsec incursion groups tend not to attract more than 30-odd guys, from a coaltion of multiple tens of thousands; organizing a fleet from within a smaller corp/alliance is much more challenging. Conversely, in highsec, you just AFK your ship to the incursion constellation without having to worry about the locals, and have a large and active community of people looking to run sites on tap; near-instant access and no hassle.
Ammzi
Dreddit
Test Alliance Please Ignore
#115 - 2011-10-23 23:08:02 UTC  |  Edited by: Ammzi
Tsubutai wrote:
Conversely, in highsec, you just AFK your ship to the incursion constellation without having to worry about the locals, and have a large and active community of people looking to run sites on tap; near-instant access and no hassle.


Right, who doesn't AFK pilot their multibillion faction battleship/t3 20-30 jumps in highsec for an incursion? I mean it's not like some silly gang of battleships are gonna gank you in a 0.5 system to get all your juicy loot while your hardeners are off and you have **** defense... right?
If you think that was too sarcastic well then cry me a river.

You're also saying that BECAUSE highsec pilots care to actually put in effort to organize large channels and communities THEY should be punished/nerfed because they are actually putting some hard work into it.
Why? Well because nullsec bears who can't be freaking arsed to set up an operation out of their multi-thousand player alliance/blues to go and earn almost double of what highsec incursion runners are earning.
Right, nerf somebody else so you don't feel so bad? Why should I be surprised? That's how EVE seems to work anyway.
Goose99
#116 - 2011-10-23 23:20:10 UTC
Tsubutai wrote:
Goose99 wrote:
Zrygthn Azurlm Zharous wrote:

if you include all the time you spend waiting for an incursion to show up in friendly space you make about 13k per hour...CryCryCryOopsOopsOops



Yes, you must wait for an incursion to show up deep within the blue ass of a large alliance, where you don't see hostiles for weeks on end. Lowsec and npc null is clearly too unsafe for whiny nullbear.Lol

Safety has nothing to do with it; the key points are practicality and convenience. It can take several weeks for an incursion to spawn in a nearby area of lowsec/NPC 0.0, and even if one spawns, you'd need a dedicated group of incursion-running people within your corp/alliance to take advantage of one. To put that last point into perspective, the TEST/goon lowsec incursion groups tend not to attract more than 30-odd guys, from a coaltion of multiple tens of thousands; organizing a fleet from within a smaller corp/alliance is much more challenging. Conversely, in highsec, you just AFK your ship to the incursion constellation without having to worry about the locals, and have a large and active community of people looking to run sites on tap; near-instant access and no hassle.


Where do you afk your ship? I have a supply of 1400mm apocs parked one jump from Narija. Was wondering how to get rid of it.Cool

And it is clearly highsec incursion runners' fault that goons aren't willing to run sites, or that nullsec is sparsely populated. How about you make your space NRDSLol
Killstealing
Brutor Tribe
Minmatar Republic
#117 - 2011-10-24 01:14:29 UTC
Goose99 wrote:
Tsubutai wrote:
Goose99 wrote:
Zrygthn Azurlm Zharous wrote:

if you include all the time you spend waiting for an incursion to show up in friendly space you make about 13k per hour...CryCryCryOopsOopsOops



Yes, you must wait for an incursion to show up deep within the blue ass of a large alliance, where you don't see hostiles for weeks on end. Lowsec and npc null is clearly too unsafe for whiny nullbear.Lol

Safety has nothing to do with it; the key points are practicality and convenience. It can take several weeks for an incursion to spawn in a nearby area of lowsec/NPC 0.0, and even if one spawns, you'd need a dedicated group of incursion-running people within your corp/alliance to take advantage of one. To put that last point into perspective, the TEST/goon lowsec incursion groups tend not to attract more than 30-odd guys, from a coaltion of multiple tens of thousands; organizing a fleet from within a smaller corp/alliance is much more challenging. Conversely, in highsec, you just AFK your ship to the incursion constellation without having to worry about the locals, and have a large and active community of people looking to run sites on tap; near-instant access and no hassle.


Where do you afk your ship? I have a supply of 1400mm apocs parked one jump from Narija. Was wondering how to get rid of it.Cool

And it is clearly highsec incursion runners' fault that goons aren't willing to run sites, or that nullsec is sparsely populated. How about you make your space NRDSLol

FREEPORT OR BURN Lol
Cambarus
The Baros Syndicate
#118 - 2011-10-24 01:21:50 UTC
Zrygthn Azurlm Zharous wrote:
Ammzi wrote:
Zrygthn Azurlm Zharous wrote:
Why would you bother doing HIGH sec incursions when you can make more doing null sec incursions without having to worry about getting hot dropped?

I was working out how much I can make in NULLSEC incursions today...

171 mil in bounties per hour
almost 23k lp per hour which converts at about 3k isk per LP (69mil)
= 240mil per hour in the safety of my null sec alliance space and the majority of it is in liquid isk...pretty ridiculous when you don't have to care about getting cynoned on, afk cloakers, roaming gangs, etc (all the usual null stuff) or hordes of pirates with a hard on for pvers (in low sec).

Ah well, I'll exploit it till they nerf it.


Fixed your post.


if you include all the time you spend waiting for an incursion to show up in friendly space you make about 13k per hour...


Therein lies the problem. Incursions themselves are balanced just fine, it's the inability to summon them in space you own that's the problem. Also ammzi's numbers are a tad conservative IMO, a fleet of zealots/t3s can clear an NCO in 3 minutes, and without the hundreds of people competing for sites you could definitely run them non-stop for at least a good few hours, pulling in a good 250-300 an hour, before factoring in LP.
Goose99
#119 - 2011-10-24 01:38:07 UTC
Cambarus wrote:
Zrygthn Azurlm Zharous wrote:
Ammzi wrote:
Zrygthn Azurlm Zharous wrote:
Why would you bother doing HIGH sec incursions when you can make more doing null sec incursions without having to worry about getting hot dropped?

I was working out how much I can make in NULLSEC incursions today...

171 mil in bounties per hour
almost 23k lp per hour which converts at about 3k isk per LP (69mil)
= 240mil per hour in the safety of my null sec alliance space and the majority of it is in liquid isk...pretty ridiculous when you don't have to care about getting cynoned on, afk cloakers, roaming gangs, etc (all the usual null stuff) or hordes of pirates with a hard on for pvers (in low sec).

Ah well, I'll exploit it till they nerf it.


Fixed your post.


if you include all the time you spend waiting for an incursion to show up in friendly space you make about 13k per hour...


Therein lies the problem. Incursions themselves are balanced just fine, it's the inability to summon them in space you own that's the problem. Also ammzi's numbers are a tad conservative IMO, a fleet of zealots/t3s can clear an NCO in 3 minutes, and without the hundreds of people competing for sites you could definitely run them non-stop for at least a good few hours, pulling in a good 250-300 an hour, before factoring in LP.


"Summoning" full payment incursions into backwater systems tucked deep inside the blue ass of large alliance where you don't see hostiles for weeks on end, for the sole purpose of private farming and harvest of mom bpc at the end... This is sov null whiner's idea of "fairness." Anything else is clearly unfair, and will prompt drama + whine, the chief export of sov null aside from moon goo.Cool

Better yet, make incursions into free afk gold, just like moon goo.Big smile
Rip Minner
ARMITAGE Logistics Salvage and Industries
#120 - 2011-10-24 05:08:11 UTC
Goose99 wrote:
Cambarus wrote:
Zrygthn Azurlm Zharous wrote:
Ammzi wrote:
Zrygthn Azurlm Zharous wrote:
Why would you bother doing HIGH sec incursions when you can make more doing null sec incursions without having to worry about getting hot dropped?

I was working out how much I can make in NULLSEC incursions today...

171 mil in bounties per hour
almost 23k lp per hour which converts at about 3k isk per LP (69mil)
= 240mil per hour in the safety of my null sec alliance space and the majority of it is in liquid isk...pretty ridiculous when you don't have to care about getting cynoned on, afk cloakers, roaming gangs, etc (all the usual null stuff) or hordes of pirates with a hard on for pvers (in low sec).

Ah well, I'll exploit it till they nerf it.


Fixed your post.


if you include all the time you spend waiting for an incursion to show up in friendly space you make about 13k per hour...


Therein lies the problem. Incursions themselves are balanced just fine, it's the inability to summon them in space you own that's the problem. Also ammzi's numbers are a tad conservative IMO, a fleet of zealots/t3s can clear an NCO in 3 minutes, and without the hundreds of people competing for sites you could definitely run them non-stop for at least a good few hours, pulling in a good 250-300 an hour, before factoring in LP.


"Summoning" full payment incursions into backwater systems tucked deep inside the blue ass of large alliance where you don't see hostiles for weeks on end, for the sole purpose of private farming and harvest of mom bpc at the end... This is sov null whiner's idea of "fairness." Anything else is clearly unfair, and will prompt drama + whine, the chief export of sov null aside from moon goo.Cool

Better yet, make incursions into free afk gold, just like moon goo.Big smile


Just let the moons in high sec be moon mined and set back and watch the war decs fly.Twisted

Is it a rock point a lazer at it and profit. Is it a ship point a lazer at it and profit. I dont see any problems here.