These forums have been archived and are now read-only.

The new forums are live and can be found at https://forums.eveonline.com/

EVE General Discussion

 
  • Topic is locked indefinitely.
 

It's time CCP......Put Arenas in the game.

First post
Author
Wacktopia
Fleet-Up.com
Keep It Simple Software Group
#241 - 2012-12-22 09:55:08 UTC
Chandaris wrote:
I think a highsec arena system would really benefit the game.

Or perhaps a 'simulator' where you could fit up whatever you want with some pals and have a little virtual pew pew without losing anything. .. Jumpgate online had something like that, and it was a popular feature

- allows people to test out fits and try things they normally wouldn't, without risk
- is not a replacement for the rush of 'real' combat.

you can say 'go to test server' but that's not really the same.... A feature like this could be a nice segway for people in highsec who don't PVP getting their PVP / piloting skill legs before they jump into lowsec/null/wardec corps etc..

The average player has no interest in downloading an entire other copy of the game and asking their mates to as well just to 'try stuff out.. in fact id' argue that most players don't even know test server exists.


You can go to the test server, it is exactly the same as what you are describing. You don't really present a valid argument for creating an entirely new game mechanic over simply going to the tt server if you want to test fits or run a tourney.

You do not need to download another copy. The test server launcher makes using it a much simpler task than it was years back.

I do accept your point that it is more effort to get on the test server but I do not think that all now players need to test stuff there. Part of what makes EVE so cool is the learning experience.

Kitchen sink? Seriousy, get your ship together -  Fleet-Up.com

Roime
Mea Culpa.
Shadow Cartel
#242 - 2012-12-22 10:20:58 UTC
Arenas and any similar gimmicks lack everything that makes EVE PVP special, worthwhile and challenging.

Strong NO.

.

Vilnius Zar
SDC Multi Ten
#243 - 2012-12-22 10:24:02 UTC
No arenas, ever.
Grimpak
Aliastra
Gallente Federation
#244 - 2012-12-22 10:37:40 UTC
Chandaris wrote:
I think a highsec arena system would really benefit the game.

Or perhaps a 'simulator' where you could fit up whatever you want with some pals and have a little virtual pew pew without losing anything. .. Jumpgate online had something like that, and it was a popular feature

- allows people to test out fits and try things they normally wouldn't, without risk
- is not a replacement for the rush of 'real' combat.

you can say 'go to test server' but that's not really the same.... A feature like this could be a nice segway for people in highsec who don't PVP getting their PVP / piloting skill legs before they jump into lowsec/null/wardec corps etc..

The average player has no interest in downloading an entire other copy of the game and asking their mates to as well just to 'try stuff out.. in fact id' argue that most players don't even know test server exists.

CCP toyed with that idea a few years ago.

they put it on an internal test server and the server simply flat out rejected the code.



moral of the story, if not even the server wants it, **** that.

[img]http://eve-files.com/sig/grimpak[/img]

[quote]The more I know about humans, the more I love animals.[/quote] ain't that right

Vilnius Zar
SDC Multi Ten
#245 - 2012-12-22 10:53:13 UTC
Grimpak wrote:
Chandaris wrote:
I think a highsec arena system would really benefit the game.

Or perhaps a 'simulator' where you could fit up whatever you want with some pals and have a little virtual pew pew without losing anything. .. Jumpgate online had something like that, and it was a popular feature

- allows people to test out fits and try things they normally wouldn't, without risk
- is not a replacement for the rush of 'real' combat.

you can say 'go to test server' but that's not really the same.... A feature like this could be a nice segway for people in highsec who don't PVP getting their PVP / piloting skill legs before they jump into lowsec/null/wardec corps etc..

The average player has no interest in downloading an entire other copy of the game and asking their mates to as well just to 'try stuff out.. in fact id' argue that most players don't even know test server exists.

CCP toyed with that idea a few years ago.

they put it on an internal test server and the server simply flat out rejected the code.



moral of the story, if not even the server wants it, **** that.


It also gave the DEVS in question herpes, at least that's the official explanation.
Eli Green
The Arrow Project
#246 - 2012-12-22 10:59:27 UTC
Step 1. go to empty/quiet wh
Step 2. get friends
Step 3. warp to celestial
Step 4. Drop bubble
Step 5. Pewpew
????
No need for arenas

wumbo

Herzog Wolfhammer
Sigma Special Tactics Group
#247 - 2012-12-22 11:31:54 UTC
I am really starting to get the impression that a lot of people rely on others not having the right fits or enough experience in order to get their "kills".

This is pathetic.

Bring back DEEEEP Space!

Aracimia Wolfe
Imperial Academy
Amarr Empire
#248 - 2012-12-22 12:34:39 UTC
We've had arenas for ages. They're called Large Warp Disruption bubbles

Kill it with Fire!

Opertone
State War Academy
Caldari State
#249 - 2012-12-22 12:35:14 UTC
yes!!!

This post sums up why the 'best' work with DCM inc.

WARP DRIVE makes eve boring

really - add warping align time 300% on gun aggression and eve becomes great again

NEONOVUS
Mindstar Technology
Goonswarm Federation
#250 - 2012-12-22 13:43:53 UTC
Herzog Wolfhammer wrote:
I am really starting to get the impression that a lot of people rely on others not having the right fits or enough experience in order to get their "kills".

This is pathetic.

You would be somewhere between massively and your mother joke collection correct.
Mr Kidd
Center for Advanced Studies
Gallente Federation
#251 - 2012-12-22 14:26:53 UTC
TheGunslinger42 wrote:
Biomass your characters and unsub, wiggin. You're playing the wrong game.


You mean as opposed to going to Sisi and practicing your pvp then coming into Tranquility and doing it for real?

Sisi is a viable alternative to arenas but, it's not in game. It's on a test server. Expecting customers to do it to enhance their game is, well, game breaking since it's not in "the" game.

This has been a topic of which I've long supported. And it should be available to all players anywhere in New Eden.

Don't ban me, bro!

Fairren
HellrisCorp
#252 - 2012-12-22 15:40:52 UTC
Herzog Wolfhammer wrote:
I am really starting to get the impression that a lot of people rely on others not having the right fits or enough experience in order to get their "kills".

This is pathetic.

You've got your MMO PVPer stereotypes all wrong. The "world" PVPers rely on numbers, and the "arena" PVPers rely on better gear and experience.
Oxandrolone
Center for Advanced Studies
Gallente Federation
#253 - 2012-12-22 16:05:41 UTC
Like fozzie said let there be some mechanic for players to run arenas, NPC or CCP run arenas would suck.
Tarvos Telesto
Blood Fanatics
#254 - 2012-12-22 18:32:42 UTC  |  Edited by: Tarvos Telesto
People thinking about arenas because here is big lack of dynamic instant pvp, in fact pvp are wery long them proces because.

People thinking about ship type and pvp role and plan how to fit.

Spending long time in market in genral to buy ship and modules at best price, and this take some time and paying atention or orders.

Long distance roams, New Eden is big place, before people enter battlefield they need spent some time to reach goal form system x to system y.

And finaly, 10 sec fight vs blob :) welcome in EvE, now reperat all abowe to prepare new pvp ship ;)

Im not against this idea, form some perspective i like it a lot, but form other view, i dont like it, because EvE is like is, end every thing that you do in EvE need a time, because EvE is more strategy than instant pvp game.

EvE isn't game, its style of living.

cytheras wrath
Caldari Provisions
Caldari State
#255 - 2012-12-22 19:53:48 UTC  |  Edited by: cytheras wrath
If we are going to add arenas, we need 1337 ship modules to aquire. like the big red button ( makes you win your next arena match and collect all modules of your opponent ), or 1337 supermega cyno of titans and a jovearmada. where you click it and a **** load of ships appear and focus fire on the target, can only be used once every 2 seconds.

Oh! we cant forget the exotic dancer slingshot auto cannon, and its T2 variant, the slaver quad-slingshot auto cannon, does little damage, but adds +42 to the gore factor of EVE.

maybe we can add something like a ship look changer module-thingy, where you can add more spikes, blood or random bio-mass's to the outside of your ship.

and to make the game more fun, add potato chips and beer, and hotdogs, and kittens....

[Adds more stupid ideas until all stupid ideas are gone]

we need more cow bells!
Herzog Wolfhammer
Sigma Special Tactics Group
#256 - 2012-12-22 21:36:55 UTC
Fairren wrote:
Herzog Wolfhammer wrote:
I am really starting to get the impression that a lot of people rely on others not having the right fits or enough experience in order to get their "kills".

This is pathetic.

You've got your MMO PVPer stereotypes all wrong. The "world" PVPers rely on numbers, and the "arena" PVPers rely on better gear and experience.




Perhaps. But I don't think one has to break the other.

A combat simulator as an extension of the fitting tool would be a great way to find out if your tank is paper or your DPS is lame without having to pad someone else kill board.

That some people rely on lack of experience and fitting mistakes to pad their kill boards, and ferociously attack any idea of a testing system, is telling me that they are really crap PVPers pretending to be leet.

Bring back DEEEEP Space!

Cambarus
The Baros Syndicate
#257 - 2012-12-22 21:55:36 UTC
Herzog Wolfhammer wrote:
Fairren wrote:
Herzog Wolfhammer wrote:
I am really starting to get the impression that a lot of people rely on others not having the right fits or enough experience in order to get their "kills".

This is pathetic.

You've got your MMO PVPer stereotypes all wrong. The "world" PVPers rely on numbers, and the "arena" PVPers rely on better gear and experience.




Perhaps. But I don't think one has to break the other.

A combat simulator as an extension of the fitting tool would be a great way to find out if your tank is paper or your DPS is lame without having to pad someone else kill board.

That some people rely on lack of experience and fitting mistakes to pad their kill boards, and ferociously attack any idea of a testing system, is telling me that they are really crap PVPers pretending to be leet.

The problem is, in a nutshell, that an arena would give people an incentive not to pvp, at least pvp in the current eve sense. If anything there should be MORE incentive to go out roaming, not less. Asking for arenas is akin to asking for immunity in highsec: it goes against one of the core aspects of how the game works, and if you don't like how eve pvp works, then I think it's safe to say that you don't really like eve.
Marlona Sky
State War Academy
Caldari State
#258 - 2012-12-22 22:19:50 UTC  |  Edited by: Il Feytid
Cambarus wrote:
The problem is, in a nutshell, that an arena would give people an incentive not to pvp, at least pvp in the current eve sense.

An arena would more likely see PvP instead of the current PvPPPPPPPPPPPPPPP we see now.
Cambarus wrote:
If anything there should be MORE incentive to go out roaming, not less. Asking for arenas is akin to asking for immunity in highsec:

Immunity means less stuff blowing up. It has already been established that any kind of arena would require real ships with real gear that was build by real players. So when things go boom, it will be real losses. It could potentially mean more ships being exploded. There is a ton of players out there that would love to take on one guy or a small group of players. A good portion do not bother engaging because they know it is a trap/bait and instead choose to not risk their ship. So in the end, no combat takes place.
Cambarus wrote:
it goes against one of the core aspects of how the game works, and if you don't like how eve pvp works, then I think it's safe to say that you don't really like eve.

That is an asinine statement. Just because someone has an issue with an aspect of the game does not equate to them not liking the game. I don't like how the local channel is used, but does that mean I hate EVE? Of course not. If I did I would not be playing.
Balaen Rorqual
Doomheim
#259 - 2012-12-22 22:41:22 UTC
I very much feel like this detracts from the open nature of eveonline. Null and low sec are viscous and your always a target. If you add arenas there will be less people in null and low. The result will be severely damaged Open World pvp.

Eve's pvp nature makes its unique and I would be extremely upset if this was removed from the game.
Johan Civire
Caldari Provisions
Caldari State
#260 - 2012-12-23 00:43:40 UTC
Lord Wiggin wrote:
Put Arenas in the major hubs, allow players to arrange matches. Televise the match's in local and perhaps in CQ's. (I want my remote CCP)
Set up a betting system, with the house taking a cut. Part of the house cut goes to Isk prizes for the winner, based on a percentage of the take, so that the betting interest in the match directly affects the payout.
Isk sink....

I was never in favor of Arenas, I felt they would be game breaking, but after watching people attempt to manipulate the suspect system to get 1 vs 1 day after day, maybe it's time.
Outside of an Arena, there is no way to ensure a 1 vs 1. This solves the issue, provides passive entertainment for the couch potato/ship spinner types, as well as an isk sink.
With the number of gambling sites run by players, isn't it time CCP got in on the action?



If you do that whats the point in null sec again? outrunning every one? Nah eve is not wow. Let that be If you want to huge fight then ask the goons to jump your sector the have tons of titans and all that. You have a huge fleet fight. Nah eve is eve let keep it like that