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Cost of Hubris: Polarization of Alignment

First post
Author
Saede Riordan
Alexylva Paradox
#1 - 2012-12-20 08:43:17 UTC  |  Edited by: Saede Riordan
Hiya CCP! I'd like to raise a bit of an issue I've been having lately with all of the factions, but in particular with the pirate factions. While people have talked about this before, I feel like no one has really taken steps yet to actually try to address this issue with CCP.
When the fiction was originally written, looking back at a lot of the older material, and even things as recent as Black Mountain, the pirate factions were all depicted with a large degree of depth, complexity, and moral ambiguity. They weren't really 'good' people, but whether or not they were really 'bad' people came down to a character's personal convictions and position within the Universe.

Recently though, I feel as if that's changed. First with Incursions, with Nation losing a lot of the interesting moral questions and interesting ambiguity that was present in that faction, Sansha and His Nation went from being seen as a fairly tragic figure by some, to a fairly one dimensional cartoon villain. He was bad, concord was good. That was all there was to it. The poor Sansha RPers got chewed up and spat out by their live events, and ended up almost universally reviled.

And now I see this happening again with the Angels, my chosen faction. For a long time, the Angels were depicted as these rebellious anti-heroes, fighting CONCORD oppression, sticking up for the little guy, supplying aid to those who needed it, etc. My character is from Skarkon, and I made her that way specifically so that she viewed the Cartel in a positive light.

But now, the angel loyalists are coming into the summit bragging about how they casually destroy cities. Smoking their ill gotten gains with smug expressions of indifference. And I have to ask...wtf CCP? Why do all of the pirate factions have to be cookie cutter villains? What happened to the morally grey areas?

I want to be an Angel, and do interesting and shady criminal things. I don't want to be the villain of the week for the Empire/Concord loyalists to use as a punching bag, laughing manically as I kill people for the pleasure of it.

And so basically, it comes down to this, my character wasn't designed to be a complete villain, and if things are going to go in that direction then in the words of Trudy Chacon: I didn't sign up for this ****.

Sorry if I come off as a bit bitter. I could feel the bittervet starting to seep into my bones as I wrote this post. I'm going to go look at pictures of cute animals for a while
Rek Jaiga
Teraa Matar
#2 - 2012-12-20 09:00:25 UTC
As someone who roleplayed Sansha for awhile (aaah, look at my colored employment history) I can definitely agree with the Gistii of this post. When I was RPing Sansha, it was pretty cheap that my faction was turned into a farming mechanic that I could in no way fight against, bar war-deccing Incursion runners. I was doing this BEFORE Incursions came out, and I got the out-of-character impression that the Sansha were a utopianist transhuman group who simply used "grimdark" methods to achieve their ends (And it's not so bad once you're part of The Collective, right?). Well, wrong. Sure, I know that's how people still roleplay it, but it's just hard to do in the face of constant swarms of Sansha being farmed with Kuvakei shaking his fist saying "You will burn, Empires!". All of the philosophical fleshing-out I tried to do that linked Sansha-ism with elements of real-life mysticism/Hinduism was rendered utterly meaningless in a single patch. And I wasn't at it for that long compared to some other folks! The cool bros over at TS-F have been at it for years, and what'd they get? Slapped in the face. I even found evidence of very insightful roleplay-flavored mission text for Stain missioners that used to be in the game but was removed. What the hell?

So I can totally see where you're coming from. The EVE universe is becoming increasingly black-and-white, and moving away from orange-and-blue morality. I quite prefer it the old way, but I guess you gotta have Good Guys and Bad Guys to get people interested in the lore, right? "Be the Hero! Be the Villain!" is much catchier than "Be the Morally Ambiguous With Lots of Depth and Character Development!". It happened with the Sansha, and now it's happening with the Angel Cartel.
Publius Valerius
AirGuard
LowSechnaya Sholupen
#3 - 2012-12-20 09:29:14 UTC  |  Edited by: CCP Eterne
I waise old amarrian Roleplayer ones said -- on the backstage.eve-inspiracy.com-Forum -- something like this:

"You are not a real roleplayer, if CCP hasnt ***** over your work ones."

It was a comment which he left to a AJ member which was alittle bit destroyed that Templar One had give many answers, which he seeked to explored in the project. Which leaves him with a bad taste in his mouth, and with the question how to RP a char which actually doesnt know this information, but in the sametime as to do science in that field (if I remember right that was more or less the topic, sadly cant find a link). As for me I had a small "arrg" moment ones, but wasnt so bad (As CCP hasnt totally change the point... about the question if the KK is independent or not).


Long story short... If you fell; that some changes, has pull the carpet under your feet Sad; be welcome in the large RP familyLol. If I would just mention Jamyl and EA or TO etc.... I think. if I would start a whole new/old topic here, you would only hear sadness.

Please fully censor any inappropriate language. - CCP Eterne

I would love to have those classes ingame. See here:

http://www.colbertnation.com/the-colbert-report-videos/376566/march-07-2011/joshua-foer

Borascus
#4 - 2012-12-20 10:23:23 UTC  |  Edited by: Borascus


_______________________________________________________________
With all that said, I'd like to point out that most observable mandates (presentation of policy) usually show an amplified / exaggerated version of 'thetruth.com'.

Would it not be easier to be the SilentMartyr-WellRespectedbyCommunity that has the values and morals you choose whilst also flying the banner of your favourite ethos?

I mean, in the Immensea chronicle Veniel is convincing a member of CONCORD to get court-martialled (picked him as his brother was a bounty hunter). The CONCORD guy ended up being a hero though. In that sense you can fly the halo-toon under the Isirus Poppy smoking headliners.
_______________________________________________________________
CCP Falcon
#5 - 2012-12-20 10:57:42 UTC
Saede Riordan wrote:
That was all there was to it. The poor Sansha RPers got chewed up and spat out by their live events, and ended up almost universally reviled.


The feedback we've had from a lot of Sansha loyalists suggests differently. The vast majority of those who've been Nation loyal for a number of years have seemed pretty content so far.

Saede Riordan wrote:
And now I see this happening again with the Angels, my chosen faction. For a long time, the Angels were depicted as these rebellious anti-heroes, fighting CONCORD oppression, sticking up for the little guy, supplying aid to those who needed it, etc. My character is from Skarkon, and I made her that way specifically so that she viewed the Cartel in a positive light.


The Angel Cartel are just that, a Cartel. They'll do whatever it takes to get the job done, and make sure their business is profitable. They're on the wrong side of the law, and they know it.

Sure, those people who the Cartel have assisted would see them in a positive light, but in the same respect they assist people because it's good for business. What could be better, and more politically damaging for the Republic than news spreading across the cluster that a pirate cartel was doing more to assist its citizens than their own government?

Saede Riordan wrote:
But now, the angel loyalists are coming into the summit bragging about how they casually destroy cities. Smoking their ill gotten gains with smug expressions of indifference. And I have to ask...wtf CCP? Why do all of the pirate factions have to be cookie cutter villains? What happened to the morally grey areas?


What better than psychological warfare? Maybe the Serpentis Corporation have further plans, and want to use Federal rage as a weapon against them? Maybe they don't? Rage clouds judgement and leads to fundamental mistakes in the chain of command when people aren't thinking straight.

Saede Riordan wrote:
I want to be an Angel, and do interesting and shady criminal things. I don't want to be the villain of the week for the Empire/Concord loyalists to use as a punching bag, laughing manically as I kill people for the pleasure of it.


Then you don't have to be. Each to their own. In any criminal organization there are going to be those who just basically do it for the sadistic fun of it. Generally, those people are the ones who're valued the most, because they get the job done and take pleasure from it.

That's the beauty of it, the Cartel and the Serpentis Corporation are both businesses, but at the same time why put people who're a little soft at the core on the front line and risk them having a crisis of conscience when they're ordered to destroy something?

Saede Riordan wrote:
And so basically, it comes down to this, my character wasn't designed to be a complete villain, and if things are going to go in that direction then in the words of Trudy Chacon: I didn't sign up for this ****.


That's entirely your character's call, of course Smile

Saede Riordan wrote:
Sorry if I come off as a bit bitter. I could feel the bittervet starting to seep into my bones as I wrote this post. I'm going to go look at pictures of cute animals for a while


Not at all, and we appreciate the feedback. In the same respect though, a character shouldn't sign up to be a pirate loyalist if she's prone to having a crisis of conscience.

I suppose in the end it all makes for very solid character development, if you decide you want to part ways with the Cartel Smile

CCP Falcon || EVE Universe Community Manager || @CCP_Falcon

Happy Birthday To FAWLTY7! <3

CCP Eterne
C C P
C C P Alliance
#6 - 2012-12-20 11:19:01 UTC
I also fundamentally disagree that we have altered the tenor of Sansha's Nation's posthumanist vision. The reason he wants to make the empires burn is, well... Because that's what they did to him. That and they have these capsuleers who they pay specifically to blow up his fleet. The empires declared war on him and made it quite clear they want nothing less than his entire extermination from the map.

His response is to take the war to them and, with his Incursions, target the capsuleers who have actively been hunting his people for the last few years. His vision, who those who have interacted with him and his Citizens in both the past Live Events and our new Sansha contact, should be able to see that.

EVE Online/DUST 514 Community Representative ※ EVE Illuminati ※ Fiction Adept

@CCP_Eterne ※ @EVE_LiveEvents

Rek Jaiga
Teraa Matar
#7 - 2012-12-20 15:48:39 UTC
Sorry if I came off bitter as well. I guess what upset me most is the lack of mechanical ways in which players could support the pirate factions, particularly in hisec events. Even if pirate roleplayers throw together a competent, well-organized fleet they can't do anything except get CONCORD to come and blow their ships. That being said, it was clever how ECCM was implemented as a way to stabilize the Sansha wormholes, so props to you guys for that.

As for Saede's dilemma, I suppose there was the viewpoint that the Cartel and gang were much more covert in their operations, preferring a complacent population to sell drugs and questionable wares to. If this MO has changed, then I look forward to the corresponding change in goals those factions have taken on!

CCP Falcon should write a book detailing all this. Big smile
Horatius Caul
Kitzless
#8 - 2012-12-20 16:19:42 UTC
When TEA was released, the Amarr and Caldari roleplayers were up in arms over their factions appearing more one-dimensional and villainous.

Gallente roleplayers were upset over their Methods of Torture chronicle, the actions of the Black Eagles, the public execution of Admiral Eturrer - because how can their enlightened faction perform such atrocities?

In comparison, it shouldn't be surprising that the Angel Cartel - one of the most clearly villainous factions in the cluster, behind the EoM, Sansha, and Blooders - would do villainous things.
Seriphyn Inhonores
Elusenian Cooperative
#9 - 2012-12-20 16:45:07 UTC
Saede Riordan wrote:
For a long time, the Angels were depicted as these rebellious anti-heroes, fighting CONCORD oppression, sticking up for the little guy, supplying aid to those who needed it, etc.


Yeah, I think I echo CCP Falcon's sentiments. I don't think I've ever seen the Angel Cartel objectively depicted like this. They're a major slavery force outside of Amarr Empire and Sansha's Nation in New Eden...and "in the century they've been lurking in deep space they have stolen, plundered or sabotaged countless number of ships and kidnapped, molested or murdered thousands of people".

Outward foreign policy versus actual intent are two very different things, as Borascus has pointed out.
Vieve Tisserand
Omerta Syndicate
#10 - 2012-12-21 18:11:00 UTC
Horatius Caul wrote:
Gallente roleplayers were upset over their Methods of Torture chronicle, the actions of the Black Eagles, the public execution of Admiral Eturrer - because how can their enlightened faction perform such atrocities?


And other Gallente roleplayers were excited to see the evolution of the Black Eagles and Eturrer's execution, because events like that made sense for anyone who'd read Methods of Torture: Gallente and understood the Federation as being a media-saturated culture, but ... hey, not everybody can be happy at once. I think there's some law of physics about that.





Herzog Wolfhammer
Sigma Special Tactics Group
#11 - 2012-12-22 09:28:56 UTC
Regarding the Sansha loyalists, it was kind of disappointment to see them not have any roles in incursions. It would have been interesting to see combat sites in incursions become PVP zones between incursion runners and Sansha loyalists, a kind of combination of PVP and PVE. But probably to work such a thing out would be difficult in the long run.

(would have certainly prevented incursions from becoming such an elite shiny ship pageant)

Bring back DEEEEP Space!

Myyona
Ataraxia Pharmacies
#12 - 2012-12-22 12:16:09 UTC
Vieve Tisserand wrote:
but ... hey, not everybody can be happy at once. I think there's some law of physics about that.

Hm... can everybody then be unhappy at once?

Anyhow, this seemed a bit relevant to the topic.

CEO - Ataraxia Pharmacies Personal Biography

Borascus
#13 - 2012-12-22 12:48:07 UTC
Totalitarian copyright adherence!!!!

You'll need to get the Jowen Datloran pages to reflect the 2012/2013 copyright.
Valerie Valate
Church of The Crimson Saviour
#14 - 2012-12-22 12:58:05 UTC
All the outlaw factions are objectively speaking, pretty much "bad people". They've never been presented as anything else, except by members of those factions.

Especially the ones that you will see in the events. They're the front line, the hard core ones. The most extreme.

The Blood Raider actors, for example, are likely to be the most fanatic Sani sabik that anyone will ever encounter. The civilian sani sabik that support the covenant and provide recruits, are hardly likely to be anywhere near as fanatic.

If you are not as extreme, then you have to either, not associate with them, or find something that you feel justifies the actions.

The other pirate faction roleplayers have had to deal with this.

Sansha's Nation players, they can say "You do not understand the nature of the Unity".
Gurista players, they can say "I'd rather be an outlaw bum than fly a desk"
Serpentis players, can argue about "Gallente culture is built on exploring the limits of human experience, we merely continue that"
Blood Raider players, can argue about the Interpretation of Scripture.

The Angel cartel, murder, steal, blackmail, enslave, torture, **** and abuse people, in all manner of ways, for money. They are reviled by many, and it is unsurprising that most Minmatar people despise them, because of the enslaving of minmatar, for money, it's pretty much against everything the Rebellion was about.

Understand that, accept it, deal with it, and if you still want to be an Angel Cartel person, then justify it.

Doctor V. Valate, Professor of Archaeology at Kaztropolis Imperial University.

Vieve Tisserand
Omerta Syndicate
#15 - 2012-12-22 14:38:11 UTC
Myyona wrote:
Vieve Tisserand wrote:
but ... hey, not everybody can be happy at once. I think there's some law of physics about that.

Hm... can everybody then be unhappy at once?


Sure, until unhappiness decays and splits into constructive and destructive unhappiness...

I'll shut up now. I didn't take philosophy in college either.
Streya Jormagdnir
Alexylva Paradox
#16 - 2012-12-22 17:42:17 UTC
Valerie Valate wrote:
All the outlaw factions are objectively speaking, pretty much "bad people". They've never been presented as anything else, except by members of those factions.

Especially the ones that you will see in the events. They're the front line, the hard core ones. The most extreme.

[...]
If you are not as extreme, then you have to either, not associate with them, or find something that you feel justifies the actions.



That actually makes a lot of sense. I suppose for some of us, when we took the "Personality Analysis" (found here) test thingy to find a suitable career, we got "Freedom Fighter" and it mentioned opposition to all four core empires. The only in-game factions which seem to do that are the pirate factions, so going down that road...well. But if the Angel Cartel enslaves, that's definitely not cool for my very pro-Minmatar (but anti-Republic government) character. Maybe the Guristas? Maybe just a player-made faction with unique roleplay? It's hard to make a choice! I definitely don't want to contradict my character's core values, but also would like actual ways to pursue her goals by way of missioning for a certain faction and working with the CCP actors of said faction. My hope is that if such a faction doesn't currently exist, by roleplaying vigilantly enough I can encourage at least a nod of acknowledgment from the lore creators.

I am also a human, straggling between the present world... and our future. I am a regulator, a coordinator, one who is meant to guide the way.

Destination Unreachable: the worst Wspace blog ever

Saede Riordan
Alexylva Paradox
#17 - 2012-12-22 18:10:42 UTC  |  Edited by: Saede Riordan
@Valerie

thats actually a really good point. I guess at some point I started believing my character's 'we're actually the good guys' thing.

I'm reeeally not sure where to go in terms of RP at this point. I was sort of thinking of going sort of half and half where she's not an 'angel loyalist' but still helps them if it doesn't morally conflict with her, while in general doing her own thing. Basically transhumanists with some shady angel ties.
Myyona
Ataraxia Pharmacies
#18 - 2012-12-22 23:56:01 UTC
Perhaps you could go Thukker?

The Thukker tribe used to be aligned with the Angel Cartel, but has now become legitimate. "Officially", if you know what I mean.

CEO - Ataraxia Pharmacies Personal Biography

Streya Jormagdnir
Alexylva Paradox
#19 - 2012-12-23 01:01:25 UTC
My character is already aligned with/a member of the Thukker Tribe. I'm just not sure if my corporation is really aligned enough in that direction for any Thukker roleplay I do to be noticed and really have any influence on the EVE universe. Plus there doesn't seem to be a large Thukker RP crowd, so any Thukker-related live events are unlikely to happen in my estimation. But of course it would be a pleasant surprise if a Thukker live event happened!

What it really comes down to is, does an individual's roleplay matter more or less than that of the corporation they are in?

I am also a human, straggling between the present world... and our future. I am a regulator, a coordinator, one who is meant to guide the way.

Destination Unreachable: the worst Wspace blog ever

Vikarion
Doomheim
#20 - 2012-12-23 15:12:55 UTC
Hey, CCP took the Caldari and turned them into Na-zis in space, took the Amarr and made them the Kingdom of Fat Child Molesters and Insane Psychic Princesses, and actually call the Gallente Federation a "utopia" (in TEA). And every problem the Minmatar have is from being not Minmatar enough.

CCP is a great game company, but they've picked a side, and it's Gallente/Minmatar. If you want to be a good guy, you have to play as one of them. ditto if you want positive treatment. Otherwise, like the rest of us, you should probably be resigned to becoming the punching bag or sidekick.
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