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You CANT Nerf HighSec!

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Author
Yonis Kador
KADORCORP
#641 - 2012-12-20 21:52:06 UTC
I support CCP balancing the game. It is continously necessary.

But there's a difference between a null sec buff and a null sec buff at the expense of a high sec nerf. Don't tell me they're the same thing. CCP controls all aspects of the game. They can change mineral build requirements, resource distribution, even add new content to null, any of a million ideas that would "balance" the game by giving null more things. And it doesn't have to mean starving high sec peasants.

When I read through a topic like this I feel like I'm watching millionaires attempt to sway public opinion, explaining why millionaires deserve lower taxes and private jets. "Do you know how expensive it is to build a titan, noob?" Could you help a friend? *shakes can for isk donations*

This "high sec has it too good" mentality kills me. I can't even fathom how much of a barren wasteland high sec would have to become to encourage the kind of migration supporters of nerfing high sec in this way propose. Because I love the game, and it feels like setting fire to my place of birth, I just can't support that. I think it would more beneficial to create in-game social pressure to migrate out of high sec, more sponsored contests of different sorts out in null, a ccp-sponsored, pvp noob combat academy (maybe even one housed in low sec,) added content/null-specific-ships to break the static situation out there, incentivization of null sec mining. Comeon, generate some ideas. If null is so bored that they're worried about high sec, I think its time CCP gives them something to worry about beside noob playstyles.

I get that the desired outcome is for null sec to be the endgame and that the powers that be are largely nullsec residents. But more and more I also get the feeling that the powers that be have been playing the game for so long that they've forgotten the new player experience. It is not the same thing as creating a new character 7 years in. I wonder what percentage of CCP's RL revenue comes from players primarily working in high-sec (noobs, carebears) vs. 20 account multi-boxing plexxed-out null sec pvp'ers.

I'm guessing since null sec has all this political clout, high sec must be filled with nothing but trial accounts.

YK
Snow Axe
Republic Military School
Minmatar Republic
#642 - 2012-12-20 22:00:13 UTC  |  Edited by: Snow Axe
Aidan Brooder wrote:
You are doing an awful job to contradict & misunderstand... And I have better things to do.
Well, then lets agree that all is well in Null Sec. Constant adventure and myriads of opponents and the total empire feel.
I think CCP can give a long christmas break to their devs now...


All he's saying is that your idea specifically (the ability for a pirate to sort of live in the midst of a sov null empire and wreak havoc) already exists, both with regions that have NPC sov systems/stations (Pure Blind, Delve, Fountain, Geminate off the top of my head) or full NPC sov regions that either rest on the borders of Empire (Great Wildlands, Syndicate, Outer Ring, Curse) or regions that are surrounded by Sov regions on all sides (Venal, Stain).

If you disagree with that premise or feel that your idea offers something that these solutions do not, feel free to mention those things. That or just continue the GD tradition of "repeat bad idea until people get tired of smacking it down, claim victory". Either or.

"Look any reason why you need to talk like that? I have now reported you. I dont need to listen to your bad tone. If you cant have a grown up conversation then leave the thread["

Aidan Brooder
Dynasphere Ltd.
#643 - 2012-12-20 22:07:21 UTC
Snow Axe wrote:
Aidan Brooder wrote:
You are doing an awful job to contradict & misunderstand... And I have better things to do.
Well, then lets agree that all is well in Null Sec. Constant adventure and myriads of opponents and the total empire feel.
I think CCP can give a long christmas break to their devs now...


All he's saying is that your idea specifically (the ability for a pirate to sort of live in the midst of a sov null empire and wreak havoc) already exists, both with regions that have NPC sov systems/stations (Pure Blind, Delve, Fountain, Geminate off the top of my head) or full NPC sov regions that either rest on the borders of Empire (Great Wildlands, Syndicate, Outer Ring, Curse) or regions that are surrounded by Sov regions on all sides (Venal, Stain).

If you disagree with that premise or feel that your idea offers something that these solutions do not, feel free to mention those things. That or just continue the GD tradition of "repeat bad idea until people get tired of smacking it down, claim victory". Either or.


As I said, you are totally right. My idea is foolish. I'm dumb.
I did explain what I meant, but I won't play the game of "pick one sentence, quote it, turn into what you want."
Good night. ;)

Blog: http://aidanbrooder.wordpress.com My EVE Playlist on YouTube: http://www.youtube.com/playlist?list=PLSNuHY7z8n1q1BdLvW2verIfH8vvWtz_x

Shepard Wong Ogeko
Native Freshfood
Minmatar Republic
#644 - 2012-12-20 22:11:39 UTC
Aidan Brooder wrote:
Shepard Wong Ogeko wrote:
Aidan Brooder wrote:

But as a balance, they would have to live with pirate bases, smugglers giving them the finger as to their laws, terrorists... Etc.. All that could be other players. And they in turn should have inGame options to truly play that out.


Again, this already exists. We get hotdropped by local player "pirates" pretty regularly. We get solo and small group covops gangs living in out space, camping our gates and jump bridges all the time. Nullsec is peppered with bits of NPC space with stations, and if you wanted to screw with Goons in particular you can, right now, set up shop in near by Sisters of Eve, Mordu's Legion and Guristas Pirates stations and harass us all you want.


You are doing an awful job to contradict & misunderstand... And I have better things to do.
Well, then lets agree that all is well in Null Sec. Constant adventure and myriads of opponents and the total empire feel.
I think CCP can give a long christmas break to their devs now...



How I'm I misunderstanding?

Nullsec has NPC _pirate_ stations where player pirates can dock and operate out of, free of charge. The game offers some rather nice covops cloak fitted ships that let you fly where ever you please and trike when ever you choose. If you have the isk and skills, you can get a cloak and nullifier fitted T3 and completely ignore bubbles on top of it. You can ever get covops fitted haulers to follow behind and bring extra ammo and truck out any loot you get.

Dinsdale Pirannha
Pirannha Corp
#645 - 2012-12-20 22:23:13 UTC
Aidan Brooder wrote:
Vaerah Vahrokha wrote:
Natsett Amuinn wrote:
I feel confident saying developers do indeed see prevailing concerns that are expressed on their forums as representing a significant cross section of their playerbase.

An abundance of posts about the same thing is generally a good indicator that a significant portion of the playerbase feels a certain way.

When pretty much every industrialist on the forums agrees that there's an imbalance, there is obviously an imbalance.

No one ever actually argues that "something" has to be done, everyone has an opinion on what that "something" is though.


A SELECT DISTINCT name from these continuously spammed threads would reveal the same 7-8 names, 4-5 of which belonging to a strongly interested lobby.


The problem is, that there is a very small percentage of players following the forums anyway.
If any CCP personnel takes this as a representation of the opinion the playerbase has, I think they would be fools.


What leads you to believe that a lot of the opinions here are not being expressed by dev alts?
Look at where CCP gets most of the "visible" hires from.
Then listen to how CCP says that every dev they hire completely bucks all human nature and completely, irrevocably separates themselves from their past friends and biases.

Yeah, that is precisely how human nature works. We never carry our past biases with us.

I was about to give a long list of devs and their known past chars/ corps, but realized the ISD would censor that in a second, calling it a personal attack, even though a couple devs have acknowledged on the forums already their past affiliations.

What would be very impressive is if CCP showed precisely what part of the game every Dev, every ISD, every CCL member came from originally. In the case of the dev's, it should not be a problem to give the name of their past chars since they are supposed to drop all past affiliation when they become dev's.
James Amril-Kesh
Viziam
Amarr Empire
#646 - 2012-12-20 22:25:13 UTC
Dinsdale Pirannha wrote:
Aidan Brooder wrote:
Vaerah Vahrokha wrote:
Natsett Amuinn wrote:
I feel confident saying developers do indeed see prevailing concerns that are expressed on their forums as representing a significant cross section of their playerbase.

An abundance of posts about the same thing is generally a good indicator that a significant portion of the playerbase feels a certain way.

When pretty much every industrialist on the forums agrees that there's an imbalance, there is obviously an imbalance.

No one ever actually argues that "something" has to be done, everyone has an opinion on what that "something" is though.


A SELECT DISTINCT name from these continuously spammed threads would reveal the same 7-8 names, 4-5 of which belonging to a strongly interested lobby.


The problem is, that there is a very small percentage of players following the forums anyway.
If any CCP personnel takes this as a representation of the opinion the playerbase has, I think they would be fools.


What leads you to believe that a lot of the opinions here are not being expressed by dev alts?
Look at where CCP gets most of the "visible" hires from.
Then listen to how CCP says that every dev they hire completely bucks all human nature and completely, irrevocably separates themselves from their past friends and biases.

Yeah, that is precisely how human nature works. We never carry our past biases with us.

I was about to give a long list of devs and their known past chars/ corps, but realized the ISD would censor that in a second, calling it a personal attack, even though a couple devs have acknowledged on the forums already their past affiliations.

What would be very impressive is if CCP showed precisely what part of the game every Dev, every ISD, every CCL member came from originally. In the case of the dev's, it should not be a problem to give the name of their past chars since they are supposed to drop all past affiliation when they become dev's.

WTS tinfoil hat

Enjoying the rain today? ;)

Darek Castigatus
Immortalis Inc.
Shadow Cartel
#647 - 2012-12-20 22:28:23 UTC
Vaerah Vahrokha wrote:
Natsett Amuinn wrote:
I feel confident saying developers do indeed see prevailing concerns that are expressed on their forums as representing a significant cross section of their playerbase.

An abundance of posts about the same thing is generally a good indicator that a significant portion of the playerbase feels a certain way.

When pretty much every industrialist on the forums agrees that there's an imbalance, there is obviously an imbalance.

No one ever actually argues that "something" has to be done, everyone has an opinion on what that "something" is though.


A SELECT DISTINCT name from these continuously spammed threads would reveal the same 7-8 names, 4-5 of which belonging to a strongly interested lobby.


A thing which you can say about pretty much any subject you care to name thats appeared on these forums, doesnt make it any less true. People heavily involved in something are generally the most motivated to talk about it, especially when they think theres something wrong.

I am of course doing you the charity of assuming you arent just brainlessly bleating about ebil nullseccers again and are actually trying to make a point for once.

Pirates - The Invisible Fist of Darwin

you're welcome

Vaerah Vahrokha
Vahrokh Consulting
#648 - 2012-12-20 22:40:39 UTC  |  Edited by: Vaerah Vahrokha
Darek Castigatus wrote:

A thing which you can say about pretty much any subject you care to name thats appeared on these forums, doesnt make it any less true. People heavily involved in something are generally the most motivated to talk about it, especially when they think theres something wrong.


Of course they care, they are doing their interest. They'd be vastly more credible if there'd be an heavy influx of random null sec players supporting them, creating threads *before* them and so on.
As of now, it seems an attempt at pushing otherwise quite lukewarm (to their cause) guys both by creating "visibility" on a number of forum threads and on a 3rd party blog.


Darek Castigatus wrote:

I am of course doing you the charity of assuming you arent just brainlessly bleating about ebil nullseccers again and are actually trying to make a point for once.


You should do the charity of reading my 2010 call for nerfs threads (search for Kerfira), then call for hi sec incursion threads, then multiple requests to sponsor hulkageddon. I have been in the first line to call nerfs on all what deserved it and hard.

I have nothing against "null seccers" who don't show up as arrogant bosses and start a constructive discussion that does not necessarily involve making everybody else's game worse just because being the richest and biggest in EvE is still not enough.

CCP have to be let take gradual steps and see what happens at each of them, not push them into the next huge fu*kup because of rushing out good on paper content.
La Nariz
Aliastra
Gallente Federation
#649 - 2012-12-21 00:34:29 UTC
Vaerah Vahrokha wrote:

A SELECT DISTINCT name from these continuously spammed threads would reveal the same 7-8 names, 4-5 of which belonging to a strongly interested lobby.


Wait a minute the person who admits to having an agenda accusing other people of having an agenda instead of bringing any relevance to the thread. :allears:

I've yet to see anyone make a cogent argument against a highsec nerf on the basis that social interaction is required to operate in other sec status areas.

This post was loving crafted by a member of the Official GoonWaffe recruitment team. Improve the forums, support this idea: https://forums.eveonline.com/default.aspx?g=posts&find=unread&t=345133

James Amril-Kesh
Viziam
Amarr Empire
#650 - 2012-12-21 00:54:34 UTC
La Nariz wrote:
Vaerah Vahrokha wrote:

A SELECT DISTINCT name from these continuously spammed threads would reveal the same 7-8 names, 4-5 of which belonging to a strongly interested lobby.


Wait a minute the person who admits to having an agenda accusing other people of having an agenda instead of bringing any relevance to the thread. :allears:

I've yet to see anyone make a cogent argument against a highsec nerf on the basis that social interaction is required to operate in other sec status areas.

But nullseccers all say highsec needs to be nerfed. THEY ALL LIVE IN NULLSEC! CONSPIRACY!

Enjoying the rain today? ;)

Natsett Amuinn
Caldari Provisions
Caldari State
#651 - 2012-12-21 00:59:11 UTC
Elinarien wrote:

Having seen how static the sovereignty has been in your neck of the woods I would say Null is probably the safest place to be if one is a member of GSF.

Yes,

Because no one wants to collect a piece of the 10B or so bounty on each of us.

It's not so easy, as an indi guy, to move around space.

It's "safe" because I don't have to undock and blow up a hauler full of materials to find out that it's not safe; not because there are no hostiles.
Natsett Amuinn
Caldari Provisions
Caldari State
#652 - 2012-12-21 01:12:14 UTC
Xavier Hasberin wrote:
Natsett Amuinn wrote:
I feel confident saying developers do indeed see prevailing concerns that are expressed on their forums as representing a significant cross section of their playerbase.

An abundance of posts about the same thing is generally a good indicator that a significant portion of the playerbase feels a certain way.

When pretty much every industrialist on the forums agrees that there's an imbalance, there is obviously an imbalance.

No one ever actually argues that "something" has to be done, everyone has an opinion on what that "something" is though.


When a large portion of those 'abundance of posts' comes from the members of one alliance, it makes it hard to take seriously as a call for actual balance.

Goon conspiracy arguement best arguement I guess.

How about, when it's all NPC corp posters saying no nerf to high sec is needed it's obviously not needed?

Buzzy Warstl
Quantum Flux Foundry
#653 - 2012-12-21 01:19:59 UTC
James Amril-Kesh wrote:
La Nariz wrote:
Vaerah Vahrokha wrote:

A SELECT DISTINCT name from these continuously spammed threads would reveal the same 7-8 names, 4-5 of which belonging to a strongly interested lobby.


Wait a minute the person who admits to having an agenda accusing other people of having an agenda instead of bringing any relevance to the thread. :allears:

I've yet to see anyone make a cogent argument against a highsec nerf on the basis that social interaction is required to operate in other sec status areas.

But nullseccers all say highsec needs to be nerfed. THEY ALL LIVE IN NULLSEC! CONSPIRACY!

Common interests do not a conspiracy make.

On the other hand, I'd say most of the nullsec posters have no idea what it's like for a new player who doesn't have a community ready for them in the game.

A lot of people come to EvE with no community, no preparation, just a noob ship and Aura.

At least Aura has gotten better at explaining things over time, but she doesn't have a way to hook players up with others that they have things in common with, and the recruiting channel is a joke.

http://www.mud.co.uk/richard/hcds.htm Richard Bartle: Players who suit MUDs

Varius Xeral
Doomheim
#654 - 2012-12-21 01:24:14 UTC
Level 4s and massive industrial chains are all about protecting the newbies.

Got it.

Official Representative of The Nullsec Zealot Cabal

Buzzy Warstl
Quantum Flux Foundry
#655 - 2012-12-21 01:39:46 UTC
Some people never find a group they fit in with. They should just quit early and save you the trouble of having to deal with them?

http://www.mud.co.uk/richard/hcds.htm Richard Bartle: Players who suit MUDs

Bump Truck
Doomheim
#656 - 2012-12-21 01:42:13 UTC
Aidan Brooder wrote:
Bump Truck wrote:
[quote=LHA Tarawa]

....





...





You do pay CCP for your account when you use PLEX... You just do so indirectly.
If all paid for their account with money, none would buy PLEX.
If you pay your game time with PLEX, it just means: Someone paid for (at least) two accounts, to buy something shiny. Ships.

If noone wanted shiny, noone buys PLEX, all have to pay for their account with money.

As simple as that... CCP gets their money in any case... PLEX is just another trade good in the end.
Though in some cases I liked it better back when there were no PLEX...



I can see the point of this. If someone is a miner or a trader and they want to put a lot of hours into the game then CCP letting them pay with ISK for their subscription makes sense, it balances out the people who just do an hour of overtime in RL to by PLEX so they can PVP when they want without grind.

However I can't see why CCP is paying for people who are just soloing lvl 4's in HighSec. They really add nothing to the experience of anyone else. Granted maybe they buy stuff and get it blown up? Maybe.

But to be honest who cares if these people quit? If they're paying every month then fine, if they're providing a service to the community in exchange for being able to play for free then fine.

And maybe that service is just being in a corp and being fun on comms, that is fine.

Otherwise let them quit if they want.
Natsett Amuinn
Caldari Provisions
Caldari State
#657 - 2012-12-21 01:43:14 UTC
Buzzy Warstl wrote:
James Amril-Kesh wrote:
La Nariz wrote:
Vaerah Vahrokha wrote:

A SELECT DISTINCT name from these continuously spammed threads would reveal the same 7-8 names, 4-5 of which belonging to a strongly interested lobby.


Wait a minute the person who admits to having an agenda accusing other people of having an agenda instead of bringing any relevance to the thread. :allears:

I've yet to see anyone make a cogent argument against a highsec nerf on the basis that social interaction is required to operate in other sec status areas.

But nullseccers all say highsec needs to be nerfed. THEY ALL LIVE IN NULLSEC! CONSPIRACY!

Common interests do not a conspiracy make.

On the other hand, I'd say most of the nullsec posters have no idea what it's like for a new player who doesn't have a community ready for them in the game.

A lot of people come to EvE with no community, no preparation, just a noob ship and Aura.

At least Aura has gotten better at explaining things over time, but she doesn't have a way to hook players up with others that they have things in common with, and the recruiting channel is a joke.

I know very well what it's like as a new player coming to EVE.

I've played far longer in high sec then I have null. I was sponsored into GoonWaffe, I didn't come here forom the SA forums and start out in null.

I have played in high sec far, far longer then I have in null. My opinion is based on having been a high sec industrialist and then moving to null.

This is not a goonwaffe agenda. I'm not told to come here and post about this stuff. I do it because I actually enjoy the game, and after having experienced both sides of EVE, this is the conclusion I've come to.

It's ok for high sec to be on par, even slightly better at industry than null sec. You shoud have to be in a player corp working out of player owned structures though. After having spent the last year in null sec I've come to the realization that you can just stay in the NPC corps in high sec as a regular industrialist. Unless you want to actually do stuff like super cap, titan, and booster production, you don't ever have leave the NPC corp.



Bump Truck
Doomheim
#658 - 2012-12-21 01:43:40 UTC
Buzzy Warstl wrote:
Some people never find a group they fit in with. They should just quit early and save you the trouble of having to deal with them?



If you can't find anyone you like in EVE after many attempts maybe you have to start asking if it's you and not everyone else.
Varius Xeral
Doomheim
#659 - 2012-12-21 01:45:28 UTC
Buzzy Warstl wrote:
Some people never find a group they fit in with. They should just quit early and save you the trouble of having to deal with them?


Wait, I thought we were saving new players?

Now we're saving players who need solo content in an MMO AND need that content to be competitive with group content?

Just let us know when the goalposts are gonna stop so we can begin then.

Official Representative of The Nullsec Zealot Cabal

Elrich Kouvo
Doomheim
#660 - 2012-12-21 02:13:53 UTC
So what is the problem with high sec again? I mean how is an area of space overpowered? CCP needs to make null sec more fun I'm sure high sec players and null sec players could agree with that.