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Wormholes

 
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Looking for wormhole related questions you want to ask CSM candidates!

First post
Author
Kalel Nimrott
Caldari Provisions
#21 - 2012-12-17 13:10:03 UTC
Wolvun, dont evev bother answering him. He may be one of the hisec incursion players that are still butthurt for the nerf.

Shooooooooooo!!, Go away!!!, Shooooooo!

Bob Artis, you will be missed.

O7

Zara Arran
Overload This
Escalation Theory
#22 - 2012-12-17 15:08:57 UTC
To make the "match" as realistic as possible, please consider adding (if you haven't already) a certain feature where the CSM candidate also scores which statements are more important to him/her (or give a top 3 or something). A CSM candidate can agree strongly or disagree with a WH statement, yet if they themselves are located in K-space and the statement does not influence them at all, I doubt you will see a lot of effort on the matter.
Kalel Nimrott
Caldari Provisions
#23 - 2012-12-17 15:20:59 UTC
They could be located on k space, where they can run stuff more efficiently, but could be having alts living in wspace. So, the last statement doesnt sound too good to me

Bob Artis, you will be missed.

O7

Xuse Senna
Nocturnal Romance
Cynosural Field Theory.
#24 - 2012-12-17 15:25:01 UTC
QT McWhiskers wrote:
Can see it now. "we have a carrier tackled at the sun..." A few seconds of silence go by. "but I have 4 aces."


This ^^

http://img152.imageshack.us/img152/7501/mindgamesceptionfinaldr.jpg

Dierdra Vaal
Interstellar Stargate Syndicate
#25 - 2012-12-17 17:33:10 UTC
Zara Arran wrote:
To make the "match" as realistic as possible, please consider adding (if you haven't already) a certain feature where the CSM candidate also scores which statements are more important to him/her (or give a top 3 or something). A CSM candidate can agree strongly or disagree with a WH statement, yet if they themselves are located in K-space and the statement does not influence them at all, I doubt you will see a lot of effort on the matter.


Candidates (and users!) can set custom weights for all the questions, indicating which are more or less important to them.

Veto #205

Director Emeritus at EVE University

CSM1 delegate, CSM3 chairman and CSM5 vice-chairman

Evesterdam organiser and CSM Vote Match founder

Co-Author of the Galactic Party Planning Guide

CCP Eterne
C C P
C C P Alliance
#26 - 2012-12-17 17:55:12 UTC
I have deleted an off-topic post.

EVE Online/DUST 514 Community Representative ※ EVE Illuminati ※ Fiction Adept

@CCP_Eterne ※ @EVE_LiveEvents

Robot Monster
Brutor Tribe
Minmatar Republic
#27 - 2012-12-17 19:10:35 UTC
In a side note we don't need more then one csm.... There's this thing called vote splitting and it is bad
Ayeson
State War Academy
Caldari State
#28 - 2012-12-17 19:14:36 UTC
QT McWhiskers wrote:
we have a carrier tackled at the sun..." A few seconds of silence go by. "but I have 4 aces."


Prob wouldv'e saved us 4 bhaal's tbh...SHIP IT
MadbaM
Viziam
Amarr Empire
#29 - 2012-12-17 20:40:22 UTC
Robot Monster wrote:
In a side note we don't need more then one csm.... There's this thing called vote splitting and it is bad


It think we have more then the numbers required to get a second WH CSM candidate, I'm not sure where all the votes came from last CSM but didn't TwoStep get the second most votes? I will have to see who puts themselves forward before i decide but i will probably be splitting my votes regardless next CSM.
Robot Monster
Brutor Tribe
Minmatar Republic
#30 - 2012-12-17 21:08:18 UTC
MadbaM wrote:
Robot Monster wrote:
In a side note we don't need more then one csm.... There's this thing called vote splitting and it is bad


It think we have more then the numbers required to get a second WH CSM candidate, I'm not sure where all the votes came from last CSM but didn't TwoStep get the second most votes? I will have to see who puts themselves forward before i decide but i will probably be splitting my votes regardless next CSM.


As some people have probably heard Two Step isnt going to go for reelection so I'll have to see who throws their hat in. I do agree that if the 2 candidates are willing to work together to coordinate votes and the WH community is willing/able to go along with it we could potentially garner enough votes to get 2 CSMs.
ma perke
Center for Advanced Studies
Gallente Federation
#31 - 2012-12-17 22:15:15 UTC
CCP Eterne wrote:
I have deleted an off-topic post.


thank you very much CCP..
Could you please tell me which ones of the posts here are on the topic except mine one?

I dont see any suggested statements apart from my ones. Why didn't you delete all irelevant posts?
Wolvun
The Scope
Gallente Federation
#32 - 2012-12-17 22:58:44 UTC
Ayeson wrote:
QT McWhiskers wrote:
we have a carrier tackled at the sun..." A few seconds of silence go by. "but I have 4 aces."


Prob wouldv'e saved us 4 bhaal's tbh...SHIP IT


Gold.
Meytal
Doomheim
#33 - 2012-12-18 15:27:07 UTC
It should be possible to dwell in w-space without a requirement to visit k-space to refuel, meaning that ice products should be available in w-space.


Any POS overhaul should not implement docking as we know it, and leave ships/avatars in (multi-player) space while POS services are in use. This means WiS/Captain's Quarters would not be available in w-space.

[ Make all services accessible based on proximity to tower. "True" stations and docking can just move the user avatar to the same single-player environment they do now, and make it such that it is always within range of station services. It's a slight modification of POS mechanics, and a slightly larger revamp of station mechanics. The goal is to keep things multi-player, which docking does not do.

Could also use the angle that lack of WiS in w-space could push people to Nullsec where it would be available. ]


Wormhole class should limit the size of the POS in the w-space system (ie: can't have the largest POS sizes in C1).

[ Sanity Check for any w-space candidate. ]


Should we even bring up questions about wormhole stabilizers or supercaps in w-space? I want to believe that no one in his or her right mind, especially a CSM candidate, would push for those things, but.. well.. always bet on stupid.
Kalel Nimrott
Caldari Provisions
#34 - 2012-12-18 15:51:59 UTC
ma perke wrote:
CCP Eterne wrote:
I have deleted an off-topic post.


thank you very much CCP..
Could you please tell me which ones of the posts here are on the topic except mine one?

I dont see any suggested statements apart from my ones. Why didn't you delete all irelevant posts?


Seriously, you are starting to sound annoying.
And btw, you are not sugesting sh¡t. You are just crying rivers as to way YOU dont make enough isk.

Bob Artis, you will be missed.

O7

Axloth Okiah
Sebiestor Tribe
Minmatar Republic
#35 - 2012-12-18 17:46:09 UTC
Meytal wrote:
It should be possible to dwell in w-space without a requirement to visit k-space to refuel, meaning that ice products should be available in w-space.
no

and having two WH CSM blokes would be awesome, I can already think of some I'd vote for ...
Shazeen Zerubu
Master Bait and Tackle
#36 - 2012-12-18 18:00:27 UTC
Meytal wrote:
It should be possible to dwell in w-space without a requirement to visit k-space to refuel, meaning that ice products should be available in w-space.


Dont like this idea since imo that is what makes it interesting. You need a supply line to the outside to have your haven.
Robot Monster
Brutor Tribe
Minmatar Republic
#37 - 2012-12-18 18:43:00 UTC
One suggestion that I've heard in relation to ice belts in whspace is for them to only exist in black holes. Let's be honest, black holes are freaking useless and giving them a commodity such as ice would make them worth fighting for. It would also inject an interesting in game trading dynamic possibly.

Connect to black hole, see makinaws on scan making merry with ice cubes in space. Bubble up said makinaws. Yo. Give us a great price on some compressed ice and we won't kill your stuffz
Meytal
Doomheim
#38 - 2012-12-18 20:00:51 UTC
Shazeen Zerubu wrote:
Meytal wrote:
It should be possible to dwell in w-space without a requirement to visit k-space to refuel, meaning that ice products should be available in w-space.


Dont like this idea since imo that is what makes it interesting. You need a supply line to the outside to have your haven.

On its own, I don't care about the idea either way; targets are targets, and ultimately everyone will visit k-space anyway. The more time they spend in w-space, the longer they are targets. But the questions in this thread are primarily aimed at helping the voters understand the candidates, not topics for lengthy discussion. This question (and others) show what direction the candidates feel that wormhole life should take which could impact the choices we the voters make. In context with answers to other questions, this could be a winner or a deal-breaker.

That's the purpose of this thread. Right?
Robot Monster
Brutor Tribe
Minmatar Republic
#39 - 2012-12-18 20:24:01 UTC
To rephrase my idea in a question format lets go with

" Iteration for different systems in WH space to make certain undesirable systems attractive (I.E. Ice belts in Black Holes)."
AlexOrl
Manten en Kalle
#40 - 2012-12-18 21:05:18 UTC
Here some questions :
Do you think we need more pve content in w-space ?
Do you think some class wormholes need more statics?
Do we need more intel-tools ?
Do we need more wormholes?
Do we need more wormhole effects?
Do we have a risk/reward ratio?

Pos revamp : Do you think people should see who is online in the new pos ?
Do you think you should be able to D-scan when in the pos?
Do pos reinforcement timers need to be changed?
Does pos size matter depending on the class of the wormhole?