These forums have been archived and are now read-only.

The new forums are live and can be found at https://forums.eveonline.com/

EVE General Discussion

 
  • Topic is locked indefinitely.
 

Why do most afk while mining?

First post
Author
Ditra Vorthran
Caldari Imports and Exports
#21 - 2012-12-18 00:53:14 UTC  |  Edited by: Ditra Vorthran
Given the distain towards afk miners, I wonder what someone would do if they encountered a miner who wasn't afk.

Oh, right, it's not *afk* mining they hate, it's afk *mining*. People don't care if miners are afk, they care that they're mining.

Stop mining everyone! Right now!

"Miners mine so I don't have to." ~Metal Icarus

Sal Landry
School of Applied Knowledge
Caldari State
#22 - 2012-12-18 00:57:10 UTC
Vincent Athena wrote:
You have to remember the agenda of all the people "against afk mining". Its not to stop afk mining, its to remove it from the game entirely, and replace it with some other way of getting minerals. But they cannot come right out and say that. But they have noticed that mining is a semi-afk activity, and if the players were forced to not be semi-afk they would mostly stop doing it. The resulting disruption to the game would force CCP to add new, non-mining mineral sources.

Unfortunately for these folks, CCP seems to be moving the other way. The mining profession has been augmented with both a reduction in mineral sources from other activities and with better mining ships.

The result is miners continue to mine while chatting, reading, watching TV and so on, and CCP will say "working as intended".


I have yet to see a single post from those "against afk mining" that was directed at improving the mining experience rather than the much more simple "kill/harass all the miners MWAHAHAHAHA"
Alavaria Fera
GoonWaffe
#23 - 2012-12-18 01:11:17 UTC
Vincent Athena wrote:
Unfortunately for these folks, CCP seems to be moving the other way. The mining profession has been augmented with both a reduction in mineral sources from other activities and with better mining ships.

The result is miners continue to mine while chatting, reading, watching TV and so on, and CCP will say "working as intended".

Yeah, better mining ships that are much easier to AFK in.

Definitely given the side of AFK miner "useability" I think this op... was a success.

Triggered by: Wars of Sovless Agression, Bending the Knee, Twisting the Knife, Eating Sov Wheaties, Bombless Bombers, Fizzlesov, Interceptor Fleets, Running Away, GhostTime Vuln, Renters, Bombs, Bubbles ?

Aramatheia
Tiffany and Co.
#24 - 2012-12-18 03:12:58 UTC
Morrigan LeSante wrote:
When I dabbled in it, when done as a fleet operation stuff pops pretty fast (if not ice), you're swapping targets/repositioning a fair bit. It's relatively engaging - certainly compared to the other "non-combat" activities (trading and so forth).

Don't get me wrong, it's certainly no adrenaline rush, but who am I to judge what other people find rewarding/relaxing?


the depressing thing is if you mine normal ores strategically (outside of low/null) you can infact mine 90% of a belt without ever having to move a ship provided you have strong (for high sec) mining boosts. But the state of most belts definately makes the retargeting and refiring of lasers a very constant thing
Alavaria Fera
GoonWaffe
#25 - 2012-12-18 03:18:23 UTC
Aramatheia wrote:
Morrigan LeSante wrote:
When I dabbled in it, when done as a fleet operation stuff pops pretty fast (if not ice), you're swapping targets/repositioning a fair bit. It's relatively engaging - certainly compared to the other "non-combat" activities (trading and so forth).

Don't get me wrong, it's certainly no adrenaline rush, but who am I to judge what other people find rewarding/relaxing?


the depressing thing is if you mine normal ores strategically (outside of low/null) you can infact mine 90% of a belt without ever having to move a ship provided you have strong (for high sec) mining boosts. But the state of most belts definately makes the retargeting and refiring of lasers a very constant thing

Yeah, noticed that. Must be annoying when you have T2 crystals in, unless you're pretty careful in selecting who mines what. The increased range links are very useful.

Triggered by: Wars of Sovless Agression, Bending the Knee, Twisting the Knife, Eating Sov Wheaties, Bombless Bombers, Fizzlesov, Interceptor Fleets, Running Away, GhostTime Vuln, Renters, Bombs, Bubbles ?

sYnc Vir
Wolfsbrigade
Ghost Legion.
#26 - 2012-12-18 03:24:41 UTC
Zero Audier wrote:
Your sitting there, watching lasers turn as you mine a roid. Oh the occasional rat will come, but you get to see your drones circle & kill it within 10 seconds. Some action right? Super exiting isn't it? It's god dam torture, and unless it was more interactive/ required player input (for the mining itself), people will continue to go afk while mining.


Mining rewards those with the focus to not get bored 30 minutes in.

If CCP really wanted to stop AFK mining they simply need to change 1 and only 1 thing. Remove auto repeat for Mining Turrents so the player has to activate them every cycle. Job Done.

This mini game crap people want is stupid. Its mining. Its meant to be fcuking boring. Either do it or don't.

Don't ask about Italics, just tilt your head.

Alavaria Fera
GoonWaffe
#27 - 2012-12-18 03:29:46 UTC
sYnc Vir wrote:
Zero Audier wrote:
Your sitting there, watching lasers turn as you mine a roid. Oh the occasional rat will come, but you get to see your drones circle & kill it within 10 seconds. Some action right? Super exiting isn't it? It's god dam torture, and unless it was more interactive/ required player input (for the mining itself), people will continue to go afk while mining.

Mining rewards those with the focus to not get bored 30 minutes in.

If CCP really wanted to stop AFK mining they simply need to change 1 and only 1 thing. Remove auto repeat for Mining Turrents so the player has to activate them every cycle. Job Done.

This mini game crap people want is stupid. Its mining. Its meant to be fcuking boring. Either do it or don't.

I would in fact think CCP is pretty happy with the AFK mining. Also, much less miner ganking, always plus.

Now, freighters ...

Triggered by: Wars of Sovless Agression, Bending the Knee, Twisting the Knife, Eating Sov Wheaties, Bombless Bombers, Fizzlesov, Interceptor Fleets, Running Away, GhostTime Vuln, Renters, Bombs, Bubbles ?

Antisocial Malkavian
Antisocial Malkavians
#28 - 2012-12-18 03:48:26 UTC  |  Edited by: Antisocial Malkavian
https://forums.eveonline.com/default.aspx?g=posts&m=2338647#post2338647

like I said there. JUST 2 macks, no orca support, relatively crap skills

9 mil an hour or so while reading the forums lol

Alavaria Fera wrote:
sYnc Vir wrote:
Zero Audier wrote:
Your sitting there, watching lasers turn as you mine a roid. Oh the occasional rat will come, but you get to see your drones circle & kill it within 10 seconds. Some action right? Super exiting isn't it? It's god dam torture, and unless it was more interactive/ required player input (for the mining itself), people will continue to go afk while mining.

Mining rewards those with the focus to not get bored 30 minutes in.

If CCP really wanted to stop AFK mining they simply need to change 1 and only 1 thing. Remove auto repeat for Mining Turrents so the player has to activate them every cycle. Job Done.

This mini game crap people want is stupid. Its mining. Its meant to be fcuking boring. Either do it or don't.

I would in fact think CCP is pretty happy with the AFK mining. Also, much less miner ganking, always plus.

Now, freighters ...


ya given that they went the opposite direction with mining a few ago. Buffing ehp instead of buffing gankers
now 450,000 accounts.
Being a miner I see a connection lol

And, isn't sanity really just a one-trick pony anyway? I mean all you get is one trick, rational thinking, but when you're good and crazy, oooh, oooh, oooh, the sky is the limit.

I Love Boobies
All Hail Boobies
#29 - 2012-12-18 03:57:00 UTC
I don't AFK mine, but when I do mine ice, I am in my main character doing missions. Blink Makes the time pass quickly.
Alavaria Fera
GoonWaffe
#30 - 2012-12-18 04:12:19 UTC  |  Edited by: Alavaria Fera
Antisocial Malkavian wrote:
ya given that they went the opposite direction with mining a few ago. Buffing ehp instead of buffing gankers
now 450,000 accounts.
Being a miner I see a connection lol

Yes, I made three mining accounts. Four if you count the booster. Accounts that I was already using each filled a slot with a miner as well.

Triggered by: Wars of Sovless Agression, Bending the Knee, Twisting the Knife, Eating Sov Wheaties, Bombless Bombers, Fizzlesov, Interceptor Fleets, Running Away, GhostTime Vuln, Renters, Bombs, Bubbles ?

Mallak Azaria
Caldari Provisions
Caldari State
#31 - 2012-12-18 07:32:07 UTC
Zero Audier wrote:
Your sitting there, watching lasers turn as you mine a roid. Oh the occasional rat will come, but you get to see your drones circle & kill it within 10 seconds. Some action right? Super exiting isn't it? It's god dam torture, and unless it was more interactive/ required player input (for the mining itself), people will continue to go afk while mining.


I have a great idea to make mining more interactive. Module cannot auto repeat =1

This post was lovingly crafted by a member of the Goonwaffe Posting Cabal, proud member of the popular gay hookup site somethingawful.com, Spelling Bee, Grammar Gestapo & #1 Official Gevlon Goblin Fanclub member.

Alavaria Fera
GoonWaffe
#32 - 2012-12-18 07:42:00 UTC
Mallak Azaria wrote:
Zero Audier wrote:
Your sitting there, watching lasers turn as you mine a roid. Oh the occasional rat will come, but you get to see your drones circle & kill it within 10 seconds. Some action right? Super exiting isn't it? It's god dam torture, and unless it was more interactive/ required player input (for the mining itself), people will continue to go afk while mining.

I have a great idea to make mining more interactive. Module cannot auto repeat =1

It's like you're making the game even more terrible. ^___^

Triggered by: Wars of Sovless Agression, Bending the Knee, Twisting the Knife, Eating Sov Wheaties, Bombless Bombers, Fizzlesov, Interceptor Fleets, Running Away, GhostTime Vuln, Renters, Bombs, Bubbles ?

Max Godsnottlingson
Viziam
Amarr Empire
#33 - 2012-12-18 07:45:27 UTC
Zero Audier wrote:
Hold it! I would love to have something TO do when I mine, but the way it stands, I just sit here, and watch lasers spin. As far as solutions go, I really have no clue. A mini game is out of the question, but really what else is there?


Well at work I can get reams of paperwork done, I save a couple of big fat juicy roids for when I have to go into meetings and the like. At home I get my laundery done, some household chores and even cook while the mining lasers are burning. There's loads for miners to do when digging
Mr Pragmatic
#34 - 2012-12-18 09:14:20 UTC
I go on the forums and post the truth about the superiority of Hi Sec.

Super cali hella yolo swaga dopeness.  -Yoloswaggins, in the fellowship of the bling.

Vaerah Vahrokha
Vahrokh Consulting
#35 - 2012-12-18 09:19:58 UTC  |  Edited by: Vaerah Vahrokha
sYnc Vir wrote:
Zero Audier wrote:
Your sitting there, watching lasers turn as you mine a roid. Oh the occasional rat will come, but you get to see your drones circle & kill it within 10 seconds. Some action right? Super exiting isn't it? It's god dam torture, and unless it was more interactive/ required player input (for the mining itself), people will continue to go afk while mining.

Mining rewards those with the focus to not get bored 30 minutes in.

If CCP really wanted to stop AFK mining they simply need to change 1 and only 1 thing. Remove auto repeat for Mining Turrents so the player has to activate them every cycle. Job Done.

This mini game crap people want is stupid. Its mining. Its meant to be fcuking boring. Either do it or don't.




Two posts with little knowledge.

Making turrets not auto-repeat would:

- break the game design that makes turrets auto-repeat.

- exclusively and only boost botting BY A LOT. Because making something stupidly tedious and boring even more tedious and boring augments botting and that's it and it always been like that.
Mallak Azaria
Caldari Provisions
Caldari State
#36 - 2012-12-18 09:25:10 UTC
Vaerah Vahrokha wrote:
sYnc Vir wrote:
Zero Audier wrote:
Your sitting there, watching lasers turn as you mine a roid. Oh the occasional rat will come, but you get to see your drones circle & kill it within 10 seconds. Some action right? Super exiting isn't it? It's god dam torture, and unless it was more interactive/ required player input (for the mining itself), people will continue to go afk while mining.

Mining rewards those with the focus to not get bored 30 minutes in.

If CCP really wanted to stop AFK mining they simply need to change 1 and only 1 thing. Remove auto repeat for Mining Turrents so the player has to activate them every cycle. Job Done.

This mini game crap people want is stupid. Its mining. Its meant to be fcuking boring. Either do it or don't.




Two posts with little knowledge.

Making turrets not auto-repeat would:

- break the game design that makes turrets auto-repeat.

- exclusively and only boost botting BY A LOT. Because making something stupidly tedious and boring even more tedious and boring augments botting and that's it and it always been like that.


It wouldn't break the game design at all. It would also not exclusively boost botting. What it would do is encourage miners to actually play the game & make it less boring.

This post was lovingly crafted by a member of the Goonwaffe Posting Cabal, proud member of the popular gay hookup site somethingawful.com, Spelling Bee, Grammar Gestapo & #1 Official Gevlon Goblin Fanclub member.

Terrorfrodo
Interbus Universal
#37 - 2012-12-18 09:36:15 UTC
Zero Audier wrote:
A mini game is out of the question, but really what else is there?

Why is it out of the question? It's exactly what mining needs. All those PvE activities that are now a matter of warp in, start a module (gun or mining laser, not much difference), drag some items every few minutes are no game content at all. They should all be transformed into interesting minigames.

Those minigames could be very different, after all there are lots of different PvE activities – now only different in name; missions, mining, hacking, analyzing, those are just names, the actual activity is hardly different at all. Hacking could be radically different in nature from analyzing, for example the one could be a logic game while the other requires good memory and pattern recognition abilities. Other games could require dexterity and a quick trigger finger.

.

Dave Stark
#38 - 2012-12-18 09:53:41 UTC
Zero Audier wrote:
Hold it! I would love to have something TO do when I mine, but the way it stands, I just sit here, and watch lasers spin. As far as solutions go, I really have no clue. A mini game is out of the question, but really what else is there?


sure you'd like something to do while mining.

however the rest of us with more than one account don't want something more to do while mining. however if ccp want to turn mining in to a mini game that effectively stops one person mining with several accounts at the same time being viable then prepare for a spike in mineral prices, leading to a spike in everything prices and a lot of canceled accounts where those extra miners simply aren't needed any more.

this is the problem with making mining more "interactive", not to mention the only really "interactive" thing you could do with mining is turning it in to some terrible quicktime event. changing crystals is enough interaction for me.

besides, if you think i'm going to sit at my keyboard playing a quicktime event for the **** poor isk/hour mining offers, you're insane.
Dave Stark
#39 - 2012-12-18 09:55:03 UTC
Mallak Azaria wrote:
Zero Audier wrote:
Your sitting there, watching lasers turn as you mine a roid. Oh the occasional rat will come, but you get to see your drones circle & kill it within 10 seconds. Some action right? Super exiting isn't it? It's god dam torture, and unless it was more interactive/ required player input (for the mining itself), people will continue to go afk while mining.


I have a great idea to make mining more interactive. Module cannot auto repeat =1


welcome to high sec mining, were asteroids contain less ore than your lasers harvest in one cycle.

guess you got your wish this christmas.
Mallak Azaria
Caldari Provisions
Caldari State
#40 - 2012-12-18 10:12:57 UTC
Dave stark wrote:
Mallak Azaria wrote:
Zero Audier wrote:
Your sitting there, watching lasers turn as you mine a roid. Oh the occasional rat will come, but you get to see your drones circle & kill it within 10 seconds. Some action right? Super exiting isn't it? It's god dam torture, and unless it was more interactive/ required player input (for the mining itself), people will continue to go afk while mining.


I have a great idea to make mining more interactive. Module cannot auto repeat =1


welcome to high sec mining, were asteroids contain less ore than your lasers harvest in one cycle.

guess you got your wish this christmas.


I guess you've never been to an ice field.

This post was lovingly crafted by a member of the Goonwaffe Posting Cabal, proud member of the popular gay hookup site somethingawful.com, Spelling Bee, Grammar Gestapo & #1 Official Gevlon Goblin Fanclub member.