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THINK TANK -- ✓GRAPHICS Revolution! *NEW

First post
Author
Ivy Romanova
State Protectorate
Caldari State
#41 - 2012-12-17 06:29:14 UTC
Mallak Azaria wrote:
Ivy Romanova wrote:
Mallak Azaria wrote:
Frostys Virpio wrote:
I'll make it simple.

Good gameplay > best graphics.

/thread


Gameplay over graphics any day. I guess it's easier to judge a games graphics over it's gameplay when you grew up with games that look like this, as opposed to this.

(I'm not sure that the old game that I linked was any good because I don't recall ever playing it. In fact, I don't even know what it's called. What I do know is many of those games back then were great. these days so much effort is put in to graphics that the actual gameplay & story is over-looked. The Witcher was actually good, which is rather rare these days.)


EVE already has good gameplay :P
What hurt does it do if we start working on the graphics ?


If only they had been working on the graphics for most of the year Roll


I didn't say I'll rather if they worked on the graphics instead of gameplay.

I said right at the beginning.
This year has been a year of progress .
Meaning that I acknowledge the hard work of the team.

I'm just suggesting ,maybe the next update should have a heavier focus on the graphics.

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Mallak Azaria
Caldari Provisions
Caldari State
#42 - 2012-12-17 08:08:17 UTC
Ivy Romanova wrote:


I didn't say I'll rather if they worked on the graphics instead of gameplay.

I said right at the beginning.
This year has been a year of progress .
Meaning that I acknowledge the hard work of the team.

I'm just suggesting ,maybe the next update should have a heavier focus on the graphics.


Because EVE desperately needs another expansion that adds absolutely zero content to the game, while much more important stuff is being neglected.

This post was lovingly crafted by a member of the Goonwaffe Posting Cabal, proud member of the popular gay hookup site somethingawful.com, Spelling Bee, Grammar Gestapo & #1 Official Gevlon Goblin Fanclub member.

Ivy Romanova
State Protectorate
Caldari State
#43 - 2012-12-17 08:10:39 UTC  |  Edited by: Ivy Romanova
Mallak Azaria wrote:
Ivy Romanova wrote:


I didn't say I'll rather if they worked on the graphics instead of gameplay.

I said right at the beginning.
This year has been a year of progress .
Meaning that I acknowledge the hard work of the team.

I'm just suggesting ,maybe the next update should have a heavier focus on the graphics.


Because EVE desperately needs another expansion that adds absolutely zero content to the game, while much more important stuff is being neglected.



such as ?
and don't say bug and loophole fixes. Those stuff are compulsory .
What I am talking about is an expansion.
a BRAND NEW experience brought on from a leap forward , not a scoot.
A REVOLUTION

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baltec1
Bat Country
Pandemic Horde
#44 - 2012-12-17 08:25:50 UTC
EVE has better looks than a lot of the other MMOs to come out this year. Not bad for a 10 year old game.
Ivy Romanova
State Protectorate
Caldari State
#45 - 2012-12-17 08:37:40 UTC
baltec1 wrote:
EVE has better looks than a lot of the other MMOs to come out this year. Not bad for a 10 year old game.

its not about being better than others.
They can be used as a reference.
BUT who you are TRULY racing against is yourself.

On a Triathlon , EVE has excelled in 2 , but now we are at the final push, the 10km run (graphics)

Lets not win by 10 seconds.
LETS WIN BY A MINUTE!

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Zack Korth
Livid CO.
#46 - 2012-12-17 08:43:21 UTC
yea i agree, but those shitvids you posted look terrible, seriously ugly... I set max graphics on eve ( everyone should be able to do this ) and it looks good, i agree the ships look like crap when you zoom all the way in, with all the detail on the textures, but I never do that, in fact, usually im zoomed all the way out to see the entire grid. the ships could stand to have some degeneration besides just fire when you're in hull (o fuu o fuu o FUUUUUUUU....) but I feel that would create more server lag than already exists.. I have no proof or reasoning, i'm not a tech savvy guy, its completely possible that i'm 100% wrong, but i'm sure CCP does some of the things they do for a reason.
Marcus Harikari
#47 - 2012-12-17 08:44:08 UTC
I think EVE looks great!
Sentamon
Imperial Academy
Amarr Empire
#48 - 2012-12-17 08:50:59 UTC  |  Edited by: Sentamon
Ivy Romanova wrote:
Mallak Azaria wrote:
If you're actually comparing the current graphics to the ones from a game released in 2003 (the same year people started playing EVe by the way), then you probably need to pony up & buy new computer hardware. You can't really judge when you have everything set to 'low'.

its on high thx.
Try zooming onto your ship .
You'll see the problem.


Zooming in all way on your ship doesn't make for good gameplay. A couple of notches back and the ships look amazing. If nothing else they let you zoom in too far.

Put you face right up to any work of art and it looks pretty bad.

~ Professional Forum Alt  ~

Ivy Romanova
State Protectorate
Caldari State
#49 - 2012-12-17 09:05:38 UTC
Sentamon wrote:
Ivy Romanova wrote:
Mallak Azaria wrote:
If you're actually comparing the current graphics to the ones from a game released in 2003 (the same year people started playing EVe by the way), then you probably need to pony up & buy new computer hardware. You can't really judge when you have everything set to 'low'.

its on high thx.
Try zooming onto your ship .
You'll see the problem.


Zooming in all way on your ship doesn't make for good gameplay. A couple of notches back and the ships look amazing. If nothing else they let you zoom in too far.

Put you face right up to any work of art and it looks pretty bad.


The first one I've met that says "if you punch your eyes out, you won't see the defects"
Stockholm syndrome victim no 5

▬▬▬▬▬▬▬▬▬▬ஜ۩۞۩ஜ▬▬▬▬▬▬▬▬▬▬ DAMN THIS    SIGNATURE    IS FANCY ▬▬▬▬▬▬▬▬▬▬ஜ۩۞۩ஜ▬▬▬▬▬▬▬▬▬▬

Vaerah Vahrokha
Vahrokh Consulting
#50 - 2012-12-17 09:10:31 UTC
Himnos Altar wrote:
we're in the middle of graphical updates.

Minmatar just had theirs, I think it's Amarr/Gal left to go IIRC.


I don't find Minmatar had an "update".

I find it's a downgrade. Vargur now looks like a fish, Mach looked way better before the update, the camouflage "theme" goes against the lore.
TriadSte
The Scope
Gallente Federation
#51 - 2012-12-17 09:37:21 UTC
Yes EVE looks great but i admit CCP are in alot of danger of this game looking completely outdated shortly. I understand that a complete DirectX11 overhaul would take hundreds of man hours but without it I think Eve will go down the drain quickly within 3 years.

New games right now have Tesselation options which is a big deal for us eye candy junkies. EVE needs tesselation....NOW

I also think better anisotropic filtering - in game options should be available.

Clouds should be alot better. They really should be done on a particle basis thesedays.

pussnheels
Viziam
#52 - 2012-12-17 09:39:43 UTC
the OP seems to forget that not all of us can afford a new PC with the latest graph cards EACH year

I do not agree with what you are saying , but i will defend to the death your right to say it...... Voltaire

Ivy Romanova
State Protectorate
Caldari State
#53 - 2012-12-17 09:59:45 UTC
pussnheels wrote:
the OP seems to forget that not all of us can afford a new PC with the latest graph cards EACH year


I am running on a puny 250GTS with 1 GB ram and some 6 year old wares .
Its still running on high with everything maxed with 60 fps to spare.

▬▬▬▬▬▬▬▬▬▬ஜ۩۞۩ஜ▬▬▬▬▬▬▬▬▬▬ DAMN THIS    SIGNATURE    IS FANCY ▬▬▬▬▬▬▬▬▬▬ஜ۩۞۩ஜ▬▬▬▬▬▬▬▬▬▬

Lord Okinaba
Aliastra
#54 - 2012-12-17 10:26:00 UTC
I don't know what poo stained glasses you're looking through, but EVE looks great. Best looking MMO on the market.
pussnheels
Viziam
#55 - 2012-12-17 10:30:40 UTC
beauty is in the eye of the beholder , the graphics in this game are pretty good in my opinion and compared with 4 years ago when i started playing they are even better and compared how they were 9 years ago they are brilliant ,
it takes time and effort improving them , CCP can't just shelf everything they work for and only concentrate to improve their graphics each time , the community majority will not like this

I do not agree with what you are saying , but i will defend to the death your right to say it...... Voltaire

Ivy Romanova
State Protectorate
Caldari State
#56 - 2012-12-17 10:43:40 UTC  |  Edited by: Ivy Romanova
pussnheels wrote:
beauty is in the eye of the beholder , the graphics in this game are pretty good in my opinion and compared with 4 years ago when i started playing they are even better and compared how they were 9 years ago they are brilliant ,
it takes time and effort improving them , CCP can't just shelf everything they work for and only concentrate to improve their graphics each time , the community majority will not like this


but compared to the competitors of today, EVE is slowly falling behind.

Star Citizen is running on Cry Engine 3 for Christ sake.

and we are running on a puny Trinity2 engine.

Not being all show and no go is one thing , but we are eating raisin chip cookies when they are feasting on a sirloin steak !

Lets upgrade our cookie to a CHOCOLATE CHIP cookie!

▬▬▬▬▬▬▬▬▬▬ஜ۩۞۩ஜ▬▬▬▬▬▬▬▬▬▬ DAMN THIS    SIGNATURE    IS FANCY ▬▬▬▬▬▬▬▬▬▬ஜ۩۞۩ஜ▬▬▬▬▬▬▬▬▬▬

Baljos Arnjak
Dark Praetorian Order
#57 - 2012-12-17 10:49:57 UTC
@Op. I sort pretty much agree with most of what you said. I think EvE is probably the best looking space game out there but they do need to up their game in certain areas.

My main beef with the graphics in EvE is the effects. They just need to go the extra mile and make sure that they have both visual and auditory oomph. They actually took a step backward in that department in Retribution as far as I'm concerned. The new explosions suck by HW2 standards, the particle system is technically better but the overall effect just doesn't compare.

In HW2, the life of a ship had a certain continuity. When a ship was built or undocking, it wasn't just popped out, it was launched. When a ship dies, it does so in a fashion consistent with it's mass and purpose. Fighters left a streaking fire trail leading to an explosion, bigger ships had secondary explosions and slowly rolled out of control before a devastating final explosion. The sound effect made you feel like the ship was being ripped apart from the inside or that you were fighting for your life in a spacebourne fur ball. I think CCP could learn a lot about battle immersion from HW2.

I totally agree with you about the community ship modeling contests! We definitely need more of them, even if there aren't any prizes other than the possibility of it being put in game. I've been working on a new Typhoon model off and on over the past couple of months and would probably submit it should they have another one. The creativeness of the community was one of the things that drew me to this game so long ago =)
Ivy Romanova
State Protectorate
Caldari State
#58 - 2012-12-17 10:52:21 UTC
Baljos Arnjak wrote:
@Op. I sort pretty much agree with most of what you said. I think EvE is probably the best looking space game out there but they do need to up their game in certain areas.

My main beef with the graphics in EvE is the effects. They just need to go the extra mile and make sure that they have both visual and auditory oomph. They actually took a step backward in that department in Retribution as far as I'm concerned. The new explosions suck by HW2 standards, the particle system is technically better but the overall effect just doesn't compare.

In HW2, the life of a ship had a certain continuity. When a ship was built or undocking, it wasn't just popped out, it was launched. When a ship dies, it does so in a fashion consistent with it's mass and purpose. Fighters left a streaking fire trail leading to an explosion, bigger ships had secondary explosions and slowly rolled out of control before a devastating final explosion. The sound effect made you feel like the ship was being ripped apart from the inside or that you were fighting for your life in a spacebourne fur ball. I think CCP could learn a lot about battle immersion from HW2.

I totally agree with you about the community ship modeling contests! We definitely need more of them, even if there aren't any prizes other than the possibility of it being put in game. I've been working on a new Typhoon model off and on over the past couple of months and would probably submit it should they have another one. The creativeness of the community was one of the things that drew me to this game so long ago =)


Glad that creativity still thrives in this community :D
Maybe you should get in touch with the GMs with that model?
Better yet , lets wait and see if CCP actually read the forum posts :D

▬▬▬▬▬▬▬▬▬▬ஜ۩۞۩ஜ▬▬▬▬▬▬▬▬▬▬ DAMN THIS    SIGNATURE    IS FANCY ▬▬▬▬▬▬▬▬▬▬ஜ۩۞۩ஜ▬▬▬▬▬▬▬▬▬▬

Tykari
The Observatory
#59 - 2012-12-17 10:55:17 UTC
The problem with the graphics in an MMO is that often there are other considerations linked to it. Most notably performance when massive numbers are present. Top notch graphics are all well and good but in fleet battles and in trade hub systems where there are 100's of players for most people it would cause a lot of problems. So unless you happen to own a really high end system or spend most of your time alone in a system this really wouldn't do much good in the long run.

That said, CCP is updating the graphics and they're doing it one step at a time. The V3 project is mostly adjusting the way textures work on ships so that better effects can later be applied. And before those effects can happen every single object in the game needs to have those updates, which takes a lot of time considering the huge amount of assets this game has. The new lighting system they want to use is an example of this. As long as not everything has the V3 treatment they're not using it. Once that is done they can focus on dealing with ships whose poly counts are too low and so on. Same with corp logos and decalls. The V3 textures will open up the options of changing colors and so forth and they've already said that is something they do intend to do.

Give them time, they can only do so much at once.

In this dark void we are like brilliant stars, holding within us both the creative and destructive power to bring a new dawn upon worlds or plunge them into eternal darkness.

baltec1
Bat Country
Pandemic Horde
#60 - 2012-12-17 11:12:49 UTC
Ivy Romanova wrote:


but compared to the competitors of today, EVE is slowly falling behind.

Star Citizen is running on Cry Engine 3 for Christ sake.

and we are running on a puny Trinity2 engine.



That game isn't going to have hundreds to thousands of people in a single battle.