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So, when they took out the learning skills...

Author
Dragonzord Jovakko
State War Academy
Caldari State
#1 - 2012-11-04 09:58:22 UTC
Did they lower the time needed to learn other skills as a whole?

Yes, it's been a few years since ive played :P
Kitty Bear
Deep Core Mining Inc.
Caldari State
#2 - 2012-11-04 10:03:04 UTC
No

But all attributes are 10pts higher than they used to be.
Dragonzord Jovakko
State War Academy
Caldari State
#3 - 2012-11-04 10:04:35 UTC
So then, one must ask. Why did they remove the learning skills? And how long ago?
Lin-Young Borovskova
Doomheim
#4 - 2012-11-04 10:07:54 UTC
Dragonzord Jovakko wrote:
So then, one must ask. Why did they remove the learning skills? And how long ago?


Because learning to learn it's probably the most stupid idea ever?

Those were removed about 1 year ago.

brb

Vilnius Zar
SDC Multi Ten
#5 - 2012-11-04 10:08:07 UTC
iirc is was in 2010 or so? They removed it because it was essentially a "you shall not play!" bullcrap nonsense. They removed the learning skills, gave ppl the invested SP back to use it somewhere else and they increased base attributes as if you had trained learning skills to 5/5 (and 5/4 for Charisma).

Result; no more "have to wait 2 months before I'm allowed to train fun stuff", you still train as fast (and right from the start as well). This has nothing to do with dumbing down the game but rather with removing silly nonsense.
Ferahgo
State War Academy
Caldari State
#6 - 2012-11-04 10:09:42 UTC
They removed them so new pilots didn't spend the first 2 months of their eve career training learning skills. And they were removed....2 years ago?
Dragonzord Jovakko
State War Academy
Caldari State
#7 - 2012-11-04 10:14:45 UTC
Vilnius Zar wrote:
iirc is was in 2010 or so? They removed it because it was essentially a "you shall not play!" bullcrap nonsense. They removed the learning skills, gave ppl the invested SP back to use it somewhere else and they increased base attributes as if you had trained learning skills to 5/5 (and 5/4 for Charisma).

Result; no more "have to wait 2 months before I'm allowed to train fun stuff", you still train as fast (and right from the start as well). This has nothing to do with dumbing down the game but rather with removing silly nonsense.


Ahh, excellent!

ty guys.
Val'Dore
PlanetCorp InterStellar
#8 - 2012-11-04 13:25:11 UTC
Lin-Young Borovskova wrote:
Dragonzord Jovakko wrote:
So then, one must ask. Why did they remove the learning skills? And how long ago?


Because learning to learn it's probably the most stupid idea ever?

Those were removed about 1 year ago.


I liked it, I could sell blank characters whose only feature was max Learning skills done.

Star Jump Drive A new way to traverse the galaxy.

I invented Tiericide

Krixtal Icefluxor
INLAND EMPIRE Galactic
#9 - 2012-11-04 13:56:56 UTC
http://community.eveonline.com/devblog.asp?a=blog&bid=824

"THEREFORE, let it be understood that we have now the following plan:
•As of downtime today, all NPC sell orders for the eleven skills in the Learning group (hereafter referred to as "learning skills") have been CANCELLED. They're really not much use in the long run, we don't want to complicate later steps with unusual inflows of skillbooks, and it might go some way towards limiting the amount of scams that we know you're going to be running. Please, think of the children newbies." etc..................

"He has mounted his hind-legs, and blown crass vapidities through the bowel of his neck."  - Ambrose Bierce on Oscar Wilde's Lecture in San Francisco 1882

Reaver Glitterstim
The Scope
Gallente Federation
#10 - 2012-11-04 14:07:31 UTC
Dragonzord Jovakko wrote:
So then, one must ask. Why did they remove the learning skills? And how long ago?

They removed them because they felt new pilots were being strongly pushed to learn them as fast as possible although it was more crucial to those pilots to be learning other basic skills first. It's a lot easier to get into this game and hit the ground running now.

It was done in the Incursion expansion, and we were refunded all of our skill points. I had recently done a neural remap and had realized I needed something that was way off my attribute map, so I spent my refund points on it. It was great for me! :D

FT Diomedes: "Reaver, sometimes I wonder what you are thinking when you sit down to post."

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stoicfaux
#11 - 2012-11-04 15:49:26 UTC  |  Edited by: stoicfaux
Dragonzord Jovakko wrote:
So then, one must ask. Why did they remove the learning skills?

To dumb down the game.
To nerf the advantage (i.e. screw over) loyal, long term eve veterans who helped make Eve successful.
To "reward" stupid, lazy, people who can't plan ahead.
To make the game more generic.
To screw vets by not refunding the cost of the learning skill books.
To setup the slippery slope for the removal of fitting skills.
To show complete and utter disdain for the pain and suffering for those who invested the time to grind the learning skills to V.
To increase subs by making Eve more appealing to dumb people, when Eve isn't a game for dumb people.
To breathe a breath of fresh air into the "Eve is dying!" meme.
Because rewarding forum whiners is CCP's new path to prosperity.
Because "generic" base attributes reduce the differences between the races/bloodlines thus negatively impacting Eve Lore.
Because "generic" base attributes are too PC, too much like affirmative action, too much like every child being on the honor role regardless of merit, [insert your favorite sociological/political justification or rationale for claiming that Group A is superior to Group B here and treating every as equal makes you a traitor/liberal/hippie/tree-hugger/etc. here]...

Ok, maybe the last one didn't happen (at least not overtly,) the others (and more!) can be found in the various Rage Against the Removal of the Learning Skills threads. Here's one to get you started: http://community.eveonline.com/ingameboard.asp?a=topic&threadID=1420510&page=1

edit: Forgot my favorite (and most valid) reason: Giving an advantage to someone else is the same as giving me a disadvantage, i.e. the zero sum mentality.

Pon Farr Memorial: once every 7 years, all the carebears in high-sec must PvP or they will be temp-banned.

Grapez
Moviintti
#12 - 2012-11-04 15:55:29 UTC
Whoa, I didn't even notice that they were gone! I thought the free SP a while back was just a chill giftfrom the devs.
Tippia
Sunshine and Lollipops
#13 - 2012-11-04 15:59:32 UTC
stoicfaux wrote:
edit: Forgot my favorite (and most valid) reason: Giving an advantage to someone else is the same as giving me a disadvantage, i.e. the zero sum mentality.
My favourite (and most valid) reason was that it was a pointless meta-mechanic that — as meta-mechanics do — brought absolutely nothing to the actual game.
stoicfaux
#14 - 2012-11-04 16:07:33 UTC  |  Edited by: stoicfaux
Tippia wrote:
stoicfaux wrote:
edit: Forgot my favorite (and most valid) reason: Giving an advantage to someone else is the same as giving me a disadvantage, i.e. the zero sum mentality.
My favourite (and most valid) reason was that it was a pointless meta-mechanic that — as meta-mechanics do — brought absolutely nothing to the actual game.

Yes, but... back in the day, before neural remaps, when you could build a character with a 3 charisma, people wanted/needed a way to train skills faster.

Pon Farr Memorial: once every 7 years, all the carebears in high-sec must PvP or they will be temp-banned.

Onixun
State War Academy
Caldari State
#15 - 2012-12-16 16:18:17 UTC
Quote:
Yes, but... back in the day, before neural remaps, when you could build a character with a 3 charisma, people wanted/needed a way to train skills faster.


But even that is partly ridiculous because you have to gimmick and re-adjust the system in order to accelerate the skill training time to an acceptable level...

Personally, I've never been for this skill training system ever since I started playing EvE. I've just dealt with it due to the fact that it was part of the game, and I wanted to fly nicer ships. If a better system could be instituted (one where it would work both on and off-line) as far as gaining SP was concerned, I'd be for it. It would make sitting behind a mining laser less defeatist and somewhat reassuring towards character progression. But then again, I get how 'old school' EvE pilots would rage (alibet, unnecessary) to such a change...

But yeah, it wasn't a clean change, yet something that had to be done... Hopefully CCP can make these kinds of improvements more and more flexible, and find that middle ground between starting fresh and stupid, and flying smart and psychotic.. I mean, well-trained...
Krixtal Icefluxor
INLAND EMPIRE Galactic
#16 - 2012-12-16 17:31:05 UTC  |  Edited by: Krixtal Icefluxor
Onixun wrote:

Personally, I've never been for this skill training system ever since I started playing EvE. I've just dealt with it due to the fact that it was part of the game, and I wanted to fly nicer ships. If a better system could be instituted (one where it would work both on and off-line) as far as gaining SP was concerned,..



This was indeed the case, a capability that thankfully got taken away since it was (as usual in EVE) abused and exploited beyond the beyond.

It was called "Ghost Training".




edit: upon rereading your comment, this may not be quite what you are talking about. But this was in place until about around the time the Learning Skills were taken away also. Ghost Training was used to train up alts without being subscribed.

"He has mounted his hind-legs, and blown crass vapidities through the bowel of his neck."  - Ambrose Bierce on Oscar Wilde's Lecture in San Francisco 1882

Dorian Wylde
Imperial Academy
Amarr Empire
#17 - 2012-12-16 17:45:54 UTC
Krixtal Icefluxor wrote:
Onixun wrote:

Personally, I've never been for this skill training system ever since I started playing EvE. I've just dealt with it due to the fact that it was part of the game, and I wanted to fly nicer ships. If a better system could be instituted (one where it would work both on and off-line) as far as gaining SP was concerned,..



This was indeed the case, a capability that thankfully got taken away since it was (as usual in EVE) abused and exploited beyond the beyond.

It was called "Ghost Training".




edit: upon rereading your comment, this may not be quite what you are talking about. But this was in place until about around the time the Learning Skills were taken away also. Ghost Training was used to train up alts without being subscribed.



Skills already train offline.

Ghost training was when your skill continued to train after your account expired. Thus, you set a long skill to train a day or two before expiration, and it finished training without you paying for it.
Krixtal Icefluxor
INLAND EMPIRE Galactic
#18 - 2012-12-16 17:49:40 UTC
Dorian Wylde wrote:


Skills already train offline.




Exactly. That's why I edited 'cause I'm not really sure what he was trying to say now.

"He has mounted his hind-legs, and blown crass vapidities through the bowel of his neck."  - Ambrose Bierce on Oscar Wilde's Lecture in San Francisco 1882

Mallak Azaria
Caldari Provisions
Caldari State
#19 - 2012-12-16 19:09:52 UTC
They removed all of the skills & gave us the benefits that training them all to 5 would've yielded by default.

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Zimmy Zeta
Perkone
Caldari State
#20 - 2012-12-16 19:15:59 UTC
You smell of death.
Been conjuring up dead things?

I'd like to apologize for the poor quality of the post above and sincerely hope you didn't waste your time reading it. Yes, I do feel bad about it.

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