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Missions & Complexes

 
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1/10 and 2/10 static DED complexes have been moved to the exploration system

First post
Author
Joanna RB
JoJo Industries n Shipbreakers
#41 - 2012-12-12 19:26:22 UTC
Scanner users already have far too much content. Wormholes, complexes, archaology, hacking, and also an enhanced way to PVP (warp in using combat scanner probes) are all unique to the scanning profession. Why give scanners even more content? There are lots of play styles that need additional content before giving scanners even *more* content.
Bridgette d'Iberville
Better Killing Through Chemistry
#42 - 2012-12-12 20:49:20 UTC
Joanna RB wrote:
Scanner users already have far too much content. Wormholes, complexes, archaology, hacking, and also an enhanced way to PVP (warp in using combat scanner probes) are all unique to the scanning profession. Why give scanners even more content? There are lots of play styles that need additional content before giving scanners even *more* content.


...and all that shitting up Jita local.

Oh, scanners! Sorry.

"I considered a career in griefing, but then realized that I would never achieve the level of tear generation that CCP manages to do each and every expansion."

Copper Rei
Copper Corp
Aggressively Passive Bears
#43 - 2012-12-13 03:27:24 UTC
Joanna RB wrote:
Scanner users already have far too much content. Wormholes, complexes, archaology, hacking, and also an enhanced way to PVP (warp in using combat scanner probes) are all unique to the scanning profession. Why give scanners even more content? There are lots of play styles that need additional content before giving scanners even *more* content.



What would you suggest?
I heard the complaint but no solution or ideas offered.
Is it the miners you worry have too little to keep them occupied?
Maybe the PVP folks have too few ganks or other players to shoot?

Exploration was advertised as a career from the beginning but was never fully developed.
Recently they began to focus on finishing some of the original work and have corrected a whole lot along the way.

I would also like to point out that the majority of the folks who scan are only doing so for specific purposes.
Finding wormholes for moving shipments in and out of worm space since a vast amount of manufacture goes on in worm space. Wormholes offer little to an explorer in the way of reward.
Combat probes are used in militia and gang warfare as well as alliance warfare in null. Using probes to root out ships in 'safe' spots and also finding cynos is again not something that explorers do. There is nothing in that for them in the way of reward.

So I am curious what play style you refer too when you say there are other styles that need additional content.


personally I would like to see more mission content pertaining to specific ship types....such as a mission for logistic pilots so you can train to become a better logi pilot.
Or maybe a mission where you have to fly an ewar ship and you have to use various ewar to support mission fleet thus making you a better ewar pilot...



St Mio
Imperial Academy
Amarr Empire
#44 - 2012-12-13 11:22:26 UTC
Joanna RB wrote:
Scanner users already have far too much content. Wormholes, complexes, archaology, hacking, and also an enhanced way to PVP (warp in using combat scanner probes) are all unique to the scanning profession. Why give scanners even more content? There are lots of play styles that need additional content before giving scanners even *more* content.

Clearly the solution to this problem, is to move Wormholes out of the exploration system and just make them visible on the Overview :trollface:
Copper Rei
Copper Corp
Aggressively Passive Bears
#45 - 2012-12-16 05:22:00 UTC
days now and none yet.
Opertone
State War Academy
Caldari State
#46 - 2012-12-16 09:26:32 UTC
Do not allow camping in static plexes. This is abuse.

I am happy that static plexes are move into exploration.

HMM, how about... static gladiators arenas?

He who can sit in the middle at the bonus pad/area, makes 1 mill ISK per minutes. Everyone else is welcome to attack and claim that income for themselves. Income only is gained by the solo king of the hill. He must kill everyone who comes, or let loose the lead.

This post sums up why the 'best' work with DCM inc.

WARP DRIVE makes eve boring

really - add warping align time 300% on gun aggression and eve becomes great again

Robertina Bering
Doomheim
#47 - 2012-12-16 16:14:30 UTC
Totally disagree because of this:

Sylvous wrote:
1, make it so that all rooms of the complex (except the warp in and first room) will not allow people to activate cloaks


What a... wrong idea...
Joshke
Palundra
#48 - 2012-12-16 22:47:48 UTC  |  Edited by: Joshke
+1 Completely agreed with topic starter

static 2/10 in low sec was excellent for 1v1 and small gang pvp
Copper Rei
Copper Corp
Aggressively Passive Bears
#49 - 2012-12-24 06:24:30 UTC
Well, I have given it a solid week of exploring and scanning and running sites and ..... h-sec sucks ass now.
There is no way I can enjoy the game unless I have a large block of time to sit and dedicate to gaming.
The 15 min and 20 min blocks of time that I get during my day I spend scanning and then maybe running 1 site.
H-sec is either over-explored or has no sites to run. I have yet to find a single 1 or 2 of 10.
The sites I have been able to find and run have paid less than the cost of faction ammo to run them.
The game officially sucks for me.
I am not a PVP player and I will never be a PVP player.
CCP, you have geared things too much in the direction of PVP and made it impossible for me to enjoy it any longer.
Something needs to change to give folks something to do if they only have small blocks of time to play.
Fleets don't want someone who is only there for 5 min after the time it takes to form a fleet.
Perhaps after the holidays I will be able to play a bit more but for now....there is nothing to do in game except trade and set up a job or 2 and then log off again.
This may sound like a bunch of whining..because it is.
I am sad and unhappy and frustrated with EVE.
Julius Priscus
#50 - 2012-12-24 06:57:46 UTC
Copper Rei wrote:
I am not a PVP player and I will never be a PVP player.


correction YES YOU ARE!

everything in eve has pvp.

scanning down a plex before someone else then doing it.. is pvp

selling stuff on the market to make a profit.. guess what? yup pvp.

if you wanna solo space game go find something else.
Brewlar Kuvakei
Adeptio Gloriae
#51 - 2012-12-24 12:55:17 UTC
Botters crying about the removal of static PLEX's, Good job CCP.

What's wrong can't script a bot which can farm is that a little bit too hard for you to do with your sub par programming skills? Ah well best get ice mining then and leave those faction drops to actual players :).

You could also find hidden static PLEX's to farm too btw.

Yet again good job CCP.
St Mio
Imperial Academy
Amarr Empire
#52 - 2012-12-24 13:38:08 UTC
Well, in the 3 weeks since DED 1/10 and 2/10 have gone static, I've only seen one DED 1/10 myself, and I've heard of less than 5 people finding them (this while lurking in the exploration channels in game). IMHO they're way rare than they should be: DED 1/10 should be more common than Lookouts and 3/10 and 4/10s.

I hope that when everyone at CCP is back from leave, they'll do some number crunching and look at the amount of times each site is (found and) run. Smile
Turgesson
Gorillaz In The Mist
#53 - 2012-12-24 17:14:04 UTC  |  Edited by: Turgesson
DeMichael Crimson wrote:
I'm missing something here.

gain valuable loot with relative ease.



+1 from a newly gutted and dead Ravarin. Not only should they be put back but more should be added to non-FW low sec systems and NPC null.

You did not gain valuable loot on every drop and it was anything but easy with 2 or more guys waiting on the respawn. As far as the gate restriction that only counted inside the 1st gate You could use whatever you wanted at the entrance.
Gibbo5771
AQUILA INC
#54 - 2012-12-24 19:37:09 UTC
Check out the price/availability of modules on market for frigates now, they just made pimping your frigate even harder. Pithi C type small boosters are nearly 150mil a pop. I remember selling them for 10mil each in 2008, then 40mil each in later 2009.
Copper Rei
Copper Corp
Aggressively Passive Bears
#55 - 2012-12-24 22:35:27 UTC
Seems I am not the only one having a time trying to locate them.

Someone commented on bots and farming.....This recent posting is not about farming or bots but rather about having something do do if you only have 15-20 min to play at a time.

It's great that action was taken about the complaints of bots and farming/camping etc....

I still hold firm to my belief that the wrong action was taken.

The sites should not have been removed from overviews. They should have been made to despawn or not respawn if the rooms were occupied.

That would have stopped the BS of waiting until a room was available and running the first room and getting the key and opening the second room only to find that some person was sitting there and continually scooping the loots. (Usually AFK).

I like running the anoms, and signature sites. That is why I chose to be an explorer and not a militia fighter or some worm space goon or ganker o miners.

I enjoy scanning and finding sites. I get frustrated when they screw with the mechanics of it.

CCP has changed overview....changed probes....changed signatures, changed sites, changed overview a couple more times, changed signature tables and loot tables again, and recently changed all the symbols and how you center probes......

I had not posted anything in over 2.5 years and just kept dealing with it and looking at it as 'growth ' or 'progress for the masses'. The recent changes however are like Microsoft has taken over the mechanics of it. Colorful point and click.
Copper Rei
Copper Corp
Aggressively Passive Bears
#56 - 2012-12-25 07:12:02 UTC
Actually to the relief of everyone...I am dropping from the forum on this topic....I will wait and hopefully CCP will correct the situation in some way that makes sense to people who actually want to play.
Joshke
Palundra
#57 - 2013-01-06 16:28:40 UTC
Brewlar Kuvakei wrote:
Botters crying about the removal of static PLEX's, Good job CCP.
Yet again good job CCP.


Concerning botters, it were quite enough to remove static 1/10 and 2/10 from only high sec.

CCP, please! Solo players need static complexes back in low sec!
Hazen Koraka
HK Enterprises
#58 - 2013-01-08 08:20:43 UTC
St Mio wrote:
Speaking of which, how common are people finding these DED 1/10 and 2/10 now that they're scannable?

Personally I haven't found any myself yet


Now I'm getting concerned. After 2 weeks of scanning after this change I've not found one of these sites, nor it seems has anyone else.

Now, I get the whole exploration random thing, but something is amiss here. In the "quick fix" here (I'm saying that because Old Meanie in Amarr space which was formerly static and not random isn't fixed (can still be camped) - In the quick fix here, perhaps the sites don't exist any more at all in some regions of space anymore (e.g. Caldari, Gallente, possibly Minmatar).

Can the Devs take a quick look and confirm please?

Exploration is Random. Random is Random... or is it?! http://docs.python.org/2/library/random.html

DeMichael Crimson
Republic University
Minmatar Republic
#59 - 2013-01-11 03:51:45 UTC
Since the 1/10 DED sites are listed as 'Beginner' sites, I see no problem if those remain static, as long as they don't drop any Faction loot. They can still drop the Overseer boxes, Pirate Tags and various Tech 1 loot. All other DED sites 2/10 and up should remain with the exploration probing mechanic.

That will prevent the farming of Faction / Deadspace loot while still allowing Low Sec Frigate PvP's their combat arena as well as new players in High Sec a chance to experience how DED Complexes actually work.


DMC
St Mio
Imperial Academy
Amarr Empire
#60 - 2013-01-11 06:26:04 UTC
But making them statics on the overview doesn't teach beginner explorers anything about exploration :/ Currently they're as hard to scan down as Hideouts, at the most I'd say, make them as easy to scan down as the tutorial sites.

As for the spawn rates, they're super rare. I scanned 2 entire regions on the test server and only found one DED 1/10 and no DED 2/10, but plenty of the 3/10 and 4/10 so... random is random, but make of that what you will :)