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Return Faction Tower BPC to the game

Author
zelklen
Team-UBER
#1 - 2012-11-12 08:42:03 UTC
Faction Tower BPC drops have been removed from the game.

I want them back (along with faction module BPCs), I am sure many other people do as well. They were taken out because of their longevity in the face of high sec POSs, and the unbalance inherent in that. They will supposedly be put back in pending a solution to the problem.
Here is a solution to the problem:

Faction POSs cannot be anchored where anchoring them would require the use of Starbase Charters.


Bump with "I also want to see faction tower and module BPCs returned" if you agree and want this thread to gain the attention it needs.

In case anyone already didn't know, here is proof:
CCP Dropbear wrote:
Just relaying things here guys, so I can't speak to the matter in detail.

For those that missed it, in the "Devs Answer Everything" thread, this was addressed already by CCP Greyscale:
Quote:
________________________________________
We're looking at adjusting the supply of these at some point in the reasonably near future, possibly.
________________________________________


So...we are already aware of it. No need to file bug reports.

Faction towers will go back in someday if we can ensure a better distribution of them. That's the issue here, and as others noted, it's exacerbated by high-sec (low-risk) POS, and so on. End of the day it's a distribution method that wasn't working as intended and needs a fix, if one is even possible (hence the "possibly" in Greyscale's reply).

I'm sorry we can't provide more details right now, but that's where this particular thing is at right now. BFF has much bigger fish to fry, I think you'd all agree, so it'll get some attention, but only once other priorities are dealt with.

A print screen of said proof:
http://i50.tinypic.com/33nht6t.png
The original post is on:
http://community.eveonline.com/ingameboard.asp?a=topic&threadID=1496995&page=7
Dragnarok
Tork n' beans
#2 - 2012-11-26 18:29:34 UTC
That is a good idea not to be able to use Faction Towers in high sec.

That would mean it will bring demand down and hopefully prices for those towers would be more competitive. Therefor ultimately bringing prices down.

Another possible solution to this should be that towers can be conquered. In order to conquer a tower you should meet a certain or a series of qualifications. One type of qualification that springs to mind should be that you must have an active war declaration with the owner of the towers. If the war ends with you as a winner, then you meet the qualification to seize (conquer) assets in space. After all, isn't it "VENI VIDI VICI" ("I came I saw I conquered")?

Of course, the proposition I made above will work a lot in favors for big corporations to pick and bully small carebearing corps. So a series of restrictions and qualifications should be implemented so that It can not be abused by bigger corporations.
A restriction that pops into mind right now, should be that you have an active war (and fight) the corporation you want to seize assets from for a long period of time (and maybe that you do not have a much superior force than the target corp?).
We are able to take enemy territories and their assets in null, so maybe CCP should implement a similar idea
I am just speculating and putting into words what comes to mind.
What does the rest of you think, my fellow demigods?
Eli Green
The Arrow Project
#3 - 2012-11-26 21:49:02 UTC
I'd wait too see what the POS revamp brings before requesting possibly obsolete BPCs

wumbo

zelklen
Team-UBER
#4 - 2012-12-16 04:40:23 UTC
Eli Green wrote:
I'd wait too see what the POS revamp brings before requesting possibly obsolete BPCs


An excellent suggestion, allow me to quote as reference, what to my knowledge is the most recent information about the POS revamp.

CSM_CCP_Meetings_May_June_2012 wrote:

- new starbases would be a 2013 project
- There will be overlap between the time the new system is released and when old-style POSes are removed.


As such, I would still like to have Faction POS blueprints and Faction POS module blueprints reseeded into the game, albeit with the changes I stated above.

Q-"Does this mean you want current faction towers in highsec to be up-anchored?"
A-"No, let them be grandfathered in."