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Missions & Complexes

 
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Remove huge obstacles from missions - npc ships can not handle with proper pathfinding

Author
PavlikX
Scan Stakan
HOLD MY PROBS
#1 - 2012-12-15 14:12:58 UTC
Missions like Pirate invasion with 5-15 ships stucked in ruined stations lasts in times longer, then they should.
Easiest solution - simply remove those ruins and other huge useless crap
Salpad
Carebears with Attitude
#2 - 2012-12-15 14:17:22 UTC
PavlikX wrote:
Missions like Pirate invasion with 5-15 ships stucked in ruined stations lasts in times longer, then they should.
Easiest solution - simply remove those ruins and other huge useless crap


I got stuck in some kind of Barren Asteroid, in a mining mission, earlier today. I had to clicketiclick several different angles of space before I was able to move away from it again. Rather annoying!
Athena Themis
Viziam
Amarr Empire
#3 - 2012-12-15 14:27:20 UTC
It is ridiculous and should have been fixed years ago.

Some ded sites are even worse.
Castina
The Church of Robotology
#4 - 2012-12-15 20:35:43 UTC
I skip that mission for that exact reason.
Piugattuk
Litla Sundlaugin
#5 - 2012-12-15 21:27:11 UTC
I like them when NPC's get hung up easier to kill and gimps there dps.Smile
Sammybear
State War Academy
Caldari State
#6 - 2012-12-15 22:55:54 UTC
The ability to get stuck in/on objects is one of the most annoying aspects of eve. The UI is too clunky to handle the mechanic correctly, and the random warp in is too clunky to keep you from getting stuck in an object.