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Stop crying about new drone AI

Author
Mund Richard
#61 - 2012-12-11 18:07:56 UTC
Anneliese Pollard wrote:
Pre DDA yes the damage was pathetic, but you also did not have full room agro in every mission. One could easily pick which group to pull and take them out. Plus, if you passive tanked, the DDAs were replaced with T2 BCUs or faction.

I tried 2 DDAs and 4 Shield Power Relays, and despite the increase in regen, rooms still ate away at the tank. I wouldn't recommend going further than that.
My modus operandi used to be getting full stage agro on purpose on a 6 power relay snake... and a second ship.
...I know. Roll

4 power relay, and in the mids 2 omni 2 specific resists... right, only 900 dps tank with the 2 DDA.

"We want PvE activities to require active participation and mirror PvP more closely." Stacking penalty for NPC EWAR then? Lock range under 9km from over 100 in a BS is not fun. Nor is two NPC web drones making me crawl 10m/s. PvP SW-900 x5: 75m/s.

Caellach Marellus
Stormcrows
#62 - 2012-12-11 18:08:57 UTC  |  Edited by: Caellach Marellus
Scorch before any tracking computers is 61.9+10 on an Apoc, which I prefer to using an Abaddon.

Would ideally use Artillery setups for Vargur/Machs, but you can still get 120km in second tier falloff. My opinion of Projectile turrets for PvE isn't all that impressed after flying them for a while.

Rails since the buff are awesome, I'm sniping ships at 70km with Antimatter.


Having flown battleships with all three type of gunbased turrets I've found Lasers to be the best ones, only reason I fly Kronos though is because it's so much easier to fit than a Paladin.

When your gut instincts tell you something is wrong, trust them. When your heart tells you something is right, ignore it, check with your brain first. Accept nothing, challenge everything.

Mund Richard
#63 - 2012-12-11 18:08:59 UTC
Sammybear wrote:
Domination 800mm Repeating Artillery x 8
Shadow Serpentis Tracking Computer
Dread Guristas Adaptive Invulnerability Field
Dread Guristas Adaptive Invulnerability Field
Gist A-Type X-Large Shield Booster
Heavy Capacitor Booster II
Pith A-Type Shield Boost Amplifier

Tracking Enhancer II
Tracking Enhancer II
Republic Fleet Gyrostabilizer
Republic Fleet Gyrostabilizer
Republic Fleet Gyrostabilize

Large Core Defense Capacitor Safeguard I
Large Projectile Burst Aerator II
1176 dps tank vs angels, would be higher but im only an 11m sp pilot, with 2-3m of that in industrial.

What's the cost of such a beast?

"We want PvE activities to require active participation and mirror PvP more closely." Stacking penalty for NPC EWAR then? Lock range under 9km from over 100 in a BS is not fun. Nor is two NPC web drones making me crawl 10m/s. PvP SW-900 x5: 75m/s.

Sammybear
Pyke Syndicate
Solyaris Chtonium
#64 - 2012-12-11 18:13:49 UTC  |  Edited by: Sammybear
Mund Richard wrote:

What's the cost of such a beast?


~2.8b

Like i said in another post/thread (maybe this one), a possible goal of this "oversight" might be to force missioners to buy plex so they can easily get back into the game. Probably not, but it is possible lol.

In the prepatch days i would use it to just start full room aggro anyways, as i could not use barrage, so it helped me clean the rooms quicker. I might go that route again soon, as my REALLY pricey mach is having a harder time in missions than my old mael, but the mach puts out more dps. Hard choice I guess. I really am just waiting for CCP to change it or to say "suck it, we want it to be hard", then I can make a better long term ship choice :D
Iamego Ichabod
Center for Advanced Studies
Gallente Federation
#65 - 2012-12-11 18:25:15 UTC
I'll begin w/a caveat, I've just started getting back more or less taking a break for over a year.

I found I can micro drones enough in lvl 4s to keep them alive, since I haven't lost 1 yet. The closest I came was w/a medium drone, the light drones seemed to sig/speed tank better and they're quicker to return to the drone bay. The sentry drones are easy enough to up/down as needed. I use the gallante drones for their dps modifier (I assume this hasn't changed). IIRC the drones also had different shield/armor mods per faction. Perhaps people are using drones w/a more squishy defense in terms of speed and/or shield mods?

In general I hope they take the NPC changes even farther w/level 4s and 5s. I'd like them to drop the known damage type done by NPC faction at this point, give them an option to switch to a different damage type ammo based on effectiveness, reduce the number of NPC ships and improve their defenses as well. Then keep the full room aggro. The level 1-3 missions should be enough for a player to learn to fit for attacking resistance holes, boosting resistance. Levels 4 and 5 should be a step toward learning to play w/others and to be prepared for the unexpected dynamic enemy, imo.

Still, I agree w/those who think level 4s should be a revenue stream for beginners, so I'd have them designed around having at least 2-4 new people in them which would likely mean a more experienced player could solo the easier ones. Adjust payouts accordingly.

TOPSTER
KarmaFleet
Goonswarm Federation
#66 - 2012-12-11 18:38:02 UTC
Vas Eldryn wrote:
Maximus Reborn wrote:
Like subject says.... I did missions all yesterday and today and yes I lost probably about 10 more drones then a usual day.... But I think I finished some missions faster as the whole room agroed me and they all started coming closer.


So to all those people bitching... man up and adapt to the game and how it is evolving.. or stop doing missions.


why even start this thread, i mean whats it going to acomplish?

I mean we have all been told you're an ace pilot.... mainly by you, but thats what we are told.


This made me giggle!
Anneliese Pollard
University of Caille
Gallente Federation
#67 - 2012-12-11 19:08:04 UTC  |  Edited by: Anneliese Pollard
http://eve.battleclinic.com/loadout/63988-Rattlesnake-PVE-Dual-XL-ASB-Rattler.html

What I've decided to use for these missions. Wait until shield hits 50% before hitting 1 of the XL ASBs. Use it until you're at 100%. That may include an extra hit that takes cap.

If you are getting the room down with just 1 XL ASB, sub out the other for a SBA, drop the Co-Processors and a DDA for BCS, and do cpu rigor flare for rigs.
Mund Richard
#68 - 2012-12-11 19:16:20 UTC  |  Edited by: Mund Richard
Anneliese Pollard wrote:
http://eve.battleclinic.com/loadout/63988-Rattlesnake-PVE-Dual-XL-ASB-Rattler.html

What I've decided to use for these missions. Wait until shield hits 50% before hitting 1 of the XL ASBs. Use it until you're at 100%. That may include an extra hit that takes cap.

If you are getting the room down with just 1 XL ASB, sub out the other for a SBA, drop the Co-Processors and a DDA for BCS, and do cpu rigor flare for rigs.

How much dps do you get from the 4th DDA, and the sentry rig afterwards?
Unless my EFT is silly, +50dps from the 4th (still descent), and then *9* from the rig.
All while it costs CPU due to the drawback?
...

"We want PvE activities to require active participation and mirror PvP more closely." Stacking penalty for NPC EWAR then? Lock range under 9km from over 100 in a BS is not fun. Nor is two NPC web drones making me crawl 10m/s. PvP SW-900 x5: 75m/s.

Anneliese Pollard
University of Caille
Gallente Federation
#69 - 2012-12-11 19:18:56 UTC  |  Edited by: Anneliese Pollard
Mund Richard wrote:
How much dps do you get from the 4th DDA, and the sentry rig afterwards?


Eve HQ tells me 736.47 with Gardes. 910.77 total with missiles - using my skills and no damage bonus implants.

With 3 DDAs and a CN BCS... add 20 to the total.

Edit - it can be adjusted accordingly...
Mund Richard
#70 - 2012-12-11 19:30:39 UTC  |  Edited by: Mund Richard
Anneliese Pollard wrote:
Mund Richard wrote:
How much dps do you get from the 4th DDA, and the sentry rig afterwards?


Eve HQ tells me 736.47 with Gardes. 910.77 total with missiles - using my skills and no damage bonus implants.

With 3 DDAs and a CN BCS... add 20 to the total.

Edit - it can be adjusted accordingly...

I'd go with at least double rigor, and a field extender maybe? To give a better buffer for the ASB reload. Still 100 Calib remaining... Tripple rigor?
Or something better, giving a larger change. Anything but the sentry rig, I find it really useless on a shield tanked droneship.

"We want PvE activities to require active participation and mirror PvP more closely." Stacking penalty for NPC EWAR then? Lock range under 9km from over 100 in a BS is not fun. Nor is two NPC web drones making me crawl 10m/s. PvP SW-900 x5: 75m/s.

Anneliese Pollard
University of Caille
Gallente Federation
#71 - 2012-12-11 19:39:54 UTC
Mund Richard wrote:
Anneliese Pollard wrote:
Mund Richard wrote:
How much dps do you get from the 4th DDA, and the sentry rig afterwards?


Eve HQ tells me 736.47 with Gardes. 910.77 total with missiles - using my skills and no damage bonus implants.

With 3 DDAs and a CN BCS... add 20 to the total.

Edit - it can be adjusted accordingly...

I'd go with at least double rigor, and a field extender maybe? To give a better buffer for the ASB reload. Still 100 Calib remaining... Tripple rigor?
Or something better, giving a larger change. Anything but the sentry rig, I find it really useless on a shield tanked droneship.


Eh - I'm changing it for 1 CPU rig, 1 Rigor, 1 Flare, 1 Co-Processor, 3 DDAs and 2 CN BCSes.

Come close to 1000 DPS with Gardes and missiles. Will test tonight.
Maximus Reborn
Assasinated Zombies
#72 - 2012-12-14 05:02:56 UTC  |  Edited by: Maximus Reborn
Mr Pragmatic wrote:
Please share these awesome fits you guys have. I'm curious to see what can tank over 9000 DPS.

OP surely will deliver.

What level 4s are you doing that do 9000dps... I dont even think most level 5s do that if any...... I use medium gistum a type booster and 2x nice invuls.. oh and one amp t2.. that is my tank.. I have not needed even a 1/10th of that tank so far.... best tank is dps anyways... yes as I stated earlier dual boxing and around 2600dps between the 2 ships.



I dont think that new players should be running level 4s.... plain and simple.. took me a year to be able to run one with out taking forever when I started... Gratned there were no t3 ships.... t2 ships just came out not to long before.
Maximus Reborn
Assasinated Zombies
#73 - 2012-12-14 05:05:11 UTC  |  Edited by: Maximus Reborn
Mund Richard wrote:
Sammybear wrote:
Domination 800mm Repeating Artillery x 8
Shadow Serpentis Tracking Computer
Dread Guristas Adaptive Invulnerability Field
Dread Guristas Adaptive Invulnerability Field
Gist A-Type X-Large Shield Booster
Heavy Capacitor Booster II
Pith A-Type Shield Boost Amplifier

Tracking Enhancer II
Tracking Enhancer II
Republic Fleet Gyrostabilizer
Republic Fleet Gyrostabilizer
Republic Fleet Gyrostabilize

Large Core Defense Capacitor Safeguard I
Large Projectile Burst Aerator II
1176 dps tank vs angels, would be higher but im only an 11m sp pilot, with 2-3m of that in industrial.

What's the cost of such a beast?



Now you are getting close... yes it might be pricey I would drop the cap booster go with dom after burner and down grade to fancy med shield... that is all the tank you need oh and those high slots are kinda fail as t2 even with t1 ammo is netter then faction... if you cant use tech 2 ddont fly that ship
Maximus Reborn
Assasinated Zombies
#74 - 2012-12-14 05:08:07 UTC
Sammybear wrote:
Mr Pragmatic wrote:

Still waiting for a battle clinic load out or it written down here.

Please do share. Big smile



Maelstrom:

Domination 800mm Repeating Artillery x 8

Shadow Serpentis Tracking Computer
Dread Guristas Adaptive Invulnerability Field
Dread Guristas Adaptive Invulnerability Field
Gist A-Type X-Large Shield Booster
Heavy Capacitor Booster II
Pith A-Type Shield Boost Amplifier

Tracking Enhancer II
Tracking Enhancer II
Republic Fleet Gyrostabilizer
Republic Fleet Gyrostabilizer
Republic Fleet Gyrostabilize

Large Core Defense Capacitor Safeguard I
Large Projectile Burst Aerator II


1176 dps tank vs angels, would be higher but im only an 11m sp pilot, with 2-3m of that in industrial.

Have used similar fit... this will also work... flew this till i had the isk for the good ships.. and moduals.
Gaming God
Gaming God Corporation
#75 - 2012-12-14 11:47:40 UTC
Maximus Reborn wrote:
Like subject says.... I did missions all yesterday and today and yes I lost probably about 10 more drones then a usual day.... But I think I finished some missions faster as the whole room agroed me and they all started coming closer.


So to all those people bitching... man up and adapt to the game and how it is evolving.. or stop doing missions.



STOP bitching... about the peaple that are bitching
Maximus Reborn
Assasinated Zombies
#76 - 2012-12-14 13:06:44 UTC  |  Edited by: Maximus Reborn
Gaming God wrote:
Maximus Reborn wrote:
Like subject says.... I did missions all yesterday and today and yes I lost probably about 10 more drones then a usual day.... But I think I finished some missions faster as the whole room agroed me and they all started coming closer.


So to all those people bitching... man up and adapt to the game and how it is evolving.. or stop doing missions.



STOP bitching... about the peaple that are bitching



You do realize how ra-tarded that come back is right? Im tired of all these WoW (insert choice word here) come to this game and cry over everything... To bad, should have gotten here sooner and then you wont have these problems... New toons shouldnt be running level 4s period.
Rain6637
GoonWaffe
Goonswarm Federation
#77 - 2012-12-14 17:26:57 UTC
i stopped giving advice about why not navy ravens. now I just scan missioners down and hope they slip.
Piugattuk
Litla Sundlaugin
#78 - 2012-12-14 20:39:10 UTC  |  Edited by: Piugattuk
I fling monkey nuts at NPC's and it seems to work well.Big smile

And stop bitching about the people bitching about the bitching.