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Why does nullsec care so much about what highsec is doing?

First post
Author
Pitt POssum
Perkone
Caldari State
#401 - 2012-12-14 09:47:28 UTC
The complain so much about highsec because they have too much time on their hands, when they are docked up all day because there was a neut in local 2 weeks ago.
Malcanis
Vanishing Point.
The Initiative.
#402 - 2012-12-14 10:43:29 UTC
Vaerah Vahrokha wrote:
Galaxy Pig wrote:
What was this thread about again?


Like 95% of GD threads, it's about slinging manure between two opposite barricades.


You've certainly done your best to make it that way.

Well played, I suppose.

"Just remember later that I warned against any change to jump ranges or fatigue. You earned whats coming."

Grath Telkin, 11.10.2016

Vaerah Vahrokha
Vahrokh Consulting
#403 - 2012-12-14 11:18:32 UTC  |  Edited by: Vaerah Vahrokha
Malcanis wrote:
Vaerah Vahrokha wrote:
Galaxy Pig wrote:
What was this thread about again?


Like 95% of GD threads, it's about slinging manure between two opposite barricades.


You've certainly done your best to make it that way.

Well played, I suppose.


Sure, in your opinion I should let hooligans free reign and say on the game I love.

What about no?

Eve was better in 2009 than now, EvE had more activity and even null sec action in 2009.

Let's see how between CCP's unforgivable patches a la Dominion and those "elite experts all coming from the same space" they have borked the game.
SaKoil
Brutor Tribe
Minmatar Republic
#404 - 2012-12-14 11:47:49 UTC
Vaerah Vahrokha wrote:

Let's see how between CCP's unforgivable patches a la Dominion and those "elite experts all coming from the same space" they have borked the game.


You should try to get into the next CMS instead of Issler or something. You'd be just as useless as her but at least you would shut up.
baltec1
Bat Country
Pandemic Horde
#405 - 2012-12-14 11:51:30 UTC
SaKoil wrote:
Vaerah Vahrokha wrote:

Let's see how between CCP's unforgivable patches a la Dominion and those "elite experts all coming from the same space" they have borked the game.


You should try to get into the next CMS instead of Issler or something. You'd be just as useless as her but at least you would shut up.


We don't need another spoon chucker.
Snow Axe
Republic Military School
Minmatar Republic
#406 - 2012-12-14 11:52:09 UTC
SaKoil wrote:
[You should try to get into the next CMS instead of Issler or something. You'd be just as useless as her but at least you would shut up.


I dunno, Issler's nowhere near as shrill or ridiculous.

"Look any reason why you need to talk like that? I have now reported you. I dont need to listen to your bad tone. If you cant have a grown up conversation then leave the thread["

SaKoil
Brutor Tribe
Minmatar Republic
#407 - 2012-12-14 12:34:10 UTC
Snow Axe wrote:
SaKoil wrote:
[You should try to get into the next CMS instead of Issler or something. You'd be just as useless as her but at least you would shut up.


I dunno, Issler's nowhere near as shrill or ridiculous.

Well, she is pretty damn shrill and ridiculous. Oh, wait..
Malcanis
Vanishing Point.
The Initiative.
#408 - 2012-12-14 12:54:55 UTC
Vaerah Vahrokha wrote:
Malcanis wrote:
Vaerah Vahrokha wrote:
Galaxy Pig wrote:
What was this thread about again?


Like 95% of GD threads, it's about slinging manure between two opposite barricades.


You've certainly done your best to make it that way.

Well played, I suppose.


Sure, in your opinion I should let hooligans free reign and say on the game I love.

What about no?

Eve was better in 2009 than now, EvE had more activity and even null sec action in 2009.

Let's see how between CCP's unforgivable patches a la Dominion and those "elite experts all coming from the same space" they have borked the game.



By your own account, you've deliberately loaded this thread with divisive, partisan point-scoring because of things that other people said a while ago in other threads that hurt your precious feelings. You've done your absolute best to make this thread into another "hi-sec vs 0.0" mudslinging event in order to justify your premise that all threads about 0.0 rebalancing are like this and, I rather suspect, in order to divert or sabotage any productive discussion of the issue. I know you've done it deliberately, because I'm perfectly well aware that you're far too intelligent to have done it accidentally.

I'm giving you all the respect you're due here. I respect your intelligence. I respect your ability to make a lot of ISK within the EVE economy. I respect your success in truncating any attempt to discuss the imbalances which you so successfully leverage for your own gain.


As I said: well played.

"Just remember later that I warned against any change to jump ranges or fatigue. You earned whats coming."

Grath Telkin, 11.10.2016

Vaerah Vahrokha
Vahrokh Consulting
#409 - 2012-12-14 13:48:06 UTC  |  Edited by: Vaerah Vahrokha
Malcanis wrote:
I'm giving you all the respect you're due here. I respect your intelligence. I respect your ability to make a lot of ISK within the EVE economy. I respect your success in truncating any attempt to discuss the imbalances which you so successfully leverage for your own gain.


As I said: well played.


Imagine this, I wanted to say the same Twisted, because I actually like a lot of your posts. And your old signature.

As for truncating and stuff, the thing is two fold:

1) I have an unstoppable, instinctive and defensive reaction when people start talking about "nerfs" as an easy cure for intricate issues (as I said in another post, how do you fairly quantify how much to nerf something with no risk, in order to bring it in line with something with risk?).

2) My not hidden agenda is to increase the markets volumes, because that makes EvE markets more realistic and this in turn helps me and Block Ukx create new financial instruments (he's trying to introduce futures again ATM, me a secondary market exchange). Needless to say, I don't exactly like stuff that risks making all our very long and hard efforts void.
Jenn aSide
Soul Machines
The Initiative.
#410 - 2012-12-14 14:32:28 UTC
Bud Austrene wrote:


I would also like to know "why won't you leave us alone" not because i want you to leave me alone but because I would like to understand what i am doing that is so wrong.


You didn't do anything wrong. you chose to play a game with other people, which implies consent to be interacted with. Choices have consequences.

If you had chosen to play a single player game and i jumped through your window so I could play with you, that would be wrong, you didn't choose to play with me. But logging on to eve is choosing to play with me. So play we shall.


Quote:

I do not get along with others well, so i like playing solo.


Then your choice to play an mmo that features non-consensual pvp is a bad choice.
Quote:

I like Concord's protection.
I am having fun mining, doing missions and manufacturing.
I have dipped into wormholes and plan to expand in that direction.


Nothing wrong with those activities. I am an Explorer and I also fight for the Freedom of New Eden agains the raving Sansha Hordes (ie I shoot npcs and null sec and high sec lol)

Quote:

I do not believe in going out of my way to pick a fight and will run from one if i am able.
I do not see the point in fighting other players if there is no profit.
I recognize there is a lot of players that feel differently but i do not see how that makes them right and me wrong.
I am playing well within the rules of the game and having fun.
I do not see that i have to have fun at the expense of others.


Every isk you gain in bounty, every ship you build, every Loyalty point you gain, every piece ore you mine lessens the value of tings possessed by other players. By adding things to a game with other people in it, you CONSENT to be interacted with.

If you don't want to be interacted with, do nothing but fly around and look at stars.
Quote:

Could you explain how I am so wrong and maybe why you seem to feel the need to campaign against me and people like me.
Am I evil?


Evil? No (only Mittani is evil, and you sir are no Jack Kenned...I mean Mittani), you are greedy, selfish, ignorant and unwilling to accept responsibility for your actions if (and ONLY IF) you believe you should be able to come into MY game and do things to me (like make my isk worth less by making your own isk) without me having any way to retaliate.
Jenn aSide
Soul Machines
The Initiative.
#411 - 2012-12-14 14:36:53 UTC
Bud Austrene wrote:
Some Rando wrote:
Bud Austrene wrote:
I am having fun mining, doing missions and manufacturing.

All of which inject ISK, materials, or finished goods into the economy, unless you're one of those people who never touch the market. Thus, you affect other players.

Bud Austrene wrote:
I do not see that i have to have fun at the expense of others.

You affect other players, thus you are having fun at their expense. Your goods and ISK factor into the equation, thus you should be free game for all.


I did not realize that i was having fun and anyone's expense.
I thought it was a win-win situation.
I am not complaining about being a target i am just curious what evil i am doing that causes you to think you are justified in making me a target.
If you do the same things i do you can have the same things i have.
I am beginning to think that the justification that you and others like you are using is basically that I am not like you and don't think like you.


I'm going to ask you high sec people (not just you Bud), Why in hell you keep coming back to this? Why do you think it's personal?

You are nobody to me, you might as well by a Guristas NPC Battleship as far as I care.

The difference between you and a Guristas NPC Battleship is that the Guristas never ask me why I don't like their playstyle when i slaughter them by the tens of thousand and take the loot + bounty. I kill them because they are there and ccp gave me guns for my space ship.

Did you really come into a game with guns on space ships and expect to not get shot at? WTF are they teaching in public schools these days?
Malcanis
Vanishing Point.
The Initiative.
#412 - 2012-12-14 14:52:19 UTC
Vaerah Vahrokha wrote:

1) I have an unstoppable, instinctive and defensive reaction when people start talking about "nerfs" as an easy cure for intricate issues (as I said in another post, how do you fairly quantify how much to nerf something with no risk, in order to bring it in line with something with risk?)


Shennanigans. No one who is as economically literate as I know for a fact you to be can possibly be puzzled by such a simplistic, almost trivial dilemma. You might equally well ask what's the point of working if you live in a country with social security where you run no risk of starving.

The answer is equally obvious. You're implicitly employing the fallacy of the excluded middle, and you're also explicitly counter-factually asserting that hi-sec is a zero risk environment, when it clearly and measurably isn't. When you use a false axiom to power a fallacy then is it any wonder that you derive a trivially wrong result?

I'd certainly agree that hi-sec is a lower risk environment than the other areas, but for someone who uses "all those posts in General Discussion" as a justification, you seem to be blind to the very many posts in GD complaining about the presence of any risk at all in hi-sec.

But risk there is and if I can possibly help it, risk there will always be.

"Just remember later that I warned against any change to jump ranges or fatigue. You earned whats coming."

Grath Telkin, 11.10.2016

Buzzy Warstl
Quantum Flux Foundry
#413 - 2012-12-14 14:56:22 UTC
Why would highsec people keep coming back to a thread about "why do nullsec people keep asking CCP to nerf our part of the game? Why do the nullsec people even care about what happens in highsec?"

EvE is more than one game, smashed together into a common space. Were it not so, then a complete understanding of highsec mechanics would be sufficient to deal with all other parts of space, and there wouldn't be issues with people who don't play in nullsec not understanding the current state of nullsec mechanics.

http://www.mud.co.uk/richard/hcds.htm Richard Bartle: Players who suit MUDs

Natsett Amuinn
Caldari Provisions
Caldari State
#414 - 2012-12-14 15:11:50 UTC  |  Edited by: Natsett Amuinn
A little on track here:
This is the only part of the OP that really worth discussing:
Quote:
At most, the profits of activities in highsec affect market prices, which can affect nullsec players. If anything, though, nullsec players should see this as a boon, if it keeps material, module, and ship prices down. Although even then, from what I understand, larger nullsec corps and alliances manufacture many of their own materials anyway.


This is incorrect.

You and I both have a factory.

On your side of the street it's legal to hire illegal immegrants and pay them $1.50 an hour.

On my side of the street I am required by a law, that is impossible to circumvent, to pay my employees $7.50 an hour.

We both build using the exact same materials.
On my side of the street I have access to materials that are used very little in the thing we build, and I have little access to materials that are used abundantly in the thing we build.

You have very little access to the least used material, but the most used is also the most abundant on your side of the street.
You're also provided with an automated work force to go out and aquire, with greater efficiency, the materials we both need. Whereas on my side of the street I am required to you subpar equipment to aquire materials.

To top it off, your side of the street has many more factories at your disposal and God himself policing your streets.


We both build the exact same thing.
However, on your side of the street it's cheaper, faster, and easier to move than it is on my.

Also,
I effectively work for the corporation that owns the factory where I work.
You do not; yet you can get better prices than my employer is allowed to offer me.

If I'm buying minerals in an entire region of null sec, other people are not. The exact same thing is obviously true about high sec, except that it's possible for you to move to the region next door. Even then, the abundance of materials is so great that a single region can support multiple buyers in high sec; that isn't the case in null.

High sec demand is exceeded. Null sec isn't capable of meeting the demand for the most abundantly used materials in it's own space, and it's not as simple as "no one's doing it in null."

As long as it is more lucrative to mine and build in high sec few people will be willing to live in null and do those things. If your goal is to make the most amount of isk you can in the time you have then high sec will always be the most appealing place to play.

It is not propaganda when people say that you can make far, far more isk as a high sec industrialist than you can as a null one. The things that generate lots and lots of isk in null sec are not things that the majority of people can take advantage of. Things like moon mining and capital ship production are not things that individuals in null sec do to make themselves isk. They're intended to benefit the corporation directly.

We should not be penalized for doing something in null sec that you can also do in high sec, and we effectively are.
The mechanics that allow you to do things cheaper and more efficiently in high sec have a negative impact on null sec.

Not all of us that play EVE are "pvpers", but we enjoy the risk of flying around in null sec.
Some of us would appreciate our participating in the wider game to be rewarded instead of penalized. Some of us actually consider it an impalance when people who put forth very little effort, and assume very little risk, to be reward more than those of us who do put in effort and assume greater risk.

In otherwords, if you play the game set on easy you should get a smaller reward than those of us who play with the game set to hard.

(i don't think it would be possible to balance out null sec industry without some kind of nerf to high sec industry, and high sec isk generation through mission running wouldn't be such a big deal if we actually had missions we could run in the space we lived in. The things responcible for filling a high sec system are not present in the very vast majority of the systems in null sec.)
Alavaria Fera
GoonWaffe
#415 - 2012-12-14 15:15:08 UTC
Malcanis wrote:
But risk there is and if I can possibly help it, risk there will always be.

<3 Please do your best for a better EVE.

Triggered by: Wars of Sovless Agression, Bending the Knee, Twisting the Knife, Eating Sov Wheaties, Bombless Bombers, Fizzlesov, Interceptor Fleets, Running Away, GhostTime Vuln, Renters, Bombs, Bubbles ?

Jenn aSide
Soul Machines
The Initiative.
#416 - 2012-12-14 15:27:28 UTC
Buzzy Warstl[b wrote:
]Why would highsec people keep coming back to a thread [/b]about "why do nullsec people keep asking CCP to nerf our part of the game? Why do the nullsec people even care about what happens in highsec?"

EvE is more than one game, smashed together into a common space. Were it not so, then a complete understanding of highsec mechanics would be sufficient to deal with all other parts of space, and there wouldn't be issues with people who don't play in nullsec not understanding the current state of nullsec mechanics.


It looks like you are replying to me, if so You have a problem with reading compression problem.

Did you not see the part of the post I was replying to with the BOLD/UNDERLINE/HIGHLIGHT thing going on. I was aksing why you high sec people keep coming back to the utterly ridicules idea that someone who does something to them "must have something against their play style".

I did not ask why people keep coming back to this thread.

You're incredibly dense.
Buzzy Warstl
Quantum Flux Foundry
#417 - 2012-12-14 15:48:51 UTC
Just to be really clear, Jenn aSide, why do you care if there are people playing EvE that don't want to get shot at by other players?

As long as they recognize and accept the risk that they might be, they really are nothing to your playstyle but occasional targets of opportunity (to paraphrase your own post).

Yes, there will be odd bits of forum whining, but that's part of what the forums are for.

EvE's strength is variety, and wimps are part of any decent gaming ecosystem.

http://www.mud.co.uk/richard/hcds.htm Richard Bartle: Players who suit MUDs

Natsett Amuinn
Caldari Provisions
Caldari State
#418 - 2012-12-14 15:56:26 UTC
Buzzy Warstl wrote:
Just to be really clear, Jenn aSide, why do you care if there are people playing EvE that don't want to get shot at by other players?

As long as they recognize and accept the risk that they might be, they really are nothing to your playstyle but occasional targets of opportunity (to paraphrase your own post).

Yes, there will be odd bits of forum whining, but that's part of what the forums are for.

EvE's strength is variety, and wimps are part of any decent gaming ecosystem.

There's a difference between someone that doesn't want to get shot by other players but doesn't mind, and someone who thinks that they shouldn't have to worry about getting shot by other players.

I think Jen is saying that they take issue with the later; not the former.


And she's right. If you're playing EVE you shouldn't have a problem with getting shot at. It's a part of EVE and you chose to play the game; therefore you should be willing to accept that someone can and may shoot you.
Buzzy Warstl
Quantum Flux Foundry
#419 - 2012-12-14 16:03:08 UTC
Eh, people are going to play that have serious problems with getting shot at. When they inevitably get shot at they will ragequit, some will whine on the forums as part of that process.

Some portion of those people will HTFU and come back as better players, some won't.

I don't see any reason to be concerned with them at all.

http://www.mud.co.uk/richard/hcds.htm Richard Bartle: Players who suit MUDs

Malcanis
Vanishing Point.
The Initiative.
#420 - 2012-12-14 16:03:50 UTC
Buzzy Warstl wrote:
Just to be really clear, Jenn aSide, why do you care if there are people playing EvE that don't want to get shot at by other players?

As long as they recognize and accept the risk that they might be, they really are nothing to your playstyle but occasional targets of opportunity (to paraphrase your own post).

Yes, there will be odd bits of forum whining, but that's part of what the forums are for.

EvE's strength is variety, and wimps are part of any decent gaming ecosystem.


A player who does their best not to get shot at is a good player.

A player who does their best to get the game changed so they can't be shot at is a bad player.

"Just remember later that I warned against any change to jump ranges or fatigue. You earned whats coming."

Grath Telkin, 11.10.2016