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No more Incarna? Well then

Author
Aidan Brooder
Dynasphere Ltd.
#21 - 2011-10-23 00:47:03 UTC
Large Collidable Object wrote:
How many alts does this idiot have?


As long as they are not eye-cancer incarnated like yours, who the F cares?

Blog: http://aidanbrooder.wordpress.com My EVE Playlist on YouTube: http://www.youtube.com/playlist?list=PLSNuHY7z8n1q1BdLvW2verIfH8vvWtz_x

Ronald Ray Gun
Imperial Academy
Amarr Empire
#22 - 2011-10-23 00:47:41 UTC
MotherMoon wrote:
I'm done with your game full of abandoned content.


You previously quit in June over the pricing of NEX items. You quit 2 years ago because you didn't like being a spaceship. Now you are threatening to quit again if CCP don't live up to your expectations of what you think WiS should be.

Large Collidable Object
morons.
#23 - 2011-10-23 00:52:00 UTC
I just figured I'd start playing age of conan, pestering their forums with posts complaining about it not having spaceships.
You know... [morons.](http://www.youtube.com/watch?v=4gjOx65yD5A)
MotherMoon
Tribal Liberation Force
Minmatar Republic
#24 - 2011-10-23 00:53:19 UTC
Ronald Ray Gun wrote:
MotherMoon wrote:
I'm done with your game full of abandoned content.


You previously quit in June over the pricing of NEX items. You quit 2 years ago because you didn't like being a spaceship. Now you are threatening to quit again if CCP don't live up to your expectations of what you think WiS should be.



it wasn't the price of NEX items, it was the releasing of nex items without even a word to to the community, Communication was my reason for quiting.

and yes 2 years ago i felt like was waiting for something that ccp constantly used as marketing.

Now I'm saying I'll quit if CCP doesn't live up to the expectations THEY SET to be what WiS should be. I was there 4 years ago in Iceland , i played the live demo of WiS, and that's what i want, I want what was advertised.

http://dl.eve-files.com/media/1206/scimi.jpg

Aidan Brooder
Dynasphere Ltd.
#25 - 2011-10-23 01:03:55 UTC
Large Collidable Object wrote:
I just figured I'd start playing age of conan, pestering their forums with posts complaining about it not having spaceships.


Sounds like a plan. Please name your server and make it a PVP server so I can hit eye-cancer incarnated in the face... Pls...

Blog: http://aidanbrooder.wordpress.com My EVE Playlist on YouTube: http://www.youtube.com/playlist?list=PLSNuHY7z8n1q1BdLvW2verIfH8vvWtz_x

Wacktopia
Fleet-Up.com
Keep It Simple Software Group
#26 - 2011-10-23 01:11:12 UTC
Sekket wrote:
The thing about the CQ is it didn't seem so much like a refuge than a cage.


I still cant believe I cant close the freaking door to the hanger! Sleep in the nice, open, exhaust-fumed air. Mmmm Mmmm. Lame.

Kitchen sink? Seriousy, get your ship together -  Fleet-Up.com

Gul Amarr
Orange County Cruisers
#27 - 2011-10-23 01:11:51 UTC
Whilst CCPs behaviour of constantly rushing out unfinished content, promising to iterate later™ and then abandoning it entirely is certainly annoying, Incarna is the first expansion where I'd be happy about it being left to rot for at least a couple of years.
Brooks Puuntai
Solar Nexus.
#28 - 2011-10-23 01:15:14 UTC
They should dig up the WiS engine and setup they used in 08-09 fanfest demo. Not this over textured, buggy, poorly optimized abomination that is Incarna.

CCP's Motto: If it isn't broken, break it. If it is broken, ignore it. Improving NPE / Dynamic New Eden

David Grogan
University of Caille
Gallente Federation
#29 - 2011-10-23 01:16:59 UTC
Alexandra Delarge wrote:
MotherMoon wrote:
I quite 2 years ago because i was sick of paying for a game where i was considered a spaceship instead of a person.

You quit an internet spaceship game because you didn't like being a spaceship?


hahaha Alex i totally agree with you.......................

mothermoon seriously..........walking in station while it would be a nice addition to the game is not worth prioritizing over the core basis and reason for the game ie "SPACESHIPS"

in all fairness establishments will end up like most fads fun for a few weeks then ignored.

Everytime you buy something that says "made in china" you are helping the rising unemployment in your own country unless you are from china, Buy locally produced goods and help create more jobs.

David Grogan
University of Caille
Gallente Federation
#30 - 2011-10-23 01:19:29 UTC  |  Edited by: David Grogan
Large Collidable Object wrote:
I just figured I'd start playing age of conan, pestering their forums with posts complaining about it not having spaceships.


start doing that in wot & wow forums please pretty please!!!!!!!!!!!!!!!!!!!!!!!

Everytime you buy something that says "made in china" you are helping the rising unemployment in your own country unless you are from china, Buy locally produced goods and help create more jobs.

Ranger 1
Ranger Corp
Vae. Victis.
#31 - 2011-10-23 01:33:49 UTC
Mother has a point in that failure to iterate on features full of promise can be extremely frustrating... and if you read closely that is exactly what is making him consider quitting again.

He wouldn't be the first, nor will he be the last... whether the unfinished feature is Incarna, FW, PI, or a dozen other things that held great promise yet were left to rot on the vine.

My personal opinion is that things like this are not worth quitting over. If you quit you only deprive yourself of the aspects of the game you DO enjoy, and remove your ability to keep needling CCP that these things were left unfinished.

Personally, I enjoy needling people FAR too much to ever let that happen.

View the latest EVE Online developments and other game related news and gameplay by visiting Ranger 1 Presents: Virtual Realms.

MotherMoon
Tribal Liberation Force
Minmatar Republic
#32 - 2011-10-23 01:35:28 UTC  |  Edited by: MotherMoon
Gul Amarr wrote:
Whilst CCPs behaviour of constantly rushing out unfinished content, promising to iterate later™ and then abandoning it entirely is certainly annoying, Incarna is the first expansion where I'd be happy about it being left to rot for at least a couple of years.


hey at least you didn't misinterpret my frustration : ) +1


Ranger 1 wrote:
Mother has a point in that failure to iterate on features full of promise can be extremely frustrating... and if you read closely that is exactly what is making him consider quitting again.

He wouldn't be the first, nor will he be the last... whether the unfinished feature is Incarna, FW, PI, or a dozen other things that held great promise yet were left to rot on the vine.

My personal opinion is that things like this are not worth quitting over. If you quit you only deprive yourself of the aspects of the game you DO enjoy, and remove your ability to keep needling CCP that these things were left unfinished.

Personally, I enjoy needling people FAR too much to ever let that happen.



well put

http://dl.eve-files.com/media/1206/scimi.jpg

Large Collidable Object
morons.
#33 - 2011-10-23 01:35:29 UTC
David Grogan wrote:


start doing that in wot & wow forums please pretty please!!!!!!!!!!!!!!!!!!!!!!!



The problem is I like WoT - it has tanks and no stupid avatars.

Do you actually have to install wow to post on their forums and is it f2p yet? Otherwise I cba...

But AoC needs spaceships just as desperately as Eve needs avatars...
You know... [morons.](http://www.youtube.com/watch?v=4gjOx65yD5A)
mkint
#34 - 2011-10-23 01:37:59 UTC
Wiggly Little Legs got put on hold because EVE itself is broken. So much of EVE's development is amateurish, and it's taking it's toll. From the UI itself feeling like something made in the early 90's, to completely broken game mechanics, to a myriad of imbalances, to simple stagnation. I really hope CCP has taken a look at what aspects of EVE are outright killing the game, and have a battleplan to clean those up. If those cancerous parts of the game aren't repaired by the summer expansion at the latest, it will be too late and EVE will die.

Maxim 6. If violence wasn’t your last resort, you failed to resort to enough of it.

URDEAD2ME
A Blessed Bean
Pandemic Horde
#35 - 2011-10-23 02:16:19 UTC
not another ******* thread about this crap
David Grogan
University of Caille
Gallente Federation
#36 - 2011-10-23 02:20:34 UTC  |  Edited by: David Grogan
Large Collidable Object wrote:
David Grogan wrote:


start doing that in wot & wow forums please pretty please!!!!!!!!!!!!!!!!!!!!!!!



The problem is I like WoT - it has tanks and no stupid avatars.

Do you actually have to install wow to post on their forums and is it f2p yet? Otherwise I cba...

But AoC needs spaceships just as desperately as Eve needs avatars...



so does lord of the rings online which IS f2p

now if u can import your hot looking avatar into lord of the rings online........... you'd own that ring

Everytime you buy something that says "made in china" you are helping the rising unemployment in your own country unless you are from china, Buy locally produced goods and help create more jobs.

Teamosil
Good Time Family Band Solution
#37 - 2011-10-23 03:38:44 UTC  |  Edited by: Teamosil
The first week or so that I played EvE my two biggest complaints were that I couldn't get out of my spaceship and that I couldn't "steer" my spacesip. Those interests went away completely once I got a better sense of what the game is about. Now I'm not really even clear on why I wanted those things originally. Maybe I just expected those things because that's how other games are played?

So, for folks that are new to the game that are saying they really want WiS, just give it a little while. Once you get a better sense of the game you probably won't miss it.

But the folks that have been playing for a long time and still want WiS... I just don't get that at all. What would you even do there? Just stand there and compare outfits? Role play? If that's what you're looking for in a game, why would you have possibly stuck with a game like EvE for a long time? I dunno. I don't get that at all.
MotherMoon
Tribal Liberation Force
Minmatar Republic
#38 - 2011-10-23 03:51:34 UTC
Teamosil wrote:
The first week or so that I played EvE my two biggest complaints were that I couldn't get out of my spaceship and that I couldn't "steer" my spacesip. Those interests went away completely once I got a better sense of what the game is about. Now I'm not really even clear on why I wanted those things originally. Maybe I just expected those things because that's how other games are played?

So, for folks that are new to the game that are saying they really want WiS, just give it a little while. Once you get a better sense of the game you probably won't miss it.

But the folks that have been playing for a long time and still want WiS... I just don't get that at all. What would you even do there? Just stand there and compare outfits? Role play? If that's what you're looking for in a game, why would you have possibly stuck with a game like EvE for a long time? I dunno. I don't get that at all.


no game has what eve does in terms of roleplaying to be honest. One server world? robust backstory? Player actions making real changes?

love it.

http://dl.eve-files.com/media/1206/scimi.jpg

Mina Sebiestar
Minmatar Inner Space Conglomerate
#39 - 2011-10-23 03:56:31 UTC
Oh noes eve is doomed quick run back to wow while you still can....and stay there.

You choke behind a smile a fake behind the fear

Because >>I is too hard

Ranger 1
Ranger Corp
Vae. Victis.
#40 - 2011-10-23 07:02:40 UTC  |  Edited by: Ranger 1
Teamosil wrote:
The first week or so that I played EvE my two biggest complaints were that I couldn't get out of my spaceship and that I couldn't "steer" my spacesip. Those interests went away completely once I got a better sense of what the game is about. Now I'm not really even clear on why I wanted those things originally. Maybe I just expected those things because that's how other games are played?

So, for folks that are new to the game that are saying they really want WiS, just give it a little while. Once you get a better sense of the game you probably won't miss it.

But the folks that have been playing for a long time and still want WiS... I just don't get that at all. What would you even do there? Just stand there and compare outfits? Role play? If that's what you're looking for in a game, why would you have possibly stuck with a game like EvE for a long time? I dunno. I don't get that at all.


A reasonable point, but I think you've gotten fixated on the little taster that we got to see, and by the half-assed crap that was being considered.

Incarna opened the door to a huge variety of game play. Assuming the code itself ever got optimized to run smoothly enough to support it, many things with a distinctly EVE flavor would have been possible.

ArrowWalking to a dark part of a station, or perhaps a seedy player run bar, to meet with a new type of agent... an investigative agent. You can't contact him via normal coms due to the highly illegal, privacy invasive nature of the information he provides. For a fee he/she can tell you most anything you want to know about an individual, for as far back as you can afford. They can tell you when the subject has logged on and logged off, where they went, whether they stay docked all the time or not perhaps even who they speak with or do business with. Far more information is provided than by your standard locator agent. How much are you willing to spend?

Perhaps a new bounty system comes into place, where bounty contracts are offered and can only be accepted by pilots with the appropriate skills and licenses. Such an agent would be vital for them to decide if a bounty is worth considering going after. You really need to know if the target ever undocks before you accept that contract. Because you are licensed and have accepted a contract you can kill that person any time, any where, without Concord intervention... but they are of limited duration and you can only accept one at a time.

Perhaps you just want to keep track of an enemy's key cap ship pilots, or freighter pilots, or even your own CEO...

ArrowConcord has really stepped up their effort to curb smuggling all types of contraband, including the more powerful boosters, and the prices for them have gone through the roof. Fortunately, the pirate factions have pooled their technology and provided a solution.

You can't buy them on the market, and the contract system won't accept them for legal reasons, but if you know where to find the right guy and he agrees to a face to face meeting, there are some new cargo containers available that make smuggling a walk in the park. Hideously expensive and difficult to find, they make it virtually impossible to scan the contents... instead registering as empty to a ship scanner.

Of course, if you want to sell the contraband that you successfully smuggle into empire space, you have to do that off the radar as well and the security systems in hanger bays have been monitoring trades lately...

ArrowYour alliance is involved in repelling an effort to take a key system from you by a long standing enemy. The battle is huge, and when you count forces blockading the surrounding systems and the sheer volume of pilots trying to relay timely information on enemy movements and attacks, you have a tactical nightmare on your hands commanding your fleets movements to respond quickly enough to a variety of threats.

Fortunately your Outpost is equipped with a command and control center, which you and your fleet commanders hurriedly report to. In a large 3D holographic display suspended above the central table you see a detailed tactical map of not only the target system, but the surrounding systems. Where ever you have eyes (a pilot designated as a scout or in a command position) you are provided with a real time display of what forces (both friendly and hostile) are on grid with him, along with key information like affiliation, numbers, ship types, direction of travel, speed, range, and whether they are firing or not. As your scouts reach their designated area's the flow of the entire battle becomes readily apparent to you without the necessity of tying up voice coms or waiting for chat to relay all of this information.

Of course you have an advanced interface that allows you to give orders, either via preset commands or verbally to any subset of pilots you need to speak to specifically, from your birds eye view of the battle... a view that your counter parts in the enemy fleet do not have access to as they do not have an Outpost with a command and control center in range.

ArrowYou can get a lap dance from a hot gallante pole dancer. Lol

This is just tip of the iceberg stuff off the top of my head. There is a huge volume of game play ideas that could be logically tied to the Incarna environment instead of the standard menu's that we currently use.

The potential was huge. Lets hope that one day, when the tech is properly in place and the game plan has been properly considered, that we see Incarna revisited.

View the latest EVE Online developments and other game related news and gameplay by visiting Ranger 1 Presents: Virtual Realms.