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EVE New Citizens Q&A

 
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0.5 to 1.0 not safe as it should

First post
Author
James Tiberius Kirkk
The Scope
Gallente Federation
#41 - 2012-12-13 13:13:40 UTC  |  Edited by: James Tiberius Kirkk
Neoiceman wrote:
Ok i see its my fault to think EvE is an Snadbox game but its only another PvP, Newbgriefing games :(
Sandbox = you can do whatever you want but have to life with the consequences.


oh
my
gawd

you know that you just... well, like... contradicted yourself in the first two sentences of your post?
Lost Greybeard
Drunken Yordles
#42 - 2012-12-13 15:51:19 UTC
Neoiceman wrote:

Sandbox = you can do whatever you want but have to life with the consequences.


If he was warp scrambling and webbing you, then that's exactly what happened. You did something to him (if you hadn't given him aggro somehow he could not have done anything without losing his own ship within a few seconds) and you suffered the consequences.

Welcome to a sandbox game.
Nytak
Brutor Tribe
Minmatar Republic
#43 - 2012-12-13 18:07:17 UTC
Oddly enough I just replied in a thread yesterday and stated that I believe that 1.0 - 0.5 is still too safe.

Rather than complaining about a game mechanic/action that is not only working as it should be, but is fully supported and encouraged by the devs, take this time to learn from your mistakes so the outcome is different next time.

Since you don't seem to know exactly what happened in the first place, I suggest you start by paying more attention.
Tau Cabalander
Retirement Retreat
Working Stiffs
#44 - 2012-12-13 18:08:41 UTC
Every ship you lose is YOUR OWN FAULT! Ask yourself, "what did I do wrong?", and learn from the experience.

Every ship you destroy is YOUR OWN VICTORY!

It doesn't matter if it is one-on-one or a thousand-on-one, you are responsible for making it possible.

You will not enjoy EVE, or last very long, if you blame everybody else and expect the game to change to suit you.
Tee Kay Solus
Poseidon Industries And Trading
#45 - 2012-12-13 21:13:30 UTC
Tau Cabalander wrote:
Every ship you lose is YOUR OWN FAULT! Ask yourself, "what did I do wrong?", and learn from the experience.

Every ship you destroy is YOUR OWN VICTORY!

It doesn't matter if it is one-on-one or a thousand-on-one, you are responsible for making it possible.

You will not enjoy EVE, or last very long, if you blame everybody else and expect the game to change to suit you.


Constructive self-criticism is a rare trait these days, albeit i do agree with your statement.

"Be polite, be professional, but have a plan to kill everybody you meet."

  • Maj. Gen. James Mattis
Besina Echerie
Vermona Collective
#46 - 2012-12-13 21:23:14 UTC
So.. lemme see if I got this right..
Guy is mining.. Somebody steals from his can.. Guy has to shoot at Somebody for Somebody to be able to shoot back.. Guy is whining that Somebody blew him up in this long fight.. which means Guy shot first?

Damn, and people wonder why I don't want to hang out with the guys in High-sec. Those people are dangerous psychos.
Tau Cabalander
Retirement Retreat
Working Stiffs
#47 - 2012-12-13 23:41:39 UTC  |  Edited by: Tau Cabalander
Tee Kay Solus wrote:
Constructive self-criticism is a rare trait these days, albeit i do agree with your statement.

Often you know what you did wrong. In a panic you forgot to do this or that, or did X instead of Y, or you knew you were doing something that was a big risk to begin with, or let your guard down and got caught.

For the times when you don't know what you did wrong, yes, do ask someone else for an opinion. Often even those involved in causing the loss are willing to offer suggestions for improvement, if you ask.

Example: Early in my life of living in w-space, the C2 we were in was "invaded". It was a trap of course, and we fell for it hook line and sinker. We ended-up losing two capitals, assorted sub-capitals (like my 2.5b ISK Tengu), an offline reaction tower, and paid a 1B ISK ransom to save the remaining towers. We freely admitted our stupidity, and asked our attackers for advice. Their response was probably not intended to be serious: not worth their time unless we paid them 100m ISK. So we did. Surprise on both sides followed, and our attackers engaged us in a lengthy educational discussion instead of just taking the ISK. We learned a lot.
Grimm Index
Viziam
Amarr Empire
#48 - 2012-12-13 23:53:10 UTC
J'Poll wrote:
Forum alt detected of the butt hurt guy who complains about the 15mil SP : New player friendly corps....


Bingo.
Minmatar Citizen160812
The LGBT Last Supper
#49 - 2012-12-14 00:35:10 UTC
And just think the big push to get dust players to try EvE hasn't even started yet.
Katran Luftschreck
Royal Ammatar Engineering Corps
#50 - 2012-12-14 01:40:01 UTC  |  Edited by: Katran Luftschreck
Neoiceman wrote:
Hmm sry but rightfully i dont die but abandon my ship to survive, but my lost ships are like dying for me :(
My friend A1nur was fully killed yesterday in an Miningship without any hope of surviving against some Idiot with hightierships against beginners.


I am curious as to the exact details here. Two day old character, thus by "mining" ship I assume you mean a Venture? It's not a very durable ship but regardless they' had to have to have used something more expensive in which to gank you. Meaning that whatever ISK you lost in that gank, you can be assured that when CONCORD got through with him that he lost more ISK than you did.

Of course, a veteran player will have more ISK to spare, so I suppose it's still not exactly "justice" - but then that's a lost concept in EvE to begin with.

However it does strike me as odd that a veteran player would be involved in ganking. Most ganks are done with cheap alts less than a week old, as prolonged ganking will drop a character's security status too far down to even fly in Empire space anymore. Not that it can't be recovered, but the ganker mentality is one of short attention spans & instant gratification. It's not the personality type that would bother going through the grind of repairing their security status when they can just recycle & reroll another disposable alt to gank with.

http://youtu.be/t0q2F8NsYQ0

Choi Baedal
Republic Military School
Minmatar Republic
#51 - 2012-12-14 02:35:27 UTC
J'Poll wrote:
Forum alt detected of the butt hurt guy who complains about the 15mil SP : New player friendly corps....


You talk alot J'Poll, reading your emotional diorama of everything pvp and eve hurts my eyes at least you can tell your a real woman.

Did anyone actually figure out exactly what happen in the end? No word from OP on how the heck he got attacked in hi-sec. He didn't say it was a can or anything. Seems extremely fishy. I mean it has to be a serious lack of understanding on OPs part to continually get blown up. Do missions really require a can? If they do how many times can OP fall for the same trick?

Really odd.
Turgesson
Gorillaz In The Mist
#52 - 2012-12-14 03:25:22 UTC
Katran Luftschreck wrote:


prolonged ganking will drop a character's security status too far down to even fly in Empire space anymore.

the ganker mentality is one of short attention spans & instant gratification.

recycle & reroll another disposable alt to gank with.


I can prove ya wrong on the first two and the 3rd thing is an exploit that you shouldn't do...and yeah I've ganked some dude's venture just for fun. With bounties covering most of the costs for ships, killing pods in high sec has become somewhat profitable when the right kind of dummy comes along.

-10 Flashy Red doesn't mean you can't go to high sec it just means you can't stay in one place very long or the regular cops will kill you (NOT Concord). With some bookmarks it's very easy to just avoid them until a target pops up.
Kelduum Revaan
The Ebon Hawk
#53 - 2012-12-14 07:14:56 UTC
Choi Baedal wrote:
Did anyone actually figure out exactly what happen in the end? No word from OP on how the heck he got attacked in hi-sec. He didn't say it was a can or anything. Seems extremely fishy. I mean it has to be a serious lack of understanding on OPs part to continually get blown up. Do missions really require a can?

One scenario (and most common) would be that the 'ganker' decided to steal loot, and somehow the OP thought it would be a good idea to shoot the other thing in the mission which didn't look like the others. Twice.

And then eject from his ship to "avoid losing it". Twice.

Choi Baedal wrote:
how many times can OP fall for the same trick?

Apparently at least twice.


OP is either excessively stupid (so such an extent that E-UNI won't be able to help him), or very bad at trolling.
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