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To CCP: If OGB is being removed Is there going to be a SP refund?

Author
Ranger 1
Ranger Corp
Vae. Victis.
#61 - 2012-12-12 19:01:12 UTC  |  Edited by: Ranger 1
ashley Eoner wrote:
baltec1 wrote:
ashley Eoner wrote:
Well guess it sucks to be the newbies that will no longer get orca buffs from me.

Fits right in line with the fact that newbies are no longer able to tag along when I'm doing level four missions (constant ship replacement isn't worth it).

Why do you keep the orca off grid?

Because I don't want them mining under my fleet? I give buffs as a reward for miners leaving a field to me or to newbies that happen to be in system.


Quote:
Alternatively you could show your newbie how not to needlessly die all the time. Blink
What am I supposed to tell them to do when they arrive on grid and I'm dealing with ANOTHER full room pull because of the dumb AI and 6 or 12 frigates decide to nuke the newbie? The only real solution is to have them sit of to the side for most of the battle in which case I'd be better off just giving them money then letting them leach. Since frankly it's not worth my time to try to swat the frigates first.

Wow, really?

I don't suppose you've considered having them kite the frigates to keep them off of you (or your drones as the case may be), and when they are of sufficient skill actually isolate and kill them for you.

Or while they are kiting you kill the frigates on him and have the noob start looting the field for you (thus saving you time), or contribule what firepower or EW they can to your targets.

Or any one of several other options that are at your disposal if you actually think about it for a moment or two.

By the way, the full room aggo bug has either been fixed or is about to be.

View the latest EVE Online developments and other game related news and gameplay by visiting Ranger 1 Presents: Virtual Realms.

baltec1
Bat Country
Pandemic Horde
#62 - 2012-12-12 19:04:11 UTC
Buhhdust Princess wrote:
As many people who actually play this game have pointed out already. Off grid boosters helps smaller gangs/alliances fight the blobs, and also who says the t3s arent at risk? If you think that you're clearly dumb because you don't know what a Probe launcher does, they aren't just for scanning plexes down you know kids.

I see you dont read threads past the tital so I shall say it again. My battleship cant be probed down so a cruiser is not going to be caught.
Staten Island
Diversity 101
Domain Research and Mining Inst.
#63 - 2012-12-12 19:04:24 UTC
Could someone be kind enough to link the CCP post regarding the off grid boosting nerf that the OP is talking about -- or is this just another "OMG I am going to slit my wrists" post if ccp does xyz sort of thing?
Ranger 1
Ranger Corp
Vae. Victis.
#64 - 2012-12-12 19:07:04 UTC
Buhhdust Princess wrote:
As many people who actually play this game have pointed out already. Off grid boosters helps smaller gangs/alliances fight the blobs, and also who says the t3s arent at risk? If you think that you're clearly dumb because you don't know what a Probe launcher does, they aren't just for scanning plexes down you know kids.

Conversely, it has been pointed out that the same tools are available to the blobs, which can actually put more boosting ships on the job than your small gang.

As far as probing, boosting T3's are often safely in a POS or contantly on the move which makes that whole tactic fairly problematic.

But keep on putting up strawman arguments to try to justify a riskless PVP role for T3's if it makes you feel better.

View the latest EVE Online developments and other game related news and gameplay by visiting Ranger 1 Presents: Virtual Realms.

ashley Eoner
#65 - 2012-12-12 19:07:05 UTC  |  Edited by: ashley Eoner
Ranger 1 wrote:
ashley Eoner wrote:
baltec1 wrote:
ashley Eoner wrote:
Well guess it sucks to be the newbies that will no longer get orca buffs from me.

Fits right in line with the fact that newbies are no longer able to tag along when I'm doing level four missions (constant ship replacement isn't worth it).

Why do you keep the orca off grid?

Because I don't want them mining under my fleet? I give buffs as a reward for miners leaving a field to me or to newbies that happen to be in system.


Quote:
Alternatively you could show your newbie how not to needlessly die all the time. Blink
What am I supposed to tell them to do when they arrive on grid and I'm dealing with ANOTHER full room pull because of the dumb AI and 6 or 12 frigates decide to nuke the newbie? The only real solution is to have them sit of to the side for most of the battle in which case I'd be better off just giving them money then letting them leach. Since frankly it's not worth my time to try to swat the frigates first.

Wow, really?

I don't suppose you've considered having them kite the frigates to keep them off of you (or your drones as the case may be), and when they are of sufficient skill actually isolate and kill them for you.

Or while they are kiting you kill the frigates on him and have the noob start looting the field for you (thus saving you time), or contribule what firepower or EW they can to your targets.

Or any one of several other options that are at your disposal if you actually think about it for a moment or two.

By the way, the full room aggo bug has either been fixed or is about to be.
HAHa kite the NPCs that's hilarious thanks..

"Don't worry newbie my cruise missiles and large energy turrets will surely hit the frigates killing you.... eventually maybe"...

The fact that you think the full room aggro is fixed pretty much sums up your misguided assumptions.
Berendas
Ascendant Operations
#66 - 2012-12-12 19:08:20 UTC
Staten Island wrote:
Could someone be kind enough to link the CCP post regarding the off grid boosting nerf that the OP is talking about -- or is this just another "OMG I am going to slit my wrists" post if ccp does xyz sort of thing?


The potential changes are discussed at the end of this dev blog.
Miss Piggy
Doomheim
#67 - 2012-12-12 19:08:47 UTC
Ifly Uwalk wrote:
Off-grid boosters should stay off-grid.

Gang links should be unable to be activated inside a POS shield.

I just don't see why something need to be completely nerfed into the ground.



Invariably because of the collective whining of the majority of the sad sacs in this thread who prefer to
play eve like a first person shooter. Other traits they are inflicted with....

"i want it now"
"if he has it i want it even if i have not skilled for it"
"and if i can't have it he can't have it even if he has skilled for it"

The concept that people put a lot of planning into their specialized characters is a concept as foreign as said
whiners getting off their invariably fat arses and working for a living etc etc etc.

Small gangs are by definition have a finite amount of like minded individuals who play the game in a certain way.
They are by definition likely to have specialized characters performing important roles in the gang and just so happens
I have a (dual box) maxed out leadership character which is skilled purely for gang links in a t3 not a command ship lvl 5
skill set.

Oh but skill a command ship you say...ok not a problem at the moment but what happens when there are 4 racial
bc skills to train ? lots more sp to skill of course.

cccp at the end of the day could not give a crap as more sp trained means more monthly subs.

What irks people is blah blah blah adapt adapt and blah blah blah but it is cccp moving the goal posts time and time again
invariably nothing more than to keep the sp train a rolling more subs more subs.
Darenthul
Anstard Armory Inc.
#68 - 2012-12-12 19:10:07 UTC
Berendas wrote:
Staten Island wrote:
Could someone be kind enough to link the CCP post regarding the off grid boosting nerf that the OP is talking about -- or is this just another "OMG I am going to slit my wrists" post if ccp does xyz sort of thing?


The potential changes are discussed at the end of this dev blog.



And for the particularly lazy.

CCP wrote:
As a side note, as we announced a while ago, we are not pleased by having Warfare Links work outside the battlefield zone, and will be investigating options to move them on grid. Command and Tech3 ships providing that much of an advantage should commit to an engagement instead of being safely parked inside a POS bubble.

"I find mining to be an incredibly relaxing thing to do after work. It's like fishing without waking up early. Or cold. But the beer, the beer is the same." - arramdaywalker

Darenthul
Anstard Armory Inc.
#69 - 2012-12-12 19:11:50 UTC
Why is it the same people who shed tears about high-sec being too safe are now shedding tears because their "safer than high-sec" ships are now forced into combat to partake in combat?

My only fear is what this means for the Rorqual, the thing is already annoying enough to use.

"I find mining to be an incredibly relaxing thing to do after work. It's like fishing without waking up early. Or cold. But the beer, the beer is the same." - arramdaywalker

Natsett Amuinn
Caldari Provisions
Caldari State
#70 - 2012-12-12 19:14:34 UTC
Yeah, I don't get it.

CCP could at least make it so that you can boost on grid. How stupid of them to change things without giving any alternative means of using the skills you trai.....

Oh, wait...
Ranger 1
Ranger Corp
Vae. Victis.
#71 - 2012-12-12 19:16:55 UTC
Quote:
HAHa kite the NPCs that's hilarious thanks..

"Don't worry newbie my cruise missiles and large energy turrets will surely hit the frigates killing you.... eventually maybe"...

The fact that you think the full room aggro is fixed pretty much sums up your misguided assumptions.


Well, at least now we know you are simply trolling the thread... as you can not possibly be that inept and uninformed.

View the latest EVE Online developments and other game related news and gameplay by visiting Ranger 1 Presents: Virtual Realms.

baltec1
Bat Country
Pandemic Horde
#72 - 2012-12-12 19:18:35 UTC
Darenthul wrote:
Why is it the same people who shed tears about high-sec being too safe are now shedding tears because their "safer than high-sec" ships are now forced into combat to partake in combat?

My only fear is what this means for the Rorqual, the thing is already annoying enough to use.

Its not the same people.
ashley Eoner
#73 - 2012-12-12 19:21:38 UTC
Darenthul wrote:
Why is it the same people who shed tears about high-sec being too safe are now shedding tears because their "safer than high-sec" ships are now forced into combat to partake in combat?

My only fear is what this means for the Rorqual, the thing is already annoying enough to use.
Indeed the Rorqual is unfortunate collateral damage as a result of this change :(





Quote:
Well, at least now we know you are simply trolling the thread... as you can not possibly be that inept and uninformed.
Trolololol some more while you're at it..
Thor Kerrigan
Guardians of Asceticism
#74 - 2012-12-12 19:27:22 UTC
Because grids are so small, expanding 300 km in any direction, and OGBs will now somehow warp to zero every single time. Falcons too apparently. Right, into the garbage. Roll
Xpaulusx
Naari LLC
#75 - 2012-12-12 19:33:00 UTC
Gotta laugh at the offgrid "boosting is cheating" excuse. Are we attempting to inject ethics and fair play into a gaming community that absolutely abhors equal terms & fair play and a Gaming Company that encourages scamming others, plays favorites with certain alliances and such? CCP do me a favor and atleat let me know what skills not to train for next time P.

......................................................

Ranger 1
Ranger Corp
Vae. Victis.
#76 - 2012-12-12 19:34:54 UTC  |  Edited by: Ranger 1
Xpaulusx wrote:
Gotta laugh at the offgrid "boosting is cheating" excuse. Are we attempting to inject ethics and fair play into a gaming community that absolutely abhors equal terms & fair play and a Gaming Company that encourages scamming others, plays favorites with certain alliances and such? CCP do me a favor and atleat let me know what skills not to train for next time P.

I don't recall anyone saying that offgrid boosting is cheating, but I've heard a lot of folks saying that it's a very poor game mechanic.

Also, if you are going to throw around accusations of favoritism you'd be wise to be prepared to provide proof instead of simply opinion.

View the latest EVE Online developments and other game related news and gameplay by visiting Ranger 1 Presents: Virtual Realms.

mechtech
Ice Liberation Army
#77 - 2012-12-12 19:36:29 UTC
I think all of the cards affecting the game should be on the table, and CCP has shown that they agree (cap ship changes, etc).

Risk vs Reward and all that...
Mag's
Azn Empire
#78 - 2012-12-12 19:37:52 UTC  |  Edited by: Mag's
Xpaulusx wrote:
Gotta laugh at the offgrid "boosting is cheating" excuse.
That excuse, is just a part of their arsenal. They also don't think you should violence people boats, even if the game allows such things. Just because you can, doesn't mean you should apparently.

It must be great playing chess with these types. Lol

Destination SkillQueue:- It's like assuming the Lions will ignore you in the Savannah, if you're small, fat and look helpless.

Mag's
Azn Empire
#79 - 2012-12-12 19:39:12 UTC
Ranger 1 wrote:
Xpaulusx wrote:
Gotta laugh at the offgrid "boosting is cheating" excuse.

I don't recall anyone saying that offgrid boosting is cheating, but I've heard a lot of folks saying that it's a very poor game mechanic.
Linkage

Destination SkillQueue:- It's like assuming the Lions will ignore you in the Savannah, if you're small, fat and look helpless.

Mistah Ewedynao
Ice Axe Psycho Killers
#80 - 2012-12-12 19:44:46 UTC
Off grid boosting?????

You mean I trained Command ships to V for naught!

Shocked

Nerf Goons

Nuke em from orbit....it's the only way to be sure.