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Dev blog: Brains! NOM NOM!

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Author
vasuul
BLUE M00N Fetish Group
#1001 - 2012-12-11 14:08:34 UTC
CCP FOXFOUR

How about that soon update on the situation ????????????????


YoYo NickyYo
Doomheim
#1002 - 2012-12-11 16:49:02 UTC
vasuul wrote:
CCP FOXFOUR

How about that soon update on the situation ????????????????





It's a feature......Big smile


This is not the first time CCP has introduced a stealth nerf to a racial class. Even if they fix it, it will still be sleeper AI, and you will not be able to afk a drone boat in L4's.....


I am not, nor will I ever be...Nicky Yo.... The question you should ask is.....When will they release the NICKY!

Mund Richard
#1003 - 2012-12-11 17:28:57 UTC
YoYo NickyYo wrote:
This is not the first time CCP has introduced a stealth nerf to a racial class. Even if they fix it, it will still be sleeper AI, and you will not be able to afk a drone boat in L4's.....

According to Fox, yes you will! :o

As long as they don't radically change on the sleper-like AI...

"We want PvE activities to require active participation and mirror PvP more closely." Stacking penalty for NPC EWAR then? Lock range under 9km from over 100 in a BS is not fun. Nor is two NPC web drones making me crawl 10m/s. PvP SW-900 x5: 75m/s.

Rengerel en Distel
#1004 - 2012-12-11 17:49:23 UTC
YoYo NickyYo wrote:
vasuul wrote:
CCP FOXFOUR

How about that soon update on the situation ????????????????





It's a feature......Big smile


This is not the first time CCP has introduced a stealth nerf to a racial class. Even if they fix it, it will still be sleeper AI, and you will not be able to afk a drone boat in L4's.....



AFKing in a RR sentry domi is the one playstyle that wasn't effected by the change. If you're going to comment, should at least have some vague idea of what you're talking about.

With the increase in shiptoasting, the Report timer needs to be shortened.

James Amril-Kesh
Viziam
Amarr Empire
#1005 - 2012-12-11 17:55:32 UTC
Actually... AFKing in a RR sentry domi should be easier seeing as your local reps won't take as much beating as they would have before the change.

Enjoying the rain today? ;)

Mund Richard
#1006 - 2012-12-11 17:58:55 UTC
James Amril-Kesh wrote:
Actually... AFKing in a RR sentry domi should be easier seeing as your local reps won't take as much beating as they would have before the change.

That's the lesser part, the better is that even if a wave aims at your drones, your remote rep will taunt from them Roll
Even better, if you web your own sentries, that will even more! Roll

"We want PvE activities to require active participation and mirror PvP more closely." Stacking penalty for NPC EWAR then? Lock range under 9km from over 100 in a BS is not fun. Nor is two NPC web drones making me crawl 10m/s. PvP SW-900 x5: 75m/s.

Solutio Letum
The Scope
Gallente Federation
#1007 - 2012-12-11 18:26:40 UTC
Mund Richard wrote:
James Amril-Kesh wrote:
Actually... AFKing in a RR sentry domi should be easier seeing as your local reps won't take as much beating as they would have before the change.

That's the lesser part, the better is that even if a wave aims at your drones, your remote rep will taunt from them Roll
Even better, if you web your own sentries, that will even more! Roll


that is not how aggro works, they will try to kill you because you are repairing them thats true but if they try to kill you and you are not going down in armor they will switch back to your drones until they get a good alpha or switch back to you until your armor goes down, if there is a drone that takes more damage they will try it before you...

so in other words not only because you repair anything youll get aggro, because you can or are repairing the target they are trying to kill from what i tested, if you let a BS slowly go down they will keep on it until they see it go up or see another target they are also shooting at go down quicker

now that migth not all be 100% true but i tested it with 3 T1 logis and one BS, and seemed to work that way now i did notice that they kept trying to kill my strongest logistic ships or try to kill the BS that was shooting them, they would totally forget about the weakest reps after trying him a few times.... even tho he had the weakest resistance really... now what i dont like is that they are not smart enougth to neut the logi and shoot the thing its repairing, what would be smart
Mund Richard
#1008 - 2012-12-11 18:36:50 UTC
Solutio Letum wrote:
that is not how aggro works, they will try to kill you because you are repairing them thats true but if they try to kill you and you are not going down in armor they will switch back to your drones until they get a good alpha or switch back to you until your armor goes down, if there is a drone that takes more damage they will try it before you...

so in other words not only because you repair anything youll get aggro, because you can or are repairing the target they are trying to kill from what i tested, if you let a BS slowly go down they will keep on it until they see it go up or see another target they are also shooting at go down quicker

now that migth not all be 100% true but i tested it with 3 T1 logis and one BS, and seemed to work that way now i did notice that they kept trying to kill my strongest logistic ships or try to kill the BS that was shooting them, they would totally forget about the weakest reps after trying him a few times.... even tho he had the weakest resistance really... now what i dont like is that they are not smart enougth to neut the logi and shoot the thing its repairing, what would be smart

Our experiances differ apparently, I only had my sentries attacked once, and I believe it was when I had the EWAR/reps off.
But since I do not AFK, noticed in time, scooped to drone bay, and everything went fine afterwards.

"We want PvE activities to require active participation and mirror PvP more closely." Stacking penalty for NPC EWAR then? Lock range under 9km from over 100 in a BS is not fun. Nor is two NPC web drones making me crawl 10m/s. PvP SW-900 x5: 75m/s.

Solutio Letum
The Scope
Gallente Federation
#1009 - 2012-12-11 18:47:32 UTC
Mund Richard wrote:

Our experiances differ apparently, I only had my sentries attacked once, and I believe it was when I had the EWAR/reps off.
But since I do not AFK, noticed in time, scooped to drone bay, and everything went fine afterwards.


ok i did hear about sentry drones being way less aggro intensive, i was just pointing out player aggression not specifically drones, i think they might be mapped out differently... so then drones are less agresed
Mund Richard
#1010 - 2012-12-11 19:13:25 UTC
Solutio Letum wrote:
ok i did hear about sentry drones being way less aggro intensive, i was just pointing out player aggression not specifically drones, i think they might be mapped out differently... so then drones are less agresed

Plus I went with battleships only, that may be a key difference as well

"We want PvE activities to require active participation and mirror PvP more closely." Stacking penalty for NPC EWAR then? Lock range under 9km from over 100 in a BS is not fun. Nor is two NPC web drones making me crawl 10m/s. PvP SW-900 x5: 75m/s.

vasuul
BLUE M00N Fetish Group
#1011 - 2012-12-11 23:34:27 UTC
Rengerel en Distel wrote:
YoYo NickyYo wrote:
vasuul wrote:
CCP FOXFOUR

How about that soon update on the situation ????????????????





It's a feature......Big smile


This is not the first time CCP has introduced a stealth nerf to a racial class. Even if they fix it, it will still be sleeper AI, and you will not be able to afk a drone boat in L4's.....



AFKing in a RR sentry domi is the one playstyle that wasn't effected by the change. If you're going to comment, should at least have some vague idea of what you're talking about.


People i am referring to the whole room aggro a,s well as the drones issue all of which CCP Veritas and CCP FoxFour
both agreed and admitted were issues that needed fixed

and i don't afk missions anyways drones for me have one purpose Kill those lousy webbing and warp scramming frigs
although they are dumb enough to forget the frigs and head for a cruiser every once in a while and i have to kick em in the cpu and put em back on the right target

Still if there are bugs then they need to be addressed

if an update of the situation is said to be coming soon, than it should come soon
not a week of ,no word no comment, and utter silence

As i put in another post if someone has flesh eating bacteria eating off their leg
and you don't Do you think a doctor should try to cure that person ??? or can they just leave it alone because it does not affect you ?????

telling me your life is fine and grand , does not help the situation



wolftin21
#1012 - 2012-12-12 01:27:35 UTC
Solutio Letum wrote:
wolftin21 wrote:
SO how are we (drone boats) are suppose to make isk? if we wanted to fight npc with Sleep AI we would go into a wh but come on, whos the id10t that suggested sleeper ai to normal npc rats? CCP really screwed us on this patch. but heres an idea roll back to the normal npc ai and KEEP it that way and never add sleep ai to them, thats what worm holes are for.someone really wants to see more that 5k in subs to go down the drain.


drone boats has the gallente "dominix" now use proper fittings, fit it with blasters and keep your drones around you or close enougth, just pick em up when you need to.. works really well, if you wanna snipe then get some sentry's the only time you should be hanging your drones farther is because you need to like whne you kill ligther units and need to take light drones. they go fast enougth its not a worry

also to note, i made countless level4 and 5 since the patch and my drones be rally got scratch.... why do pple say there drones are getting all killed... poor little things!!>? i mean i know how hard it can be vs Sleepers but... these level4 dont even care much about drones. although i can tell you how much they HATE logistics, though if you have 2 on grid its impossible for them to do anything....




Only noobs run empire mission, I am talking about in 0.0, npc changing targets come on whos bright idea was that, npc's was fine the way they where, like I stated why would people want to fight npc's with sleeper ai's when if they wanted to sleepers they would just to go a wh and fight them their but, bringing the sleeper AI out side of the worm hole is dumb and who ever bright idea for that needs to be slaped!.
Mund Richard
#1013 - 2012-12-12 02:18:03 UTC  |  Edited by: Mund Richard
wolftin21 wrote:
Only noobs run empire mission, I am talking about in 0.0, npc changing targets come on whos bright idea was that, npc's was fine the way they where, like I stated why would people want to fight npc's with sleeper ai's when if they wanted to sleepers they would just to go a wh and fight them their

And that is why one of the main focuses of the new AI change discussion is hisec missions.
As, like you said, anyone not in hisec, can already go and live in a WH. Or run incursions, even in HiSec.

The changing targets idea is not bad to be fair.
It's the changing targets AI without re-designing the content for it, that stings.
And the drone interface.
And the bugs.
Oh all those bugs, features and interesting (un)intended side-effects...

"We want PvE activities to require active participation and mirror PvP more closely." Stacking penalty for NPC EWAR then? Lock range under 9km from over 100 in a BS is not fun. Nor is two NPC web drones making me crawl 10m/s. PvP SW-900 x5: 75m/s.

vasuul
BLUE M00N Fetish Group
#1014 - 2012-12-12 11:33:37 UTC
As of today's patch :



NPCs will now respect their authored threat ranges so the full room will not aggro a player on entering the dungeon.
Corrected the chance percentage that an enemy NPC will use tracking disruption on a player's ship.

Big smile
Rory Ian
Caldari Provisions
Caldari State
#1015 - 2012-12-12 12:33:24 UTC
vasuul wrote:
As of today's patch :



NPCs will now respect their authored threat ranges so the full room will not aggro a player on entering the dungeon.
Corrected the chance percentage that an enemy NPC will use tracking disruption on a player's ship.

Big smile


Can anyone confirm that its actually working as planned now?
vasuul
BLUE M00N Fetish Group
#1016 - 2012-12-12 16:56:43 UTC
Rory Ian wrote:
vasuul wrote:
As of today's patch :



NPCs will now respect their authored threat ranges so the full room will not aggro a player on entering the dungeon.
Corrected the chance percentage that an enemy NPC will use tracking disruption on a player's ship.

Big smile


Can anyone confirm that its actually working as planned now?



LOL go try it, if you get killed let us know P
Rory Ian
Caldari Provisions
Caldari State
#1017 - 2012-12-13 02:02:05 UTC
vasuul wrote:
Rory Ian wrote:
vasuul wrote:
As of today's patch :



NPCs will now respect their authored threat ranges so the full room will not aggro a player on entering the dungeon.
Corrected the chance percentage that an enemy NPC will use tracking disruption on a player's ship.

Big smile


Can anyone confirm that its actually working as planned now?



LOL go try it, if you get killed let us know P


Of course being the mean little carebear that I am I would totally say its fixed and alright even if I did get killed Twisted
vasuul
BLUE M00N Fetish Group
#1018 - 2012-12-13 23:58:37 UTC
Rory Ian wrote:
vasuul wrote:
Rory Ian wrote:
vasuul wrote:
As of today's patch :



NPCs will now respect their authored threat ranges so the full room will not aggro a player on entering the dungeon.
Corrected the chance percentage that an enemy NPC will use tracking disruption on a player's ship.

Big smile


Can anyone confirm that its actually working as planned now?



LOL go try it, if you get killed let us know P


Of course being the mean little care bear that I am I would totally say its fixed and alright even if I did get killed Twisted


my understanding from other is the drone hatred is still very high but the whole room aggro is gone
of course i am the cautious and mean care-bear who waits to see if others die, before diving back in

so eh right there with ya Big smile
Rengerel en Distel
#1019 - 2012-12-14 19:17:54 UTC
https://forums.eveonline.com/default.aspx?g=posts&t=182826&find=unread

If you're concerned about drone hate, i'd recommend jumping on and helping them test it.

With the increase in shiptoasting, the Report timer needs to be shortened.

Adigard
RubberDuckies
#1020 - 2012-12-14 23:53:29 UTC  |  Edited by: Adigard
Rengerel en Distel wrote:
https://forums.eveonline.com/default.aspx?g=posts&t=182826&find=unread

If you're concerned about drone hate, i'd recommend jumping on and helping them test it.


To be fair, CCP does have 80'ish pages of complaints and quite a lot of wasted player effort in testing during previous waves... But I have more faith in CCP Fozzie than CCP FoxFour.