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In your opinion what do you think draws players away,

Author
Commander Ted
Caldari Provisions
Caldari State
#81 - 2012-12-11 16:40:34 UTC
Kitty Bear wrote:
Joseph Dreadloch wrote:
EVE Online is the whiskey to World of Warcraft's Budweiser.


nope Eve-Online = Marmite
other games = Jam


Marmite is an evil substance and only fools eat it.

https://forums.eveonline.com/default.aspx?g=posts&t=174097 Separate all 4 empires in eve with lowsec.

TheBlueMonkey
Center for Advanced Studies
Gallente Federation
#82 - 2012-12-11 16:40:58 UTC
Commander Ted wrote:
For one thing the pve is mind numbingly boring to most people and obviously not worth a monthly subscription let alone a free to play title. Secondly, when trying to get a 3 day old noob to tackle in pvp they are clueless and have no idea what is going on. You could be waiting around 20 minutes to kill one dude or just instantly be vaporized for some arcane reason. Then in a fleet you are not allowed to talk while you listen to orders that make little sense to someone who is new to the game.

The sci fi aspect is what got my through the first few weeks.


Not one for asking questions then?

A noob that's thrown into a tackle frigate and has no idea what's going on is a failing of the corp for not explaining and a failing on the noob for not asking.

Same goes for in fleet, a good FC will let the fleet know everything they need to know and a really good one will have someone in fleet (not the FC) have a convo open for the noobs to ask questions and explain what's going on.
Commander Ted
Caldari Provisions
Caldari State
#83 - 2012-12-11 16:45:56 UTC  |  Edited by: Commander Ted
TheBlueMonkey wrote:


Not one for asking questions then?

A noob that's thrown into a tackle frigate and has no idea what's going on is a failing of the corp for not explaining and a failing on the noob for not asking.

Same goes for in fleet, a good FC will let the fleet know everything they need to know and a really good one will have someone in fleet (not the FC) have a convo open for the noobs to ask questions and explain what's going on.


Lot of stuff to explain to them, and if they **** up then they have to go all the way back to station, fit up a new ship which may take awhile, and then go back. Not to mention these guys just learned how to target and double click to move around, and now you expect them to keep up transversal, watch out how fast the other guy is going, evade drones, not get sling shotted into scram/web range, etc?

Then you expect the FC to explain everything in one op to a little nublet who may not know where he is, what killing this guy will get him, who they are fighting, how exactly he is supposed to die, what the other ships can do or how big they are, all the terminology, etc.

Not very much instant gratification for a game in which its goal you may or may not understand.

https://forums.eveonline.com/default.aspx?g=posts&t=174097 Separate all 4 empires in eve with lowsec.

Natsett Amuinn
Caldari Provisions
Caldari State
#84 - 2012-12-11 16:50:29 UTC  |  Edited by: Natsett Amuinn
Michael Heineken wrote:
Extremely long skill training times and the disparity between new and veteran players in regards to wealth. Just like in RL, a few control the majority of the wealth in eve while the rest struggle. Such is life lol.

Thank you for proving my point.
Natsett Amuinn wrote:
And the misconseption that is spread by bad community members that you need to play for 6 months to a year to be "competetive".


PS: You know why I know this is nonsense, because it didn't take me 6 months to be able to turn my industrial work into 1 billion isk worth of transactions a day.

Yeah, those guys with 100m SP sure make my EVE life miserable. Roll
Commander Ted
Caldari Provisions
Caldari State
#85 - 2012-12-11 16:50:58 UTC
Jenn aSide wrote:
The Op doesn't ask the underlying question of "why should anyone care?". Eve is a unique, hard core niche spaceship game that (at least until recently Oops )skewed away from the common themes and ways of other games , even other MMOs.

Other MMOs hold your hand, tell you you are special, you deserve the best and you're just like everyone else, entitled to the same rights and freedoms regardless of when you started, or what you like.

EVE tells you you are a scrub and everything you own can go poof just like that, throws you in the deep end and says "sink or swim", gives you a half assed new player/tutorial experience which is akin to giving anew soldier 1 week of boot camp then shipping him off the Afghanistan and expecting him to not only live, but come back with 2 Medals of Honor, and laughs at you when your ships explode over and over and over and over again.

I prefer EVE, even if that makes me crazy compared to must human beings. Screw em if they leave before subbing so long as eEVe has enough population to keep going/being profitable for CCP, more Serpentis Rats for me.



Because if nobody else plays they the ONLY thing you can do is just keep on ratting.

https://forums.eveonline.com/default.aspx?g=posts&t=174097 Separate all 4 empires in eve with lowsec.

Jenn aSide
Worthless Carebears
The Initiative.
#86 - 2012-12-11 16:54:15 UTC
Commander Ted wrote:
Jenn aSide wrote:
The Op doesn't ask the underlying question of "why should anyone care?". Eve is a unique, hard core niche spaceship game that (at least until recently Oops )skewed away from the common themes and ways of other games , even other MMOs.

Other MMOs hold your hand, tell you you are special, you deserve the best and you're just like everyone else, entitled to the same rights and freedoms regardless of when you started, or what you like.

EVE tells you you are a scrub and everything you own can go poof just like that, throws you in the deep end and says "sink or swim", gives you a half assed new player/tutorial experience which is akin to giving anew soldier 1 week of boot camp then shipping him off the Afghanistan and expecting him to not only live, but come back with 2 Medals of Honor, and laughs at you when your ships explode over and over and over and over again.

I prefer EVE, even if that makes me crazy compared to must human beings. Screw em if they leave before subbing so long as eEVe has enough population to keep going/being profitable for CCP, more Serpentis Rats for me.



Because if nobody else plays they the ONLY thing you can do is just keep on ratting.


As a professional ratter I approve of that consequence lol.

but maybe let me underline the part you missed.

Quote:
Screw em if they leave before subbing so long as EVE has enough population to keep going/being profitable for CCP, more Serpentis Rats for me
Hellios Hellrain
Royal Amarr Institute
Amarr Empire
#87 - 2012-12-11 17:04:45 UTC
Well frankly to be honest i think if most people cold just click on a ship they like hit train alot more people would stick around. My account is over 6 years old i played a week the fist time, then came back played another about 3 years ago and eh came back with a friend a few days ago.

The big thing that puts me of is buying some thing you spent ages training for only to find that wow hay i cant use the ammo for this weapon ! i have to spend a week skill training up for that to. /cancel account. The friend im playing with is a bit lost in regards to all these skills needed we just wanted to out do some stuff but in reality we cant because it would take weeks to be able to any of that and all for the pleasure of paying a monthly sub to do nothing till we can do something.
Ezra Tair
Doomheim
#88 - 2012-12-11 17:11:48 UTC
The meta-gamming that goes on.
Inquisitor Kitchner
The Executives
#89 - 2012-12-11 17:12:54 UTC
I kept unsubbing every now and again until I got involved in null sec PvP. Now I'm here to stay.

"If an injury has to be done to a man it should be so severe that his vengeance need not be feared." - Niccolo Machiavelli

Karrde Belarr
Critical Horizon
#90 - 2012-12-11 17:29:58 UTC  |  Edited by: Karrde Belarr
La Volpe DaFlorence wrote:
Karrde Belarr wrote:
More exciting games that give them more gratification right off the bat. That or the learning curve. But I find the learning curve tends more to keep players out than "draw them away". First time I played the game I gave up in 1 day because the 2007 UI overwhelmed me and I had no idea what the frak was going on. In 2008 I tried again, got picked up by a corp who showed me the ropes, and while I haven't been able to keep a steady sub I loved it ever since.


Who needs instant gratification? Hard work matters.


I'm not saying this applied to me, but some people want it. If they don't get it quickly enough in Eve, they leave for something that gives it to them more quickly. They just find that it's not the game for them. This isn't necessarily bad, but it's something that draws players away. Maybe I should just change it to "quicker gratification elsewhere". It doesn't apply to me, and I love Eve and the hard work that results in awesome returns and successes. Some people... don't. And drop out. Meh, oh well.

For myself, like an above poster, I was not consistently subbed until I got into nullsec PvP. Or consistent PvP in general. Hi-sec life gets so godawful boring and pointless eventually.
Imports Plus
Doomheim
#91 - 2012-12-11 17:32:36 UTC
xxVastorxx wrote:
Topic title.
in your opinion what do you think draws players that first start out away from subbing their accounts ?


Endgame, epics, phat lewtz, l33t raid guilds, pwning nubs and BOOM HEADSHOT!!!

Good riddance
Jenn aSide
Worthless Carebears
The Initiative.
#92 - 2012-12-11 17:33:38 UTC
Hellios Hellrain wrote:
Well frankly to be honest i think if most people cold just click on a ship they like hit train alot more people would stick around. My account is over 6 years old i played a week the fist time, then came back played another about 3 years ago and eh came back with a friend a few days ago.

The big thing that puts me of is buying some thing you spent ages training for only to find that wow hay i cant use the ammo for this weapon ! i have to spend a week skill training up for that to. /cancel account. The friend im playing with is a bit lost in regards to all these skills needed we just wanted to out do some stuff but in reality we cant because it would take weeks to be able to any of that and all for the pleasure of paying a monthly sub to do nothing till we can do something.


The beauty of EVE is finding ways around those kinds of road blocks (ie, i can't use what I want to, what can I do as a substitute). EVE is about problem solving, not just flying space ships and shooting.

If you don't like that kind of problem solving activity and "just want to have fun", EVE is the wrong game. you're playing Chess against a super computer when all your really want is a quick game of Checkers.
Father Void
Sebiestor Tribe
Minmatar Republic
#93 - 2012-12-11 18:07:48 UTC
As an industrialist its this Math (rough - leave your calculators alone):

If I mine for an hour I can make roughly 15-25m Isk. If I work for one hour at 7/11 I can make let's say 20 bucks. I then buy one Plex. In the same amount of time I just made 560m isk. So to make the same amount I would need to mine roughly 22 hours. OK so for my time investment mining doesn't seem like a good investment. Sure you're in game chatting to your corp and maybe remote shopping.

So I then ask myself what are my goals in the game. Setup a POS? Why to makes stuff or research? Again I can afford the plex so Isk doesn't seem like a good goal. So mining, manufacturing and research all become less valuable to me as a goal. I tend to have a standing statement for new players and myself

'If you had 5 billion isk all the time what would you do in EVE.' If you can answer that you'll find out what your EVE goals really are.

Now I understand that not everyone can afford 4 Plex a pay check and I applaud those that have built up a fortune through sweat and tears (even other peoples tears). I'm simply saying for me I don't see the value in logging in every nigt to mine for countless hours. I'd rather burn some real world time/money to save time in EVE.

So when I do leave it's because I've lost sight of my goal or the social aspect has gone sour. Goals that do keep me going are:
* Assisting my Corp in a goal (move to null sec, recruit, lets build a capital)
* Help new players with start up capital and training in EVE basics
* Setup in a WH for some scare ass complex running
* Faction warfare seems interesting
* Incursion seems daunting but its a goal
* Toying with the idea of start my own corp (again, and again)
* Getting better at PvP (good god I suck)

I'd love to hear some other goals!




Conrad Makbure
Center for Advanced Studies
Gallente Federation
#94 - 2012-12-11 18:16:55 UTC  |  Edited by: Conrad Makbure
The game tends to get boring moreso after playing for a bit; there hasn't been any new content added for a long time and it's the same old stuff from way back when. We've seen features added, not content. Waiting on skills to queue up and finish can use an update. People take longer breaks more frequently and then come back for shorter amounts of time, if they do come back, great, if they don't they don't.

Let the MMO market decide EVE's success and fate.
Fowler
Aliastra
Gallente Federation
#95 - 2012-12-11 18:17:18 UTC
Well i can relay what some of my friends thought.

The biggest reason for stopping to play the game is the denial of gameplay.

It's not hard to understand that some folks have a set mind on how they want to play a game.
Once that is set and you as a player deny that person his/her gameplay choice then there's no point in logging on again.

Although this was some time ago, they had a hard time grasping how little the consequences are for comitting a crime in hisec.
Basically, the only player loosing is allways the player getting ganked.

Be it camped in station, gate camps, suicidal attacks while doing missions etc.
All of theese leads to a form of denial of gameplay. I find this quite unique in EvE.

I think some of the terminology is confusing to some players.
Like the phrase hi security. It leads to believe you're in safe space. That's something different and doesn't exist in EvE.
Not everyone can accept that, especially if you haven't learned how to manage your own economy and you loose that Battleship you can't really afford to replace.

Those few that tried out to be pvp combat pilots got sick of never beeing able to get a fair fight.
It was eighter ganking or beeing ganked. Nothting else seemed to exist for them.
The idea of a sandbox sounded great but in reality you're have to be in a somewhat large corp to achieve anything. Now adays, that's barely possible in an alliance. You have to be in a power block of some sort.

Gamers will allways look for an edge to get the upperhand on your opponent.
EvE had an interesting development when it came to 0.0 warfare.
Super Capitals.

Realising their potential in great numbers someone also realized their need for support.
So the guys with the most supers make friends with the other fellow that also has alot of supers.
All of a sudden you seem unbreakable and can pretty much face stop what ever you like as the opponent can't even field supers. let alone the ammount needed as they never had any sov to begin with.

Anyways, he threw a fit after a tracking titan blew up his hurricane and simply quit.
He didn't particularly like the super as a end all be all ship.

Think out of all the friends I have that tried EvE, all of them left for other games.
I still very much enjoy it :)
Natsett Amuinn
Caldari Provisions
Caldari State
#96 - 2012-12-11 18:35:06 UTC
Jenn aSide wrote:


The beauty of EVE is finding ways around those kinds of road blocks (ie, i can't use what I want to, what can I do as a substitute). EVE is about problem solving, not just flying space ships and shooting.

If you don't like that kind of problem solving activity and "just want to have fun", EVE is the wrong game. you're playing Chess against a super computer when all your really want is a quick game of Checkers.

I'm a self taught artist, bear with me I have a point.

I'm actually really good in fact, but sometimes I start to think or wish that I should have gone to art school.
Then I look at what I can do, think about how i went about learning how to do it, and realize that I woldn't have made it in artschool. It was the problem solving that made me fall in love with my art. It was the problem solving that lead to me developing to the point that people can look at my art and say I have a style that is my own. The fact that I can sit down with someone with an MFA and have a conversation about art history, and technique. All beause of the process of figure out how to do it through problem solving.

It doesn't suprise me that I love EVE. It is exactly what you said.

Some peope however don't enjoy that. In fact they think it's a bad thing, and not something that would be classified as "fun". They prefer to be handed solutions. Nothing wrong with that, but it's not EVE.

Yeah, if someone doesn't like problem solving -even as far as simply asking somene for the answer- they don't belong here. It's what makes EVE unique.
Blind Phew
School of Applied Knowledge
Caldari State
#97 - 2012-12-11 18:45:08 UTC
Ships have no urinals. I peed myself so many times, I finally quit. Came back 2 years later when I discoveerd how to work a catheter.... Oops
Ritsum
Perkone
Caldari State
#98 - 2012-12-11 19:52:41 UTC
Jenn aSide wrote:
Ritsum wrote:
The hate people receive for playing differently to others.
folowed by a quote of being a proud high sec player.

Are all high sec players crazy?



Kind of proving my point by bringing it up, but that is there because I am a Proud High Sec player and do not care what others think of me. Just by having it there most of you will disregard anything I say and try to troll/flame me at any given chance, but I don't mind since I am proud of what I bring to the community and will continue to do my best in what I do whether or not I am hated for it.

Play EvE how you want to play it and do not let others dictate how you play. Evolve your playstyle to protect yourself from others! Even in "PVE", "PVP" is there, lurking in the shadows.

Jenn aSide
Worthless Carebears
The Initiative.
#99 - 2012-12-11 20:02:29 UTC
Ritsum wrote:
Jenn aSide wrote:
Ritsum wrote:
The hate people receive for playing differently to others.
folowed by a quote of being a proud high sec player.

Are all high sec players crazy?



Kind of proving my point by bringing it up, but that is there because I am a Proud High Sec player and do not care what others think of me. Just by having it there most of you will disregard anything I say and try to troll/flame me at any given chance, but I don't mind since I am proud of what I bring to the community and will continue to do my best in what I do whether or not I am hated for it.


And on que, Mr. High Sec misses the point lol.

No one cares how you play. Just like no one cares that most nights I end up shooting red Xs in anomalies/plex, LvL 5s and incursions rather than shooting Xs piloted by people. The whole "they hate use because we live in high sec and mine (or whatever you do) is just a dodge people use to salve their egos. I'm pretty sick of hearing it.

In other words, we don't hate you because of how you play a video game, we hate you because of how you think lol.
Ritsum
Perkone
Caldari State
#100 - 2012-12-11 20:13:56 UTC
Jenn aSide wrote:
Ritsum wrote:
Jenn aSide wrote:
Ritsum wrote:
The hate people receive for playing differently to others.
folowed by a quote of being a proud high sec player.

Are all high sec players crazy?



Kind of proving my point by bringing it up, but that is there because I am a Proud High Sec player and do not care what others think of me. Just by having it there most of you will disregard anything I say and try to troll/flame me at any given chance, but I don't mind since I am proud of what I bring to the community and will continue to do my best in what I do whether or not I am hated for it.


And on que, Mr. High Sec misses the point lol.

No one cares how you play. Just like no one cares that most nights I end up shooting red Xs in anomalies/plex, LvL 5s and incursions rather than shooting Xs piloted by people. The whole "they hate use because we live in high sec and mine (or whatever you do) is just a dodge people use to salve their egos. I'm pretty sick of hearing it.

In other words, we don't hate you because of how you play a video game, we hate you because of how you think lol.


Hating us for how we think? That is just the same as hating us for how we play since we do have to think a bit while playing. Also I know I should not be responding to you since I know you for being a troll but I took the bait anyway. This will be my last response to you in this thread.

o7

Play EvE how you want to play it and do not let others dictate how you play. Evolve your playstyle to protect yourself from others! Even in "PVE", "PVP" is there, lurking in the shadows.