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How come null is so empty

First post
Author
Alavaria Fera
GoonWaffe
#141 - 2012-12-10 15:01:04 UTC
Malcanis wrote:
You could try, certainly, but we're nothing to do with Goons so all you'd be doing is reinforcing my point.

Good job burning down -A-'s home, by the way. Wish I could see it, busy playing GENERAL DISCUSSION: Online instead.

Triggered by: Wars of Sovless Agression, Bending the Knee, Twisting the Knife, Eating Sov Wheaties, Bombless Bombers, Fizzlesov, Interceptor Fleets, Running Away, GhostTime Vuln, Renters, Bombs, Bubbles ?

Vaerah Vahrokha
Vahrokh Consulting
#142 - 2012-12-10 15:36:52 UTC
pussnheels wrote:

man lot of you still feel butthurt for getting kicked out of your sandcastle, really , and yes i do realize that one day i will be kicked out of null sec by somebody else
instead of whinning about it why don't you do something about it
One day there will be no TEST or goons anymore and coalitions are a pretty fragile concept in this game


Why should someone care to come kick you away? To achieve what?
Dinsdale Pirannha
Pirannha Corp
#143 - 2012-12-10 15:46:42 UTC
Vaerah Vahrokha wrote:
pussnheels wrote:

man lot of you still feel butthurt for getting kicked out of your sandcastle, really , and yes i do realize that one day i will be kicked out of null sec by somebody else
instead of whinning about it why don't you do something about it
One day there will be no TEST or goons anymore and coalitions are a pretty fragile concept in this game


Why should someone care to come kick you away? To achieve what?


Vaerah, this null sec guy is not going to get it.
The people that want to play the null sec game ALREADY DO.
The vast majority of players in the null sec alliances that got wiped out in the past 9 months have not left null, they have merely joined other corps/alliances that have been subsumed by the remaining alliances.

The concept that people in high sec have no interest in waging null sec war, is lost on this guy.
Plus, he does not see that the players that at one point would have liked to knock off Test or goons have instead JOINED the CFC or HBC, and hence no longer a force of change.

The saying "be careful for you wish for" is for very appropriate for the current null sec stagnation issue.
They are so bored with no one to wage war against in null they have decided to wage war against high sec, and they are winning.
LHA Tarawa
Pator Tech School
Minmatar Republic
#144 - 2012-12-10 15:55:25 UTC
Herzog Wolfhammer wrote:
If we had system to system dial in warp like Star Trek or Star Wars it would be the end of the Great Wall of Carebear formed by the gank pipelines and intel channels and the end of safe nullsec.

Get rid of local too and it's the end of botting.


Why do you want to make null even more empty than it already is?

Anything that makes it easier to kill people will simply mean there are fewer people there to kill.
terrly bronks
Doomheim
#145 - 2012-12-10 15:59:55 UTC
Wo nko wrote:
why is null empty?

- titan bridging

- jump bridges

- jump freighters

- beef'd up ratting systems

- no new interest in 0.0



Yep ^^

I to did a 50 + jump in 0.0 very little out there small gate camps at enter points and thats about it

the alliance I was in had 15 people in it in my TZ and 100 maybe in the intell chanel .

0.0 is not as fun anymore

Ocih
Space Mermaids
#146 - 2012-12-10 16:05:37 UTC
Wo nko wrote:
why is null empty?

- no new interest in 0.0


That was is legit. You go there two or three times, evac two or three times, end up leaving a bunch of stuff you will never see again, two or three times.

Suddenly you see it for the suckers bet it is.
Mortimer Civeri
Aliastra
Gallente Federation
#147 - 2012-12-10 16:29:38 UTC
Vaerah Vahrokha wrote:
pussnheels wrote:
man lot of you still feel butthurt for getting kicked out of your sandcastle, really , and yes i do realize that one day i will be kicked out of null sec by somebody else instead of whinning about it why don't you do something about it One day there will be no TEST or goons anymore and coalitions are a pretty fragile concept in this game
Why should someone care to come kick you away? To achieve what?
The only reason that someone would want to kick anybody out of 0.0 is if you have money moons, a high enough trusec to make hubs, havens, and sanctums, appear when you upgrade the system, or is convienient to put a jump bridge to empire in, and that is about it really.

"I don't know which is worse, ...that everyone has his price, or that the price is always so low." Calvin

Ginger Barbarella
#148 - 2012-12-10 16:35:23 UTC
Null can't possibly be empty. There's all the valuable anoms, all the valuable rox, all the valuable NPCs, all the serious elite pew... What the hell are you talking about?!?!?!

"Blow it all on Quafe and strippers." --- Sorlac

Signal11th
#149 - 2012-12-10 16:41:26 UTC
Basically 0.0 has become very similar to the adage about the Frog.

If you drop a frog into boiling hot water it will jump straight back out again (if possible) but it you warm the water up a degree at a time the frog will stay in there until it dies.

This is what has happened to 0.0 no real big changes but lots of little/medium changes that has made it into the napfest of what we find today. Obviously anything who is benefitting from this will come on here and say 0.0 is great, really interesting and is the "End Game"tm of EVE.

From what I can see most people in 0.0 actually get killed in 0.0 from nodding off when they are there and hitting the keyboard with their heads and disenaging the cloak.

God Said "Come Forth and receive eternal life!" I came fifth and won a toaster!

Vaerah Vahrokha
Vahrokh Consulting
#150 - 2012-12-10 16:43:04 UTC  |  Edited by: Vaerah Vahrokha
Mortimer Civeri wrote:
Vaerah Vahrokha wrote:
pussnheels wrote:
man lot of you still feel butthurt for getting kicked out of your sandcastle, really , and yes i do realize that one day i will be kicked out of null sec by somebody else instead of whinning about it why don't you do something about it One day there will be no TEST or goons anymore and coalitions are a pretty fragile concept in this game
Why should someone care to come kick you away? To achieve what?
The only reason that someone would want to kick anybody out of 0.0 is if you have money moons, a high enough trusec to make hubs, havens, and sanctums, appear when you upgrade the system, or is convienient to put a jump bridge to empire in, and that is about it really.


That's fine in case you are a CEO in an alliance. YOU get to take the moons ISK, YOU decide who takes what, YOU allow which structures to deploy and where and so on.

What about the average Joes? When I was "young" I found 20 times readier and fairer PvP just by hopping in OMS / Amamake and FW "tubes" than in sov 0.0.

Even just "existing" in Stain (= no sov crap) granted me a never ending inflow of angry Bricks and their allies (hats to those guys!) both happy to fight at gates and stations, both in small stuff and capitals. Plus there were L4 Q 20 missions 2 jumps away, a clone station 1 jump away, an almost basic market. Did not notice if there were industry facilities.

So, why again, would an average Joe put in with thousands others and go in an empty wad of space to establish sov and die bored / blobbed?
Ginger Barbarella
#151 - 2012-12-10 16:43:29 UTC
Signal11th wrote:
If you drop a frog into boiling hot water it will jump straight back out again (if possible) but it you warm the water up a degree at a time the frog will stay in there until it dies.


Which has been proven to be false, but don't let that stop your analogy. Carry on.

"Blow it all on Quafe and strippers." --- Sorlac

Signal11th
#152 - 2012-12-10 16:45:29 UTC  |  Edited by: Signal11th
Ginger Barbarella wrote:
Signal11th wrote:
If you drop a frog into boiling hot water it will jump straight back out again (if possible) but it you warm the water up a degree at a time the frog will stay in there until it dies.


Which has been proven to be false, but don't let that stop your analogy. Carry on.



I won't as the argument is still valid even if the adage it's based on is incorrect (even though an "adage" isn't based on fact most of the time anyway) but thanks for contributing to the thread.

God Said "Come Forth and receive eternal life!" I came fifth and won a toaster!

Jenn aSide
Soul Machines
The Initiative.
#153 - 2012-12-10 16:46:09 UTC  |  Edited by: Jenn aSide
Signal11th wrote:
Basically 0.0 has become very similar to the adage about the Frog.

If you drop a frog into boiling hot water it will jump straight back out again (if possible) but it you warm the water up a degree at a time the frog will stay in there until it dies.

This is what has happened to 0.0 no real big changes but lots of little/medium changes that has made it into the napfest of what we find today. Obviously anything who is benefitting from this will come on here and say 0.0 is great, really interesting and is the "End Game"tm of EVE.

From what I can see most people in 0.0 actually get killed in 0.0 from nodding off when they are there and hitting the keyboard with their heads and disenaging the cloak.


Not a comment on the post but you do know that the boiling frog thing is a myth that has be disproved time and time again right?

Looks like someone beat me to it.
Golar Crexis
Donald Trump Real Estate
#154 - 2012-12-10 16:46:32 UTC
Thought I'd chip in here as alliance B or as part of a group of people who harass, grief, gank, roam and generally harm some of the residents of sov 0.0

First of all it sounds like the op went to a backwater part of eve somewhere in the drone regions and went around the same 8 or 9 systems 5 times.
From my experience the best way to quickly get to vibrant and active areas of 0.0 is to use both the in game star map and dotlan.
Goodfights are almost always had especially if you take the time and research and learn about your opponents.

For instance tribal band will always bring a fight provided you appear weak, Test will bring a fight if there is enough of them and an fc is on at the right time, in the drone regions at Russian primetime you can get many gangs of Russians who will always bring the fight.
Fights are plentiful, you just have to have a solid gang and good sense.

If I had to guess as to why many people in this thread are unhappy with null-sec I would put it down to their unwillingness to change. The burden is not on the sovholders to fight you fairly, its on you for not falling into a trap, for learning how to avoid being bridged on, for flying the wrong ships (ones to easily caught) and learning how to roam 0.0 effectively.


Basically my points boil down to Sov holding entities are doing nothing wrong and need to be bigger. People who would like a slice of their pie or to get at the meat inside should learn to adapt.
It can be done.
It has been done.

Signal11th
#155 - 2012-12-10 16:48:23 UTC
Jenn aSide wrote:
Signal11th wrote:
Basically 0.0 has become very similar to the adage about the Frog.

If you drop a frog into boiling hot water it will jump straight back out again (if possible) but it you warm the water up a degree at a time the frog will stay in there until it dies.

This is what has happened to 0.0 no real big changes but lots of little/medium changes that has made it into the napfest of what we find today. Obviously anything who is benefitting from this will come on here and say 0.0 is great, really interesting and is the "End Game"tm of EVE.

From what I can see most people in 0.0 actually get killed in 0.0 from nodding off when they are there and hitting the keyboard with their heads and disenaging the cloak.


Not a comment on the post but you do know that the boiling frog thing is a myth that has be disproved time and time again right?



Look up the word "adage" before you comment. I didn't use the word "fact"

God Said "Come Forth and receive eternal life!" I came fifth and won a toaster!

LHA Tarawa
Pator Tech School
Minmatar Republic
#156 - 2012-12-10 16:49:42 UTC
Ginger Barbarella wrote:
Null can't possibly be empty. There's all the valuable anoms, all the valuable rox, all the valuable NPCs, all the serious elite pew... What the hell are you talking about?!?!?!



If you read the OP again, I think what they are saying is that there is no one looking for fights.

He is not lamenting the lack of ratters or miners that safed up as soon as he jumped into system. It is my experience (as one of those nullears, that there is no lock of people in null making ISK and minerals.

However, I will go along with the OP that there were not many of us rushing into our PVP ships to jump the roams when they came through. Give them fights and they just come back, and them coming back messes with ISK/hour. Better to just let them pass on through and be bored. That way, they are less likely to come back.
Signal11th
#157 - 2012-12-10 16:49:45 UTC
Golar Crexis wrote:
Thought I'd chip in here as alliance B or as part of a group of people who harass, grief, gank, roam and generally harm some of the residents of sov 0.0

First of all it sounds like the op went to a backwater part of eve somewhere in the drone regions and went around the same 8 or 9 systems 5 times.
From my experience the best way to quickly get to vibrant and active areas of 0.0 is to use both the in game star map and dotlan.
Goodfights are almost always had especially if you take the time and research and learn about your opponents.

For instance tribal band will always bring a fight provided you appear weak, Test will bring a fight if there is enough of them and an fc is on at the right time, in the drone regions at Russian primetime you can get many gangs of Russians who will always bring the fight.
Fights are plentiful, you just have to have a solid gang and good sense.

If I had to guess as to why many people in this thread are unhappy with null-sec I would put it down to their unwillingness to change. The burden is not on the sovholders to fight you fairly, its on you for not falling into a trap, for learning how to avoid being bridged on, for flying the wrong ships (ones to easily caught) and learning how to roam 0.0 effectively.


Basically my points boil down to Sov holding entities are doing nothing wrong and need to be bigger. People who would like a slice of their pie or to get at the meat inside should learn to adapt.
It can be done.
It has been done.




Which is great but you are missing the point.

God Said "Come Forth and receive eternal life!" I came fifth and won a toaster!

Jenn aSide
Soul Machines
The Initiative.
#158 - 2012-12-10 16:49:57 UTC
Signal11th wrote:
Jenn aSide wrote:
Signal11th wrote:
Basically 0.0 has become very similar to the adage about the Frog.

If you drop a frog into boiling hot water it will jump straight back out again (if possible) but it you warm the water up a degree at a time the frog will stay in there until it dies.

This is what has happened to 0.0 no real big changes but lots of little/medium changes that has made it into the napfest of what we find today. Obviously anything who is benefitting from this will come on here and say 0.0 is great, really interesting and is the "End Game"tm of EVE.

From what I can see most people in 0.0 actually get killed in 0.0 from nodding off when they are there and hitting the keyboard with their heads and disenaging the cloak.


Not a comment on the post but you do know that the boiling frog thing is a myth that has be disproved time and time again right?



Look up the word "adage" before you comment. I didn't use the word "fact"


Why not use an actual fact then? you destory your own comment by using something we know isn't true.

Or you couldn't just said "a bunch of small stuff added up to something big" and be done with it lol.
Metal Icarus
Star Frontiers
Brotherhood of Spacers
#159 - 2012-12-10 16:53:34 UTC  |  Edited by: Metal Icarus
Is there a place for everyone in Null?

every time I think about going back to null, I imagine showing up for a cta and sitting at a pos for two hours waiting for nothing to happen only for something to happen but the FC went afk because the scout is in route to something and... the fleet is welped by the time the fc returns because he wasn't paying attention.

Titan bridging is the most unfair game mechanic I have ever seen, i mean, who would need to move the fleet when you could just pop up anywhere in range of the titan. All it needs is ONE CYNO to allow for a huge amount of people just popping up 100km behind you in sniping range. (better hope they didnt pop in in between you and your alignment and popped a bubble)

not saying that there isn't a counter(s), but this mechanic completely ruins immersion for me. It makes it feel like sov doesn't matter because the enemy can just teleport where they need to go.

EDIT: replaced a word
Golar Crexis
Donald Trump Real Estate
#160 - 2012-12-10 16:55:45 UTC
Quote:


Which is great but you are missing the point.



I was replying to the op and I was replying in general to the thread. If I missed a point then perhaps it wasn't a ppoint worth noticing?