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Lowsec Gatecamps

Author
Remiel Pollard
Aliastra
Gallente Federation
#1 - 2012-12-09 06:50:50 UTC  |  Edited by: Remiel Pollard
So I've been running a number of low-sec gate camps in the past hour, particularly in the Parts system, where they seem to have a small gang on both gates, and I'm wondering.... why do I hear so much complaining about low sec gate camps if they're so easy to run through? I see it used frequently as an excuse reason for avoiding low sec, but it's coming across as very weak.

ADDENDUM: This is not a troll. I am genuinely curious as to what people's problems are with gate camps. Maybe I can help you.

“Some capsuleers claim that ECM is 'dishonorable' and 'unfair'. Jam those ones first, and kill them last.” - Jirai 'Fatal' Laitanen, Pithum Nullifier Training Manual c. YC104

Nexus Day
Lustrevik Trade and Travel Bureau
#2 - 2012-12-09 06:52:06 UTC
Beause not everyone is as good at playing Red Rover as you.
Remiel Pollard
Aliastra
Gallente Federation
#3 - 2012-12-09 06:52:48 UTC
Nexus Day wrote:
Beause not everyone is as good at playing Red Rover as you.


I'll take that as a compliment.

“Some capsuleers claim that ECM is 'dishonorable' and 'unfair'. Jam those ones first, and kill them last.” - Jirai 'Fatal' Laitanen, Pithum Nullifier Training Manual c. YC104

Petrus Blackshell
Rifterlings
#4 - 2012-12-09 06:54:05 UTC
Remiel Pollard wrote:
why do I hear so much complaining about low sec gate camps if they're so easy to run through?

What sort of gate camp was it? The complaints were about very specific kinds of camps which could catch even many frigates going through.

Accidentally The Whole Frigate - For-newbies blog (currently on pause)

Remiel Pollard
Aliastra
Gallente Federation
#5 - 2012-12-09 06:58:19 UTC
Petrus Blackshell wrote:
Remiel Pollard wrote:
why do I hear so much complaining about low sec gate camps if they're so easy to run through?

What sort of gate camp was it? The complaints were about very specific kinds of camps which could catch even many frigates going through.


The sort with ships. What difference does it make? If there's a specific sort that the complaints refer to, please be specific.

“Some capsuleers claim that ECM is 'dishonorable' and 'unfair'. Jam those ones first, and kill them last.” - Jirai 'Fatal' Laitanen, Pithum Nullifier Training Manual c. YC104

Gogela
Epic Ganking Time
CODE.
#6 - 2012-12-09 07:02:18 UTC
As I understand it the damage output of the guns changed with the new expansion... not sure what to expect yet myself. Haven't had time to try. Anyone else campin'?
Question

Signatures should be used responsibly...

YoYo NickyYo
Doomheim
#7 - 2012-12-09 07:03:34 UTC
Remiel Pollard wrote:
So I've been running a number of low-sec gate camps in the past hour, particularly in the Parts system, where they seem to have a small gang on both gates, and I'm wondering.... why do I hear so much complaining about low sec gate camps if they're so easy to run through? I see it used frequently as an excuse reason for avoiding low sec, but it's coming across as very weak.

ADDENDUM: This is not a troll. I am genuinely curious as to what people's problems are with gate camps. Maybe I can help you.



Perhaps they found you unworthy?

I am not, nor will I ever be...Nicky Yo.... The question you should ask is.....When will they release the NICKY!

Remiel Pollard
Aliastra
Gallente Federation
#8 - 2012-12-09 07:04:39 UTC
Gogela wrote:
As I understand it the damage output of the guns changed with the new expansion... not sure what to expect yet myself. Haven't had time to try. Anyone else campin'?
Question


I just made a run through, and they've spread out to the Obalyu system as well. It's a neat setup, actually. Didn't stick around to see what they had exactly, but I can tell they have a mixed bag of smalls and mediums judging by the icon sizes on the overview.

“Some capsuleers claim that ECM is 'dishonorable' and 'unfair'. Jam those ones first, and kill them last.” - Jirai 'Fatal' Laitanen, Pithum Nullifier Training Manual c. YC104

Remiel Pollard
Aliastra
Gallente Federation
#9 - 2012-12-09 07:05:08 UTC
YoYo NickyYo wrote:
Remiel Pollard wrote:
So I've been running a number of low-sec gate camps in the past hour, particularly in the Parts system, where they seem to have a small gang on both gates, and I'm wondering.... why do I hear so much complaining about low sec gate camps if they're so easy to run through? I see it used frequently as an excuse reason for avoiding low sec, but it's coming across as very weak.

ADDENDUM: This is not a troll. I am genuinely curious as to what people's problems are with gate camps. Maybe I can help you.



Perhaps they found you unworthy?



You haven't seen my bounty. Or the ship I'm flying.

“Some capsuleers claim that ECM is 'dishonorable' and 'unfair'. Jam those ones first, and kill them last.” - Jirai 'Fatal' Laitanen, Pithum Nullifier Training Manual c. YC104

Sentamon
Imperial Academy
Amarr Empire
#10 - 2012-12-09 07:22:42 UTC
Remiel Pollard wrote:
YoYo NickyYo wrote:
Remiel Pollard wrote:
So I've been running a number of low-sec gate camps in the past hour, particularly in the Parts system, where they seem to have a small gang on both gates, and I'm wondering.... why do I hear so much complaining about low sec gate camps if they're so easy to run through? I see it used frequently as an excuse reason for avoiding low sec, but it's coming across as very weak.

ADDENDUM: This is not a troll. I am genuinely curious as to what people's problems are with gate camps. Maybe I can help you.



Perhaps they found you unworthy?



You haven't seen my bounty. Or the ship I'm flying.


Shoot at them and find out. :D

~ Professional Forum Alt  ~

C DeLeon
Ministry of War
Amarr Empire
#11 - 2012-12-09 07:31:04 UTC
It's easy to break camps with covops ships, frigates etc. I think the main problem of the complainers is that with pve ships it's not that easy. The ones who live in lowsec and have pve ships there (and proper intel) have no problem with camps. The complainers are the ones who want to enter lowsec from high with expensive pve ships.
Petrus Blackshell
Rifterlings
#12 - 2012-12-09 07:32:08 UTC
Remiel Pollard wrote:
Petrus Blackshell wrote:
Remiel Pollard wrote:
why do I hear so much complaining about low sec gate camps if they're so easy to run through?

What sort of gate camp was it? The complaints were about very specific kinds of camps which could catch even many frigates going through.


The sort with ships. What difference does it make? If there's a specific sort that the complaints refer to, please be specific.

Well, if it was a plain camp of a few cruisers/BCs, a lot of stuff could get through or juke them. If it was offgrid boosted, remote sensor booster boosted, Legions, Lokis and Lachesises (Lacheses?), with remote repairs and probably a smartbomb battleship, that would be a different issue.

Accidentally The Whole Frigate - For-newbies blog (currently on pause)

Tul Breetai
Impromptu Asset Requisition
#13 - 2012-12-09 07:57:33 UTC
Petrus Blackshell wrote:
Well, if it was a plain camp of a few cruisers/BCs, a lot of stuff could get through or juke them. If it was offgrid boosted, remote sensor booster boosted, Legions, Lokis and Lachesises (Lacheses?), with remote repairs and probably a smartbomb battleship, that would be a different issue.



^This. Large camps of insta-locking, long range pointing, 90% webbing, off-grid boosting, remote repairing, drone-eliminating pilots of the boondocks. There isn't an angle you can play that isn't "Bring a bunch of guys".

There's nothing worse than an EVE player, generally considered to be top of the food chain in the MMO world, that cannot smacktalk with wit and coherency.

Elena Melkan
Magellanic Itg
Goonswarm Federation
#14 - 2012-12-09 08:08:19 UTC
Petrus Blackshell wrote:
Well, if it was a plain camp of a few cruisers/BCs, a lot of stuff could get through or juke them. If it was offgrid boosted, remote sensor booster boosted, Legions, Lokis and Lachesises (Lacheses?), with remote repairs and probably a smartbomb battleship, that would be a different issue.

This. When I was a little tiny newbie, I thought that if I travel through lowsec in a small, fast ship with correct fitting, I'd be pretty much safe. Fool's thinking - because then I ran into a gatecamp with two Legions in it.

For my comfort, I wasn't the only frigate they had caught: I saw wrecks of stealth bombers in there too. Legions had spreaded a bunch of drones around the gate, so in covert ship you couldn't cloak. I'm somewhat of a casual EVE player and haven't been following all the updates, so I can't recall if this is actually fixed now.
Some Rando
University of Caille
Gallente Federation
#15 - 2012-12-09 08:08:48 UTC
Remiel Pollard wrote:
why do I hear so much complaining about low sec gate camps if they're so easy to run through?

Because people are stupid. A cov ops cloak will give you near immunity from gate camps in low-sec, and a pod with its insta-warp is similarly nearly immune (except to smartbombs, ofc). Fast-align frigates are pretty safe unless the camp is sensor boosted in some way.

For everything else, I've (so far) found there to be two types of gate camps. The first is the roaming gang looking for fights. They'll try to lock and kill anything but they're fit primarily for fighting, not for camping, so the lock times are typical and you can generally get through if you're not a total tard or they make a mistake (common). The second type is the dedicated gate camp, which will either have smartbombs or be sensor boosted. These are much harder to get away from and, in my experience, pretty rare except on choke point systems.

The majority of low-sec is pretty easy to transit through. If you want to try your hand at running a challenging gate camp, run the Orvolle -> Syndicate pipe some time.

CCP has no sense of humour.

Remiel Pollard
Aliastra
Gallente Federation
#16 - 2012-12-09 08:15:38 UTC
Some Rando wrote:
Remiel Pollard wrote:
why do I hear so much complaining about low sec gate camps if they're so easy to run through?

Because people are stupid. A cov ops cloak will give you near immunity from gate camps in low-sec, and a pod with its insta-warp is similarly nearly immune (except to smartbombs, ofc). Fast-align frigates are pretty safe unless the camp is sensor boosted in some way.

For everything else, I've (so far) found there to be two types of gate camps. The first is the roaming gang looking for fights. They'll try to lock and kill anything but they're fit primarily for fighting, not for camping, so the lock times are typical and you can generally get through if you're not a total tard or they make a mistake (common). The second type is the dedicated gate camp, which will either have smartbombs or be sensor boosted. These are much harder to get away from and, in my experience, pretty rare except on choke point systems.

The majority of low-sec is pretty easy to transit through. If you want to try your hand at running a challenging gate camp, run the Orvolle -> Syndicate pipe some time.


I always figured as much. Plus, checking DotLan or similar is likely to give you some intel of the systems you're going through. I did have a go at Syndicate once, a long time ago, and it didn't turn out so well, but that was because I got bubbled cuz I didn't know how to bounce off celestials running nul.

I might have to have another go at it, though. Keep an eye out for me Blink

“Some capsuleers claim that ECM is 'dishonorable' and 'unfair'. Jam those ones first, and kill them last.” - Jirai 'Fatal' Laitanen, Pithum Nullifier Training Manual c. YC104

milllo
Billy and the Boingers
#17 - 2012-12-09 08:53:50 UTC
or you could just avoid lowsec entirely

nothing but pirates anyway

if you want fun and rewards go to 00

Remiel Pollard
Aliastra
Gallente Federation
#18 - 2012-12-09 09:06:00 UTC
milllo wrote:
or you could just avoid lowsec entirely

nothing but pirates anyway

if you want fun and rewards go to 00



I will be soon, but I'll still be operating in Gallente empire space as well due to the vast volume of assets I have collected there.

No, I won't be moving them to nul.

“Some capsuleers claim that ECM is 'dishonorable' and 'unfair'. Jam those ones first, and kill them last.” - Jirai 'Fatal' Laitanen, Pithum Nullifier Training Manual c. YC104

Arduemont
Rotten Legion
#19 - 2012-12-09 09:40:23 UTC  |  Edited by: Arduemont
The gate camps people most frequently complain about are smartbombing battleship gatecamps. You get about 10 disco battleships and fit them all out to have massive resists with the same damage type, then use smart bombs of that damage type. Then spread those battleships out evenly around the gate at the rough uncloak distance. See gatefire, activate smart-bombs... kill ANYTHING that comes through and their pod.

I've only been caught by this once. Generally people complain though because they forget they can burn back to the gate. Mind you, it's easy to kill frigs going through gates. Just requires one Seboed heavy dictor with a nice beefy tank and one long web sebo arty loki. Then you can kill almost anything that comes through. And because the loki is long web, it's only the heavy dictor that has any risk.

Edit: Basically the long and short of it is that most gate camps fit their fleet out to kill bigger things that come through and ignore the smaller ships out of practicality. That way if someone decides to break up their party they are, relatively speaking, better fitted to deal with them. If, however, you find a camp set up specifically to catch small ships, your chances of escape are much slimmer.

"In the age of information, ignorance is a choice." www.stateofwar.co.nf

Rroff
Antagonistic Tendencies
#20 - 2012-12-09 16:02:00 UTC
Gatecamps come in many shapes and sizes and so do the potential ships you might want to get through... one of the things I find silly about eve is that in some cases its trying to give L3 missions in lowsec, etc. to players based primarily in highsec and theres no actual way for a new player who has worked their way upto those missions to get to those missions in a ship capable of doing them that they can fly or that they can fly any time while L3 missions are still relevant to them as a new player.

I had a go at it with a new char I was skilling up and both routes to the lowsec missions passed through commonly camped high/low transition gates and most of the day they had some form of camp on them - experimenting with a PVE cyclone resulted in never actually getting off the gate but fortunatly due to the shield tanking capabilities of the ship and having the foresight to fit a MWD knowing what I was getting into I always managed to make it back to the gate (a new player probably wouldn't) - but I was always pointed so had no option but to return to highsec. (As I've been playing the game for several years I could actually get through if I wanted to but I was trying to experiment with it from the capabilities of a newer player).

While the typical lowsec camp is fairly easy to break through - often just average BCs or using a juice faction BS to hook people into attacking there are far more effective gatecamps that aren't that uncommon also like the above mentioned smartbombing BS camp but also increasingly "instalockers" and gates that have extreme levels of can spam, abaondoned probe spam, etc. to stop people cloaking and rapiers/lokis/arazus to stop people simply MWDing back to the gate and escaping.
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