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Why Mine In HighSec?

Author
Krixtal Icefluxor
INLAND EMPIRE Galactic
#81 - 2012-12-09 05:21:59 UTC
Nexus Day wrote:
I beginning to think people have less of a problem with hi sec and more of a problem with people that don't want to play their way or with them.




Yeah. It's the most common thing tossed around here on these Forums.

I'm sure about 99% of it is just trolling.

A lot of it comes from the last two generations really having had bad parenting for the most part, and self-entitlement has been allowed to run rampant. They were raised for want of naught, and spoiled in the last 20 years. I've watched those same 20 - 30 year old twerps (always with faces in iPads or something) not give up bus seats to old ladies here in San Fran every day. It's pathetic really.

And if they are really SERIOUS, except about egregious afk and botting, I can't believe they are serious. It's a freakin' game.

See any Goon anti-mining posting. It's so beyond anti-social it's psychotic. They have no idea what the heck they really want, but then why should they want anything. They are told they are the best and deserve anything they desire. It's how they were raised. Entire school classes are given awards and such at events so nobody is left out. Everyone equally winning everything. This is what goes on, at least in America. And then with the anonymity of the Internet.....this mindset is then a disastrous combination.

It's a bit of a scary picture of how humans are really geared, tbh. And it ain't pretty at all.

"He has mounted his hind-legs, and blown crass vapidities through the bowel of his neck."  - Ambrose Bierce on Oscar Wilde's Lecture in San Francisco 1882

Barbara Nichole
Royal Amarr Institute
Amarr Empire
#82 - 2012-12-09 05:38:41 UTC
Minerals mined outside of high sec are generally used where they are mined. High sec minerals are often used to make lower end items for high sec players... of course some actually get moved into lower sec areas. The truth is null sec mining does not have the ability to provde high sec with enough low end minerals when they are busy building caps and high end items for their own use with what they can mine.

  - remove the cloaked from local; free intel is the real problem, not  "afk" cloaking -

[IMG]http://i12.photobucket.com/albums/a208/DawnFrostbringer/consultsig.jpg[/IMG]

Snow Axe
Republic Military School
Minmatar Republic
#83 - 2012-12-09 05:45:14 UTC
Barbara Nichole wrote:
Minerals mined outside of high sec are generally used where they are mined.


[citation needed]

"Look any reason why you need to talk like that? I have now reported you. I dont need to listen to your bad tone. If you cant have a grown up conversation then leave the thread["

Sildan Smith
Science and Trade Institute
Caldari State
#84 - 2012-12-09 06:23:29 UTC
Speaking as someone who runs 5 accounts (4 miners + booster), I find it a lot easier in high sec. There are the occasional gankings that go on in the system that I call home, but for the most part, it's relatively peaceful and I can go about my business.

That being said, I don't mind mining nullsec (would never consider mining lowsec due to the fact that the risk of ganking would not make it profitable at all). I would actually leave high sec and live in nullsec to mine if it weren't for the new and improved AI belt rats. More often than not these days, I find myself struggling to find enough asteroids in my home system or the neighbouring systems to shoot in high sec. I think this problem will get worse because a lot of the AFK domi drone boat mission runners will switch to the next easy mode isk maker.

In nullsec my setup is 4 tanked procurers and an orca. Each of my toons except orca booster have 2 million+ skill points invested in drones and before the expansion, I could relatively comfortably kill the belt rats with my 20 T2 drone fleet.
This is no longer the case.

As far as PvP risk in nullsec, as long as you pay attention to the intel channels and stay aligned to your favourite PoS, there is probably less risk of getting ganked in null, than in high sec.

So for me, the main reasons I stay in high sec now.

1. NPC AI vs Drones is especially bad for miners that only have drones for defense
2. Logistics again (Moving stuff from null to high is a pain when the bottlenecks between null and high/low sec are almost always gate camped)

p.s I am not trying to turn this into another Drones suck thread. Just highlighting another aspect of the NPC AI changes.
Azrael Dinn
Imperial Mechanics
#85 - 2012-12-09 06:34:50 UTC
Turelus wrote:
So this is actually a serious question I have always wondered.

So often there are threads from miners saying they're unhappy with the way they're treated in HighSec. They complain that they are can flipped, bumped and even ganked just because griefers want to have fun.

Why don't miners who are upset with this look for NullSec Alliances and join them? There are no can flippers or bumpers in NullSec, your chances of getting ganked are far lower due in intel channels letting you know when hostile forces are coming your way and instantly knowing any one in local not blue is going to shoot you.

There are "hidden belts" that respawn every day (I believe) with far more valuable ores in them to mine.

So why?


Cause it's easy, it's for your self only and none of the greedy pvp alliance isn't taking a cut from it, also they can't tell you where to mine and you can just go on with your own business and do what you want.

After centuries of debating and justifying... Break Cloaks tm

Turelus
Utassi Security
#86 - 2012-12-09 06:59:16 UTC
Thanks for all the replies, especially to Aila Garris for her detailed breakdown.

I never really thought about the the issues with alliance leaderships, most of the alliances I have been in with industry corps let them go about their own thing. Although maybe I just wasn't aware of what was going on.

Seems CCP has a lot of work to do if they ever want to reach the stage where industry corporations will want to move to NullSec and make money mining and producing things for alliances out there.

Turelus CEO Utassi Security

Dave Stark
#87 - 2012-12-09 07:59:50 UTC
Snow Axe wrote:
Barbara Nichole wrote:
Minerals mined outside of high sec are generally used where they are mined.


[citation needed]


citation impossible.
kernite and omber do not spawn in caldari high sec belts, hence there's no isogen in caldari high sec belts.
No More Heroes
Boomer Humor
Snuffed Out
#88 - 2012-12-09 08:09:00 UTC
Krixtal Icefluxor wrote:
IS this question relevant to your llife somehow ?

Do you mine?

Why are you not logged in doing what you do in game ?

Can you think of no more interesting question besides one that has been gone over round and round in circles FOR A DECADE ?

Sorry, it's called trolling at this point, and more than likely this thread will be locked within an hour.

We have learned not toanswer these threads. I sure have after 3 years.



EDIT: also, because most folks don't want to wake up at "R U Serious O' Clock" jsut because some crappy defensive OP has come up. Better things to do in life than be a slave to a game.

That's it for me. Have you reached enlightenment yet ?


You're becoming increasingly unhinged Mr. Krixtal, perhaps you should take a break there buddy.

.

Karrde Belarr
Critical Horizon
#89 - 2012-12-09 08:20:00 UTC
Turelus wrote:
Seems CCP has a lot of work to do if they ever want to reach the stage where industry corporations will want to move to NullSec and make money mining and producing things for alliances out there.


I'd be excited to see what kind of ideas CCP staff and players can come up with to make null industry and trade more of a thing. Some attention to hauling would be cool too (I don't know what, but just something to shake things up/make it more possible or attractive to do without a jump freighter). I would love to see previously hi-sec only miners, haulers, and traders getting out into null and revitalizing it a bit, and have no idea what needs to change or be added to make that more likely to happen.
Mr Pragmatic
#90 - 2012-12-09 08:20:34 UTC
I mine in hi sec and I never any of these problems.
I got pictures to prove it. Do you have pictures to
prove all that negative stuff is happening?

Super cali hella yolo swaga dopeness.  -Yoloswaggins, in the fellowship of the bling.

Vaerah Vahrokha
Vahrokh Consulting
#91 - 2012-12-09 08:31:30 UTC
Turelus wrote:

Seems CCP has a lot of work to do if they ever want to reach the stage where industry corporations will want to move to NullSec and make money mining and producing things for alliances out there.


It's not just a game (re)design matter but a players mindset one.

I don't know about you but not everybody would humiliate themselves into going to a place where they consider you the lowliest form of low life, an "alt worthy" player, "should stop wasting time and join us in the CTA" and so on. Just for some more virtual currency.
Dave Stark
#92 - 2012-12-09 08:39:50 UTC
Vaerah Vahrokha wrote:
Turelus wrote:

Seems CCP has a lot of work to do if they ever want to reach the stage where industry corporations will want to move to NullSec and make money mining and producing things for alliances out there.


It's not just a game (re)design matter but a players mindset one.

I don't know about you but not everybody would humiliate themselves into going to a place where they consider you the lowliest form of low life, an "alt worthy" player, "should stop wasting time and join us in the CTA" and so on. Just for some more virtual currency.


i'm a miner, and i've been to null sec. people don't really care if you're "wasting time or joining the cta" hell, most of the time when a fleet went up in fleet finder it was full before i could find it and join. my corp did keep bugging me to contact the industrial director to have a chat with him but after a month of him never logging in at a respectable time during my timezone, i gave up and came back to high sec.

then again, i guess that largely depends on what alliance you're in in 0.0
Malcanis
Vanishing Point.
The Initiative.
#93 - 2012-12-09 09:02:50 UTC
Vaerah Vahrokha wrote:
Turelus wrote:

Seems CCP has a lot of work to do if they ever want to reach the stage where industry corporations will want to move to NullSec and make money mining and producing things for alliances out there.


It's not just a game (re)design matter but a players mindset one.

I don't know about you but not everybody would humiliate themselves into going to a place where they consider you the lowliest form of low life, an "alt worthy" player, "should stop wasting time and join us in the CTA" and so on. Just for some more virtual currency.


And as I've previously mentioned to you, thetre's no reason for 0.0 players to encoruage industrials in their territory at the moment? Why should they go through the bother of protecting an industrial infrastructure when everything they need can be more cheaply and more easily sourced from Jita?

But 0.0 players aren't "psychotic sociopaths" as Mr Icefluxor would have us believe; he's deep inside the bubble of the Big Lie. The moment it becomes advantageous for the ships and modules that 0.0 needs to be produced in 0.0, then you can bet that those 0.0 players will repatriate their science alts, their mining alts, their construction alts right out of hi-sec and back into null.

Incidentally, you'll perhaps be pleased to know that the "CTA" as a practice is not regarded amongst either the CFC or the HBC. Hopefully it will die out altogether pretty soon. Not all alliances are IRC.

"Just remember later that I warned against any change to jump ranges or fatigue. You earned whats coming."

Grath Telkin, 11.10.2016

Dave Stark
#94 - 2012-12-09 09:15:43 UTC
Malcanis wrote:
Why should they go through the bother of protecting an industrial infrastructure when everything they need can be more cheaply and more easily sourced from Jita?


titans, supercaps, etc. can't be sourced from jita.
also, building locally is cheaper and offers profit to those in the alliance with industrial alts.
there's a myriad of reasons why you should do industry in 0.0 if it wasn't such a hassle. as it stands the barriers to doing industry in 0.0 make it easier to just JF everything from jita to wherever you're living in 0.0
that's really not how the game should be, regardless of what you think of industry.
Turelus
Utassi Security
#95 - 2012-12-09 09:18:49 UTC
Most of the alliances I have worked with have never been annoyed with industry corps or players for not joining a CTA or home defence, sure if they're free and can fly a ship they might have been asked or most often willingly volunteer to join up.

It's been interesting to see how this thread has had so many negative responses though, it seems that the player base is not ready to sit down and solve "Why mining and industry is worthless in NullSec" just yet.

Turelus CEO Utassi Security

Malcanis
Vanishing Point.
The Initiative.
#96 - 2012-12-09 09:29:06 UTC
Dave stark wrote:
Malcanis wrote:
Why should they go through the bother of protecting an industrial infrastructure when everything they need can be more cheaply and more easily sourced from Jita?


titans, supercaps, etc. can't be sourced from jita.
also, building locally is cheaper and offers profit to those in the alliance with industrial alts.
there's a myriad of reasons why you should do industry in 0.0 if it wasn't such a hassle. as it stands the barriers to doing industry in 0.0 make it easier to just JF everything from jita to wherever you're living in 0.0
that's really not how the game should be, regardless of what you think of industry.


Supercaps are pretty much the only things that are built in 0.0, and for exactly that reason: there's a coded restriction on them being built anywhere else.

Building locally isn't cheaper, except for trivial stuff like ratting ammo, cyno frigates etc, because the facilities in sov 0.0 are so horribly inferior to those in hi-sec. And it certainly isn't easier than just jump-freightering in anything that's needed from Jita.

Again, people in 0.0 don't have any ideological hatred of non combat activities happening there - once again, I'll remind everyone that a very significant fraction of hi-sec activity is carried out by characters belonging to people who think of themselves as "0.0 players". Of the 6 characters on my 2 accounts, 3 spend all or nearly all of their time in hi-sec and I'm far from unusual in this. As soon as it is more effective for ships & mods to be built in 0.0, they will be. But it's difficult to compete when, for example, there are more manufacturing slots in the system of Nonni than there are in the whole of Deklein, a very heavily developed region.

Player built stations are pathetically underpowered compared to NPC stations, when it should be the other way around. An alliance that wants to really commit to developing a system should be able to build it up to be superior to any empire system.

"Just remember later that I warned against any change to jump ranges or fatigue. You earned whats coming."

Grath Telkin, 11.10.2016

Dave Stark
#97 - 2012-12-09 09:35:47 UTC
Malcanis wrote:
Building locally isn't cheaper, except for trivial stuff like ratting ammo, cyno frigates etc, because the facilities in sov 0.0 are so horribly inferior to those in hi-sec. And it certainly isn't easier than just jump-freightering in anything that's needed from Jita.


sadly it is, it stems from mining.
look at the composition of the grav sites in industry systems in 0.0. none of them contain enough trit to build more than about 2 maelstroms [will double check that's right later]. as such if you want to build anything you've got to import the minerals, usually in compressed form... if you're jumping compressed minerals in to 0.0 you may as well just jump whole ships in.

0.0 industry as a whole needs looking at, regardless of whether or not 0.0 players are "anti everything that doesn't explode"
Malcanis
Vanishing Point.
The Initiative.
#98 - 2012-12-09 09:36:16 UTC  |  Edited by: Malcanis
Turelus wrote:
Most of the alliances I have worked with have never been annoyed with industry corps or players for not joining a CTA or home defence, sure if they're free and can fly a ship they might have been asked or most often willingly volunteer to join up.

It's been interesting to see how this thread has had so many negative responses though, it seems that the player base is not ready to sit down and solve "Why mining and industry is worthless in NullSec" just yet.


The people who actually understand the issues are more than willing to do so, and some excellent conversations have been had. Sadly there are those who have come to believe their own rhetoric and resist any effort to foster non-combat activity in 0.0 in order to protect their misconceptions about the people who play in that area.

See this excellent piece for a possible vision of 0.0 mining, and form your own judgement on the goon that wrote it. The other two articles the author wrote on the subject of 0.0 industry are equally excellent IMO.

"Just remember later that I warned against any change to jump ranges or fatigue. You earned whats coming."

Grath Telkin, 11.10.2016

Malcanis
Vanishing Point.
The Initiative.
#99 - 2012-12-09 09:38:33 UTC
Dave stark wrote:
Malcanis wrote:
Building locally isn't cheaper, except for trivial stuff like ratting ammo, cyno frigates etc, because the facilities in sov 0.0 are so horribly inferior to those in hi-sec. And it certainly isn't easier than just jump-freightering in anything that's needed from Jita.


sadly it is, it stems from mining.
look at the composition of the grav sites in industry systems in 0.0. none of them contain enough trit to build more than about 2 maelstroms [will double check that's right later]. as such if you want to build anything you've got to import the minerals, usually in compressed form... if you're jumping compressed minerals in to 0.0 you may as well just jump whole ships in.

0.0 industry as a whole needs looking at, regardless of whether or not 0.0 players are "anti everything that doesn't explode"


There are plenty of rocks in the belts if low and mid ends are required; anoms aren't the only place you can mine.

But yes I absolutely agree that 0.0 industry as a whole needs looking at.

"Just remember later that I warned against any change to jump ranges or fatigue. You earned whats coming."

Grath Telkin, 11.10.2016

SaKoil
Brutor Tribe
Minmatar Republic
#100 - 2012-12-09 09:40:51 UTC  |  Edited by: SaKoil
Vaerah Vahrokha wrote:

I don't know about you but not everybody would humiliate themselves into going to a place where they consider you the lowliest form of low life, an "alt worthy" player


Oh you don't have to move anywhere for that.