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CSM7 Dec Summit Topic - CSM as stakeholder

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Snow Axe
Republic Military School
Minmatar Republic
#21 - 2012-12-09 05:29:51 UTC
You know, Two Step or anyone else from the CSM, now would be a fine time to fill in those 'details' you decided to leave out of the OP, what with people fighting over exactly what this even means and everything.

"Look any reason why you need to talk like that? I have now reported you. I dont need to listen to your bad tone. If you cant have a grown up conversation then leave the thread["

Vera Algaert
Republic University
Minmatar Republic
#22 - 2012-12-09 10:07:23 UTC  |  Edited by: Vera Algaert
raskonalkov wrote:
Vera Algaert wrote:
Just be prepared this time Ugh

"Many in the company would not like to see a more influential CSM, they complain that you get to criticize everything they do while having no personal skin in the game. Why should I do it anyways?"



Because having more then one boss is fun and people should look forward to it.

Wow, never knew CMS hit CCP so hard, I knew the players did, but suppose I am just to use to hearing the opinion of the nice CSM members.


Don't worry CSM, us players will just respond most harshly to CCP for awhile, till they think you guys are no big deal and actually nice people to be around. Anything to support stakeholdership.

look at it this way:

The CSM gives good advice and gets the credit for whipping CCP into shape.
The CSM gives bad advice and CCP employees lose their jobs.

Power without corresponding accountability requires very good justification.

The CSM is asking for power comparable to that of internal stakeholders but while those internal stakeholders put their job, their life, their family, their mortgage, their future career, ... at stake with every decision they make, all the CSM stands to lose is their position as internet spaceship politicians. Even in the absolutely worst case scenario the CSM only would have to choose one of a dozen other MMOs to spend their spare time with (the horror...).

This discussion would probably have been a lot easier before the summer of rage, before Monoclegate and before last year's lay-offs but now you have to expect CCP employees to be acutely aware of just how much skin they have in the game (and that the CSM is quite willing to throw CCP under the bus "for the greater good" while walking away unscathed).
Just like EVE players will never forget the t20 incident CCP is not going to forget the events of 2010/2011 and that is a burden CCP senior management and the CSM have to cope with.

The onus on the CSM in this situation is not just to provide a convincing argument regarding how well they could help CCP if given more opportunities for input but also to illustrate just how important EVE is to them (and to the playerbase at large) to justify the additional power they ask for emotionally.

"Give us more power and Monoclegate will never happen again" alone is not enough as it leaves "And what if you are wrong? What if monoclegate does happen again because you misjudged the community's reaction? What happens then?" unanswered.

The players don't have a great track record when it comes to giving input on game design - one day they spam the forums with "Free CCP Abathur" until CCP finally caves in and the next day they heap absurd amount of hate & vitriol on CCP for breaking the game by making supercapitals overpowered.
A credible argument for giving the CSM more influence cannot rely on the CSM always being right.

.

raskonalkov
Tie Fighters Inc
#23 - 2012-12-09 12:33:52 UTC
Well, luckily CCP lives in europe so if your gonna experiment with business its the best place to do it in. If ya fail get all the free benefits as well as reduced tax %s.

Yeah with players not being good designers, I mostly see it differently.

As, in a way, the CSM doesn't really exist. The stakeholder sounds like a permanent thing, but every year the CSM changes and its hard to know what to expect. Or the players elect them, and you don't know what the player will hand you.

So it hard to say it exists when you don't know what it is or what it will do.

So like CCP investing in CSM as a company could be the same as playing the stock market in russia, or to be fair, investing in US during our fiscal cliff arguments. They wouldn't know what they bought, and if they did know what they bought, it could change without their input or control and might not be so fair.

Its like playing the price is right, and choosing the box, with it holding anything possible including someone's college debt. But like I said, if you are gonna choose the box from the price is right or so. Do it in europe, since you will still recieve free benefits and perhaps lower taxes if the stuff in the box as too bad. Take the box in the states, could lose the trip a well as go home and still have to work 2 jobs to go to college. I would almost always recommend never taking the box if you live in the states.
raskonalkov
Tie Fighters Inc
#24 - 2012-12-09 12:49:26 UTC
I just thought of more. There is actually one example I know of of players designing well. Just one I think. Out of all the failure.

With modding. Usually players do well with creating modding ideas. Fallout even went so far to add player mods to their later games I believe. Or dota being a mod, then LoL coming from that. Also WoW hired someone from the Evequest legacy to help with doing dungeons, ( Which in my opinion are pretty creative coming from table top design and almost work as a sandbox feature by Blizzard, so I include him a player helping out in that sense)

CCP does like the sandbox idea with their game, so the CSM or players with modding might work or make sense. But as you like to point out or most players do, that with monocle gate. CCP is very much a company and prefers to have business and make money for their efforts.

So for the minimum the CSM might be argued to only help out with modding concerns or sandbox issues and ideas for them and stuff.

The other will be hard to argue perhaps with CCP being a real company and preferring that status, to have players involved or CSM. ( I think only 80s movies show that to be a good idea :that normal folk or everyday folk being the CEO or king is a good idea:. And with icelandic people already being viking like, I highly doubt many of them were exposed to 80s film as a form as medicine most of us take them as.)

So with business structure plus game ideas that are mostly company promoted and mostly for ~profits~ , that will be harder to argue that the CSM involvement is a good idea, or would be unpredictable to how it would work out.

( I have sadly played X3 and was a short time fan of it, so it is fun to think about ~profits~ with EVE)
None ofthe Above
#25 - 2012-12-09 16:33:40 UTC
2manno Asp wrote:
Vera Algaert wrote:

The term "stakeholder" is very rarely used outside of business administration (or software development) classes so I very much doubt that you are familiar with its definition.


lol. i own 2 companies and have been involved in building 2 more.

pretty sure i know what a stakeholder is. in the literal sesne.

also, the CSM don't fully represent the EVE community. they barely represent the majority of their groupie constituents pursuing self-interest.

stakeholders? please.


None ofthe Above wrote:

These people are volunteers. The only reward for good performance they get is a better game, and perhaps reelection (not even sure if that is reward to be honest). If that is objectionable to you, then I have no idea what to say.


*quietly hands you a tin-foil hat*

The only end-game content in EVE Online is the crap that makes you rage quit.

Kira Vanachura
Green Visstick High
#26 - 2012-12-10 10:18:07 UTC
I think the topic of this thread is shows some of what is wrong with the CSM. The CSM isn't a stakeholder and shouldn't be. The players are stakeholders, sadly they lack an effective representation.
Two step
Aperture Harmonics
#27 - 2012-12-10 18:01:23 UTC
Snow Axe wrote:
You know, Two Step or anyone else from the CSM, now would be a fine time to fill in those 'details' you decided to leave out of the OP, what with people fighting over exactly what this even means and everything.


Yup, sorry about that.

The CSM was invited to be *scrum* stakeholders at the last CSM summit. In the past, the CSM had some input before release planning (at the summit) and then didn't hear much until the feature was ready to release. Making us a stakeholder was intended to allow us to contribute feedback during the development process.

The experiment wasn't exactly a success. We gave some early feedback, but we didn't get a chance to participate in later planning very much at all. This summit session is our chance to talk about how we can change that in the future.

CSM 7 Secretary CSM 6 Alternate Delegate @two_step_eve on Twitter My Blog

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