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Warfare & Tactics

 
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Plexes, Plexes, Plexes

Author
Zarnak Wulf
Task Force 641
Empyrean Edict
#1 - 2012-12-08 15:23:22 UTC  |  Edited by: Zarnak Wulf
Has anyone seen the mythical large plex since Retribution? While I will say that most of the plexes seem spot on with the size limitations, my poor BCs are starting to gather dust. As BS are being renovated soon I was also looking forward a bit to their renaissance.

Plexing modifiers for temperate planet control are also in effect. This makes it harder or easier to plex or deplex a side for a particular militia. While this can be a great new angle, there currently is no way to hire DUST mercs to change those modifiers. Have isk, will pay dust bunnies. Timeframe?

Lastly and leastly, I would appreciate it if the naval forces of the empress would not shoot at my drones when I'm trying to defensive plex. That is all.
Christine Peeveepeeski
Low Sec Concepts
#2 - 2012-12-08 15:45:27 UTC
Actually come to think of it last night I did'nt see one and did loads of them in eugidi. Just novice, small and mediums.

Val Erian
Azure Horizon Federate Militia
#3 - 2012-12-08 15:53:20 UTC  |  Edited by: Val Erian
re read the patch notes.

Minor > Novice

Standard > Small

Major ( gated) > Medium

Major (unrestricted) > Large


So they used the former plexs as the starter and just converted them.

Which means hardly any large plexs as they were just 1/3 of one group of plexs to start with. And the Large arent in the ever respawning Outpost type.



And yeah, I'm finding Defensive harder to do than Offensive plexs as you can't leave your drones out :)

As for DUST, what can you say? Just keep it away from eve forever. More likely there wont be enough players and it will be stuck onto FW Sov Mechanics for a few years.
Zoe Panala
Blobcats
#4 - 2012-12-08 16:11:22 UTC
Val Erian wrote:
re read the patch notes.

Minor > Novice

Standard > Small

Major ( gated) > Medium

Major (unrestricted) > Large


So they used the former plexs as the starter and just converted them.

Which means hardly any large plexs as they were just 1/3 of one group of plexs to start with. And the Large arent in the ever respawning Outpost type.



And yeah, I'm finding Defensive harder to do than Offensive plexs as you can't leave your drones out :)

As for DUST, what can you say? Just keep it away from eve forever. More likely there wont be enough players and it will be stuck onto FW Sov Mechanics for a few years.


Don't be so afraid of it, I am sure in a few years you will make sure you have 10 to 1 players in DUST too, for a welll balanced FW environment.
Zarnak Wulf
Task Force 641
Empyrean Edict
#5 - 2012-12-08 16:31:41 UTC
The drones are a legitimate concern until they fix the UI for them. The Algos and Vexor can have at least three different drone combinations. Some of those combinations involve different sizes and types. There is too much right clicking involved to get them engaged to be messing with it in the middle of a fight.

The Dust connection is affecting plexing right now. For both sides. We just can't address it at all.

Lastly, I'm making the case that the former unrestricted should spawn. Make all of them take 40 minutes rather then the current 30 to respawn.
Andreus Ixiris
Center for Advanced Studies
Gallente Federation
#6 - 2012-12-08 16:53:13 UTC
Val Erian wrote:
As for DUST, what can you say? Just keep it away from eve forever.


That is absolutely not going to happen, and that's a very stupid thing to say. CCP are not going to just abandon their plans for Dust.

Val Erian wrote:
More likely there wont be enough players and it will be stuck onto FW Sov Mechanics for a few years.


There's already a serious crowd behind Dust and it hasn't even left beta yet.

Andreus Ixiris > A Civire without a chin is barely a Civire at all.

Pieter Tuulinen > He'd be Civirely disadvantaged, Andreus.

Andreus Ixiris > ...

Andreus Ixiris > This is why we're at war.

X Gallentius
Black Eagle1
#7 - 2012-12-08 18:07:39 UTC
Zarnak Wulf wrote:
Lastly, I'm making the case that the former unrestricted should spawn. Make all of them take 40 minutes rather then the current 30 to respawn.
Why? Very few systems are flipping atm.
Zarnak Wulf
Task Force 641
Empyrean Edict
#8 - 2012-12-08 18:45:32 UTC
X Gallentius wrote:
Zarnak Wulf wrote:
Lastly, I'm making the case that the former unrestricted should spawn. Make all of them take 40 minutes rather then the current 30 to respawn.
Why? Very few systems are flipping atm.


If you have four plex types that respawn rather then just three, you should slow the rate down.
Trinkets friend
Sudden Buggery
Sending Thots And Players
#9 - 2012-12-08 23:31:57 UTC
We in The Tar noticed this as well.

How are we supposed to blawb the Amarr with 100 of our new Eunuch Cat Drakes if there are no large plexes?!?
Zarnak Wulf
Task Force 641
Empyrean Edict
#10 - 2012-12-09 21:20:46 UTC
Trinkets friend wrote:
We in The Tar noticed this as well.

How are we supposed to blawb the Amarr with 100 of our new Eunuch Cat Drakes if there are no large plexes?!?


I find your fleet doctrine and your Corp name to be at odds.
Markius TheShed
T.R.I.A.D
Ushra'Khan
#11 - 2012-12-10 12:23:30 UTC
We had a large spawn in Ezzara on saturday night but that's the only one I've seen so far.

**Murientor Tribe** a capsuleer organization composed of radical Minmatar. Since YC107

jjohnpaul xvii
Caldari Provisions
Caldari State
#12 - 2012-12-10 12:56:19 UTC
Ive definitely seen one or two larges Zarnak (we caught some guys in Tararan yday in a large) but definitely not as many as you would expect/used to see......