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Give us back the old inventory system

First post
Author
Damasa Cloudwalker
Cloudwalker Enterprises
#21 - 2012-12-08 04:40:19 UTC  |  Edited by: Damasa Cloudwalker
To hell with the old inventory system...

I'd give the pea-size spheroidical object I call my left testicle to have the old EvE sounds back, but that's a different story...



... on many different levels...

In-game sounds muted since Retribution, F10 Jumper since Odyssey

Portia Venetia
Science and Trade Institute
Caldari State
#22 - 2012-12-08 05:25:56 UTC
At the very least I'd like to see the inventory unscrewed again. For some reason it has resumed the undesirable and hopefully unintended behavior of losing window positions, losing window stacks, and losing the contents of the windows it does manage to preserve.

Example: In station, I keep a window open for Ship Hangar and another for Item Hangar, stacked on top of each other. Undocking and docking will usually make the Item Hangar window disappear and revert the Ship Hangar to showing the current ship's cargohold. Each time I have to re-open the "tree," reset the remaining window to show the Ship Hangar, then shift-click the Item Hangar to get that window back, and re-stack it with the Ship Hangar window. This happens almost every time I dock. That's the other issue; there's still inconsistency in when or where it's going to flake out.

If they would simply make the system work (again; it did work just fine before it was made "new"), then I'd be OK with it:
- Inventory windows remember where I put them.
- Inventory windows remember what I tell them to show.

Not a very high bar to reach, comparatively.
ISD TYPE40
Imperial Shipment
Amarr Empire
#23 - 2012-12-08 09:15:21 UTC
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